TEKKEN8 Zafina Frame Data

Frame Data

TEKKEN8 Zafina Frame Data Ver.1.08.01
TEKKEN8 TOP


Zafina Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Left Right Combo
1,2
H,H
5,9
i10 -3 +8 +8
Left Right Scarecrow > SCR
1,2,3
H,H,H,Sp
5,9,12
i10 ±0 +9 +9
Left Right Scarecrow > Standing State
1,2,3,B
H,H,H
5,9,12
i10 -9 ±0 ±0
Anzu > SCR
1,3
H,H,Sp
5,14
i10 -2 +7 +7
Anzu > Standing State
1,3,B
H,H
5,14
i10 -8 +1 +1
Ecdysis > TRT
1,4
H,M,Sp
5,17
i10 -5 +22g LNC TR
Kapara〔1〕
2
H
8
i10 -7 -1 -1
Kapara〔2〕
2,1
H,M
8,9
i10 -6c +2c +2c
Kapara > MNT
2,1,3
H,M,L〔TC〕,Sp
8,9,11
i10 -17c KND KND
Kapara > Cancel MNT
2,1,3,D
H,M,Sp
8,9
i10 -17c -9c -9c
Anamalech〔2〕
2,2
H,M
8,12
i10 -9 +2 +7
Anamalech
2,2,1+2
H,M,MMM
8,12,7,11,14
i10 -9c KND KND
Sharur > SCR
3
H,Sp
17
i13 ±0 +9 +9
Sharur > Standing State
3,B
H
17
i13 -8 +1 +1
High Kick
4
H
19
i14 -6 -1 KND
Manticore〔1〕
1+2
M
17
i16 -12 +4 LNC
Manticore〔2〕
1+2,4
M,M
17,10
i16 -10 +1 +6
Manticore
1+2,4,4
M,M,M
17,10,20
i16 -11 LNC LNC
Scarecrow Stance
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Ettimu〔1〕
f2
M
17
i19 -18 -6 LNC
Ettimu〔2〕 > SCR
f2,3
M,H,Sp
17,12
i19 ±0 +9 +9
Ettimu〔2〕 > Standing State
f2,3,B
M,H
17,12
i19 -9 ±0 ±0
Ettimu
f2,3,4
M,H,M
17,12,25
i19 -18 KND KND
Scarecrow Side Kick > SCR
f3
H,Sp
28
i21 +3y Scr Scr
Scarecrow Side Kick > Standing State
f3,B
H
28
i21 -1y Scr Scr
Aqrabuamelu
f4
H
13
i14 -6 KND KND
Malicious Nail〔HA〕
When Heat activation available f1+2
MM
16,22(8)
i19 -9 +17g +17g HA
Malicious Nail
f1+2
MM
16,22(8)
i19 -9 KND KND

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Bloody Saif – Execution〔1〕
df1
M
10
i13 -5 +7 +7
Bloody Saif – Execution〔2〕
df1,2
M,M
10,16
i13 -13 +3 +3
Bloody Saif – Execution
df1,2,1
M,M,M
10,16,20
i13 -13 KND KND
Sharp Shamshir
df1,4
M,H
10,18
i13 -6 +12g +12g
Lamashtu Claw
df2
M
13
i16 -12 LNC LNC
Dueling Scimitars〔1〕 > SCR
df3
M,Sp
15
i14 -5 +4 +4
Dueling Scimitars〔1〕 > Standing State
df3,B
M
15
i14 -10 -1 -1
Dueling Scimitars
df3,4
M,H
15,17
i14 -6 KND LNC
Pukku
df3,d4
M,L〔TC〕
15,15
i14 -14c +1c +1c
Miasma Bearer〔1〕
df4
M
14
i14 -13 +3 +3
Miasma Bearer〔HA〕
When Heat activation available df4,1
M,M
14.22(8)
i14 -12 +17g +17g HA
Miasma Bearer
df4,1
M,M
14.22(8)
i14 -12 KND KND
Miasma Bearer > crouching to cancel
df4,1,D
M,Sp
14
i14 -18 -2 -2
Cerberus Strike
df4,2
M,M
14,20
i14 -13 KND KND TR
Kur
df2+3
M〔TC〕
20
i36 -9 LNC LNC HM

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Ningishzida〔1〕
d1
M
11
i12 -16 -8c -3c
Ningishzida
d1,1
M,M
11,17
i12 -12 KND LNC
Poison Rosette〔1〕
d2
M
17
i19 -16c -3c KND
Poison Rosette〔2〕 > MNT
d2,4
M,M,Sp
17,10
i19 -22 -4 -4c
Poison Rosette〔2〕 > TRT
d2,4,D
M,M,Sp
17,10
i19 -22 -4 -4c
Poison Rosette
d2,4,3
M,M,M
17,10,10
i19 -13 LNC LNC
Earwig Pincer
d3
L〔TC〕
14
i22 -15c +5c LNC
Earwig Pincer > MNT
d3,D
L〔TC〕,Sp
14
i22 -13c +7c LNC
Iskur〔1〕
d4
L
8
i17 -19c -3 +7
Iskur
d4,3
L,H〔TJ〕
8,10
i17 -6 LNC LNC
Tarantula Stance
d1+2
Sp
Mantis Stance
d3+4
Sp

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
db1
Sp-L〔TC〕
5
i10 -5 +6 +6
Backhand Thrust
db2
M
17
i13 -9 +3 KND
Acinaces > SCR
db3
L,Sp
13
i18 -8c +3 +3
Acinaces > Standing State
db3,B
L
13
i18 -11c ±0 ±0
Euphrates Cannon〔1〕
db4
L〔TC〕
14
i21 -12c -3 +3
Euphrates Cannon〔1〕 > MNT
db4,D
L〔TC〕,Sp
14
i21 -13c -4 +2
Euphrates Cannon
db4,2
L〔TC〕,M
14,17
i21 -13 TR TR
Sirrush〔1〕 > MNT
db1+2
L〔TC〕,Sp
10
i28 -16c LNC LNC
Sirrush
db1+2,1+2
L〔TC〕,M
10,14
i28 -16 KND KND TR

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Cursed Crow
b1
M
14
i18 -14 +2 +2
Cursed Claw
b1,during hit from front 1+2
M,Th
14,36
i18 Th Th
Brisingamen Backfist
b2
H
22
i22 -5 +12 +12 HM
Ereshkigal Stomp
b3
M〔PC〕
23
i24 -14 KND KND PC
Ereshkigal Stomp〔PU〕
b3, during opponent absorb attack
M〔PC〕
23(9)
i24 -9 KND KND PC
Tiamat’s Tail〔1〕
b4
M
14
i22 -9 +4 +4
Tiamat’s Tail
b4,4
M,M
14,20
i22 -14 KND KND
Spear of Alu
b2+3
UA-M
40
i64 KND KND

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Lapis Dagger
uf1〔or u1 or ub1〕
H
19
i19 +4 +9 +9
Hook
uf2〔or u2 or ub2〕
H
17
i15 -12 +9 +9
Arali
uf3〔or u3〕
M〔TJ〕
25
i22 -8 KND KND
Arali
ub3
M〔TJ〕
19
i22 -17 -6 -6
Rahab
uf4〔or u4〕
M〔TJ〕
18
i17 -13 LNC LNC
Rahab
ub4
M〔TJ〕
18
i17 -13 KND LNC

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Gilgamesh Blast
ff2
H
20(6)
i15 +1 KND KND HM
Sagaris Smash〔1〕 > SCR
ff3
M,Sp
24
i20 +4 +9c +14c
Sagaris Smash〔1〕 > Standing State
ff3,B
M
24
i20 +4 +9c +14c
Sagaris Smash
ff3,1
M,M
20,24
i20 -16 KND KND
Roundhouse Kick
ff4
M
20
i17 -8 KND KND HM
Gallu
ff3+4
MM〔TJ〕
10,21
i21 -11 KND KND
Gallu > MNT
ff3+4,D
MM〔TJ〕
10,21
i21 -12 KND KND
Leaping Side Kick > SCR
fff3
M〔TJ〕,Sp
30(9)
i23 +7 KND KND
Leaping Side Kick > Standing State
fff3,B
M〔TJ〕
30(9)
i23 +3 KND KND
Tiamat > TRT
fff1+2
H〔TJ〕,Sp
20(8)
i20 +8 KND KND HM
Tarantula Dive > Down
While running F4
L〔TC〕,Sp
21
i14 -52c KND KND
Tarantula Dive > Standing State
While running F4,U
L〔TC〕
21
i14 -52c KND KND
Tarantula Dive > TRT
While running F4,D
L〔TC〕,Sp
21
i14 -52c KND KND

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Alraune〔1〕
While rising 1
M
8
i15 -10 +1 +1
Alraune
While rising 1,2
M,M
8,8
i15 -13 LNC LNC
Rising Claw
While rising 2
M
20
i18 -14 LNC LNC TR
Rising Claw > MNT
While rising 2,D
M,Sp
20
i18 -40 KND KND
Shargaz > SCR
While rising 3
M,Sp
20
i12 ±0 +9 +9
Shargaz > Standing State
While rising 3,B
M
20
i12 -8 +1 +1
Bashmu
While rising 4
M
14
i11 -7 +4 +4
Scarecrow Stance
While rising 3+4
Sp

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching 2
Sp-L〔TC〕
8
i11 -4 +7 +7
Left Spin Low Kick
While crouching d3〔or db3〕
L〔TC〕
10
i16 -17c -6 -6
Spinning Sweep
While crouching df3
L〔TC〕
15
i23 -26c KND KND
Spinning Sweep > MNT
While crouching df3,D
L〔TC〕,Sp
15
i23 -26c KND KND
Right Low Kick
While crouching d4〔or df4〕
L〔TC〕
6
i12 -15c -4 -4
Euphrates Cannon〔1〕
While crouching db4
L〔TC〕
14
i21 -12c -3 +3
Euphrates Cannon〔1〕 > MNT
While crouching db4,D
L〔TC〕,Sp
14
i21 -13c -4 +2
Euphrates Cannon
While crouching db4,2
L〔TC〕,M
14,17
i21 -13 TR TR
Tarantula Stance
While crouching d1+2〔or db1+2〕
Sp
Mantis Stance
While crouching d3+4
Sp

Sidestep

Name/Command Hit Range/Damage Start Blo NH CH Note
Adramelech
During sidestep 1+2
M
22
i17 -2c +8c LNC

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Twist Right Kick
Back facing opponent 4
H
18
i10 -8 +8 +8
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Ki Charge
1+2+3+4
Sp
Back Handspring
ub,b
Sp〔TJ〕
Back Handspring > MNT
ub,b 3+4
Sp〔TJ〕,Sp
Wall climbing reversal attack〔Punch〕
With your back against the wall bb,ub
M〔TJ〕
21
i39 +4c LNC LNC

Stance

Scarecrow Stance

Name/Command Hit Range/Damage Start Blo NH CH Note
Scarecrow Stance
3+4 etc.
Sp
Release Stance
During Scarecrow Stance DB〔or UB or U or UF〕
Sp
Scarecrow Slap > SCR
During Scarecrow Stance 1
H,Sp
12
i10 -2 +9 +9
Scarecrow Nightmare
During Scarecrow Stance 1,4
H,M,Sp
12,18
i10 -6 +7 KND
Scarecrow Nightmare > TRT
During Scarecrow Stance 1,4
H,M,Sp
12,18
i10 -6 +7 KND
Binal Venom〔1〕 > SCR
During Scarecrow Stance 2
M,Sp
17
i14 -7 +7 +7
Binal Venom〔HA〕
When Heat activation available, During Scarecrow Stance 2,1
M,M
17,25(10)
i14 -6 +17g +17g HA
Binal Venom
During Scarecrow Stance 2,1
M,M
17,25(10)
i14 -6 KND KND
Circling Cutlass
During Scarecrow Stance 2,2
M,M
17,17
i14 -10 +8c KND
Gizal〔1〕 > SCR
During Scarecrow Stance 3
M,Sp
15
i13 -6 +5 +5
Gizal > SCR
During Scarecrow Stance 3,3
M,H,Sp
15,20
i13 ±0 KND KND
Spinning Sappara
During Scarecrow Stance 4
M〔PC〕
20
i15 -18 TR TR PC
TR
Spinning Sappara〔PU〕
During Scarecrow Stance 4 , During opponent absorb attack
M〔PC〕,Sp
20(8)
i15 -8 TR TR PC
TR
Huwawa
During Scarecrow Stance 1+2
M
20
i17 +6 KND KND
Huwawa > TRT
During Scarecrow Stance 1+2,D
M,Sp
20
i17 +6 KND KND
Kigal
During Scarecrow Stance 3+4
MM〔TJ〕
10,20
i18 -12 +8 +8
Dark Rising
During Scarecrow Stance df1
MM
10,20(8)
i18 -9 KND KND TR
Dark Rising
During Heat and Scarecrow Stance df1
MM〔PC〕
10,20(3,9)
i18 -9 KND KND PC
TR
Abzu Abyss > Crouching
During Scarecrow Stance df3
L〔TC〕,Sp
10
i28 -23c -10c -10c HM
Double Abzu Abyss > Crouching
During Scarecrow Stance df3,3
L〔TC〕,L〔TC〕,Sp
10,10
i28 -23c TR TR HM
Scarecrow Scythe > MNT
During Scarecrow Stance df4
L〔TC〕
17
i19 -14c +7c LNC
Sag-Giga Sickle〔1〕 > SCR
During Scarecrow Stance d3
L,Sp
10
i18 -6c -3 +9c
Sag-Giga Sickle > SCR
During Scarecrow Stance d3,3
L,H,Sp
10,28
i18 +3y TR TR
Sag-Giga Sickle > Standing State
During Scarecrow Stance d3,3,B
L,H
10,28
i18 -1y TR TR
Scarecrow Slide
During Scarecrow Stance d4
L〔TC〕
20
i24 -25c KND KND
Scarecrow Slide > MNT
During Scarecrow Stance d4,D
L〔TC〕,Sp
20
i24 -25c KND KND
Mantis Stance
During Scarecrow Stance d3+4
Sp
Inanna’s Fury
During Scarecrow Stance b1+2
L〔TC〕
16
i16 -17c +3c KND
Move Forward
During Scarecrow Stance F
Sp
Move Back
During Scarecrow Stance B
Sp
Side Step
During Scarecrow Stance u,n〔or d,n〕
Sp

Tarantula Stance

Name/Command Hit Range/Damage Start Blo NH CH Note
Tarantula Stance
d1+2 etc.
Sp
Release Stance
During Tarantula StanceDB〔or UB or U or UF〕
Sp
Tarantula Shotel > TRT
During Tarantula Stance 1
L,Sp
13
i18 -11c +5 KND
Tarantula Cutlass
During Tarantula Stance 2
M
24
i34 -9 LNC LNC TR
Deathstalker > TRT
During Tarantula Stance 3
M,Sp
16
i14 -7 KND KND
Deathstalker〔1〕 > MNT
During Tarantula Stance 4
M,Sp
10
i26 -22 -4 -4c
Deathstalker〔1〕 > TRT
During Tarantula Stance 4,D
M,Sp
10
i26 -22 -4 -4c
Tarantula’s Bite
During Tarantula Stance 4,3
M,M
10,10
i26 -13 LNC LNC
Tarantula Claw
During Tarantula Stance 1+2
M〔TJ〕,M
7,20
i19 -12c KND KND
Primitive Grudge〔HA〕
When Heat activation available, During Tarantula Stance df1
M
30(12)
i19 +6 +17g +17g HA
Primitive Grudge
During Tarantula Stance df1
M
30(12)
i19 +6 KND KND
Primitive Grudge
During Heat and Tarantula Stance df1
M〔PC〕
30(13)
i19 +6 KND KND PC
Tarantula Scimitar > MNT
During Tarantula Stance d1+2
L,Sp
20
i25 -21c KND KND
Move Forward
During Tarantula Stance F
Sp

Mantis Stance

Name/Command Hit Range/Damage Start Blo NH CH Note
Mantis Stance
d3+4 etc.
Sp
Release Stance
During Mantis Stance DB〔or UB or U or UF〕
Sp
Butterfly Capture
During Mantis Stance 1
M
12
i13 -6 +5 +5
Butterfly Capture Combo > SCR
During Mantis Stance 1,3
M,H,Sp
12,12
i13 ±0 +9 +9
Butterfly Capture Combo > Standing State
During Mantis Stance 1,3,B
M,H
12,12
i13 -8 +1 +1
Mantis Sting〔1〕 > MNT
During Mantis Stance 2
M,Sp
19
i13 -14 -3 LNC
Mantis Sting〔2〕 > MNT
During Mantis Stance 2,1
M,M,Sp
19,10
i13 -14 -3 -3
Mantis Sting
During Mantis Stance 2,1,4
M,M,M
19,10,25
i13 -13 KND KND
Sweeping Claw〔1〕 > MNT
During Mantis Stance 3
L〔TC〕,Sp
12
i15 -12c -1 -1
Sweeping Claw > MNT
During Mantis Stance 3,1
L〔TC〕,M,Sp
12,16
i15 -9 LNC LNC
Neti〔1〕 > MNT
During Mantis Stance 4
L〔TC〕,Sp
13
i17 -19c -3 +7
Neti〔1〕 > TRT
During Mantis Stance 4,D
L〔TC〕,Sp
13
i17 -20c -4 +6
Neti > TRT
During Mantis Stance 4,3
L,M,Sp
13,23
i17 -30 LNC LNC TR
Scarecrow Strike
During Mantis Stance 1+2
M〔PC〕
21
i20 -12 KND KND PC
Scarecrow Strike〔PU〕
During Mantis Stance 1+2 , During opponent absorb attack
M〔PC〕
21(8)
i20 -9 KND KND PC
Paradox
During Mantis Stance 2+3
Sp
Vicious Claw〔HA〕
When Heat activation available, During Mantis Stance df1
M
30(9)
i24 +6 +17g +17g HA
Vicious Claw
During Mantis Stance df1
M
30(9)
i24 +6 KND KND
Vicious Claw
During Heat and Mantis Stance df1
M〔PC〕
30(12)
i24 +6 KND KND PC
Enlil
During Mantis Stance df2
M
10
i19 -9 LNC LNC
Negal’s Lance > MNT
During Mantis Stance df3
M,Sp
20
i15 -17 +19g +19g
Negal’s Lance > MNT > Paradox
During Mantis Stance df3,4
M,Sp
20
i15 -14 +22g +22g
Mantis Slash > TRT
During Mantis Stance df4
M〔TC〕,Sp
18
i17 -5 +13g +13g HM
Mantis Sickle〔1〕 > MNT
During Mantis Stance d1
L〔TC〕,Sp
14
i15 -11c ±0 ±0
Mantis Sickle
During Mantis Stance d1,4
L〔TC〕,M
14,23
i15 -16 KND Scr
Mantis Slide > MNT
During Mantis Stance d4
L〔TC〕,Sp
19
i20 -22c +4c LNC
Enki
During Mantis Stance uf3
M〔TJ〕
25
i26 -9c KND KND
Enki > MNT
During Mantis Stance uf3,D
M〔TJ〕,Sp
25
i26 -9c KND KND
Move Forward
During Mantis Stance F
Sp
Move Back
During Mantis Stance B
Sp
Side Step
During Mantis Stance u,n〔or d,n〕
Sp
Step In
During Mantis Stance ff
Sp

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Malicious Nail〔HA〕
When Heat activation available f1+2
MM
16,22(8)
i19 -9 +17g +17g HA
Malicious Nail〔HS〕
During Heat f1+2
MM
16,22(4,10)
i19 -9 KND KND
Malicious Nail〔HD〕
During Heat f1+2,F
MM
16,22(4,20)
i19 +5 LNC LNC HD
Miasma Bearer〔HA〕
When Heat activation available df4,1
M,M
14.22(8)
i14 -12 +17g +17g HA
Miasma Bearer〔HS〕
During Heat df4,1
M,M
14.22(4,10)
i14 -12 KND KND
Miasma Bearer〔HD〕
During Heat df4,1,F
M,M
14.22(4,20)
i14 +5 KND KND HD
Binal Venom〔HA〕
When Heat activation available, During Scarecrow Stance 2,1
M,M
17,25(10)
i14 -6 +17g +17g HA
Binal Venom〔HS〕
During Heat and Scarecrow Stance 2,1
M,M
17,25(5,11)
i14 -6 KND KND
Binal Venom〔HD〕
During Heat and Scarecrow Stance 2,1,F
M,M
17,25(5,21)
i14 +5 LNC LNC HD
Primitive Grudge〔HA〕
When Heat activation available, During Tarantula Stancedf1
M
30(12)
i19 +6 +17g +17g HA
Primitive Grudge〔HS〕
During Heat and Tarantula Stance df1
M〔PC〕
30(13)
i19 +6 KND KND PC
Primitive Grudge〔HD〕
During Heat and Tarantula Stance df1,F
M〔PC〕
30(23)
i19 +5 KND KND PC
HD
Vicious Claw〔HA〕
When Heat activation available, During Mantis Stance df1
M
30(9)
i24 +6 +17g +17g HA
Vicious Claw〔HS〕
During Heat and Scarecrow Stance df1
M〔PC〕
30(12)
i24 +6 KND KND PC
Vicious Claw〔HD〕
During Heat and Scarecrow Stance df1,F
M〔PC〕
30(22)
i24 +5 LNC LNC PC
HD
Dark Rising〔HS〕
During Heat and Scarecrow Stance df1
MM〔PC〕
10,20(3,9)
i18 -9 KND KND PC
TR
Curse of Azazel
During Heat 2+3
H,Th
15,36(4,18)
i12 +3 Th Th
Curse of Azazel〔Second〕
During Heat 2+3
Sp-M,Th
10,10,7,6,6(3,3,3,3,6)
i59 +3 KND KND
Malice of Azazel
During Heat and Scarecrow Stance 2+3
L〔TC〕,M〔TC〕
10,20(3,6)
i19 -14 KND KND
Malice of Azazel〔Second〕
During Heat and Scarecrow Stance 2+3
M〔TC〕
20(6)
i50 -14 KND KND

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Semper Avarus Eget
During Rage df1+2〔or during Scarecrow Stance df1+2〕
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Diabolos
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2
Akhazu
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1〔or 2〕
Shift to Mantis Stance
Labasu
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1
Labartu
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Namtar
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
i12 Cannot throw escape
Dumuzi’s Fate
Approach opponent uf1+2
Throw-H
40
i12 Throw escape 1+2
Revenge Hand
Time with opponent attack b1+3〔or b2+4〕
Sp〔PC,At-Reversal-High&Mid〕,MM
5,.30(17)
i6 Power Crush’s upper-middle counter attack, counter attack accepted [6F]-[29F], can be guarded against depending on opponent’s attack, can recover 8 damage when attack is used, no damage if in heat
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception time [1F]-[20F], when handling is successful to tornado starts

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