TEKKEN8 Asuka Kazama Frame Data
TEKKEN8 Asuka Kazama Frame Data Ver.1.08.01
・TEKKEN8 TOP
Asuka Kazama Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jab 1 |
H 5 |
i10 | -2 | +9 | +9 | |
Whiplash 1,1 |
H,M 5,15 |
i10 | -7 | +4 | +4 | |
Jab Uppercut 1,2 |
H,M 5,8 |
i10 | -8 | +6 | +6 | |
Jab Uppercut > Spinning Heel Drop 1,2,3 |
H,M,M 5,8,20(4) |
i10 | -2 | KND | KND | |
Jab Uppercut > Spinning Heel Drop〔Two Rotations〕 1,2,3 hold |
H,M,M 5,8,26(10) |
i10 | +6 | KND | KND | |
Jab Uppercut > Spinning Heel Drop > Cancel 1,2,3,B |
H,M 5,8 |
i10 | -18 | -4 | -4 | |
Jab Uppercut > Front Kick 1,2,4 |
H,M,M 5,8,18 |
i10 | -12 | +12g | +12g | |
Jab Low Kick 1,3 |
H,L 5,10 |
i10 | -11c | ±0 | ±0 | |
Basho Cutter〔1〕 2 |
H 9 |
i12 | -7 | +2 | +2 | |
Basho Cutter〔2〕 2,1 |
H,H 9,10 |
i12 | -6 | +6 | +6 | |
Basho Cutter 2,1,2 |
H,H,M 9,10,16 |
i12 | -10 | KND | KND | TR |
Basho Oroshi 2,1,d1+2 |
H,H,M 9,10,23 |
i12 | -9 | +3c | LNC | |
Basho Oroshi > Crouching 2,1,d1+2,D |
H,H,Sp 9,10 |
i12 | -9 | +3c | LNC | |
Basho Oroshi > Cancel 2,1,d1+2,B |
H,H 9,10 |
i12 | -18 | -6 | -6 | |
Mizu Basho 2,3 |
H,M〔TJ〕 9,16 |
i12 | -17 | +14cg | +14cg | |
Hyakujitsuko〔1〕 3 |
M 17 |
i14 | -7 | +9 | +9 | |
Hyakujitsuko 3,1 |
M,M 17,17 |
i14 | -11 | +8 | KND | |
High Kick 4 |
H 17 |
i11 | -9 | +7 | KND | |
Sacred Blade 3~4 |
L〔TC〕 22 |
i28 | -26c | TR | TR | HM |
Sacred Blade > Cancel 3~4,DB |
Sp – |
– | – | – | ||
Inner Strength 1+2 |
M 21 |
i16 | -9 | LNC | LNC | |
Ryuuntsui 3+4 |
MM〔TJ〕 10,21 |
i23 | -6 | LNC | LNC | |
Ryuuntsui > Crouching 3+4,D |
MM〔TJ〕,Sp 10,21 |
i23 | -6 | LNC | LNC | |
White Heron Dance〔1〕 1+4 |
Sp-LH 5,8 |
i14 | -3 (-19c) |
-3 | +4 | |
White Heron Dance〔2〕 1+4,2 |
Sp-LH,H 5,8,10 |
i14 | -2 | +9 | +9 | |
White Heron Dance 1+4,2,4 |
Sp-LH,H,M 5,8,10,26 |
i14 | -9 | +4 | KND | |
White Heron Lower Dance 1+4,2,d4 |
Sp-LH,H,L〔TC〕 5,8,10,15 |
i14 | -23c | KND | KND | |
White Heron Spinning Heel Drop〔One Rotation〕 1+4,3 |
Sp-LH,M 5,8,20(4) |
i14 | -2 | KND | KND | |
White Heron Spinning Heel Drop〔Two Rotations〕 1+4,3 hold |
Sp-LH,M 5,8,26(10) |
i14 | +6 | KND | KND | |
White Heron Spinning Heel Drop > Cancel 1+4,3,B |
Sp-LH 5,8 |
i14 | -21 | -21 | -14 |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Lunging Mist Thrust > Derived f1 |
M 17 |
i20 | -7 | +4 | +4 | |
Demon Slayer f2 |
M 20 |
i17 | -18 | LNC | LNC | |
Demon Slayer > Crouching to Cancel f2,D |
Sp – |
– | – | – | ||
Demon Slayer > Naniwa Gusto f2,during hit 1 |
M,Sp 20 |
i17 | -18 | KND | KND | |
Spinning Heel Drop〔One Rotation〕 f3 |
M 24(7) |
i31 | -2 | KND | KND | |
Spinning Heel Drop〔One Rotation〕 f3,f hold |
M 24(7) |
i34 | -2 | KND | KND | |
Spinning Heel Drop〔Two Rotations〕 f3 hold |
M 26(10) |
i52 | +6 | KND | KND | |
Spinning Heel Drop〔Three Rotations〕 f3 hold |
UA-M 28 |
i70 | – | KND | KND | |
Spinning Heel Drop > Cancel f3,B |
Sp – |
– | – | – | ||
Back Spin Kick f4 |
H 21 |
i19 | +3 | LNC | LNC | HM |
Exorcisor〔HA〕 When Heat activation available f1+2 |
H〔PC〕 26 |
i15 | -9 | +17g | +17g | HA PC |
Exorcisor f1+2 |
H〔PC〕 26 |
i15 | -9 | KND | KND | PC |
Exorcisor〔PU〕〔HA〕 When Heat activation available f1+2 , During opponent absorb attack |
H〔PC〕 26(10) |
i15 | ±0 | +17g | +17g | HA PC |
Exorcisor〔PU〕 f1+2 , During opponent absorb attack |
H〔PC〕 26(10) |
i15 | ±0 | KND | KND | PC |
Spinning Heel Chop > Naniwa Gusto f3+4 |
M 27(8) |
i29 | -1 | KND | KND | |
Wheel Kick f2+3 |
H〔Parry-Punch-High&Mid〕 21 |
i23 | ±0 | LNC | LNC | |
Wheel Kick〔Parry Successful〕 Time with opponent punch f2+3 |
Parry〔Punch-High&Mid〕,H 21 |
i4 | – | LNC | LNC |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Falling Tower〔1〕 df1 |
M 10 |
i13 | -3 | +8 | +8 | |
Falling Tower df1,2 |
M,H,Th 10,13,25 |
i13 | -3 | Th | Th | |
Kyara Boku df1,4 |
M,M 10,22 |
i13 | -12 | KND | LNC | |
Rising Palm〔Opponent Standing〕 df2 |
M 14 |
i15 | -6 | LNC | LNC | |
Rising Palm〔Opponent Crouching〕 df2 |
M 14 |
i15 | – | +5a | LNC | |
Kagamino df3 |
M 23 |
i20 | -8 | KND | KND | |
Front Kick df4 |
M 16 |
i12 | -9 | +2 | +2 | |
Sacred Blade df3+4 |
L〔TC〕 22 |
i28 | -26c | TR | TR | HM |
Sacred Blade > Cancel df3+4,DB |
Sp – |
– | – | – |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Heaven’s Hammer〔HA〕 When Heat activation available d2 |
M 18 |
i18 | -4c | +17g | +17g | HA |
Heaven’s Hammer d2 |
M 18 |
i18 | -4c | +9c | +9c | |
Left Spin Low Kick d3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Right Low Kick d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Sashiro d1+2 |
L〔TC〕 20 |
i20 | -18c | KND | KND | |
Double Lift Kicks d3+4 |
LH〔TJ〕 5,20 |
i14 | -25c -8 |
LNC | LNC |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Swallow Slice db 1 |
M〔TC〕 13 |
i14 | -10 | +6 | +6 | |
Swallow Vortex〔HA〕 When Heat activation available db 1,2 |
M〔TC〕,H 13,20 |
i14 | -9 | +17g | +17g | HA |
Swallow Vortex db 1,2 |
M〔TC〕,H 13,20 |
i14 | -9 | KND | KND | |
Swallow Torrent db 1,4 |
M〔TC〕,M 13,25 |
i14 | -15 | KND | KND | TR |
Funeral Palm db 2 |
M〔TC〕 22 |
i20 | -11 | LNC | LNC | TR |
Enchanted Circle db 3 |
L 17 |
i20 | -12c | +4c | +14g | |
Leg Cutter > Derived db 4 |
L〔TC〕 14 |
i21 | -11c | ±0 | +3 | |
Raging Storm db 1+2 |
MM〔Parry-Low〕 10,20 |
i42 | +10 (+25g) |
KND | KND | |
Raging Storm〔Parry Successful〕 Time with opponent low attack db 1+2 |
Parry〔Low〕,MM 10,20 |
i5 | – | LNC | LNC |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Violet b1 |
L〔TC〕 17 |
i29 | -10c | +6 | Th | |
Violet > Cancel b1,D |
Sp – |
– | – | – | ||
Sumiregari b1〔Counter Hit〕 |
L〔TC〕,Th 20,22 |
i29 | – | – | Th | |
Swallow Mallet b2 |
M 12 |
i15 | -4c | +1c | +1c | |
Swallow Mallet Lunging Mist Thrust b2,1 |
M,M 12,14 |
i15 | -7 | +4 | +4 | |
Swallow Mallet Leg Cutter b2,4 |
M,L〔TC〕 12,14 |
i15 | -11c | ±0 | +3 | |
Swallow Mallet Leg Cutter > Crouching b2,4,D |
M,L〔TC〕,Sp 12,14 |
i15 | -11c | ±0 | +3 | |
Swallow Mallet Elbow b2,1+2 |
M,H 12,7 |
i15 | -9 | +2 | +1 | |
Swallow Mallet Elbow > Crouching to Cancel b2,1+2,D |
M,Sp 12 |
i15 | -6c | -1c | -1c | |
Swallow Mallet Combo b2,1+2,4 |
M,H,M 12,7,20 |
i15 | -13 | KND | KND | |
Dragon Wheel Kick b3 |
M〔TJ〕 15 |
i16 | -19 | LNC | LNC | |
Dragon Wheel Kick Demon Slayer b3,2 |
M〔TJ〕,M 15,20 |
i16 | -20 | LNC | LNC | |
Dragon Wheel Kick Demon Slayer > Naniwa Gusto b3,2,during hit 1 |
M〔TJ〕,M,Sp 15,20 |
i16 | – | KND | KND | |
Dragon Wheel Kick Demon Slayer > Crouching to Cancel b3,2,D |
M〔TJ〕,Sp 15 |
i16 | -33 | KND | KND | |
Dragon Wheel Leg Cutter b3,4 |
M〔TJ〕,L〔TC〕 15,14 |
i16 | -11c | ±0 | +3 | |
Dragon Wheel Leg Cutter > Crouching b3,4,D |
M〔TJ〕,L〔TC〕,Sp 15,14 |
i16 | -11c | ±0 | +3 | |
Heart Stopper b4 |
M 17 |
i15 | -7 | +8 | LNC | |
Tsuwabuki b4,2 |
M,M 17,12 |
i15 | -12 | +4c | +4c | |
Tsuyababuki b4,2,3 |
M,M,M 17,12,21 |
i15 | -16 | KND | KND | |
Tsuyababuki > Naniwa Gusto b4,2,3,during hit 1 |
M,M,M,Sp 17,12,21 |
i15 | -16 | KND | KND | |
Narcissus〔1〕 b1+4 |
HL 15,8 |
i12 | -8c | +5 | +7 | |
Reverse Narcissus b1+4,3 |
HL,L 15,8,18 |
i12 | -13c | -2 | KND | |
Narcissus b1+4,4 |
HL,M 15,8,23 |
i12 | -14 | +5b | +5b | |
Azalea b2+3 |
M〔Parry-Kick-High&Mid〕 23 |
i24 | -9 | +6 | +6 | |
Azalea〔Parry Successful〕 Time with opponent kick b2+3 |
Parry〔Kick-High&Mid〕,M 23 |
i4 | – | LNC | LNC |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jump Knuckle uf1〔or u1 or ub1〕 |
M〔TJ〕 12 |
i18 | -12 | -1 | -1 | |
Rangetsu uf2〔or u2 or ub2〕 |
H,Th 20,25 |
i14 | -1 | Th | Th | |
Iwato uf3〔or u3 or ub3〕 |
M〔TJ〕 17 |
i20 | -3 | +8 | LNC | |
Night Sky uf4〔or u4〕 |
M〔TJ〕 25 |
i20 | -13 | LNC | LNC | |
Night Sky ub4 |
M〔TJ〕 25 |
i20 | -15 | KND | KND | |
Sumiyoshi Plunge u1+2〔or ub1+2〕 |
M〔TJ〕 20(6) |
i31 | -13c | KND | KND | |
Sumiyoshi Festival Plunge During Heat u1+2〔or ub1+2〕 |
M〔TJ〕 24(9) |
i31 | +8 | KND | KND |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Burning Lantern ff1 |
M 27(8) |
i23 | +5 | +14c | +14c | |
Hiboko no Kagami〔1〕 ff2 |
M 16 |
i15 | -9 | +1 | +1 | |
Hiboko no Kagami ff2,1 |
M,H 16,21 |
i15 | -5 | KND | KND | |
Yata Kagami ff2,3 |
M,M 16,22 |
i15 | -8 | KND | KND | |
Higata no Kagami > Naniwa Gusto ff2,1+2 |
M,M,Sp 16,25 |
i15 | -13 | KND | KND | |
Matoi Hiragi ff3 |
M 23 |
i20 | -9 | +11g | KND | HM |
Leaping Spin Kick ff4 |
H〔TJ〕 23 |
i20 | -3 | Scr | Scr | |
Tenjin Upward Strike ff1+2 |
M 20(4) |
i19 | -6 | KND | TR | TR |
Tenjin Festival Upward Strike During Heat ff1+2 |
M 24(7) |
i19 | +2 | TR | TR | TR |
Ame-no-Uzume fff3 |
M〔TJ〕 32(9) |
i24 | +3 | KND | KND | |
Aizen Swing fff1+2 |
H 30(6) |
i17 | +4 | KND | TR | TR HM |
Aizen Festival Swing During Heat fff1+2 |
H 36(10) |
i17 | +11g (+18g) |
TR | TR | TR HM |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Shikei While rising 1 |
M 12 |
i14 | -7 | +4 | +4 | |
Shikeitai While rising 1,4 |
M,H 12,20 |
i14 | -4 | KND | KND | |
Rising Elbow While rising 2 |
M 18 |
i13 | -8 | +8 | +8 | |
10 Hit Combo 〔2〕 While rising 2,1 |
M,H 18,10 |
i13 | -2 | +9 | +9 | |
Kohaku > Destabilizer While rising 2,1+2 |
M,H(Th) 18,8 |
i13 | -5 | +17cg | +17cg | |
Moon Scent While rising 3 |
M 20 |
i18 | -16 | LNC | LNC | TR |
Toe Smash While rising 4 |
M 15 |
i11 | -3 | +8 | +8 | |
Sudare Nagashi While rising 1+2 |
M 20 |
i21 | -2 | +13g (+25g) |
LNC | |
Sudare Nagashi > Cancel While rising 1+2,D |
Sp – |
– | – | – |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching 1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab While crouching d2〔or db 2〕 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Grace While crouching df2 |
L〔TC〕 10 |
i16 | -11c | ±0 | +25g (+17) |
|
Left Spin Low Kick While crouching d3〔or db 3〕 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Minazuki While crouching df3 |
M 20 |
i17 | -9 | KND | KND | |
Right Low Kick While crouching 4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Sashiro While crouching d1+2 |
L〔TC〕 20 |
i20 | -18c | KND | KND | |
Twin Cloud Kicks〔1〕 While crouching 3+4 |
MM〔TJ〕 10,10 |
i21 | -6 | +5c | +5c | |
Twin Cloud Kicks〔1〕 > Crouching While crouching 3+4,D |
MM〔TJ〕,Sp 10,10 |
i21 | -6 | +5c | +5c | |
Twin Cloud Kicks While crouching 3+4,3 |
MM〔TJ〕,MM〔TJ〕 10,10,10,10 |
i21 | ±0c | KND | KND | |
Twin Cloud Kicks > Crouching While crouching 3+4,3,D |
MM〔TJ〕,MM〔TJ〕,Sp 10,10,10,10 |
i21 | ±0c | KND | KND |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Mist Palm Thrust〔HA〕 When Heat activation available, During sidestep 2 |
M 21 |
i13 | -13 | +17g | +17g | HA |
Mist Palm Thrust During sidestep 2 |
M 21 |
i13 | -13 | KND | KND | |
Camellia During sidestep 4 |
H 18 |
i17 | -6 | +7 | LNC |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Ki Charge 1+2+3+4 |
Sp – |
|||||
Naniwa Ultimate Tackle 1+2+3+4,1+2 |
Sp,Throw-M 0 |
i16 | – | – | Th | |
Eternal Punishment During Naniwa Ultimate Tackle 2,1,2,1 |
Derived Throw 0,5,5,5,15 |
i16 | – | – | Th | |
Back Handspring ub,b |
Sp〔TJ〕 – |
– | – | – | ||
Back Handspring to Spinning Jump Kick ub,b 3 |
M〔TJ〕 32(9) |
i64 | ±0 | KND | KND | |
Wall climbing reversal attack〔Punch〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i39 | +4c | LNC | LNC |
Heat State
Naniwa Gusto
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sumiyoshi Festival Plunge During Naniwa Gusto u1+2〔or ub1+2〕 |
M〔TJ〕 24(9) |
i31 | +8 | KND | KND | |
Tenjin Festival Upward Strike During Naniwa Gusto ff1+2 |
M 24(7) |
i19 | +2 | TR | TR | TR |
Aizen Festival Swing During Naniwa Gusto fff1+2 |
H 36(10) |
i17 | +11g (+18g) |
TR | TR | TR HM |
Derived
Whiplash
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Whiplash f1 |
M 17 |
i20 | -7 | +4 | +4 | |
Whiplash > Toe Kick f1,3 |
M,M 17,17 |
i20 | -5 | +6 | +14c | |
Whiplash Sacred Blade f1,4 |
M,L〔TC〕 17,26 |
i20 | -26c | KND | KND | HM |
Whiplash Sacred Blade > Crouching to Cancel f1,4,DB |
M,Sp 17 |
i20 | -24 | -13 | -13 |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Exorcisor〔HA〕 When Heat activation available f1+2 |
H〔PC〕 26 |
i15 | -9 | +17g | +17g | HA PC |
Exorcisor〔HS〕 During Heat f1+2 |
H〔PC〕 26(7) |
i15 | -9 | KND | KND | PC |
Exorcisor〔HD〕 During Heat f1+2,F |
H〔PC〕 26(17) |
i15 | +5 | KND | KND | HD PC |
Exorcisor〔PU〕〔HA〕 When Heat activation available f1+2 , During opponent absorb attack |
H〔PC〕 26(10) |
i15 | ±0 | +17g | +17g | HA PC |
Exorcisor〔PU〕〔HS〕 During Heat f1+2 , During opponent absorb attack |
H〔PC〕 26(11) |
i15 | ±0 | KND | KND | PC |
Exorcisor〔PU〕〔HD〕 During Heat f1+2,F , During opponent absorb attack |
H〔PC〕 26(21) |
i15 | +5 | KND | KND | HD PC |
Heaven’s Hammer〔HA〕 When Heat activation available d2 |
M 18 |
i18 | -4c | +17g | +17g | HA |
Heaven’s Hammer〔HS〕 During Heat d2 |
M 18(5) |
i18 | -4c | +9c | +9c | |
Heaven’s Hammer〔HD〕 During Heat d2,F |
M 18(15) |
i18 | +5 | LNC | LNC | HD |
Swallow Vortex〔HA〕 When Heat activation available db 1,2 |
M〔TC〕,H 13,20 |
i14 | -9 | +17g | +17g | HA |
Swallow Vortex〔HS〕 During Heat db 1,2 |
M〔TC〕,H 13,20(3,6) |
i14 | -9 | KND | KND | |
Swallow Vortex〔HD〕 During Heat db 1,2,F |
M〔TC〕,H 13,20(3,16) |
i14 | +5 | KND | KND | HD |
Mist Palm Thrust〔HA〕 When Heat activation available, During sidestep 2 |
M 21 |
i13 | -13 | +17g | +17g | HA |
Mist Palm Thrust〔HS〕 During Heat, During sidestep 2 |
M 21(6) |
i13 | -13 | KND | KND | |
Mist Palm Thrust〔HD〕 During Heat, During sidestep 2,F |
M 21(16) |
i13 | +5 | LNC | LNC | HD |
Compulsory Reform〔HA〕 When Heat activation available approach opponent f1+3,during hit 2〔or f2+4,during hit 2〕 |
Throw-H,M 0,20(6) |
i19 | -3 | +17g | +17g | HA |
Compulsory Reform〔HS〕 During Heat f1+3,during hit 2〔or f2+4,during hit 2〕 |
Throw-H,M 0,20(8) |
i19 | -3 | KND | KND | |
Compulsory Reform〔HD〕 During Heat f1+3,during hit 2,F〔or f2+4,during hit 2,F〕 |
Throw-H,M 0,20(18) |
i19 | +5 | LNC | LNC | HD |
Sumiyoshi Festival Plunge During Heat u1+2〔or ub1+2〕 |
M〔TJ〕 24(9) |
i31 | +8 | KND | KND | |
Tenjin Festival Upward Strike During Heat ff1+2 |
M 24(7) |
i19 | +2 | TR | TR | TR |
Aizen Festival Swing During Heat fff1+2 |
H 36(10) |
i17 | +11g (+18g) |
TR | TR | TR HM |
Triple Ascension Kicks During Heat 2+3 |
M〔TJ〕,Th 50(3,5,9) |
i16 | +10g | Th | Th | |
Triple Ascension Kicks〔Second〕 During Heat 2+3 |
MM〔TJ〕 39(5,9) |
i23 | +10g | KND | KND | |
Triple Ascension Kicks〔Third〕 During Heat 2+3 |
M〔TJ〕 30(9) |
i45 | +10g | KND | KND |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Naniwa Peacemaker Knuckle During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Naniwa Peacemaker Knuckle〔PU〕 During Rage df1+2hold |
M〔PC〕,Th 60(7) |
i56 | +3 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Aiki Nage Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Katanuki Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Cloud Taste Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 1 |
Wind Wheel Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Twisted Limbs Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
i12 | Cannot throw escape |
Destabilizer Approach opponent f1+3〔or f2+4〕 |
Throw-H 0 |
i19 | Cannot throw escape |
Kohaku > Destabilizer While rising 2,1+2 |
M,H(Th) 18,8 |
i13 | |
Compulsory Reform〔HA〕 When Heat activation available, During Destabilizer 2 |
Derived Throw,M 20(6) |
i19 | Gain Naniwa Gusto on Heat activation Wall Stan |
Compulsory Reform During Destabilizer 2 |
Derived Throw,M 20(6) |
i19 | Wall Stan |
Inescapable Tirade During Destabilizer 4 |
Derived Throw,L 19 |
i19 | |
White Mountain Approach opponent df2+3 |
Throw-H 40 |
i12 | Throw escape 2 Floor Break |
Cherry Blossom Approach opponent uf1+2 |
Throw-H 40 |
i12 | Throw escape 1+2 |
Falling Rain While crouching db 1+2 |
Throw-H 15,30 |
i11 | Throw escape 1+2 |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 |
At-Reversal〔High&Mid〕 25 |
i5 | Upper middle level counter technique Counter technique reception 5-12F |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 hold |
At-Reversal〔High&Mid〕 25 |
i5 | Upper middle level counter technique Counter technique reception 5-54F |
Wheel Kick〔Parry Successful〕 Time with opponent punch f2+3 |
Parry〔Punch-High&Mid〕,H 21 |
i4 | Upper-middle punches have a parrying effect. Parrying reception 4-15F If parrying is successful, the opponent will collapse and fall down. |
Raging Storm〔Parry Successful〕 Time with opponent low attack db 1+2 |
Parry〔Low〕,MM 10,20 |
i5 | Effective for low-level parrying Parrying accepted 5-17F If parrying is successful, the opponent will collapse and fall down |
Azalea〔Parry Successful〕 Time with opponent kick b2+3 |
Parry〔Kick-High&Mid〕,M 23 |
i4 | Upper-middle kicks have a parrying effect. Parrying accepted 4-15F. If parrying is successful, the opponent will collapse and fall down. |
Naniwa Ultimate Tackle During 1+2+3+4,1+2 |
Sp,Throw-M 0 |
i16 | Throw escape 1+2 |
Eternal Punishment During Naniwa Ultimate Tackle 2,1,2,1 |
Derived Throw 0,5,5,5,15 |
i16 | Cannot throw escape |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Parrying reception 1-20F When handling is successful Tornado starts |
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