TEKKEN8 Bryan Frame Data

Bryan

TEKKEN8 Bryan Fury Frame Data

TEKKEN8 Bryan Fury Frame Data

TEKKEN8 Bryan Fury Frame Data Ver.1.08.01
TEKKEN8 TOP


Bryan Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Left Right Combo
1,2
H,H
5,8
i10 -3 +8 +9
One Two Body Blow
1,2,1
H,H,M
5,8,18
i10 -6 +6 LNC
One Two Low Kick
1,2,3
H,H,L
5,8,15
i10 -12c +2 KND
One Two Neck Breaker〔HA〕
When Heat activation available 1,2,4
H,H,H
5,8,24
i10 -5 +17g +17g HA
One Two Neck Breaker
1,2,4
H,H,H
5,8,24
i10 -5 KND KND
Lair’s Dance〔2〕
1,4
H,H
5,14
i10 -7 +4 +4
Lair’s Dance〔3〕
1,4,2
H,H,H
5,14,18
i10 -7 +4 LNC
Lair’s Dance〔4〕
1,4,2,1
H,H,H,H
5,14,18,16
i10 ±0 LNC LNC
Lair’s Dance
1,4,2,1,2
H,H,H,H,H
5,14,18,16,22
i10 -9 KND KND
Lair’s Dance〔4〕 > Cancel Side Step
1,4,2,1,d〔or u〕
H,H,H,Sp
5,14,18
i10 -10 +1 LNC
Lair’s Dance〔4〕 > Slither Step
1,4,2,1,F〔or DF〕
H,H,H,Sp〔TC〕
5,14,18,16
i10 +7 LNC LNC
Whipping Fury
1,4,2,4
H,H,H,M〔TJ〕
5,14,18,21
i10 -5 KND KND
Cremation
1,4,2,1,4
H,H,H,H,M〔TJ〕
5,14,18,16,21
i10 -10 KND KND TR
Jab > Double Spin Kick
1,4,3
H,H,M
5,14,15
i10 -10 +1 +1
Running Blind
1,4,3,3
H,H,M,H
5,14,15,18
i10 -7 +7 KND
Right Jab
2
H
10
i10 +1 +7 +7
PK Combination
2,3
H,M
10,14
i10 -10 +6 KND
Mid Kick
3
M
14
i16 -4 +7 +7
Mid Kick > Rush〔2〕
3,2
M,M
14,11
i16 -10 +1 +1
Mid Kick > Rush〔3〕
3,2,1
M,M,M
14,11,10
i16 -9 +2 +2
Mid Kick > Rush
3,2,1,2
M,M,M,M
14,11,10,14
i16 -10 KND KND
Gatling Combination
3,2,1,4
M,M,M,L
14,11,10,12
i16 -11c ±0 ±0
Quick Spin Kick
3,3
M,H
14,13
i16 -6 +6 +6
Anaconda Bite
3,3,2
M,H,H
14,13,20
i16 -7 LNC LNC TR
Anaconda Rage
3,3,4
M,H,M
14,13,25
i16 -12 KND KND
High Kick
4
H
15
i12 -7 +6 +6
Double Spin Tomahawk〔2〕
4,3
H,M
15,12
i12 -10 +2 +2
Double Spin Tomahawk
4,3,4
H,M,M
15,12,16
i12 -12 KND KND
Double Spin Tomahawk〔St〕
4,3,4 hold
H,M,M
15,12,25(10)
i12 -6 KND KND
Triple Spin Kick
4,3,f4
H,M,H
15,12,18
i12 -5 +6 LNC
Snake Bite〔1〕
1+2
M
15
i17 -7 +6 +6 HM
Snake Bite
1+2,1
M,H
15,15
i17 -1 +6 +6 HM
Snake Bite > Sway
1+2,1,B
M,H,Sp
15,15
i17 ±0 +7 +7 HM
Snake Pit
1+2,2
M,M
15,20
i17 -14 LNC LNC HM
Middle Side Kick
3+4
M
20
i18 -13 +8 LNC

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Right Left〔1〕
f2
M
10
i15 -10 +1 +1
Right Left
f2,1
M,M
10,12
i15 -10 +1 +1
Right Left > Spin Kick
f2,1,4
M,M,M
10,12,20
i15 -13 KND KND
Right Left > Spin Kick > Snake Eyes
f2,1,4, during hit 1+2
M,M,M,Sp
10,12,20
i15 -13 KND KND
Knee Strike
f3
M
18
i16 ±0 +4 LNC
Boa Crusher〔1〕
f4
M
10
i18 -9 ±0 ±0
Boa Crusher
f4,1
M,M
10,10
i18 -13c LNC LNC
Sidestep Elbow
f1+2
H〔PC〕
22
i22 -9 KND KND PC
Sidestep Elbow〔PU〕
f1+2, during opponent absorb attack
H〔PC〕
22(8)
i22 +1 KND KND PC

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Left Body Blow
df1
M
8
i15 -5 +1 +1
Vulcan Cannon〔2〕
DF1,1
M,M
8,2
i15 -10 -4 -4
Vulcan Cannon〔3〕
DF1,1,1
M,M,M
8,2,2
i15 -10 -4 -4
Vulcan Cannon
DF1,1,1,1
M,M,M,M
8,2,2,2
i15 -10 -4 -4
Double Body Blow
df1,2
M,M
8,20
i15 -15 +1 KND
Blackout Combo〔1〕
df2
M
12
i13 -6 +5 +5
Blackout Combo
df2,1
M,H
12,11
i13 -4 +5 +5
Blackout Combo > Sway
df2,1,B
M,H,Sp
12,11
i13 -1 +8 +8
Blackout Trap
df2,3
M,M
12,20
i13 -13 +8 LNC
Snake Edge
df3
L〔TC〕
20
i29 -26c TR TR HM
Wolf’s Tail
df4
M
23
i23 -5 KND KND HM

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
d1〔or db1〕
Sp-L〔TC〕
5
i10 -5 +6 +6
Elbow Smash
d2
M
17
i14 -2 +8c +8c
Python Crush
d2,3
M,M
17,21
i14 -10 KND LNC
Quick Left Low Kick
d3
L
10
i16 -11c ±0 ±0
Quick Low Screw Punch
d3,2
L,H
10,22
i16 -7 KND KND
Quick Low Screw Punch > Snake Eyes
d3,2, during hit 1+2
L,H,Sp
10,22
i16 -7 KND KND
Low Kick
d4
L
13
i15 -11c ±0 ±0
Hammer Driver
d1+2
M〔TC〕M
10,15
i17 -10 +3 +3
Hammer Driver Hatchet
d1+2,3
M〔TC〕M,L
10,15,20
i17 -13c +5 KND
Hammer Driver > Slither Step
d1+2,F〔or DF〕
M〔TC〕,Sp〔TC〕
10
i17 -1 +10g +10g
Hammer Driver > Sway
d1+2,B
M〔TC〕,Sp
10
i17 -3 +8 +8
Snake Bomb
d【1+2,2】
M
24(7)
i45 +7 LNC LNC
Side Low
d3+4
L
16
i19 -12c -1 +4
Side Low Knuckle Whip
d3+4,2
L,M
16,25
i19 -12 KND KND TR
Side Low Knuckle Whip > crouching to cancel
d3+4,2,DB
L,Sp
16
i19 -23 -12 -7

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Stomach Blow
db2
M
13
i15 -6 +8 +8
Sweeper Kick
db3
L〔TC〕
11
i16 -12c -1 +4
Crash Impact〔HA〕
When Heat activation available db1+2
MH
8,16
i15 -9 +17g +17g HA
Crash Impact
db1+2
MH
8,16
i15 -9 +4 +4

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Chopping Elbow
b1
M
21
i20 +4 +7c LNC
Light Back Knuckle
b2
H
18
i17 -7 +4 LNC
Double Back Knuckle
b2,1
H,H
18,16
i17 ±0 LNC LNC
Double Back Knuckle > Slither Step
b2,1,F〔or DF〕
H,H,Sp〔TC〕
18,16
i17 +7 LNC LNC
Double Back Knuckle〔1〕Cancel
b2,f1
H
16
i29 ±0 LNC LNC
Hands of Doom
b2,1,2
H,H,H
18,16,22
i17 -9 KND KND
Double Back Knuckle > Cancel Side Step
b2,1,d〔or u〕
H
18
i17 -9 +2 LNC
Kickass Combo
b2,1,4
H,H,M
18,17,21
i17 -10 KND KND TR
Wolf Call
b2,4
H,M〔TJ〕
18,21
i17 -5 KND KND
Light Back Knuckle > Cancel Wolf Call
b2,f4
M〔TJ〕
21
i45 -5 KND KND
Front Kick
b3
M
12
i19 -7 +4 +4
Front Kick > Slither Step
b3,F〔or DF〕
M,Sp〔TC〕
12
i19 +1 +12g +12
Front Kick > Punch
b3,2
M,H
12,12
i19 -4 +7 +7
Front Kick > Rush〔3〕
b3,2,1
M,H,M
12,12,10
i19 -9 +2 +2
Front Kick > Rush
b3,2,1,2
M,H,M,M
12,12,10,14
i19 -10 KND KND
Run for Cover
b3,2,1,4
M,H,M,L
12,12,10,12
i19 -11c ±0 ±0
Front Kick > Knee
b3,4
M,M
12,18
i19 -12 -1 -1
Front Kick > Double Hammer
b3,1+2
M,M
12,25
i19 -6 +4c KND
Front Kick > Double Hammer > Crouching
b3,1+2,D
M,M
12,25
i19 -6 +4c KND
Knee Break
b4
M
18
i16 -10 +15 +15
Gravity Blow
b1+4
M
21
i28 -9 +7c +7c
Meteor Smash
b1+4 hold
UA-M
45
i53 KND KND

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Jumping Knuckle
uf1〔or u1 or ub1〕
M〔TJ〕
12
i18 -12 -1 -1
Bloody War〔1〕
uf2
M
6
i13 -10 +1 +1
Bloody War〔2〕
uf2,2
M,M
6,4
i13 -10 +1 +1
Bloody War〔3〕
uf2,2,2
M,M,M
6,4,4
i13 -10 +1a +1a
Bloody War
uf2,2,2,3
M,M,M,M
6,4,4,14
i13 -15 KND KND
Triple Spin Kick
uf3〔or u3 or ub3〕
M〔TJ〕
15
i27 -2 +15 +15
Orbital Heel Kick
uf4〔or u4 or ub4〕
M〔TJ〕
20
i24 -5 LNC LNC
Gatling Rush〔1〕
ub1+2
MM
5,2
i15 -16 -6 -6
Gatling Rush〔2〕
ub1+2,1
M*3
5,2,2
i15 -13 -3 -3
Gatling Rush〔3〕
ub1+2,1,2
M*4
5,2*3
i15 -16 -6 -6
Gatling Rush〔4〕
ub1+2,1,2,1
M*5
5,2*4
i15 -13 -3 -3
Gatling Rush〔5〕
ub1+2,1,2,1,2
M*6
5,2*5
i15 -16 -6 -6
Gatling Rush〔6〕
ub1+2,1,2,1,2,1
M*7
5,2*6
i15 -13 -3 -3
Gatling Rush〔7〕
ub1+2,1,2,1,2,1,2
M*8
5,2*7
i15 -16 -6 -6
Gatling Rush〔8〕
ub1+2,1,2,1,2,1,2,1
M*9
5,2*8
i15 -13 -3 -3
Gatling Rush〔9〕
ub1+2,1,2,1,2,1,2,1,2
M*10
5,2*9
i15 -16 -6 -6
Gatling Rush〔10〕
ub1+2,1,2,1,2,1,2,1,2,1
M*11
5,2*10
i15 -26 -15 -15
Gatling Rush
ub1+2,1,2,1,2,1,2,1,2,1,4
M*12
5,2*10,14(4)
i15 -35 KND KND
Bullet Knee > Snake Eyes
uf3+4
M〔TJ〕,Sp
22
i16 -7 KND KND TR
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20
i23 -13 LNC LNC

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Mach Breaker〔HA〕
When Heat activation available ff2
H
29(8)
i13 -9 +17g +17g HA
Mach Breaker
ff2
H
29(8)
i13 -9 KND KND
Slash Kick
ff3
M
25(7)
i22 -13 KND KND
Slash Kick > Snake Eyes
ff3, during hit 1+2
M,Sp
25(7)
i22 -13 KND KND
Slash Kick〔St〕
ff3 hold
M
33(9)
i34 +8
(+14g)
KND KND
Slash Kick〔St〕 > Snake Eyes
ff3 hold, during hit 1+2
M
33(9)
i34 +8
(+14g)
KND KND
Mach Kick
ff4
H
32(9)
i16 -9c KND KND HM
Jet Uppercut
f,n,b2
H
20
i14 -7 LNC LNC TR
Wedge Driver
b,df4
L
25
i29 -13c +14g KND
Wedge Driver > Cancel
b,df4,B
Sp
Flying Knee Kick
bb4
M〔TJ〕
24
i24 -16 KND KND
Snake Slash
fff3
M〔TJ〕
30(9)
i22 +6 KND KND

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Left Upper
While rising 1
M
20
i15 -14 LNC LNC
Fisherman’s Slam
While rising 2
M,Th
10,20
i19 -10 LNC LNC
Fisherman’s Slam〔BS〕
While rising 2, during hit f2〔or b2〕〔Perfect Input〕
M,Th
10,25
i19 -10 LNC LNC
High Knee Kick
While rising 3
M
17
i12 -10 +4 LNC
Double High Knee Kick
While rising 3,4
M,M
17,21
i12 -10 +4 +29g
Toe Smash
While rising 4
M
16
i11 -6 +5 +5

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching d2〔or db2〕
Sp-L〔TC〕
8
i11 -4 +7 +7
Snake Rampage〔1〕
While crouching df2
M
12
i13 -9 +4 +4
Snake Rampage
While crouching df2,1
M,H
12,25
i13 -8 KND KND
Sit Side Kick
While crouching d3〔or db3〕
L〔TC〕
10
i16 -17c -6 -6
Left Spin Low Kick
While crouching df3
L〔TC〕
10
i16 -17c -6 -6
Right Low Kick
While crouching d4〔or db4〕
L〔TC〕
6
i12 -15c -4 -4
Northern Cross
While crouching df4
M〔TC〕
21
i15 -10 +13g +13g
Hammer Driver
While crouching d1+2
M〔TC〕M
10,15
i17 -10 +3 +3
Snake Bomb
While crouching d【1+2,2】
M
24(7)
i45 +7 LNC LNC

Sidestep

Name/Command Hit Range/Damage Start Blo NH CH Note
Hellraiser
During sidestep 1
H
23
i17 -5 +8 +15c
Snake Fang〔1〕
During sidestep 2
M
15
i17 -9 +1 +1
Snake Fang〔HA〕
When Heat activation available, During sidestep 2,1
M,H
15,20
i20 -5 +17g +17g HA
Snake Fang
During sidestep 2,1
M,H
15,20
i20 -5 KND KND

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Twist Right Kick
Back facing opponent 4
H
18
i10 -8 +8 +8
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack〔Kick〕
With your back against the wall bb,ub
M〔TJ〕
25
i29 -1 KND KND
Taunt
1+3+4
UA-M
0
i28 -34 -34
Taunt > Cancel
1+3+4,f〔or b〕
UA-M
0
i28 +16 +16
Taunt > Notorious Monster
During Heat and Taunt 2+3
MM〔TJ〕,Th
2414,17(7,6)
i28 +15g Th Th

Heat State

Snake Eyes

Name/Command Hit Range/Damage Start Blo NH CH Note
Snake Eyes
Hit with the corresponding technique
Sp
Neo Soul Eraser
During Snake Eyes 3+4,2
M,M
20,20(8)
i18 -1 KND KND
Neo Soul Eraser Exceed
During Snake Eyes 3+4,2 hold
M,M
20,30(12)
i18 +9
(壁強)
TR TR TR
Neo Incinerator〔3〕
During Snake Eyes f2,1,2
M*3
10,12,5(1)
i15 -2 +9c +9c
Neo Incinerator〔4〕
During Snake Eyes f2,1,2,3
M*4
10,12,5,7(1,2)
i15 -3 KND KND
Neo Incinerator
During Snake Eyes f2,1,2,3,2
M*5
10,12,5,7,14(1,2,8)
i15 -10 KND KND
Neo Bloody War〔4〕
During Snake Eyes uf2,2,2,2,2
M*4
6,4,4,6(2)
i13 -12 KND KND
Neo Bloody War〔5〕
During Snake Eyes uf2,2,2,2,2
M*5
6,4,4,6,4(2,2)
i13 -12 KND KND
Neo Bloody War
During Snake Eyes uf2,2,2,2,2,3
M*6
6,4,4,6,4,9(2,2,9)
i13 -15 KND KND
Neo Mach Breaker
During Snake Eyes ff1+2
H
36(14)
i13 +5 KND KND
Immortal Payback
During Snake Eyes time with opponent attack ff1+2
Sp〔PC,St.At-Reversal〕,H
20(8)
i2 +15
(+21g)
KND KND

Stance

Slither Step

Name/Command Hit Range/Damage Start Blo NH CH Note
Slither Step
qcf
Sp〔TC〕
Slither Step > crouching to cancel
d,DF
Sp
Left Upper
qcf1
M
20
i15 -14 LNC LNC
Cross Bazooka〔1〕
qcf2
H
16
i15 -6 +2 +2
Cross Bazooka
qcf2,1
H,M
16,23
i15 -11 KND KND
Cross Grenade
qcf2,2
H,H
16,25
i15 -7 KND KND
Cross Bullet > Snake Eyes
qcf2,4
H,M〔TJ〕
16,22
i15 -10 KND KND TR
High Knee Kick
qcf3
M
17
i12 -10 +4 LNC
Double High Knee Kick
qcf3,4
M,M
17,21
i12 -10 +4 +29g
Snake Spin Mach Breaker〔1〕
qcf4
M
13
i18 -5 +1 +3
Snake Spin Mach Breaker〔2〕
qcf4,1
M,H
13,13
i18 ±0 LNC LNC
Snake Spin Mach Breaker〔2〕 > Cancel Side Step
qcf4,1,d〔or u〕
M,Sp
13
i18 -11 -5 -3
Snake Spin Mach Breaker
qcf4,1,2
M,H,H
13,13,22
i18 -9 KND KND
Snake Spin Kickass
qcf4,1,4
M,H,M
13,13,21
i18 -10 KND KND TR
Requiem〔HA〕
When Heat activation available qcf1+2
M
28(8)
i15 -9 +17g +17g HA
Requiem
qcf1+2
M
28(8)
i15 -9 KND KND

Sway

Name/Command Hit Range/Damage Start Blo NH CH Note
Sway
qcb
Sp
Cannonball Straight
qcb1
H
22(6)
i13 +5 KND TR TR
Smash
qcb2
M
16
i15 -9 +6 +6
Smash and Mach Kick
qcb2,4
M,H
16,25(7)
i15 -9c KND KND
Hatchet Kick
qcb3
L
23
i19 -13c +5 KND
Kickoff
qcb4
M
23
i17 -12 LNC LNC

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
One Two Neck Breaker〔HA〕
When Heat activation available 1,2,4
H,H,H
5,8,24
i10 -5 +17g +17g HA
One Two Neck Breaker〔HS〕
During Heat 1,2,4
H,H,H
5,8,24(1,2,7)
i10 -5 KND KND
One Two Neck Breaker〔HD〕
During Heat 1,2,4,F
H,H,H
5,8,24(1,2,17)
i10 +5 KND KND HD
Crash Impact〔HA〕
When Heat activation available db1+2
MH
8,16
i15 -9 +17g +17g HA
Crash Impact〔HS〕
During Heat db1+2
MH
8,16(2,4)
i15 -9 +4 +4
Crash Impact〔HD〕
During Heat db1+2,F
MH
8,16(2,14)
i15 +5 KND KND HD
Mach Breaker〔HA〕
When Heat activation available ff2
H
29(8)
i13 -9 +17g +17g HA
Mach Breaker〔HS〕
During Heat ff2
H
29(12)
i13 -9 KND KND
Mach Breaker〔HD〕
During Heat ff2,F
H
29(22)
i13 +5 LNC LNC HD
Snake Fang〔HA〕
When Heat activation available, During sidestep 2,1
M,H
15,20
i20 -5 +17g +17g HA
Snake Fang〔HS〕
During Heat and sidestep 2,1
M,H
15,20(4,6)
i20 -5 KND KND
Snake Fang〔HD〕
During Heat and sidestep 2,1,F
M,H
15,20(4,16)
i20 +5 Scr Scr HD
Requiem〔HA〕
When Heat activation available qcf1+2
M
28(8)
i15 -9 +17g +17g HA
Requiem〔HS〕
During Heat qcf1+2
M
28(11)
i15 -9 KND KND
Requiem〔HD〕
During Heat qcf1+2,F
M
28(21)
i15 +5 LNC LNC HD
Neo Soul Eraser Exceed
During Heat 3+4,2 hold
M,M
20,30(6,13)
i18 +9
(壁強)
TR TR TR
Neo Incinerator
During Heat f2,1,2,3,2
M*5
10,12,5,7,14(3.3.2.2.9)
i15 -10 KND KND
Neo Bloody War
During Heat uf2,2,2,2,2,3
M*6
6,4,4,6,4,9(1,1,1,3,3,10)
i13 -15 KND KND
Neo Mach Breaker
During Heat ff1+2
H
36(16)
i13 +5 KND KND
Notorious Monster
During Heat 2+3〔or during Taunt 2+3〕
MM〔TJ〕,Th
2414,17(7,6)
i16 +15g Th Th
Notorious Monster〔Second〕
During Heat 2+3
MM〔TJ〕,Th
20,35(6)
i34 +15g Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Total Vandalization
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Gravity Brain Buster
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2, Floor Break
Guillotine
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2, Floor Break
Gravity Throw
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1, Floor Break
Knee Blast
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Neck Throw
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
60
i12 Cannot throw escape
Anaconda Assassin
Approach opponent ff1+2
Throw-H
40
i12 Throw escape 1+2, Floor Break
Chains of Misery
While crouching db1+2
Throw-H
45
i11 Throw escape 1+2
Parry
Time with opponent punch b1+3〔or b2+4〕
Parry〔Punch-High&Mid〕
i5 High&Middle punch parry, reception time [5F]-[12F], [+31F] advantage if successful, 2 for follow-up attack
Parry > Mach Breaker > Snake Eyes
After successful parry 2
H,Sp
30(9)
i13 2 for follow-up attack, Gain Snake Eyes on hit, chip damage on block
Immortal Payback
During Snake Eyes time with opponent attack ff1+2
Sp〔PC,St.At-Reversal〕,H
20(8)
i2 Power crush and High&Middle strong attack reversal, reception after command completion [2F]-[12F], consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception time [1F]-[20F], when handling is successful to tornado starts

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