TEKKEN8 Jun Kazama Frame Data Ver.1.08.01
・TEKKEN8 TOP
Jun Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Suikei 1 |
H 5 |
i10 | +1 | +8 | +8 | |
Suikei > Izumo Smash 1,1 |
H,M,Sp 5,15 |
i10 | -1 | +8 | +13 | |
Spear Step 1,2 |
H,H 5,8 |
i10 | -3 | +6 | +6 | |
Spear Step > Sidestep 1,2,D〔or U〕 |
H,H,Sp 5,8 |
i10 | +1 | +10 | +10 | |
Spear Step > Izumo Strike 1,2,2 |
H,H,H,Sp 5,8,17 |
i10 | +6 | +11 | +20c | HM |
Spear Step > Spin Kick 1,2,4 |
H,H,M 5,8,16 |
i10 | -12 | +5 (+17g) |
KND | |
Suiren Leg Scythe 1,3 |
H,L 5,12 |
i10 | -12c | +2 | +6c | |
Right Jab 2 |
H 7 |
i12 | -4 | +7 | +7 | |
Byakuren Tsukinuki〔2〕 2,1 |
H,M 7,9 |
i12 | -6 | +7 | +7 | |
Byakuren Tsukinuki〔3〕 2,1,4 |
H,M,M 7,9,12 |
i12 | -12 | -1 | -1 | |
Byakuren Tsukinuki 2,1,4,1 |
H,M,M,M 7,9,12,30(9) |
i12 | -9 | KND | KND | |
Byakuren Tamasudare 2,1,4,3 |
H,M,M,H 7,9,12,21 |
i12 | -9 | KND | KND | |
Byakuren Misogi 2,1,1+2 |
H,M,H 7,9,21 |
i12 | +2 | KND | KND | |
Shion 3 |
M 20 |
i14 | -13 | KND | KND | |
Shunkei〔HA〕 When Heat activation available 1+2 |
M 26 |
i13 | -12 | +17g | +17g | HA |
Shunkei 1+2 |
M 26 |
i13 | -12 | +28g | +28g | |
Ryuuntsui – Misogi 3+4 |
MM〔TJ〕M 6,16,14 |
i23 | -6 | KND | KND | |
Ryuuntsui – Misogi > Crouching 3+4 |
MM〔TJ〕,Sp 6,16 |
i23 | -6 | KND | KND | |
White Heron Dance〔1〕 1+4 |
Sp-LH 5,8 |
i14 | -3 | -3 | +4 | |
White Heron Dance〔2〕 1+4,2 |
Sp-LH,H 5,8,10 |
i14 | -2 | +9 | +9 | |
White Heron Dance 1+4,2,4 |
Sp-LH,H,M 5,8,10,23 |
i14 | -15 | KND | KND | |
White Heron Lower Dance 1+4,2,d4 |
Sp-LH,H,L〔TC〕 5,8,10,15 |
i14 | -23c | KND | KND | |
White Heron Sun Palm〔2〕 1+4,3 |
Sp-LH,M 5,8,15 |
i14 | -11 | +1 | +1 | |
White Heron Sun Palm 1+4,3,1 |
Sp-LH,M,M 5,8,15,20 |
i14 | -13 | KND | KND | |
White Heron Moon Kick 1+4,3,4 |
Sp-LH,M,L 5,8,15,17 |
i14 | -13c | +4c | KND |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Izumo Smash f1 |
M,Sp 15 |
i20 | ±0 | +9 | +14 | |
Demon Slayer f2 |
M 20 |
i17 | -18 | LNC | LNC | |
Demon Slayer > crouching to cancel f2,D |
Sp – |
– | – | – | ||
Ame-no-Habakiri〔HA〕 When Heat activation available f2, on hit or block 1+2 |
M,M 16,20(8) |
i17 | -9 | +17g | +17g | HA |
Ame-no-Habakiri f2, on hit or block 1+2 |
M,M 16,20(8) |
i17 | -9 | KND | KND | |
Kanbashira f3 |
M 13 |
i16 | -9 | +7 | +7 | |
Kanbashira > Sidestep f3,D〔or U〕 |
M,Sp 13 |
i16 | -2 | +14 | +14 | |
Kanbashira > Izumo Strike f3,2 |
M,H,Sp 13,17 |
i16 | +6 | +11 | +20c | HM |
Double Kanbashira f3,4 |
M,M 13,22 |
i16 | -13 | KND | KND | TR |
Getsukankyaku f4 |
H 21 |
i19 | +3 | +13 | +13 | HM |
Inner Peace f1+2 |
H,Sp 0 |
i12 | +2 | +26g | +23 | |
Inner Peace〔HS〕 During Heat f1+2 |
H〔Parry-High&Mid〕,Sp 0(1) |
i12 | +2 | +26g | +23 | |
Inner Peace〔HS〕〔Parry Successful〕 Time with opponent low attack, During Heat f1+2 |
Parry〔High&Mid〕,Sp 0(1) |
i5 | – | +23 | +23 | |
Genjitsu f3+4 |
Sp〔St.At-Reversal-Low,At-Reversal-Throw〕 – |
– | – | – | ||
Genjitsu > crouching to cancel f3+4,D |
Sp – |
– | – | – | ||
Wheel Kick f2+3 |
H〔Parry-Punch-High&Mid〕 21 |
i28 | ±0 | LNC | LNC | |
Wheel Kick〔Parry Successful〕 Time with opponent punch f2+3 |
Parry〔Punch-High&Mid〕,H 21 |
i4 | – | LNC | LNC |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Habotan〔1〕 df1 |
M 10 |
i13 | -3 | +8 | +8 | |
Habotan df1,1 |
M,M 10,17 |
i13 | -11 | +2 | +13g | |
Aya Stitch df1,2 |
M,H 10,12 |
i13 | -4 | +6 | +11 | |
Mizuho df2 |
M 14 |
i16 | -12 | LNC | LNC | |
Ame-no-Murakumo df2, on hit or block 1+2 |
M 8,12(4) |
i16 | -9 | LNC | LNC | |
Kazakiri df3 |
M 22 |
i17 | -8 | KND | KND | HM |
Katabami df4 |
M 22 |
i15 | -14 | KND | LNC | TR |
Heavenly Sun Palm df3+4 |
M 17 |
i24 | -11 | +1 | +1 | |
Heavenly Sun Palm df3+4,1 |
M,M 17,20 |
i24 | -13 | KND | KND | |
Heavenly Moon Kick df3+4,4 |
M,L 17,17 |
i24 | -13c | +4c | KND |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Left Spin Low Kick d3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Narumi d2 |
M 18 |
i20 | -4c | +9c | LNC | |
Suminagashi〔1〕 d4 |
L 10 |
i15 | -12c | -1 | -1 | |
Suminagashi d4,4 |
L,H 10,20 |
i15 | -9 | KND | KND | |
Kamudo-no-Tsurugi d1+2 |
M〔TC〕 28(11) |
i26 | -9 | TR | TR | TR |
Double Lift Kicks d3+4 |
LH〔TJ〕 5,20 |
14,24 | -25c -6 |
LNC | LNC |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Hourai’s Dance〔1〕 db1 |
M 7 |
i15 | -8 | +1 | +1 | |
Hourai’s Dance〔2〕 db1,1 |
M,M 7,8 |
i15 | -11 | ±0 | ±0 | |
Hourai’s Dance db1,1,1+2 |
M,M,MMM 7,8,5,5,20 |
i15 | -15 | KND | KND | |
Ayame db2 |
L〔TC〕 15 |
i23 | -12c | +2 | +14g | |
Leg Scythe db3 |
L 14 |
i18 | -12c | +2 | +6c | |
Kariashi〔1〕 db4 |
L〔TC〕 14 |
i22 | -11c | ±0 | +3 | |
Kariashi〔1〕 > Crouching db4,D |
L〔TC〕,Sp 14 |
i22 | -11c | ±0 | +3 | |
Kariashi〔2〕 db4,4 |
L〔TC〕*2 14,15 |
i22 | -7c | +4 | LNC | |
Kariashi〔2〕 > Crouching db4,4,D |
L〔TC〕*2,Sp 14,15 |
i22 | -11c | ±0 | LNC | |
Kariashi db4,4,4 |
L〔TC〕*3 14,15,16 |
i22 | -7c | +4 | LNC | |
Kariashi > Crouching db4,4,4,D |
L〔TC〕*3,Sp 14,15,16 |
i22 | -11c | ±0 | LNC | |
Kariashi Hakuro During Kariashi 1+4 |
Sp-LH 5,8 |
i22 | -3 | -3 | +4 |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Violet b1 |
L〔TC〕 19 |
i29 | -10c | +6 | Th | |
Violet > crouching to cancel b1,D |
Sp – |
– | – | – | ||
Sumire Okuri b1〔Counter Hit〕 |
L〔TC〕,Th 22,22 |
i29 | – | – | Th | |
Ryuen b2 |
M 10 |
i14 | -9 | +2 | +2 | |
Ryuen > Elbow b2,1 |
M,H 10,7 |
i14 | -9 | +2 | +2 | |
Ryuen > Elbow > Genjitsu b2,1,F |
M,H,Sp 10,7 |
i14 | ±0 | +11 | +11 | |
Ryuen > Elbow > Miare b2,1,B |
M,H,Sp 10,7 |
i14 | ±0 | +11 | +11 | |
Ryuen Saika Shikei b2,1,1 |
M,H,M 10,7,20 |
i14 | -13 | KND | KND | |
Ryuen Saika Renken b2,1,2 |
M,H,M 10,7,22(8) |
i14 | -9 | KND | TR | TR |
Ryuen Saika Renshuu b2,1,4 |
M,H,H 10,7,24 |
i14 | -8 | KND | KND | |
Ryuen Magushi b2,2 |
M,M 10,10 |
i14 | -9 | +3 | +3 | |
Dragon Wheel Kick b3 |
M〔TJ〕 20 |
i16 | -19 | KND | KND | |
Ryuusha Renken b3,2 |
M〔TJ〕,M 20,15(8) |
i16 | -9 | TR | TR | TR |
Ryuusha Renken〔Second Only〕 b3,2 |
M〔TJ〕,M 20,22(8) |
i37 | -9 | KND | TR | TR |
Dragon Wheel Leg Cutter b3,4 |
M〔TJ〕,L〔TC〕 20,14 |
i16 | -11c | ±0 | +3 | |
Shirabyoushi〔1〕 b4 |
M 14 |
i13 | -7 | +5 | +5 | |
Shirabyoushi b4,2 |
M,M 14,17 |
i13 | -13 | +5 | LNC | |
Miare b1+2 |
Sp(Recovery) – |
– | – | – | ||
Omoikane b3+4 |
M〔PC〕 25 |
i28 | -12 | KND | KND | PC |
Omoikane〔PU〕 b3+4 , During opponent absorb attack |
M〔PC〕 25(10) |
i28 | -8 | KND | KND | PC |
Shinki b2+3 |
UA-M 50 |
i57 | – | KND | KND |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Divine Exile – Heaven uf1〔or u1 or ub1〕 |
HH 6,30 |
i10 | -14 | KND | KND | |
Totsuka-no-Tsurugi uf2 |
M〔TC〕 24(9) |
i19 | -9 | KND | TR | TR |
Izumo Strike u2〔or ub2〕 |
H,Sp 17 |
i23 | +6 | +11 | +20c | HM |
Iwato uf3〔or u3 or ub3〕 |
M 17 |
i20 | -6 | +5 | LNC | |
Housenka〔1〕 uf4 |
M〔TJ〕 10 |
i16 | -20 | -9 | -9 | |
Housenka – Misogi uf4,3 |
M〔TJ〕,M〔TJ〕,M,Sp 10,8,14 |
i16 | -12 | TR | TR | TR |
Chikura u4〔or ub4〕 |
M〔TJ〕 21 |
i22 | -3 | KND | KND | |
Saiuntsui uf3+4〔or u3+4 or ub3+4〕 |
MM〔TJ〕 5,21 |
i20 | -8 | KND | KND |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Suiei ff2 |
M 16 |
i16 | -12 | +3 | +3 | |
Suiei > Genjitsu ff2,F |
M,Sp 16 |
i16 | +1 | +16g | +16g | |
Suiei > Miare ff2,B |
M,Sp 16 |
i16 | +1 | +16g | +16g | |
Suiei Ura Saika ff2,2 |
M,M 16,22 |
i16 | -13 | KND | LNC | TR |
Suiei Kagetsu ff2,3 |
M,H 16,22 |
i16 | -8 | KND | KND | |
Yukimiguruma〔1〕 ff3 |
M 23 |
i18 | -9 | +2 | +2 | HM |
Yukimiguruma ff3,3+4 |
M,MM 23,12,15(3,4) |
i18 | +3 | KND | KND | HM |
Tokkei – Misogi ff1+2 |
M 32(6) |
i22 | +6 | KND | KND | |
Ame-no-Uzume fff3 |
M〔TJ〕 28(8) |
i24 | +3 | KND | KND |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Tenkan Saika〔1〕 While rising 1 |
H 14 |
i12 | -6 | +5 | +5 | |
Tenkan Saika While rising 1,1 |
H,H 14,7 |
i12 | -9 | +2 | +2 | |
Tenkan Saika > Genjitsu While rising 1,1,F |
H,H,Sp 14,7 |
i12 | ±0 | +11 | +11 | |
Tenkan Saika > Miare While rising 1,1,B |
H,H,Sp 14,7 |
i12 | ±0 | +11 | +11 | |
Tenkan Saika Shikei While rising 1,1,1 |
H,H,M 14,7,20 |
i12 | -13 | KND | KND | |
Tenkan Saika Renken While rising 1,1,2 |
H,H,M 14,7,22(8) |
i12 | -9 | KND | TR | TR |
Tenkan Saika Renshuu While rising 1,1,4 |
H,H,H 14,7,24 |
i12 | -8 | KND | KND | |
Tomoezakura〔2〕 While rising 1,4 |
H,M 14,16 |
i12 | -11 | ±0c | ±0c | |
Tomoezakura While rising 1,4,2 |
H,M,L〔TC〕 14,16,17 |
i12 | -16c | ±0c | KND | |
Tomoefuji While rising 1,4,1+2 |
H,M,M 14.16.28 |
i12 | -20 | KND | KND | |
Hyakkaou〔1〕 While rising 2 |
M 12 |
i13 | -8 | +5 | LNC | |
Hyakkaou While rising 2,1 |
M,M 12,20 |
i13 | -12 | KND | KND | |
Gioh While rising 3 |
M 16 |
i14 | -13 | LNC | LNC | |
Ichikaku While rising 4 |
M 21 |
i11 | -12 | KND | KND | |
Sudare Nagashi While rising 1+2 |
M 20 |
i21 | -2 | +5 | LNC | |
Sudare Nagashi > crouching to cancel While rising 1+2,D |
Sp – |
– | – | – | ||
Flowing Moon Scent While rising 3+4 |
M 23 |
i18 | -21 | LNC | LNC | TR |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching d1〔or db1〕 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Divine Exile – Earth While crouching df1 |
Sp-LM 6,30 |
i10 | -19 | KND | KND | |
Right Low Jab While crouching d2〔or db2〕 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Grace While crouching df2 |
L〔TC〕 12 |
i16 | -11c | ±0 | +18g (+14) |
|
Left Spin Low Kick While crouching d3〔or db3〕 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Kanamegaeshi〔Clean Hit〕 While crouching df3 |
L〔TC〕 15 |
i21 | -19c | KND | KND | |
Kanamegaeshi〔Tip〕 While crouching df3 |
L〔TC〕 12 |
i21 | -19c | ±0c | ±0c | |
Right Low Kick While crouching 4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twin Cloud Kicks〔1〕 While crouching d3+4〔or db3+4〕 |
MM〔TJ〕 10,10 |
i21 | -6 | +5c | +5c | |
Twin Cloud Kicks〔1〕 > Crouching While crouching d3+4,D〔or db3+4,D〕 |
MM〔TJ〕,Sp 10,10 |
i21 | -6 | +5c | +5c | |
Twin Cloud Kicks While crouching d3+4,3〔or db3+4,3〕 |
MM〔TJ〕,MM〔TJ〕 10,10,10,10 |
i21 | ±0c | KND | KND | |
Twin Cloud Kicks > Crouching While crouching d3+4,3,D〔or db3+4,3,D〕 |
MM〔TJ〕,MM〔TJ〕,Sp 10,10,10,10 |
i21 | ±0c | KND | KND |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Kasanegasumi During sidestep 2 |
M 27 |
i16 | -9 | KND | KND | TR |
Kagura〔HA〕 When Heat activation available, During sidestep 4 |
M 20 |
i18 | +6 | +17g | +17g | HA |
Kagura During sidestep 4 |
M 20 |
i18 | +6 | +8c | +8c | |
Sankouchou During sidestep 1+2 |
HHM 7,9,18 |
i16 | -4 | +7c | +7c | HM |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Back Handspring ub,b |
Sp〔TJ〕 – |
– | – | – | ||
Back Handspring > Spinning Jump Kick ub,b 3 |
M〔TJ〕 28(8) |
i69 | +3 | KND | KND | |
Wall climbing reversal attack〔Punch〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i39 | +4c | LNC | LNC |
Stance
Izumo
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Izumo u2, etc. |
H,Sp 17 |
i23 | +6 | +11 | +20c | HM |
Haraede During Izumo 1 |
H 7 |
i13 | -7 | +4 | +4 | |
Haraede Kannagi During Izumo 1,1 |
H,H 7,26 |
i13 | -4 | KND | KND | TR |
Haraede Musubi During Izumo 1,2 |
H,M 7,20 |
i13 | -13 | KND | LNC | |
Setsurinbu – Misogi During Izumo 2 |
M〔TC〕 24(9) |
i23 | -13 | LNC | LNC | TR |
Zuiun Renkyaku〔HA〕 When Heat activation available, During Izumo 3 |
MH〔TJ〕 10,16 |
i16 | -6 | +17g | +17g | HA |
Zuiun Renkyaku During Izumo 3 |
MH〔TJ〕 10,16 |
i16 | -6 | KND | KND | |
Wakeikazuchi – Misogi〔1〕 During Izumo 4 |
L〔TC〕 15 |
i21 | -37c | -1c | LNC | |
Wakeikazuchi – Misogi During Izumo 4,1 |
L,M 15,21(12) |
i21 | -14 | KND | KND | |
Wakeikazuchi – Misogi〔Second Only〕 During Izumo 4,1 |
L,M 15,30(12) |
i41 | -14 | KND | KND | |
Mihikarioroshi During Izumo 1+2 |
M〔PC〕 24 |
i21 | -12 | KND | KND | PC |
Mihikarioroshi〔PU〕 During Izumo 1+2 , During opponent absorb attack |
M〔PC〕 24(9) |
i21 | -6c | KND | KND | PC |
Dianthus Garden During Izumo f1+2 |
M 21 |
i16 | -9 | +2 | +23g (+13) |
HM |
Genjitsu
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Genjitsu f3+4, etc. |
Sp〔St.At-Reversal-Low,At-Reversal-Throw〕 – |
– | – | – | ||
Genjitsu > Crouching f3+4,D |
Sp – |
– | – | – | ||
Amaterasu Time with opponent low attack f3+4 |
At-Reversal〔Low〕 20 |
i1 | – | KND | KND | |
Throw Reversal Time with opponent throw f3+4 |
At-Reversal〔Throw〕 40 |
i1 | – | KND | KND | |
Rurikoukai During Genjitsu 1 |
L〔TC〕 22 |
i20 | -12c | +3c | KND | |
Kazama Style Spirit During Genjitsu 2 |
M〔PC〕,Th 16,32 |
i16 | -13 | Th | Th | PC |
Kazama Style Spirit〔PU〕 During Genjitsu 2 , During opponent absorb attack |
M〔PC〕,Th 16,32(6) |
i16 | -9 | Th | Th | PC |
Getsuun During Genjitsu 3 |
M 14 |
i17 | -4c | +4c | +4c | |
Getsuun > Crouching During Genjitsu 3,D |
M,Sp 14 |
i17 | -4c | +4c | +4c | |
Getsuun Renken During Genjitsu 3,2 |
M,M 14,16(6) |
i17 | -9 | KND | KND | |
Nichiun During Genjitsu 4 |
H〔TJ〕 24 |
i26 | +4 | KND | KND | HM |
Miare
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Miare b1+2, etc. |
Sp – |
– | – | – | ||
Miare > Sidestep During Miare D〔or U〕 |
Sp – |
– | – | – | ||
Miare > Standing State During Miare DB |
Sp – |
– | – | – | ||
Genjitsu During Miare F |
Sp〔St.At-Reversal-Low,At-Reversal-Throw〕 – |
– | – | – | ||
Ame-no-Sakahoko During Miare 1 |
M 30(12) |
i24 | -9 | TR | TR | TR |
Ame-no-Nuboko〔HA〕 When Heat activation available, During Miare 2 |
Sp-M 30(9) |
i16 | -20 | +17g | +17g | HA |
Ame-no-Nuboko During Miare 2 |
Sp-M 30(9) |
i16 | -20 | KND | KND | |
Izumo Strike During Miare 1+2 |
H,Sp 17 |
i23 | +6 | +11 | +20c | HM |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Shunkei〔HA〕 When Heat activation available 1+2 |
M 26 |
i13 | -12 | +17g | +17g | HA |
Shunkei〔HS〕 During Heat 1+2 |
M 26(7) |
i13 | -12 | +28g | +28g | |
Shunkei〔HD〕 During Heat 1+2,F |
M 26(17) |
i13 | +5 | KND | KND | HD |
Ame-no-Habakiri〔HA〕 When Heat activation available f2, on hit or block 1+2 |
M,M 16,20(8) |
i17 | -9 | +17g | +17g | HA |
Ame-no-Habakiri〔HS〕 During Heat f2, on hit or block 1+2 |
M,M 16,20(4,9) |
i17 | -9 | KND | KND | |
Ame-no-Habakiri〔HD〕 During Heat f2, on hit or block 1+2,F |
M,M 16,20(4,19) |
i17 | +5 | LNC | LNC | HD |
Kagura〔HA〕 When Heat activation available, During sidestep 4 |
M 20 |
i18 | +6 | +17g | +17g | HA |
Kagura〔HS〕 During Heat, During sidestep 4 |
M 20(6) |
i18 | +6 | +8c | +8c | |
Kagura〔HD〕 During Heat, During sidestep 4,F |
M 20(16) |
i18 | +5 | LNC | LNC | HD |
Zuiun Renkyaku〔HA〕 When Heat activation available, During Izumo 3 |
MH〔TJ〕 10,16 |
i16 | -6 | +17g | +17g | HA |
Zuiun Renkyaku〔HS〕 During Heat and Izumo 3 |
MH〔TJ〕 10,16(3,4) |
i16 | -6 | KND | KND | |
Zuiun Renkyaku〔HD〕 During Heat and Izumo 3,F |
MH〔TJ〕 10,16(3,14) |
i16 | +5 | LNC | LNC | HD |
Ame-no-Nuboko〔HA〕 When Heat activation available, During Miare 2 |
Sp-M 30(9) |
i16 | -20 | +17g | +17g | HA |
Ame-no-Nuboko〔HS〕 During Heat and Miare 2 |
Sp-M 35(12) |
i16 | -20 | KND | KND | |
Ame-no-Nuboko〔HD〕 During Heat and Miare 2,F |
Sp-M 35(22) |
i16 | +5 | LNC | LNC | HD |
Inner Peace〔HS〕 During Heat f1+2 |
H〔Parry-High&Mid〕,Sp 0(1) |
i12 | +2 | +26g | +23 | |
Yomotsu Ooyumi During Heat 2+3 |
MM 20,30(8,9) |
i13 | -6 | KND | KND | |
Yomotsu Ooyumi〔Second〕 During Heat 2+3 |
M 30(9) |
i45 | -6 | KND | KND | |
Yomotsu Mihashira During Heat and Genjitsu 2+3 |
L〔TC〕M 14,28(4,12) |
i20 | -12 | KND | KND | |
Yomotsu Mihashira〔Second〕 During Heat and Genjitsu 2+3 |
L〔TC〕M 40(12) |
i47 | -12 | KND | KND |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Amatsu Izanami During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Shiho Nage Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Katanuki Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Cloud Taste Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 1 |
Wind Wheel Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Twisted Limbs Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
i12 | Cannot throw escape |
White Mountain Approach opponent df2+3 |
Throw-H 40 |
i12 | Throw escape 2 |
Riai Approach opponent uf1+2 |
Throw-H 40 |
i12 | Throw escape 1+2 |
Falling Rain While crouching db1+2 |
Throw-H 15,30 |
i14 | Throw escape 1+2 |
Tsukuyomi During Izumo 1+4〔or 2+3〕 |
Throw-H 35 |
i14 | Throw escape 1+2 |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 |
At-Reversal〔High&Mid〕 25 |
i5 | High&Middle attack reversal, reception time [5F]-[12F] |
Wheel Kick〔Parry Successful〕 Time with opponent punch f2+3 |
Parry〔Punch-High&Mid〕,H 21 |
i4 | High&Middle punch parry effect, reception time [4F]-[15F], if successful LNC |
Inner Peace〔HS〕〔Parry Successful〕 Time with opponent low attack, During Heat f1+2 |
Parry〔High&Mid〕,Sp 0(1) |
i5 | High&Middle parry effect, reception time [5F]-[11F], If the attack is successful, the [+23F] advantage is gained, during Heat, partially uses remaining Heat time |
Amaterasu Time with opponent low attack f3+4 |
At-Reversal〔Low〕 20 |
i1 | Low attack reversal, reception time [1F]-[40F], recover health when counterattack is successful |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
Throw Reversal Time with opponent throw f3+4 |
At-Reversal〔Throw〕 40 |
i1 | Low attack reversal, reception time [1F]-[40F], recover health when counterattack is successful |
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