TEKKEN8 Paul Phoenix Frame Data
TEKKEN8 Paul Phoenix Frame Data Ver.1.08.01
・TEKKEN8 TOP
Paul Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jab 1 |
H 5 |
i10 | +1 | +8 | +8 | |
Left Right Combo 1,2 |
H,H 5,12 |
i10 | -3 | +8 | +8 | |
Reverse PDK Combo 1,4 |
H,L〔TC〕 5,8 |
i10 | -11c | +1 | +1 | |
Right Jab 2 |
H 10 |
i10 | ±0 | +6 | +6 | |
PK Combo 2,3 |
H,H 12,21 |
i10 | -9 | KND | LNC | |
PDK Combo 2,d3 |
H,L〔TC〕 10,11 |
i10 | -12c | -1 | -1 | |
Piston Fire〔1〕 3 |
M 14 |
i15 | -7 | +4 | +4 | |
Piston Fire 3,2 |
M,H 14,17 |
i15 | -3 | +7 | LNC | |
Piston Fire > Sway 3,2,B |
M,H,Sp 14,17 |
i15 | +4 | +14 | LNC | |
High Kick 4 |
H 17 |
i12 | -7 | +7 | KND | |
Half-Step Phoenix Smasher 1+2 |
M 30 |
i28 | -13 | KND | KND | |
Half-Step Phoenix Smasher〔HS〕 During Heat 1+2 |
M 35(10) |
i28 | -9 | KND | KND | |
Half-Step Phoenix Smasher 1+2 hold |
M 35(10) |
i46 | ±0 | KND | KND | |
Half-Step Phoenix Smasher〔Me〕〔HS〕 During Heat 1+2 hold |
M 40(16) |
i46 | +10 (+17g) |
KND | KND | |
Burning Fist 1+2 hold〔max〕 |
UA-M 40 |
i71 | – | KND | KND | |
Burning Fist〔HS〕 During Heat 1+2 hold〔max〕 |
UA-M 50 |
i71 | – | KND | KND | |
Burning Fist > Cancel Cormorant Step 1+2 hold,F |
Sp – |
– | – | – | – | |
Burning Fist > Cancel Sway 1+2 hold,B |
Sp – |
– | – | – | – |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Phoenix Hook, Tiger Claw〔HA〕 When Heat activation available f2 |
H,Th 12,26 |
i13 | -5 | +9 | +9 | HA |
Phoenix Hook, Tiger Claw f2 |
H,Th 12,26 |
i13 | -5 | +9 | +9 | |
Lion’s Tempest〔1〕 f3 |
H 11 |
i16 | -9 | +2 | +2 | HM |
Lion’s Tempest f3,1 |
H,M 11,21 |
i16 | -10 | KND | KND | HM |
Stone Lion〔HA〕 When Heat activation available f4 |
M〔TJ〕 24 |
i22 | -5 | +17g | +17g | HA HM |
Stone Lion f4 |
M〔TJ〕 24 |
i22 | -5 | +6 | +6 | HM |
Hammer of the Gods f1+2 |
M 22(4) |
i20 | +3c | +8c | KND | |
Hammer of the Gods〔St〕 f1+2 hold |
M 26(10) |
i29 | +5c | KND | LNC | |
Hammer of the Gods〔St〕〔HS〕 During Heat f1+2 hold |
M 30(13) |
i29 | +5c | LNC | LNC | |
Shoulder Tackle f1+4 |
M 25 |
i21 | -14 | KND | KND |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Body Blow df1 |
M 11 |
i14 | -2 | +4 | +4 | |
Body Blow > Sway df1,B |
M,Sp 11 |
i14 | +3 | +9 | +9 | |
Lion’s Roar〔2〕 df1,1 |
M,H 11,9 |
i14 | -5 | +5 | +8 | |
Lion’s Roar df1,1,2 |
M,H,M 11,9,22 |
i14 | -9 | KND | KND | |
Kurenai df2 |
M 13 |
i15 | -8 | LNC | LNC | |
Phoenix Wings〔1〕 df3 |
M 14 |
i16 | -9 | +2 | +2 | |
Phoenix Wings df3,4 |
M,M 14,17 |
i16 | -10 | +6 | LNC | |
Tiger Claw df4 |
M 17 |
i17 | -2 | +8 | +14 |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Hammer Punch d1 |
M 16 |
i14 | -9 | +2 | +2c | |
Hammer Punch > Crouching d1,D |
M 16 |
i14 | -9 | +2 | +2 | |
Hammer Punch > Phoenix Smasher d1,2 |
M,M 16,26 |
i14 | -17 | KND | KND | |
Hammer Punch > Phoenix Smasher〔HS〕 During Heat d1,2 |
M,M 16,32(4,9) |
i14 | -13 | KND | KND | |
Hammer Punch > Phoenix Smasher〔St〕 d1,2 hold |
M,M 16,39(11) |
i14 | +9 (+16g) |
KND | KND | |
Hammer Punch > Phoenix Smasher〔St〕〔HS〕 During Heat d1,2 hold |
M,M 16,45(4,13) |
i14 | +12 | KND | KND | |
Hang Over〔2〕 d1,4 |
M,L 16,15 |
i14 | -31c | -17 | KND | |
Hang Over d1,4,2 |
M,L,M 16,15,21 |
i14 | -14 | KND | KND | |
Right Low Jab d2 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Left Spin Low Kick d3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Bone Breaker〔1〕〔Clean Hit〕 d4 |
L 9 |
i15 | -31c | KND | KND | |
Bone Breaker〔1〕 d4 |
L 8 |
i15 | -31c | -17 | KND | |
Bone Breaker d4,2 |
L,M 9,16 |
i15 | -18 | -9 | -9 | |
Demolition Man d4,2,1+2 |
L,M,M 9,16,13 |
i15 | -17 | KND | KND | |
Demolition Man〔BS〕 d4,2,1+2〔Perfect Input〕 |
L,M,M 9,16,15 |
i15 | -17 | KND | KND | |
Shoulder Smash d1+2 |
M 30 |
i12 | -16 | KND | KND |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab db1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Shoot the Moon db2 |
M 21 |
i19 | -11 | KND | LNC | TR |
Sweep Kick db3 |
L〔TC〕 12 |
i15 | -18c | -4 | -4 | |
Right Low Kick db4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Chain Breaker db1+2 |
M〔PC〕 21 |
i20 | -14 | KND | KND | PC |
Chain Breaker〔PU〕 db1+2, During opponent absorb attack |
M〔PC〕 21(9) |
i20 | -9 | KND | KND | PC |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Double Wing〔1〕 b1 |
H 12 |
i12 | -9 | +2 | +2 | |
Double Wing b1,2 |
H,M 12,21 |
i12 | -14 | KND | KND | TR |
Crushing Wind〔1〕 b2 |
M 22 |
i18 | -5c | +4c | +4c | |
Crushing Wind b2,1 |
M,M 22,22 |
i18 | -12 | ±0c | LNC | |
Crushing Wind〔St〕 b2,1 hold |
M,M 22,35(7) |
i18 | +8 | KND | LNC | |
Crushing Wind〔St〕〔HS〕 During Heat b2,1 hold |
M,M 22,35(6,13) |
i18 | +12 | LNC | LNC | |
Lights Out b3 |
H 16 |
i14 | -6 | LNC | LNC | |
Leg Sweep b4 |
L 14 |
i20 | -12c | +4 | +17g | |
Hassou Strike b1+2 |
H〔PC〕 28 |
i24 | -9 | KND | KND | PC |
Hassou Strike〔PU〕 b1+2, During opponent absorb attack |
H〔PC〕 28(11) |
i24 | ±0 | KND | KND | PC |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jumping Knuckle uf1〔or u1 or ub1〕 |
M〔TJ〕 12 |
i18 | -12 | -1 | -1 | |
Moonfall〔HA〕 When Heat activation available uf2〔or u2〕 |
H〔TJ〕 26(7) |
i22 | +5 | +17g | +17g | HA |
Moonfall uf2〔or u2〕 |
H〔TJ〕 26(7) |
i22 | +5 | KND | KND | |
Wrecking Ball ub2 |
M 22 |
i18 | -5 | KND | KND | |
Rising Toe Kick uf3〔or u3〕 |
M〔TJ〕 15 |
i15 | -16 | LNC | LNC | |
Shredder uf3,4〔or u3,4〕 |
M〔TJ〕,M〔TJ〕 15,10 |
i15 | -13 | LNC | LNC | |
Rising Toe Kick ub3 |
M〔TJ〕 13 |
i15 | -16 | LNC | LNC | |
Shredder ub4,4 |
M〔TJ〕,M〔TJ〕 13,12 |
i15 | -13 | LNC | LNC | |
Rising Toe Kick uf4 |
M〔TJ〕 13 |
i15 | -13 | LNC | LNC | |
Delayed Rising Toe Kick uf,n,4 |
M〔TJ〕 20 |
i23 | -13 | LNC | LNC |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Flash Elbow ff2 |
M 14 |
i15 | -17 | -7 | -7 | |
Juggernaut ff2,1 |
M,M 14,20 |
i15 | -12 | KND | KND | |
Juggernaut > Cancel ff2,1,B |
M 14 |
i15 | -21 | -11 | -11 | |
Phoenix Bone Breaker ff2,1〔Perfect Input〕 |
M,H 14,24 |
i15 | -4 | KND | KND | |
Bulldozer ff2,2 |
M,L〔TC〕 14,21 |
i15 | -19c | LNC | LNC | |
Bulldozer > crouching to cancel ff2,2,B |
M,Sp 14 |
i15 | -28 | -18 | -18 | |
Double Hop Kick〔1〕 ff3 |
M〔TJ〕 17 |
i15 | -17 | LNC | LNC | |
Double Hop Kick ff3,4 |
M〔TJ〕,M〔TJ〕 17,15 |
i15 | -16 | LNC | LNC | |
Double Hop Kick High ff3,4,4 |
M〔TJ〕,M〔TJ〕,H 17,15,25 |
i15 | -5 | Scr | Scr | |
Triple Kick Combo ff3,4,f4 |
M〔TJ〕,M〔TJ〕,M 17,15,18 |
i15 | -14 | KND | KND | |
Double Hop Kick Low ff3,4,d4 |
M〔TJ〕,M〔TJ〕,L〔TC〕 17,15,15 |
i15 | -17c | -6 | -6 | |
Neutron Bomb ff4 |
M〔TJ〕 20(8) |
i27 | +2 | LNC | LNC | |
Tiger Thruster fff2 |
M 21(6) |
i18 | -9 | KND | KND | |
Turbulent Hammer Approach airborne opponent fff2 |
M,Th 14,23 |
i18 | – | Th | Th | |
Burning Spear b,f1 |
H〔TC〕 22 |
i28 | -6 | KND | KND |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Enfolding Dragon〔1〕 While rising 1 |
M 16 |
i15 | -10 | -7 | +1 | |
Enfolding Dragon While rising 1,2 |
M,M 16,17 |
i15 | -11 | +2 | +3 | |
Enfolding Dragon > Sway While rising 1,2,B |
M,M,Sp 17,17 |
i15 | +1 | +14 | +15 | |
Thunder Palm While rising 2 |
M 20 |
i15 | -14 | LNC | LNC | |
Shioh〔1〕 While rising 3 |
M 16 |
i13 | -8 | +6 | +6 | |
Shioh While rising 3,2 |
M,H 16,21 |
i13 | -9 | KND | LNC | |
Toe Smash While rising 4 |
M 18 |
i11 | -6 | +5 | +5 |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching 1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab While crouching d2〔or db2〕 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Flash Elbow While crouching df2 |
M 14 |
i14 | -17 | -7 | -7 | |
Juggernaut While crouching df2,1 |
M,M 14,20 |
i14 | -12 | KND | KND | |
Phoenix Bone Breaker While crouching df2,1〔Perfect Input〕 |
M,H 14,24 |
i14 | -4 | KND | KND | |
Bulldozer While crouching df2,2 |
M,L〔TC〕 14,21 |
i14 | -19c | LNC | LNC | |
Left Spin Low Kick While crouching 3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Right Low Kick While crouching 4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Somersault Kick Warm-Up Moves While crouching D〔hold〕 |
Sp〔TC〕 – |
– | – | – | ||
Incomplete Somersault During Somersault Kick Warm-Up Moves u4 |
M〔TJ〕,M〔TJ〕 40,40 |
i114 | -49 | KND | KND | |
Incomplete Somersault〔Fall Only〕 During Somersault Kick Warm-Up Moves u4 |
M〔TJ〕 40 |
i175 | -21 | -10c | -10c |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Turn Thruster During sidestep 1 |
H 21(6) |
i20 | +8 | KND | KND | |
Pump in Pedal During sidestep 3 |
L 17 |
i19 | -12c | +4 | +12 |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Down Strike〔Opponent Down〕 While opponent is down d2 |
L〔Attack-Down〕 16 |
i18 | – | KND | KND | |
Down Strike〔Opponent Standing〕 While opponent is down d2 |
L〔Attack-Down〕 21 |
i18 | -12c | +4 | +4 | |
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Wall climbing reversal attack〔Kick〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i39 | ±0c | KND | KND |
Stance
Cormorant Step
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Cormorant Step qcf |
Sp – |
– | – | – | ||
Cormorant Step > crouching to cancel d,DF |
Sp – |
– | – | – | ||
Thruster qcf1 |
H 21(4) |
i16 | -4 | LNC | LNC | |
Phoenix Smasher〔HA〕 When Heat activation available qcf2 |
M 45(or 30) |
i13 | -17 | +17g | +17g | HA |
Phoenix Smasher qcf2 |
M 45(or 30) |
i13 | -17 | KND | KND | |
Gengetsu〔Clean Hit〕 qcf3 |
L〔TC〕 18 |
i18 | -14c | ±0 | KND | |
Gengetsu〔Tip〕 qcf3 |
L〔TC〕 17 |
i18 | -14c | ±0 | +7 | |
Gunba qcf1+2 |
L〔TC〕 20 |
i32 | -12c | TR | TR | |
Gunba > crouching to cancel qcf1+2,B |
Sp – |
– | – | – | ||
Mountain Raze qcf3+4 |
M〔TJ〕 22 |
i19 | -9 | KND | TR | TR |
Bone Breaker qcfd4,2 |
L,M 9,16 |
i15 | -18 | -9 | -9 | |
Demolition Man qcfd4,2,1+2 |
L,M,M 9,16,13 |
i15 | -17 | KND | KND | |
Demolition Man〔BS〕 qcfd4,2,1+2〔Perfect Input〕 |
L,M,M 9,16,15 |
i15 | -17 | KND | KND |
Deep Dive
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Deep Dive During Cormorant Step df |
Sp〔TC〕 – |
– | – | – | ||
Quick Petal Strike〔1〕 During Deep Dive DF2 |
M 10 |
i14 | -10 | +6 | +6 | |
Quick Petal Strike During Deep Dive DF2,1 |
M,H 10,30 |
i14 | -5 (+7) |
KND | KND | TR |
Quick Lightning Breaker During Deep Dive DF2,3 |
M,M 10,22 |
i14 | -13c | KND | LNC | |
Bigetsu During Deep Dive DF4 |
L〔TC〕 18 |
i17 | -12c | ±0 | ±0 | |
Incomplete Somersault During Deep Dive DF3+4 |
M〔TJ〕,M〔TJ〕 32,10 |
i18 | -49 | KND | KND | |
Incomplete Somersault〔Fall Only〕 During Deep Dive DF3+4 |
M〔TJ〕 10 |
i74 | -21 | -10c | -10c |
Sway
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sway qcb |
Sp – |
– | – | – | ||
Deep Dive qcb,df |
Sp〔TC〕 – |
– | – | – | ||
God Hammer Punch qcb1 |
M 24(7) |
i21 | ±0c | KND | LNC | |
Rubber Band Attack〔HA〕 When Heat activation available qcb2 |
M 27(or 21) |
i15 | -9 | +17g | +17g | HA |
Rubber Band Attack qcb2 |
M 27(or 21) |
i15 | -9 | KND | KND | |
Sway and Low Kick qcb3 |
L〔TC〕 14 |
i18 | -21c | -10 | KND | |
Rapid Fire qcb3,2 |
L〔TC〕,M 14,20 |
i18 | -10 | +6 | +6 | |
Rapid Fire > Petal Strike qcb3,2,1 |
L〔TC〕,M,H 14,20,25 |
i18 | -5 (+7) |
KND | KND | TR |
Rapid Fire > Lightning Breaker qcb3,2,3 |
L〔TC〕,M,M 14,20,22 |
i18 | -13c | KND | LNC | |
Kawaragoma qcb4 |
H 20(6) |
i15 | +1 | KND | LNC | HM |
Unseen Gust qcb1+2 |
M 22 |
i16 | -14 | LNC | LNC | TR |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Phoenix Hook, Tiger Claw〔HA〕 When Heat activation available f2 |
H,Th 12,26 |
i13 | -5 | +9 | +9 | HA |
Phoenix Hook, Tiger Claw〔HS〕 During Heat f2 |
H,Th 12(3),26 |
i13 | -5 | +9 | +9 | |
Phoenix Hook, Tiger Claw〔HD〕 During Heat f2,F |
H,Th 12(13) |
i13 | +5 | Scr | Scr | HD |
Stone Lion〔HA〕 When Heat activation available f4 |
M〔TJ〕 24 |
i22 | -5 | +17g | +17g | HA HM |
Stone Lion〔HS〕 During Heat f4 |
M〔TJ〕 24(7) |
i22 | -5 | +6 | +6 | HM |
Stone Lion〔HD〕 During Heat f4,F |
M〔TJ〕 24(17) |
i22 | +5 | Scr | Scr | HD HM |
Moonfall〔HA〕 When Heat activation available uf2〔or u2〕 |
H〔TJ〕 26(7) |
i22 | +5 | +17g | +17g | HA |
Moonfall〔HS〕 During Heat uf2〔or u2〕 |
H〔TJ〕 26(10) |
i22 | +5 | KND | KND | |
Moonfall〔HD〕 During Heat uf2,F〔or u2,F〕 |
H〔TJ〕 26(20) |
i22 | +5 | LNC | LNC | HD |
Phoenix Smasher〔HA〕 When Heat activation available qcf2 |
M 45(or 30) |
i13 | -17 | +17g | +17g | HA |
Phoenix Smasher〔HS〕 During Heat qcf2 |
M 51(or 34)(11) |
i13 | -13 | KND | KND | |
Phoenix Smasher〔HD〕 During Heat qcf2,F |
M 34(21) |
i13 | +5 | LNC | LNC | HD |
Rubber Band Attack〔HA〕 When Heat activation available qcb2 |
M 27(or 21) |
i15 | -9 | +17g | +17g | HA |
Rubber Band Attack〔HS〕 During Heat qcb2 |
M 27(or 21)(6) |
i15 | -9 | KND | KND | |
Rubber Band Attack〔HD〕 During Heat qcb2,F |
M 21(16) |
i15 | +5 | LNC | LNC | HD |
Half-Step Phoenix Smasher〔HS〕 During Heat 1+2 |
M 35(10) |
i28 | -9 | KND | KND | |
Half-Step Phoenix Smasher〔HS〕〔Me〕 During Heat 1+2 hold |
M 40(16) |
i46 | +10 (+17g) |
KND | KND | |
Burning Fist〔HS〕 During Heat 1+2 hold〔max〕 |
UA-M 50 |
i71 | – | KND | KND | |
Hammer of the Gods〔HS〕〔St〕 During Heat f1+2 hold |
M 30(13) |
i29 | +5c | LNC | LNC | |
Hammer Punch > Phoenix Smasher〔HS〕 During Heat d1,2 |
M,M 16,32(4,9) |
i14 | -13 | KND | KND | |
Hammer Punch > Phoenix Smasher〔HS〕〔St〕 During Heat d1,2 hold |
M,M 16,45(4,13) |
i14 | +12 | KND | KND | |
Crushing Wind〔HS〕〔St〕 During Heat b2,1 hold |
M,M 22,35(6,13) |
i18 | +12 | LNC | LNC | |
Kongo Blast〔HS〕 During Heat approach opponent df1+3,qcf2 |
Throw-H,M 22,21(or 21) |
i12 | – | KND | KND | |
Kongo Blast〔HS〕 During Heat approach opponent df1+3,qcf2 |
Throw-H,M 22,26(or 26) |
i12 | – | KND | KND | |
Demolition Ball During Heat 2+3 |
L,M,Th 9,16,15(2,6,7) |
i18 | -12 | Th | Th | |
Demolition Ball〔Second〕 During Heat 2+3 |
M,Th 23,30(6,7) |
i39 | -12 | KND | KND | |
Demolition Ball〔Third〕 During Heat 2+3 |
M 25(7) |
i77 | -12 | KND | KND |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Big Bang Phoenix Smasher During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Over The Shoulder Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Shoulder Pop Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Dragon Screw Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 45 |
i12 | Throw escape 1 |
Fall Away Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Reverse Neck Throw Approach opponent from behind 1+3 |
Throw-H 50 |
i12 | Cannot throw escape |
Piggyback Throw Approach opponent from behind 2+4 |
Throw-H 50 |
i12 | Cannot throw escape |
Chest Crusher Approach opponent 2+4,B |
Throw-H 40 |
i12 | Throw escape 2 |
Kongo Blast〔1〕 Approach opponent df1+3 |
Throw-H 22 |
i12 | Throw escape 1, [+9F] advantage |
Kongo Blast Approach opponent df1+3, qcf2〔Perfect Input〕 |
Throw-H,M 22,20(or 20) |
i12 | Throw escape 1 |
Kongo Blast〔HS〕 During Heat approach opponent df1+3, qcf2 |
Throw-H,M 22,21(or 21) |
i12 | Throw escape 1, power up with perfect frame input or during Heat〔partially uses remaining Heat time〕 |
Kongo Blast〔HS〕 During Heat approach opponent df1+3, qcf2〔Perfect Input〕 |
Throw-H,M 22,26(or 26) |
i12 | Throw escape 1, power up with during Heat〔partially uses remaining Heat time〕 |
Foot Launch Approach opponent b1+4 |
Throw-H 40 |
i11 | Throw escape 1 |
Twist and Shout Approach opponent uf1+2 |
Throw-H 40 |
i12 | Throw escape 1+2 |
Push Away Approach opponent ff1+2 |
Throw-H 38 |
i12 | Throw escape 1+2 |
Turbulent Hammer Approach airborne opponent fff2 |
M,Th 14,34 |
i18 | |
Ultimate Tackle While crouching 1+2 |
Throw-M 5 |
i26 | Throw escape 1+2, shift to takedown on hit |
Ultimate Punch During takedown 2,1,2,1 |
Derived Throw 5,5,5,15 |
Or during takedown 1,2,1,2, throw escape 1〔or 2〕 | |
Ultimate Punishment During takedown 2,d1,1,1+2 |
Derived Throw 5,5,5,35 |
Throw escape 1 | |
Armbar During takedown 1+2 |
Derived Throw 25 |
Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2 | |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 |
At-Reversal〔High&Mid〕 25 |
i5 | High&Middle counter technique, counter technique reception [5F]-[12F] |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
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