TEKKEN8 Jin Kazama Main-Techniques
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Jin Main-Techniques video
Jin Main-Techniques
1.Heat activation / Heat Dash can be activated / Can approach from a distance
2.Heat activation / Heat Dash can be activated / Few openings
3.Heat activation / Heat Dash can be activated / Quick attack
4.Combo starter / Can move first on block
Explanation |
Note |
During Heat ff+2,~f |
Increased chip damage on block as effect of Heat Dash
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5.Recommended combo
Explanation |
Note |
During Heat ff+2,~f(HD)→b+1,2 T!→db+2,2,3 |
Combos that use Heat Dash
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6.Heavy damage / Can move first on block
Explanation |
Note |
During Heat 2+3 |
Heat Smash
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7.Effective on opponents using Standing Block
Explanation |
Note |
During Heat 2+3〔Block〕→during Breaking Step df+4,2 |
Heat Smash / Attack sequence using Breaking Step
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8.Good for getting a counter hit on block
Explanation |
Note |
During Heat 2+3〔Block〕→during Breaking Step 2 |
Heat Smash / Attack sequence using Breaking Step
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9.Effective on opponents using Standing Block
Explanation |
Note |
During Heat db+1+2〔Block〕→during Wind God Step 4,4 |
Effects during Heat 〔unique〕 / Attack sequence using Wind God Step
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10.Good for getting a counter hit on block
Explanation |
Note |
During Heat db+1+2〔Block〕→during Wind God Step 2 |
Effects during Heat 〔unique〕 / Attack sequence using Wind God Step
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11.Combo starter / Effective on crouching opponents
Explanation |
Note |
uf+4 |
Jump Status
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12.Recommended combo
Explanation |
Note |
uf+4→b+1,2 T!→db+2,2,3 |
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13.Combo starter / Few openings
14.Recommended combo
Explanation |
Note |
ff+3→b+3,~f during Zenshin u1 T!→db+2,2,3 |
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15.Effective on opponents using Standing Block / Heavy damage on counter hit
16.Effective on opponents using a high or mid attack
17.Effective on opponents using sidestep
18.Effective on opponents using a high or mid attack after blocking
Explanation |
Note |
f+4,~f〔Block〕→during Zenshin 2 |
Attack sequence using Zenshin
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19.Effective on opponents using Standing Block / Can move first on block
Explanation |
Note |
f+4,~f〔Block〕→during Zenshin 3+4 |
Attack sequence using Zenshin
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20.Effective on crouching opponents after blocking
Explanation |
Note |
f+4,~f〔Block〕→during Zenshin 1,2 |
Attack sequence using Zenshin
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