TEKKEN8 Dragunov Move List

Dragunov

TEKKEN8 Sergei Dragunov Move List Ver.1.08.01
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Dragunov Move List


TEKKEN8 Dragunov Move List

Dragunov Move List

Heat System

Explanation Note
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4. What can be done during Heat〔unique〕
Cannot throw escape Feint & Catch or Ambush Tackle
ff2,1+2, during sidestep 2,1+2,1+2, etc.
5. What can be done during Heat〔unique〕
Ambush Tackle can be used from some attack sequences
fff2,1+2, ,while crouching df1,1+2

Heat Moves

Name/Command Hit Range/Damage Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
Salvo
1,2,1
H,M,M
5,8,20
Crushing Blizzard
f3,1+2
M,M
11,27(8)
Chip damage on block, f3,DF to shift to Sneak
Tundra Slash
b4,3
M,H
15,16
Ignition Switch
During Sneak〔qcf〕4
M
22(4)
Chip damage on block
Cold Fate
Approach crouching opponent d1+3〔or d2+4〕
Throw-M
30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
Feint & Low Catch
Approach crouching opponent db3,1+2
Throw-M
30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
Russian Hook Special > Ambush Tackle
During Heat fff2,1+2
M,Sp
26(10),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
Hail Slicer > Ambush Tackle
During Heat, While crouching df1,1+2
L,Throw-M
8,0(1)
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
Ultra Russian Sickle
During Heat 2+3
M,Th
25,10,15(7,4,6)
Heat Smash, on hit shift to throw
Ultra Russian Sickle > Ambush Tackle
During Heat 2+3,db1+2
M,Throw-M
25,10,15,0(7,4,6)
Heat Smash, cannot throw escape, to shift to takedown on hit

Rage Moves

Name/Command Hit Range/Damage Note
White Angel of Death
During Rage df1+2
M〔PC〕,Th
55
Rage Art, erases opponent’s recoverable health on hit

Unique Moves

Normal Moves

Name/Command Hit Range/Damage Note
Eye Gouge > Hilt
1,1,3
H,H,M
5,8,22
Salvo
1,2,1
H,M,M
5,8,20
Hammer and Sickle
1,3,2
H,H,M
5,14,20
1,3,2,1+2 to shift to Feint & Catch
One Two Scud Kick
2,1,3
H,H,H
10,10,24
2,1,DF to shift to Sneak
One Two Mine Kick
2,1,4
H,H,L
10,10,14
2,1,DF to shift to Sneak
Disconnector Combo Middle
3,1,2
M,H,M
10,8,24
3,1,DF to shift to Sneak
Disconnector Combo High
3,1,4
M,H,H
10,8,24
3,1,DF to shift to Sneak
Karnov Hook
4,1
H,H
10,17
Karnov Kick
4,3
H,M
10,18
Karnov Avalanche
4,4
H,M〔TJ〕
10,23(6)
Chip damage on block
Bloodhound Strike
1+2
M〔PC〕
25
Absorb an attack to power up and deal more chip damage on block
Iron Flail
3+4
H〔TJ〕
25
Side ukemi can be used

f Command

Name/Command Hit Range/Damage Note
Stun Gun
f2,4
H,M
16,24
Step-in Mantis
f3,3
M,M,Th
11,14,20
Throw when hit from the front in close range, f3,DF to shift to Sneak
Crushing Blizzard
f3,1+2
M,M
11,27(8)
Chip damage on block, f3,DF to shift to Sneak
Falcon Combination
f4,3
H,H
16,22
Cougar Combination
f4,4,3
H,H,H
16,11,17
Orca Combination
f4,d4
H,L
16,12
Scabbard
f1+2
H
27

df Command

Name/Command Hit Range/Damage Note
Switchblade Ripper
df1,4
M,H
13,23
Scimitar
df2
M
14
Mantis Heel
df3
M,Th
16,20
Throw when hit from the front in close range
Reaper Kick
df3+4
M
19

d Command

Name/Command Hit Range/Damage Note
Bunker-buster Elbow
d1
M
18
Razer
d2
L〔TC〕
17
Avalanche Hammer Rush
d3,2,1+2
L,H,M
13,18,24(7)
Chip damage on block
Detached Kick
d3,4
L,M
13,18
Separator
d4,1,3
L,H,H
12,8,21
Stiletto
d4,4
L,H
12,23

db Command

Name/Command Hit Range/Damage Note
Death’s Door
db2,1,2
M,M,M
12,10,20
Clipping Sweep
db3
L〔TC〕
22
Has clean hit effect
Feint & Low Catch
Approach crouching opponent db3,1+2
Throw-M
30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
Deadly Scorpion
db3+4
L
23

b Command

Name/Command Hit Range/Damage Note
Pommel Fling
b1,2
M,M
14,18
Eye Gouge > Stingray
b2,1,3
M,H,L〔TC〕
14,11,22
Has clean hit effect, shift to Clipping Heel Hook on close range counter hit, b2,1,3,1+2 to shift to Clipping Sweep to Feint & Catch
Serrated Edge
b3
H
17
Tundra Strike> Ear Grab
b4,2,1
M,M,H
15,10,17
b4,2,D to directly shift to crouching state, b4,2,DF to shift to Sneak
Tundra Strike> Ambush Tackle
b4,2,1+2
M,M,MTh
15,10,0
b4,2,D to directly shift to crouching, b4,2,DF to shift to Sneak, throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
Tundra Slash
b4,3
M,H
15,16
Blizzard Hammer
b1+2
M
26
Inertia Kick
b3+4
H〔Parry-Punch-High&Mid〕
22
Punch parry effect

uf・u・ub Command

Name/Command Hit Range/Damage Note
Eye Blast
uf1
H
20
Under Pressure
uf2
M〔TJ〕
20
Or u2
Counterstrike
ub2
H
18
Breaching Charge Kick
uf3
M〔TJ〕
16
Slicing Sobat
uf4
M〔TJ〕
21
Or ub4 or u4
Sub-Zero
ub1+2
UA-M
60
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20

~ff Command

Name/Command Hit Range/Damage Note
Russian Sickle
ff2
M
20
Feint & Catch
ff2,1+2
Throw-H
40
Throw escape 1+2〔cannot throw escape during Heat〕, ff2,1+2,B to cancel, partially uses remaining Heat time
Stinger Kick
ff3
H
35(14)
Chip damage on block
Rolling Thunder
ff4
M
21
Mass Elbow
qcb2
M
23
Russian Hook Special
fff2
M
22(4)
Chip damage on block, power up with quick input
Snap Knee Assault
fff4
M,Th
20,25
Throw when hit from the front on the ground
Death’s Fragrance
During opponent wall stun fff4
M,Th
11,18
Cannot throw escape
Chernobog Sweep
While running〔two steps or more〕F3
L〔TC〕,Th
20,20
Throw when hit from the front on the ground

While rising

Name/Command Hit Range/Damage Note
Qullion
While rising 1,2
M,H
11,14
While rising 1,DF to shift to Sneak
Double Hilt
While rising 1,3
M,M
11,17
While rising 1,DF to shift to Sneak
Ballistic Upper
While rising 2
M
15
Glacial Hilt
While rising 3
M
21
Gelid Smash
While rising 4
M
15
Frost Tackle
While rising 1+2
M
28

While crouching

Name/Command Hit Range/Damage Note
Hail Slicer
While crouching df1,during hit 4
L,M,Sp
8,10
Just Input to power up, shift to Sneak
Hail Slicer > Ambush Tackle
During Heat, while crouching df1,1+2
L,Throw-M
8(2),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time

Sidestep

Name/Command Hit Range/Damage Note
Integral Slicer Clutch
During sidestep 2,3
M,H,Th
16,20,20
Throw when hit from the front on the ground
Integral Blitz
During sidestep 2,1+2,4
M,MM,H
16,8,12,28
Integral Blitz > Ambush Tackle
During sidestep 2,1+2,1+2
M,MM,MTh
16,8,12,0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
Pigeon Roll
During sidestep 3+4
Sp〔TC〕

Back Facing

Name/Command Hit Range/Damage Note
Cane Stab
Back facing opponent d3
L
20

Special Move

Name/Command Hit Range/Damage Note
Living Dead
While down and facing down 1+2
Sp
Living Dead > Ambush Tackle
While down and facing down 1+2,1+2
Sp,MTh
0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
Clipping Heel Hook
〔By opponent’s feet〕while down and facing down 3
L,Th
8,30
Throw when hit from the front in close range
Six Feet Under
While opponent is down d3+4
L〔Attack-Down〕
19
Ki Charge
1+2+3+4
Sp
Cannot block when it is still in effect / Automatic counter hit

Stance

Sneak

Name/Command Hit Range/Damage Note
Sneak
qcf
Sp
d,DF to shift to crouching state
Cocked Hammer
qcf1
H
20
Stinger Elbow
qcf2
M
25
Slay Ride
qcf3
L〔TC〕
17
Needle Hold
qcf3〔Counter Hit〕
L〔TC〕,Th
20,20
Throw when hit from the front in close range
Ignition Switch
qcf4
M
22(4)
Chip damage on block
Snap Knee
qcf3+4
M〔PC〕
20
Absorb an attack to shift to Snap Knee Assault

Throws

Name/Command Hit Range/Damage Note
Volk Clutch
Approach opponent 1+3
Throw-H
35
Throw escape 1 or 2
Purge Slam
Approach opponent 2+4
Throw-H
35
Throw escape 1 or 2
Tarantula Sting
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
Throw escape 1
Reverse Fracture
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
Throw escape 2
Absolute Silence
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
Cannot throw escape
Reverse Victor Clutch
Approach opponent f1+4
Throw-H
40
Throw escape 1
Victor Clutch
Approach opponent f2+3
Throw-H
40
Throw escape 2
Blizzard Rush
Approach opponent uf1+2
Throw-H
45
Throw escape 1+2
Scorpion Scissors
Approach opponent uf3+4
Throw-H
35
Cannot throw escape, throw when hit from the front in close range
Cold Fate
Approach crouching opponent d1+3〔or d2+4〕
Throw-M
30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
Red Alert
Time with opponent attack b1+3〔or b2+4〕
At-Reversal〔High&Mid〕
25
Pit Fall
Time with opponent low attack d1+2
At-Reversal〔Low〕
40
Low Parry
Time with opponent low attack DF
Parry〔Low〕
Pigeon Roll > Ambush Tackle
During sidestep 3+4,1+2
Sp,Throw-M
0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
Frost Bite
During takedown 1
Derived Throw
35
Throw escape 1
Achilles’ Hold
During takedown 2
Derived Throw
40
Throw escape 2
Iron Curtain
During takedown 1+2
Derived Throw
45
Throw escape 1+2

10 Hit combo

Name/Command Note
10 Hit Combo 1
1,3,1,2,1,1,4,1,3,2
10 Hit Combo 2
1,3,1,2,4,1+2

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