TEKKEN8 Reina Frame Data
TEKKEN8 Reina Frame Data Ver.1.08.01
・TEKKEN8 TOP
Reina Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jab 1 |
H 5 |
i10 | +1 | +8 | +8 | |
Flash Punch Combo〔2〕 1,1 |
H,H 5,6 |
i10 | -1 | +6 | +6 | |
Flash Punch Combo > Sentai 1,1,2 |
H,H,M,Sp 5,6,12 |
i10 | -17 | +11 (+23g) |
+11 (+23g) |
|
Flash Punch Combo > Standing State 1,1,2,B |
H,H,M 5,6,12 |
i10 | -17 | +2 | +2 | |
One Two Strike 1,2 |
H,H 5,8 |
i10 | -3 | +8 | +8 | |
Back Fist Combo 1,2,2 |
H,H,H 5,8,12 |
i10 | -14 | ±0 | ±0 | |
Sting the Works〔3〕 1,2,3 |
H,H,M 5,8,10 |
i10 | -10 | +1 | +1 | |
Sting the Works 1,2,3,4 |
H,H,M,H 5,8,10,21 |
i10 | -4 | KND | KND | |
Ganzan Basara〔1〕 2 |
H 6 |
i12 | -4 | +7 | +7 | |
Ganzan Basara〔2〕 2,2 |
H,H 6,6 |
i12 | -11 | ±0 | ±0 | |
Ganzan Basara 2,2,1 |
H,H,M 6,6,20 |
i12 | -14 | KND | KND | |
Bishamon Massacre〔3〕 2,2,2 |
H,H,M 6,6,21 |
i12 | -4 | +6 | +6 | |
Bishamon Massacre 2,2,2,1 |
H,H,M,M〔TJ〕 6,6,21,20 |
i12 | -15 | KND | KND | TR |
Raging Bishamon 2,2,2,2 |
H,H,M,M 6,6,21,25 |
i12 | -14 | KND | KND | |
Raging Bishamon〔BS〕 2,2,2,qcf 2 |
H,H,M,M 6,6,21,30 |
i12 | -14 | KND | KND | |
Ondeko 2~1 |
MM 4,18 |
i11 | -14 | KND | KND | |
Ondeko〔BS〕 2~1〔quick input〕 |
MM 6,20 |
i11 | -14 | KND | KND | |
Senjo-zuki〔1〕 3 |
H〔TC〕 12 |
i18 | -11 | +5 | +5a | HM |
Senjo-zuki 3,2 |
H〔TC〕,H 12,16 |
i18 | -9 | +8 | +8 | TR HM |
Senjo-manji 3,4 |
H〔TC〕,M 12,20 |
i18 | -14 | KND | LNC | HM |
Nobility Hunter 4 |
H 20 |
i13 | -8 | +11 | KND | |
Demon Breath 1+2 |
M 25 |
i12 | -10 | KND | KND | |
Aerial Manji-geri〔1〕 3+4 |
MM〔TJ〕 5,10 |
i18 | -8 | +3c | +3c | |
Aerial Manji-geri 3+4,4 |
MM〔TJ〕,M 5,10,20 |
i18 | -14 | KND | LNC | |
Fukuteki 1+4 |
Sp〔TC〕 – |
– | – | – | ||
Fukuteki > Wind God Step 1+4,DF |
Sp〔TC〕,Sp – |
– | – | – |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sousoku Rengeki〔1〕 f2 |
H 8 |
i13 | -9 | -3 | -3 | |
Sousoku Rengeki f2,3 |
H,M 8,16 |
i13 | -9 | +2 | +2 | |
Sousoku Rengeki > Sentai f2,3,F |
H,M,Sp 8,16 |
i13 | -2 | +9 | +9 | |
Sousoku Rengeki > Unsoku Kou f2,u〔or d〕 |
H,M,Sp 8,16 |
i13 | ±0 | +6 | +6 | |
Sentai f3 |
Sp – |
– | – | – | ||
Kamadhatu Splits Kick f4 |
M 20 |
i19 | +2c | +5c | KND | |
Kamadhatu Splits Kick〔Opponent Crouching〕 f4 |
M 20 |
i19 | – | +13c | KND | |
Senshin-zuki f1+2 |
M 22 |
i32 | -11 | +7 (+19g) |
+7 (+19g) |
|
Senshin Karami-ate f1+2,3 |
L 26 |
i41 | -26c | -4c | Th | |
Nen Ashigarami f1+2,3〔Counter Hit〕 |
L,Th 31,20 |
i41 | – | – | Th | |
Senshin Hiei f1+2,UF |
Sp〔TJ〕 – |
– | – | – | ||
Senshin Chuten-geri f1+2,uf3 |
M〔TJ〕 22(6) |
i49 | +6 | KND | KND | |
Senshin Tobi Kaijo-geri f1+2,uf4 |
H〔TJ〕 28(5) |
i51 | +4 | KND | KND | HM |
Senshin Tobi Kaijo-geri > Heaven’s Wrath f1+2,uf4,D |
H〔TJ〕,Sp 28(5) |
i32 | +8 | KND | KND | HM |
Ouhen Manji-geri f3+4 |
M〔TC〕 25 |
i43 | -14 | KND | LNC | |
Ouhen Manji-geri > crouching to cancel f3+4,D |
– – |
– | – | – | ||
Ouhen Fubi Manji-geri f3+4〔hold〕 |
M〔TC〕 30 |
i67 | +10 | LNC | LNC | |
Ouhen Fubi Manji-geri > crouching to cancel f3+4〔hold〕,D |
– – |
– | – | – |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Muso Tensho〔1〕 df1 |
M 8 |
i13 | -3 | +4 | +4 | |
Muso Tensho〔1〕 > Sentai df1,F |
M,Sp 8,10 |
i13 | -3 | +4 | +4 | |
Muso Tensho df1,1 |
M,H 8,10 |
i13 | -4 | +7 | +7 | |
Muso Basara〔HA〕 When Heat activation available df1,2 |
M,M 8,20 |
i13 | -14 | +17g | +17g | HA |
Muso Basara df1,2 |
M,M 8,20 |
i13 | -14 | KND | KND | |
Queen Bee Stinger df2 |
M 13 |
i15 | -12 | LNC | LNC | |
Queen Bee Stinger〔Opponent Crouching〕 df2 |
M 13 |
i15 | – | +2a | LNC | |
Wind God Step df3 |
Sp – |
– | – | – | ||
Gekirosatsu〔1〕 df4 |
M 14 |
i18 | -4 | +7 | +7 | |
Gekirosatsu〔2〕 df4,2 |
M,M 14,10 |
i18 | -8 | +6 | +6 | |
Gekirosatsu > Heaven’s Wrath df4,2,D |
M,M,Sp 14,10 |
i18 | -6 | +8 | +8 | |
Gekirosatsu df4,2,3 |
M,M,H 14,10,20 |
i18 | -8 | KND | TR | TR |
Kasho Maki-manji〔1〕 df3+4 |
MM〔TC〕 5,10 |
i16 | -15 | +2 | Th | |
Kasho Maki-manji df3+4,4 |
MM〔TC〕,M 5,10,20 |
i16 | -14 | KND | LNC | |
Nen Dougarami df3+4〔Counter Hit〕 |
M,Th 6,35 |
i16 | – | Th | Th |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab d1〔or db1〕 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Tecchuu-ate d2 |
M 17 |
i15 | ±0c | +3c | KND | |
Unsoku Kou〔Left Side Step〕 d3〔or db3〕 |
Sp〔Parry-Punch-High&Mid〕 – |
– | – | – | ||
Fusatsujin Time with opponent punch d3〔or db3〕 |
Parry〔Punch-High&Mid〕 – |
i2 | – | +10 | +10 | |
Right Low Kick d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Heaven’s Wrath d1+2 |
Sp – |
– | – | – |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Eisaimon db2 |
LL 10,12 |
i20 | -16c | -3 | -3 | |
Un Oshi-kuzushi〔1〕 db4 |
L 7 |
i16 | -13c | -2 | +2 | |
Un Oshi-kuzushi db4,1+2 |
L,M 7,20 |
i16 | -12 | KND | KND |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Hen-in 4 Hit Combo〔1〕 b1 |
H 14 |
i18 | -4 | +6 | +6 | |
Hen-in 4 Hit Combo〔2〕 b1,1 |
H,M 14,15 |
i18 | -10 | -4 | -4 | |
Hen-in 4 Hit Combo〔3〕 b1,1,3 |
H,M,M 14,15,13 |
i18 | -10 | +3 | +3 | |
Hen-in 4 Hit Combo〔3〕 > Sentai b1,1,3,F |
H,M,M,Sp 14,15,13 |
i18 | ±0 | +13 | +13 | |
Hen-in 4 Hit Combo b1,1,3.3 |
H,M,M,M 14,15,13,20 |
i18 | -16 | KND | LNC | |
Sin Smiter b2 |
M 14 |
i16 | -9 | +3 | +3 | HM |
Unsoku Gen b3 |
Sp – |
– | – | – | ||
Ebi-geri b4 |
H 20 |
i18 | -8 | KND | TR | TR |
Kugai Dachi b1+2 |
M〔PC〕 20 |
i18 | -13 | +14cg | +14cg | PC |
Kugai Dachi〔PU〕 b1+2, During opponent absorb attack |
M〔PC〕 20(8) |
i18 | -8 | +14cg | +14cg | PC |
Clairvoyant Fatal Violet b1+4 |
UA-M 50 |
i64 | – | KND | KND | |
Clairvoyant Fatal Violet > Cancel b1+4,bb |
– – |
– | – | – |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Seigan Ugachi > Heaven’s Wrath uf1〔or u1 or ub1〕 |
H,Sp 15 |
i13 | -9 | +8 | +17 | |
Hook uf2〔or u2 or ub2〕 |
H 17 |
i15 | -12 | +9 | +9 | |
Tobisenzuki〔1〕 uf3 |
H〔TJ〕 10 |
i21 | -10 | +1 | +1 | |
Tobisenzuki uf3,1 |
H〔TJ〕,M 10,15 |
i21 | -5 | +5 | +5 | |
Unsoku Kou〔Left Side Step〕 u3〔or ub3〕 |
Sp(HM段パンチ捌) – |
– | – | – | ||
Fusatsujin Time with opponent punch u3〔or ub3〕 |
Parry〔Punch-High&Mid〕 – |
i2 | – | +10 | +10 | |
Silver Gleam uf4〔or u4〕 |
M〔TJ〕 15 |
i17 | -13 | TR | TR | TR |
Silver Gleam ub4 |
M〔TJ〕 13 |
i17 | -13 | KND | TR | TR |
Fading Shadow ub1+2 |
Sp〔TJ〕 – |
– | – | – | ||
Fading Shadow > Wind God Step ub1+2,DF |
Sp〔TJ〕,Sp – |
– | – | – | ||
Swift Shadow u1+2 |
Sp〔TJ〕 – |
– | – | – | ||
Swift Shadow > Wind God Step u1+2,DF |
Sp〔TJ〕,Sp – |
– | – | – | ||
Un Hiensatsu〔1〕 uf3+4 |
MM〔TJ〕 10,10 |
i20 | -10 | -1 | -1 | |
Un Hiensatsu uf3+4,1+2 |
MM〔TJ〕,M 10,10,20 |
i20 | -14 | -4 | -4 |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Raiden ff2 |
M 14 |
i12 | -9 | +1 | +1 | |
Raiden > Sentai ff2,F |
M,Sp 14 |
i12 | +2 | +12 | +12 | |
Trailokya Splits Kick〔HA〕 When Heat activation available ff3 |
M 20 |
i20 | -3c | +17g | +17g | HA |
Trailokya Splits Kick ff3 |
M 20 |
i20 | -3c | KND | KND | |
Un Hien-geri ff3+4 |
H〔TJ〕 22 |
i16 | -2 | KND | 後KND | |
Ten Chuten-geri fff3 |
M〔TJ〕 22(6) |
i24 | +6 | KND | KND | |
Un Tobi Kaijo-geri fff4 |
H〔TJ〕 28(5) |
i26 | +4 | KND | KND | HM |
Un Tobi Kaijo-geri > Heaven’s Wrath fff4,D |
H〔TJ〕,Sp 28(5) |
i26 | +8 | KND | KND | HM |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jewel Snatcher > Sentai While rising 1 |
M,Sp 12 |
i13 | -10 | +13 | +13 | |
Benten Thrust While rising 2 |
M 20 |
i18 | -8 | +9 | +14c | |
Twin Stingers〔1〕 While rising 3 |
M 14 |
i15 | -10 | +1 | +1 | |
Twin Stingers While rising 3,4 |
M,H 14,21 |
i15 | -4 | KND | KND | |
Seven Seas Splits Kick〔1〕 While rising 4 |
M 10 |
i11 | -6 | +5 | +5 | |
Seven Seas Splits Kick While rising 4,4 |
M,M 10,15 |
i11 | -17 | -1c | -1c | |
Seven Seas Splits Kick > Heaven’s Wrath While rising 4,4,D |
M,M,Sp 10,15 |
i11 | -10 | +6c | +6c | |
Fukuteki While rising 1+4 |
Sp〔TC〕 – |
– | – | – | ||
Fukuteki > Wind God Step While rising 1+4,DF |
Sp〔TC〕,Sp – |
– | – | – | ||
Hen Gyakujo-geri While rising 3+4 |
M 14 |
i14 | -8 | +14 | +14 |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching 1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab While crouching 2 |
Sp-L〔TC〕 5 |
i11 | -7 | +7 | +7 | |
Left Spin Low Kick While crouching d3〔or db3〕 |
L〔TC〕 6 |
i16 | -17c | -6 | -6 | |
Nen Hangetsu-ate While crouching df3 |
M〔TC〕 25 |
i20 | -17 | Scr | Scr | |
Right Low Kick While crouching d4〔or db4〕 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Manji-geri While crouching df4 |
M 20 |
i15 | -14 | LNC | LNC |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jirin Sweep During sidestep 4 |
L 17 |
i18 | -13c | ±0 | +13g |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Rear Manji-geri Back facing opponent 4 |
M 20 |
i17 | -14 | LNC | LNC | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 10 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 10 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Totetsu Jyurin〔Opponent Down〕〔1〕 While opponent is down d4 |
L〔Attack-Down〕 15 |
i19 | – | KND | KND | |
Totetsu Jyurin〔Opponent Down〕 While opponent is down d4,1 |
L,L〔Attack-Down〕 9,8 |
i19 | – | KND | KND | |
Totetsu Jyurin〔Opponent Down〕〔BS〕 While opponent is down d4,1〔Perfect Input〕 |
L,L〔Attack-Down〕 9,10 |
i19 | – | KND | KND | |
Totetsu Jyurin〔Opponent Standing〕〔1〕 While opponent is down d4 |
L〔Attack-Down〕 22 |
i19 | -19c | -8 | -8 | |
Totetsu Jyurin〔Opponent Standing〕 While opponent is down d4,1 |
L,L〔Attack-Down〕 14,17 |
i19 | -26c | -10 | -10 | |
Totetsu Jyurin〔Opponent Standing〕〔BS〕 While opponent is down d4,1〔Perfect Input〕 |
L,L〔Attack-Down〕 14,20 |
i19 | -26c | -10 | -10 | |
Taunt 2+3+4 |
Sp – |
– | – | – | ||
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Fading Shadow ub,b |
Sp〔TJ〕 – |
– | – | – | ||
Fading Shadow > Wind God Step ub,b,DF |
Sp〔TJ〕,Sp – |
– | – | – | ||
Wall climbing reversal attack〔Punch〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i39 | +4c | LNC | LNC |
Stance
Wind God Step
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Wind God Step f,n,d,df or df3, etc. |
Sp – |
– | – | – | ||
Lightning Splits Kick〔df3〕〔1〕 df3,1 |
M〔TJ〕 24 |
i19 | -22 | KND | KND | |
Lightning Splits Kick〔df3〕 df3,1,3 |
M〔TJ〕,M〔TJ〕 20,15(6) |
i19 | -11 | KND | KND | |
Lightning Splits Kick〔1〕 f,n,d,df1 |
M〔TJ〕 26 |
i19 | -22 | KND | KND | |
Lightning Splits Kick f,n,d,df1,3 |
M〔TJ〕,M〔TJ〕 22,15(6) |
i19 | -11 | KND | KND | |
Lightning Wheel〔df3〕 df3,1,4 |
M〔TJ〕,H〔TJ〕 20,18(10) |
i19 | -7 (±0) |
KND | KND | |
Lightning Wheel f,n,d,df1,4 |
M〔TJ〕,H〔TJ〕 22,18(10) |
i19 | -7 (±0) |
KND | KND | |
Wind God Fist〔df3〕 df3,2 |
H 15 |
i11 | -10 | LNC | LNC | |
Wind God Fist f,n,d,df2 |
H 20 |
i11 | -10 | LNC | LNC | |
Electric Wind God Fist During Heat df3,2〔or f,n,d,df2〕 |
H 23(8) |
i11 | +5 | LNC | LNC | |
Electric Wind God Fist f,n,d,df2〔df+2 press simultaneously〕 |
H 23(4) |
i11 | +5 | LNC | LNC | |
War God Kick〔df3〕 df3,DF3 |
M 17 |
i15 | -13 | KND | LNC | |
War God Kick f,n,d,df3 |
M 21 |
i15 | -13 | KND | LNC | |
Electric War God Kick During Heat df3,3〔or f,n,d,df3〕 |
M 26(9) |
i15 | -9 | KND | LNC | |
Electric War God Kick f,n,d,df3〔df+3 press simultaneously〕 |
M 27(5) |
i15 | -9 | KND | LNC | |
Spinning Demon〔df3〕〔1〕 df3,DF4 |
L 6 |
i16 | -23c | +2c | +2c | |
Spinning Demon〔1〕 f,n,d,df4 |
L 8 |
i16 | -23c | +2c | +2c | |
Ruthless Demon〔df3〕 df3,DF4,2 |
L,H 6,20 |
i16 | -22 | -1 | -1 | |
Ruthless Demon〔df3〕 > Heaven’s Wrath df3,DF4,2,D |
L,H 6,20 |
i16 | -15 | +6 | +6 | |
Ruthless Demon f,n,d,df 4,2 |
L,H 8,20 |
i16 | -22 | -1 | -1 | |
Ruthless Demon > Heaven’s Wrath f,n,d,df 4,2,D |
L,H 8,20 |
i16 | -15 | +6 | +6 | |
Spinning Demon〔df3〕 df3,DF4,4 |
L,L 6,16 |
i16 | -23c | +2c | LNC | |
Spinning Demon f,n,d,df 4,4 |
L,L 8,16 |
i16 | -23c | +2c | LNC | |
Sentai During Wind God Step f3 |
Sp – |
– | – | – |
Sentai
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sentai f3, etc. |
Sp – |
– | – | – | ||
Furin Kazan〔1〕 During Sentai 1 |
M〔PC〕 12 |
i16 | -14 | +1 | +1 | PC |
Furin Kazan〔1〕〔PU〕 During Sentai 1, During opponent absorb attack |
M〔PC〕 12(2) |
i16 | -9 | +1 | +1 | PC |
Furin Kazan During Sentai 1,2 |
M〔PC〕,M 12,25 |
i16 | -16 | KND | KND | PC |
Furin Kazan〔BS〕 During Sentai 1,qcf2 |
M〔PC〕,M 12,30 |
i16 | -16 | KND | KND | PC |
Rashomon During Sentai 2 |
M 20 |
i13 | -4 | +8 | +8 | TR |
Sen Kaijo-geri〔HA〕 When Heat activation available During Sentai 3 |
H 22(6) |
i12 | +1 | +17g | +17g | HA HM |
Sen Kaijo-geri During Sentai 3 |
H 22(6) |
i12 | +1 | +7 | +7 | HM |
Kandachi-geri During Sentai 4 |
M〔TJ〕 24(7) |
i26 | +4 | KND | KND | |
Inverse Deva Laser > Heaven’s Wrath During Sentai 1+2 |
MM,Sp 13,17 |
i14 | -6 | KND | KND | TR |
Yaksha Sweep During Sentai 3+4 |
L〔TC〕H 10,12 |
i20 | -29c | +4 | +4 | HM |
Haburi-kaze During Sentai 1+3〔or 2+4〕 |
Throw-H 12 |
i16 | – | 投げ | 投げ |
Unsoku Kou
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Unsoku Gen b3 |
Sp – |
– | – | – | ||
Unsoku Kou〔Right Side Step〕 d3〔or db3〕 |
Sp〔Parry-Punch-High&Mid〕 – |
– | – | – | ||
Unsoku Kou〔Left Side Step〕 u3〔or ub3〕 |
Sp〔Parry-Punch-High&Mid〕 – |
– | – | – | ||
Fusatsujin Time with opponent punch d3〔or db3 or u3 or ub3〕 |
Parry〔Punch-High&Mid〕 – |
i2 | – | +10 | +10 | |
Unpu Tobi-manji〔HA〕 When Heat activation available, During Unsoku 4 |
M 30(12) |
i18 | -8 | +17g | +17g | HA |
Unpu Tobi-manji During Unsoku 4 |
M 30(12) |
i18 | -8 | KND | KND | |
Unpu Tobi-manji > crouching to cancel During Unsoku 4,D |
– |
– | – | – | ||
Sentai During Unsoku f3 |
Sp – |
– | – | – | ||
Senshin-zuki During Unsoku f1+2 |
M 22 |
i32 | -11 | +7 | +7 | |
Ouhen Manji-geri During Unsoku f3+4 |
M〔TC〕 25 |
i43 | -14 | KND | KND | |
Swift Shadow During Unsoku u1+2 |
Sp〔TJ〕 – |
– | – | – | ||
Swift Shadow > Wind God Step During Unsoku u1+2,DF |
Sp〔TJ〕,Sp – |
– | – | – | ||
Fading Shadow During Unsoku ub1+2 |
Sp〔TJ〕 – |
– | – | – | ||
Fading Shadow > Wind God Step During Unsoku ub1+2,DF |
Sp〔TJ〕,Sp – |
– | – | – | ||
Unsoku Gen During Unsoku Kou b3 |
Sp – |
– | – | – | ||
Unsoku Kou During Unsoku Gen d3〔or db3 or u3 or ub3〕 |
Sp〔Parry-Punch-High&Mid〕 – |
– | – | – | ||
Wind God Step During Unsoku DF |
Sp – |
– | – | – |
Heaven’s Wrath
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heaven’s Wrath d1+2, etc. |
Sp – |
– | – | – | ||
Funkei Goma〔1〕 During Heaven’s Wrath 1 |
H 12 |
i12 | -4 | +8 | +13 | HM |
Funkei Goma During Heaven’s Wrath 1,4 |
H,M 12,22(6) |
i12 | -9 | KND | KND | HM |
Funkei Goma > Sentai During Heaven’s Wrath 1,F |
H,Sp 12 |
i12 | ±0 | +12 | +17 | HM |
Iron Hand〔HA〕 When Heat activation available, During Heaven’s Wrath 2 |
M 30(9) |
i15 | -9 | +17g | +17g | HA |
Iron Hand During Heaven’s Wrath 2 |
M 30(9) |
i15 | -9 | KND | KND | |
Hell Axle〔1〕 During Heaven’s Wrath 3, |
M〔TJ〕 17(3) |
i28 | -6 | KND | KND | |
Hell Axle > Heaven’s Wrath During Heaven’s Wrath 3, on hit or block 4,D |
M〔TJ〕,M〔TJ〕,Sp 17,14(3,8) |
i28 | +8 | KND | KND | |
Kongo Gekimetsujin〔1〕 During Heaven’s Wrath 4 |
MM 6,8 |
i17 | -10 | +7c | +7c | |
Kongo Gekimetsujin〔2〕 During Heaven’s Wrath 4,2 |
MM,M 6,8,4 |
i17 | -18 | -7 | -7 | |
Kongo Gekimetsujin〔3〕 During Heaven’s Wrath 4,2,2 |
MM,M,H 6,8,4,4 |
i17 | -12 | -1 | -1 | |
Kongo Gekimetsujin During Heaven’s Wrath 4,2,2,1+2 |
MM,M,H,M 6,8,4,4,22 |
i17 | -20 | KND | KND | |
Kongo Gekimetsujin〔BS〕 During Heaven’s Wrath 4,2,2,qcf1+2 |
MM,M,H,M 6,8,4,4,28 |
i17 | -20 | KND | KND | |
Demon Bolt During Heaven’s Wrath 1+2 |
M〔PC〕 30 |
i15 | -13 | +16cg | +16cg | PC |
Demon Bolt〔PU〕 During Heaven’s Wrath 1+2, During opponent absorb attack |
M〔PC〕 30(12) |
i15 | -1 | +16cg | +16cg | PC |
Goma-sai During Heaven’s Wrath 3+4 |
M 26(7) |
i18 | -5c | KND | KND | |
Harai Kuzushi-manji During Heaven’s Wrath d4 |
L〔TC〕 9 |
i16 | -15c | -4 | +2c | |
Harai Kuzushi-manji During Heaven’s Wrath d4,3 |
L〔TC〕,M 9,20 |
i16 | -16 | KND | LNC | |
Heaven’s Roar During Heaven’s Wrath 1+3〔or 2+4〕 |
Throw-H 20 |
i16 | – | 投げ | 投げ | |
Sentai During Heaven’s Wrath f3 |
Sp – |
– | – | – | ||
Wind God Step During Heaven’s Wrath DF |
Sp – |
– | – | – |
Wind Step
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Wind Step f,n |
Sp〔Parry-Punch-High&Mid〕 – |
– | – | – | ||
Fusenkyaku During Wind Step 3 |
M 17 |
i16 | -6 | +4 | LNC | |
Wind God Step During Wind Step DF |
Sp – |
– | – | – |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Muso Basara〔HA〕 When Heat activation available df1,2 |
M,M 8,20 |
i13 | -14 | +17g | +17g | HA |
Muso Basara〔HS〕 During Heat df1,2 |
M,M 8,20(2,6) |
i13 | -14 | KND | KND | |
Muso Basara〔HD〕 During Heat df1,2,F |
M,M 8,20(2,16) |
i13 | +5 | KND | KND | HD |
Trailokya Splits Kick〔HA〕 When Heat activation available ff3 |
M 20 |
i20 | -3c | +17g | +17g | HA |
Trailokya Splits Kick〔HS〕 During Heat ff3 |
M 20(6) |
i20 | -3c | KND | KND | |
Trailokya Splits Kick〔HD〕 During Heat ff3,F |
M 20(16) |
i20 | +5 | LNC | LNC | HD |
Sen Kaijo-geri〔HA〕 When Heat activation available During Sentai 3 |
H 22(6) |
i12 | +1 | +17g | +17g | HA HM |
Sen Kaijo-geri〔HS〕 During Heat and Sentai 3 |
H 22(9) |
i12 | +1 | +7 | +7 | HM |
Sen Kaijo-geri〔HD〕 During Heat and Sentai 3,F |
H 22(19) |
i12 | +5 | KND | KND | HM HD |
Unpu Tobi-manji〔HA〕 When Heat activation available, During Unsoku 4 |
M 30(12) |
i18 | -8 | +17g | +17g | HA |
Unpu Tobi-manji〔HS〕 During Heat and Unsoku 4 |
M 30(13) |
i18 | -8 | KND | KND | |
Unpu Tobi-manji〔HD〕 During Heat and Unsoku 4,F |
M 30(23) |
i18 | +5 | LNC | LNC | HD |
Iron Hand〔HA〕 When Heat activation available, During Heaven’s Wrath 2 |
M 30(9) |
i15 | -9 | +17g | +17g | HA |
Iron Hand〔HS〕 During Heat and Heaven’s Wrath 2 |
M 30(12) |
i15 | -9 | KND | KND | |
Iron Hand〔HD〕 During Heat and Heaven’s Wrath 2,F |
M 30(22) |
i15 | +5 | LNC | LNC | HD |
Senjomanji Lethal Fury During Heat 3,4,4 |
H,M,M 12,20,28(3,6,12) |
i18 | -8 | KND | KND | HM |
Aerial Manji Lethal Fury During Heat 3+4,4,4 |
MM〔TJ〕,M,M 5,10,20,28(1,3,6,12) |
i18 | -8 | KND | KND | |
Ouhen Manji Lethal Fury During Heat f3+4,4 |
M〔TC〕,M 25,28(7,12) |
i22 | -8 | KND | KND | |
Ouhen Fubi Manji-geri During Heat f3+4,4〔hold〕 |
M〔TC〕,M 30,28(9,12) |
i67 | -8 | KND | KND | |
Electric Wind God Fist During Heat df3,2〔or f,n,d,df 2〕 |
H 23(8) |
i11 | +5 | LNC | LNC | |
Electric War God Kick During Heat df3,3〔or f,n,d,df 3〕 |
M 26(9) |
i15 | -9 | KND | LNC | |
Charging Hard With Heat activated during Heaven’s Wrath, take high or mid attack from opponent |
St.At-Reversal〔High&Mid〕 40 |
i20 | – | Th | Th | |
Divine Dominance of Annihilation During Heat 2+3 |
M,Th 20,30(6,7) |
i21 | +8 | Th | Th | |
Divine Dominance of Annihilation〔Second〕 > Heaven’s Wrath During Heat 2+3 |
M 25(7) |
i44 | +8 | KND | KND | |
Divine Wrath of Annihilation During Heat and Heaven’s Wrath 2+3 |
L,Th 12,28(3,1,1,6) |
i18 | -17 | Th | Th | |
Divine Wrath of Annihilation〔Second〕 During Heat and Heaven’s Wrath 2+3 |
MM〔TJ〕,M 6,6,20(1,1,6) |
i49 | -17 | Th | Th |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sacred Dismantle Spark During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Gekka Hyojin Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2, Floor Break |
Saijin Ikkoku Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Gekka Hyojin Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 1 or 2, Floor Break |
Saijin Ikkoku Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Trailokyavijaya Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
i12 | Cannot throw escape |
Stonehead Approach opponent uf1+2〔or ff1+2〕 |
Throw-H 40(or 14) |
i12 | Throw escape 1+2, Wall Stan |
Raidou Hitsumetsu Approach opponent qcb f2 |
Throw-H 40 |
i12 | Throw escape 2, Wall Stan |
Haburi-kaze During Sentai 1+3〔or 2+4〕 |
Throw-H 12 |
i16 | Cannot throw escape |
Heaven’s Roar During Heaven’s Wrath 1+3〔or 2+4〕 |
Throw-H 20 |
i16 | Cannot throw escape |
Tatenashi Time with opponent attack b1+3〔or b2+4〕 |
St.At-Reversal〔High&Mid〕 – |
i3 | High&Middle strong parry effect, reception time [3F]-[9F],after the counter attack is successful, you can recover damage, partially restore remaining Heat time, shift to Heaven’s Wrath, the recovery time varies depending on the opponent’s technique, I can only endure once, consecutive attacks are not possible, There is no counter effect to a follow-up move using the Heaven’s Wrath |
Charging Hard During Heat, Time with opponent low attack d1+2 |
St.At-Reversal〔High&Mid〕 40 |
i20 | High&Middle strong parry effect, reception time [20F]-[60F], during Heat, partially uses remaining Heat time, after the counter attack is successful, you can recover 40 damage |
Charging Hard〔Derived〕 With Heat activated during Heaven’s Wrath, take high or mid attack from opponent |
At-Reversal〔High&Mid〕 40 |
i0 | High&Middle strong parry effect, reception time [0F]-[25F], during Heat, partially uses remaining Heat time, after the counter attack is successful, you can recover 40 damage |
Fusatsujin Time with opponent punch f,n |
Parry〔Punch-High&Mid〕 – |
i5 | High&Middle punch parry effect, reception time [5F]-[12F], if successful [+10F] advantage, shift to During Wind God Step |
Fusatsujin Time with opponent punch d3〔or db3 or u3 or ub3〕 |
Parry〔Punch-High&Mid〕 – |
i2 | High&Middle punch parry effect, reception time [5F]-[12F], if successful [+10F] advantage, shift to During Wind God Step |
Fusatsujin > Cancel Wind God Step After Fusatsujin succeeds u,n cancel During Wind God Step |
Parry〔Punch-High&Mid〕 – |
After parry succeeds u,n cancel During Wind God Step, [+12F] advantage | |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
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