TEKKEN8 Asuka Move List

Asuka

TEKKEN8 Asuka Kazama Move List

TEKKEN8 Asuka Kazama Move List

TEKKEN8 Asuka Kazama Move List Ver.1.08.01
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Asuka Kazama Move List〔moving image〕


TEKKEN8 Asuka Kazama

Asuka Kazama Move List

Heat System

Explanation Note
1. What can be done during Heat 〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2. What can be done during Heat 〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked 〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3. What can be done during Heat 〔general〕
Heat Smash, a move that causes critical damage, can be activated 〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4. What can be done during Heat 〔unique〕
Can use Naniwa Gusto moves
During Naniwa Gusto u1+2, ff1+2, fff1+2

Heat Moves

Name/Command Hit Range/Damage Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
Partially uses remaining Heat time, gain Naniwa Gusto, 2+3,bb to cancel attack
Exorcisor
f1+2
H〔PC〕
26
Absorb attacks to power up 〔with chip damage on block〕, gain Naniwa Gusto on Heat activation
Heaven’s Hammer
d2
M
18
Gain Naniwa Gusto on Heat activation
Swallow Vortex
db 1,2
M〔TC〕,H
13,20
Gain Naniwa Gusto on Heat activation
Mist Palm Thrust
During sidestep〔u,n or d,n〕2
M
21
Gain Naniwa Gusto on Heat activation
Compulsory Reform
Approach opponent f1+3,during hit 2
Throw-H,M
0,20(6)
Or approach opponent f2+4 on hit 2, gain Naniwa Gusto on Heat activation
Triple Ascension Kicks
During Heat 2+3
M〔TJ〕,Th
50(3,5,9)
Heat Smash, on hit shift to throw

Rage Moves

Name/Command Hit Range/Damage Note
Naniwa Peacemaker Knuckle
During Rage df1+2
M〔PC〕,Th
55
Rage Art, erases opponent’s recoverable health on hit, can hold

Unique Moves

Normal Moves

Name/Command Hit Range/Damage Note
Whiplash
1,1
H,M
5,15
Link to attack from f1
Jab Uppercut > Spinning Heel Drop
1,2,3
H,M,M
5,8,20(4)
1,2,3,B to cancel, with chip damage on block, hold at last step to power up
Jab Uppercut > Front Kick
1,2,4
H,M,M
5,8,18
Jab Low Kick
1,3
H,L
5,10
Basho Cutter
2,1,2
H,H,M
9,10,16
Basho Oroshi
2,1,d1+2
H,H,M
9,10,23
2,1,d1+2,B to cancel, 2,1,d1+2,D to directly shift to crouching state
Mizu Basho
2,3
H,M〔TJ〕
9,16
Hyakujitsuko
3,1
M,M
17,17
Inner Strength
1+2
M
21
Ryuuntsui
3+4
MM〔TJ〕
10,21
3+4,D to directly shift to crouching state
White Heron Dance
1+4,2,4
Sp-LH,H,M
5,8,10,26
White Heron Lower Dance
1+4,2,d4
Sp-LH,H,L〔TC〕
5,8,10,15
White Heron Spinning Heel Drop
1+4,3
Sp-LH,M
5,8,20(4)
1+4,3,B to cancel, with chip damage on block, hold at last step to power up

f Command

Name/Command Hit Range/Damage Note
Demon Slayer
f2
M
20
f2,D to cancel and shift to crouching state
Demon Slayer > Naniwa Gusto
f2,during hit 1
M,Sp
20
Gain Naniwa Gusto
Spinning Heel Drop
f3
M
24(7)
f3,B to cancel, chip damage on block
Spinning Heel Drop
f3 hold
UA-M
28
f3 hold, then B to cancel
Back Spin Kick
f4
H
21
Exorcisor
f1+2
H〔PC〕
26
Absorb attacks to power up 〔with chip damage on block〕, gain Naniwa Gusto on Heat activation
Spinning Heel Chop > Naniwa Gusto
f3+4
M
27(8)
On hit gain Naniwa Gusto, chip damage on block
Wheel Kick
f2+3
H〔Parry-Punch-High&Mid〕
21
Punch parry effect

df Command

Name/Command Hit Range/Damage Note
Falling Tower
df1,2
M,H,Th
10,13,25
Throw when hit from the front on the ground
Kyara Boku
df1,4
M,M
10,22
Rising Palm
df2
M
14
Kagamino
df3
M
23
Sacred Blade
df3+4
L〔TC〕
22
Or 3~4, to cancel and shift to crouching state

d Command

Name/Command Hit Range/Damage Note
Heaven’s Hammer
d2
M
18
Gain Naniwa Gusto on Heat activation
Sashiro
d1+2
L〔TC〕
20
Or while crouching 1+2
Double Lift Kicks
d3+4
LH〔TJ〕
5,20

db Command

Name/Command Hit Range/Damage Note
Swallow Slice
db 1
M〔TC〕
13
Swallow Vortex
db 1,2
M〔TC〕,H
13,20
Gain Naniwa Gusto on Heat activation
Swallow Torrent
db 1,4
M〔TC〕,M
13,25
Funeral Palm
db 2
M〔TC〕
22
Enchanted Circle
db 3
L
17
Raging Storm
db 1+2
MM〔Parry-Low〕
10,20
Has low parry effect

b Command

Name/Command Hit Range/Damage Note
Violet
b1
L〔TC〕
17
b1,D to cancel and shift to crouching state
Sumiregari
b1〔Counter Hit〕
L〔TC〕,Th
20,22
Throw when hit from the front
Swallow Mallet Lunging Mist Thrust
b2,1
M,M
12,14
Link to attack from f1
Swallow Mallet Leg Cutter
b2,4
M,L〔TC〕
12,14
Link to attack from db4, b2,4,D to directly shift to crouching state
Swallow Mallet Combo
b2,1+2,4
M,H,M
12,7,20
b2,4,D to directly shift to crouching state
Dragon Wheel Kick
b3
M〔TJ〕
15
Dragon Wheel Kick Demon Slayer > Naniwa Gusto
b3,2,during hit 1
M〔TJ〕,M,Sp
15,20
b3,2,D to cancel and shift to crouching state, gain Naniwa Gusto
Dragon Wheel Leg Cutter
b3,4
M〔TJ〕,L〔TC〕
15,14
Link to attack from db4, b3,4,D to directly shift to crouching state
Tsuyababuki > Naniwa Gusto
b4,2,3,during hit 1
M,M,M,Sp
17,12,21
Gain Naniwa Gusto
Reverse Narcissus
b1+4,3
HL,L
15,8,18
Narcissus
b1+4,4
HL,M
15,8,23
Azalea
b2+3
M〔Parry-Kick-High&Mid〕
23
Has kick parry effect

uf・u・ub Command

Name/Command Hit Range/Damage Note
Rangetsu
uf2
H,Th
20,25
Throw when hit from the front on the ground
Iwato
uf3
M〔TJ〕
17
Or ub3 or u3
Night Sky
uf4
M〔TJ〕
25
Or ub4 or u4
Sumiyoshi Plunge
u1+2
M〔TJ〕
20(6)
Or ub1+2, chip damage on block, power up during Naniwa Gusto

~ff Command

Name/Command Hit Range/Damage Note
Burning Lantern
ff1
M
27(8)
Chip damage on block
Hiboko no Kagami
ff2,1
M,H
16,21
Yata Kagami
ff2,3
M,M
16,22
Higata no Kagami > Naniwa Gusto
ff2,1+2
M,M,Sp
16,25
Gain Naniwa Gusto
Matoi Hiragi
ff3
M
23
Leaping Spin Kick
ff4
H〔TJ〕
23
Tenjin Upward Strike
ff1+2
M
20(4)
Chip damage on block, power up during Naniwa
Ame-no-Uzume
fff3
M〔TJ〕
32(9)
Or ub,b,3, chip damage on block
Aizen Swing
fff1+2
H
30(6)
Chip damage on block, power up during Naniwa

While rising

Name/Command Hit Range/Damage Note
Shikeitai
While rising 1,4
M,H
12,20
Kohaku
While rising 2,1+2
M,H(Th)
18,8
Shift to Destabilizer during front hit on ground
Moon Scent
While rising 3
M
20
Toe Smash
While rising 4
M
15
Sudare Nagashi
While rising 1+2
M
20
While rising 1+2,D, to cancel and shift to crouching state

While crouching

Name/Command Hit Range/Damage Note
Grace
While crouching df2
L〔TC〕
10
Minazuki
While crouching df3
M
20
Twin Cloud Kicks
While crouching 3+4,3
MM〔TJ〕,MM〔TJ〕
10,10,10,10
While crouching 3+4,3,D, to directly shift to crouching state

Sidestep

Name/Command Hit Range/Damage Note
Mist Palm Thrust
During sidestep 2
M
21
Gain Naniwa Gusto on Heat activation
Camellia
During sidestep 4
H
18

Special Move

Name/Command Hit Range/Damage Note
Ki Charge
1+2+3+4
Sp
Cannot block when it is still in effect / Automatic counter hit
Naniwa Ultimate Tackle
1+2+3+4,1+2
Sp,Throw-M
0
Throw escape 1+2
Eternal Punishment
During Naniwa Ultimate Tackle 2,1,2,1
Derived Throw
0,5,5,5,15
Cannot throw escape

Heat State

Naniwa Gusto

Name/Command Hit Range/Damage Note
Sumiyoshi Festival Plunge
During Naniwa Gusto u1+2
M〔TJ〕
24(9)
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block
Tenjin Festival Upward Strike
During Naniwa Gusto ff1+2
M
24(7)
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block
Aizen Festival Swing
During Naniwa Gusto fff1+2
H
36(10)
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block

Derived

Whiplash

Name/Command Hit Range/Damage Note
Whiplash > Toe Kick
f1,3
M,M
17,17
Whiplash Sacred Blade
f1,4
M,L〔TC〕
17,26
f1,4,Db to cancel and shift to crouching state

Leg Cutter

Name/Command Hit Range/Damage Note
Leg Cutter
db 4,4,4
L〔TC〕*3
14,15,16
db4,D, db4,4,D, db4,4,4,D to directly shift to crouching state
Kariashi Shiranui
During Leg Cutter 3
H
21
Kariashi Hakuro
During Leg Cutter 1+4
Sp-LH
5,8
Link to attack from 1+4

Throws

Name/Command Hit Range/Damage Note
Aiki Nage
Approach opponent 1+3
Throw-H
35
Throw escape 1 or 2
Katanuki
Approach opponent 2+4
Throw-H
35
Throw escape 1 or 2
Cloud Taste
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
Throw escape 1
Wind Wheel
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
Throw escape 2
Twisted Limbs
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
Cannot throw escape
Destabilizer
Approach opponent f1+3〔or f2+4〕
Throw-H
0
Cannot throw escape
Compulsory Reform
During Destabilizer 2
Derived Throw,M
20(6)
Gain Naniwa Gusto on Heat activation
Inescapable Tirade
During Destabilizer 4
Derived Throw,L
19
White Mountain
Approach opponent df2+3
Throw-H
40
Throw escape 2
Cherry Blossom
Approach opponent uf1+2
Throw-H
40
Throw escape 1+2
Falling Rain
While crouching db 1+2
Throw-H
15,30
Throw escape 1+2
Attack Reversal
Time with opponent attack b1+3〔or b2+4〕
At-Reversal〔High&Mid〕
25
Can hold
Low Parry
Time with opponent low attack DF
Parry〔Low〕

10 Hit combo

Name/Command Note
10 Hit Combo 1
While rising 2,1,1,1,2,1,4,3,3+4
10 Hit Combo 2
While rising 2,1,1,1,2,1+4,1,3+4
10 Hit Combo 3
While rising 2,1,1,3

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