TEKKEN8 Devil Jin Frame Data

Devil Jin

TEKKEN8 Devil Jin Frame Data Ver.1.08.01
TEKKEN8 TOP


Devil Jin Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Flash Claw Combo〔2〕
1,1
H,H
5,6
i10 -1 +8 +8
Flash Claw Combo
1,1,2
H,H,M
5,6,14
i10 -17 KND KND
One Two Strike
1,2
H,H
5,8
i10 -3 +8 +8
Back Fist Combo
1,2,2
H,H,H
5,8,12
i10 -12 +4 +4
Shoot the Works〔3〕
1,2,3
H,H,M
7,8,25
i10 +4 LNC LNC
Shoot the Works
1,2,3,4
H,H,M,M
5,8,25,30
i10 ±0 +11c +11c
One Two Knee
1,2,4
H,H,M
5,8,10
i10 -10 +4 +4
Right Jab
2
H
9
i10 ±0 +9 +9
Demon Backhand Spin
2,2
H,H
9,20
i10 -13 -2 -2
Hell Cyclone〔1〕
3
M
16
i17 -12 -6 -6
Hell Cyclone〔2〕
3,1
M,H
16,11
i17 +2 +8 +8
Hell Cyclone
3,1,2
M,H,M
16,11,20
i17 -11 TR TR TR
Hell Spiral
3,1,4
M,H,M
16,11,20
i17 -9 KND LNC
Demon March
3,1,ff
M,H
16,11
i17 -2 +4 +4
Last Rites
4
H
24(7)
i17 -5 +10g +10g HM
Wheel of Pain
4~3
M〔TJ〕
21
i29 -7c KND KND
Wheel of Pain > Annihilation Beam
During Heat 4~3,1+2
M〔TJ〕,Sp-M
21,10(6,4)
i16 +2 KND KND TR
Tsujikaze
1+2
MM
12,25
i17 -12 +7 +7 HM
Fly
3+4
Sp〔TJ〕
Three Ring Alaya〔1〕
1+4
Sp-L,H
5,5
i16 -3 +4 +4
Three Ring Alaya
1+4,2
Sp-L,H,M
5,5,20(6)
i16 -12 TR TR TR

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
893P
f2
M
14
i17 -8 +3 +3
893P > Knee Kick
f2,4
M,M
14,17
i17 -11 ±0 LNC
Mourning Crow
f3
Sp〔TJ〕
Twisted Samsara〔1〕
f4
M
10
i15 -12 -1 -1
Twisted Samsara
f4,3
M,M〔TJ〕
10,15
i15 -22 KND KND TR
Twisted Samsara > Fly
f4,3 during hit U
M,M〔TJ〕,Sp〔TJ〕
10,15
i15 LNC LNC TR

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Dark Twin Lancer〔1〕
df1
M
11
i13 -6 +5 +9
Dark Twin Lancer
df1,2
M,H
11,20
i13 -9 KND KND
Bloody Glaive
df2
M
17
i15 -9 +6 +9
Bloody Glaive > Morning Crow
df2 during hit F
M,Sp〔TJ〕
17
i15 +14 +17
Rengoku〔1〕
df3
M
12
i16 -9 +2 +2
Rengoku〔2〕
df3,2
M,M
12,10
i16 -13 -7 -7
Rengoku
df3,2,4
M,M,M〔TJ〕
12,10,20
i16 -22 KND KND TR
Rengoku > Fly
df3,2,4 during hit U〔or UB or UF〕
M,M,M〔TJ〕,Sp〔TJ〕
12,10,20
i16 LNC LNC
Tsunami Kick〔1〕
df4
M
10
i13 -9 +2 +2
Tsunami Kick
df4,4
M,M
10,16
i13 -15 -4c -4c

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Corpse Thrust
d1
M〔PC〕
25
i18 -14 KND KND PC
Corpse Thrust〔PU〕
d1 during opponent absorb attack
M〔PC〕
25(10)
i18 -9 KND KND PC
Right Low Jab
d2
Sp-L〔TC〕
8
i11 -4 +7 +7
Broken Plate
d3
L
12
i18 -12c -1 +7c
Right Low Kick
d4〔or db4〕
L〔TC〕
6
i12 -15c -4 -4
Double Lift Kicks
d3+4
MM〔TJ〕
5,20
i15 -15 LNC LNC

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
db1
Sp-L〔TC〕
5
i10 -5 +6 +6
Malicious Mace
db2
L〔TC〕
15(4)
i21 -13c +3c KND
Left Spin Low Kick
db3
L〔TC〕
12
i16 -17c -3 -3
Demon’s Spear
db1+2
M
15
i23 -9 +4 +4
Demon’s Spear〔St〕
db1+2 hold
M
25(10)
i39 +17
(+24g)
+7 KND
Demon’s Lance
db1+2 hold
M
42(16)
i61 +10 KND KND
Demon’s Spear > Cancel Morning Crow
db1+2 hold,F
Sp〔TJ〕

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Brimstone Strike〔1〕
b1
H
10
i12 -6 +5 +5
Brimstone Strike
b1,2
H,M
10,20
i12 -14 KND KND
Brimstone Strike > Cancel
b1,2,B
H,Sp
10
i12 -18 -7 -7
Rakshasa’s Fury〔1〕
b2
H
11
i14 -13 -2 -2
Rakshasa’s Rampage
b2,1
H,M
11,21
i14 -16 KND KND TR
Rakshasa’s Fury〔HA〕
When Heat activation available b2,3
H,M〔TJ〕
11,23
i14 -14 +17g +17g HA
Rakshasa’s Fury
b2,3
H,M〔TJ〕
11,23
i14 -14 KND KND
Wicked Jambu Spear〔HA〕
When Heat activation available b3
M〔TJ〕
24
i29 -18 +17g +17g HA
Wicked Jambu Spear
b3
M〔TJ〕
24
i29 -18 KND KND
Demon Steel Pedal
b4
M
20
i17 -8 +6 LNC
Aratama Strike
b1+2
M
21(6)
i20 -1c +7c KND
Lightning Screw Uppercut
b1+4
UA-M〔TJ〕
60
i63 KND KND

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Infernal Shackle > Morning Crow
uf1〔or u1 or ub1〕
H,Sp〔TJ〕
10(2)
i21 +11 +16 +16
Decapitating Sword
uf2〔or u2 or ub2〕
H
25
i20 -4 KND KND HM
Reaper’s Scythe
uf3〔or u3 or ub3〕
M〔TJ〕
21
i28 +3c +7c LNC
Wraith Kick〔HA〕
When Heat activation available uf4
M〔TJ〕
21
i18 -8 +17g +17g HA
Wraith Kick
uf4
M〔TJ〕
21
i18 -8 +11 +11
Samsara
u4〔or ub4〕
M〔TJ〕
22
i20 -25 KND KND TR
Samsara > Fly
u4〔or ub4〕 during hit U〔or UB or UF〕
M〔TJ〕,Sp〔TJ〕
22
i20 LNC LNC TR
Hellfire Cannon
u1+2
UA-A
18
i22 KND KND
Hellfire Blast
ub1+2
UA-H
40
i40 KND KND
Hisou
uf3+4
MM〔TJ〕
8,20
i16 -16 KND KND
Hisou > Annihilation Beam
During Heat uf3+4, on hit or block 1+2
MM〔TJ〕,Sp-M〔TJ〕,Th
8,20,20(2,6,6)
i16 -15 Th Th

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Demon’s Paw〔HA〕
When Heat activation available ff2
M
24(7)
i15 -8 +17g +17g HA
Demon’s Paw
ff2
M
24(7)
i15 -8 KND KND
Demon’s Shaft
ff4
M〔TJ〕
22
i20 -6 +16cg LNC
Laser Cannon〔1〕
bf2
M
12
i15 -9 -1 -1
Laser Cannon〔2〕
bf2,1
M,M
12,12
i15 -10 +1 +1
Laser Cannon
bf2,1,2
M,M,M
12,12,24(7)
i15 -8 KND KND
Laser Scraper
bf2,1,df2〔or d2 or db2〕
M,M,M
12,12,20
i15 -13 KND KND TR
Laser Crush
bf2,1,4
M,M,M〔TJ〕
12,12,21
i15 -7c KND KND
Laser Crush > Annihilation Beam
During Heat bf2,1,4,1+2
M,M,M〔TJ〕,Sp-M
12,12,21,10(3,4,6,4)
i15 +2 KND KND TR
Laser Slice
bf2,3
M,H
12,21
i15 -9 +9 +9
Gates of Hades〔1〕
bf1+2
M〔TJ〕*6
17(1*6)
i25 -17 KND KND
Gates of Hades
bf1+2,2
M〔TJ〕*6,M〔TJ〕
17(1*6),9
i25 -31 KND KND
Leaping Side kick
fff3
M〔TJ〕
30(9)
i22 +6 KND KND

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Solo Piston
While rising 1
M
12
i13 -6 +5 +9
Solo Piston Infernal Shackle > Morning Crow
While rising 1,1
M,H,Sp〔TJ〕
12,10(2)
i13 +11 +16 +16
Solo Piston > Bloody Glaive
While rising 1,2
M,M
12,15
i13 -11 +6 +9
Solo Piston > Bloody Glaive > Morning Crow
While rising 1,2 during hit F
M,M,Sp〔TJ〕
12,15
i13 +14 +17
Alaya
While rising 2
M
20(6)
i15 -12 TR TR TR
Organ Wrecker
While rising 3
M
16
i14 -11 +9 +14
Organ Wrecker > Morning Crow
While rising 3 during hit F
M,Sp〔TJ〕
16
i14 +14 +23
Wretched Heel〔1〕
While rising 4
M
10
i11 -3 +8 +8
Wretched Heel
While rising 4,4
M,M
10,20
i11 -16 +4c +4c
Wheel of Pain
While rising 4~3
M〔TJ〕
21
i29 -7c KND KND
Wheel of Pain > Annihilation Beam
During Heat, While rising 4~3,1+2〕
M〔TJ〕,Sp-M
21,10(6,4)
i16 +2 KND KND TR

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching 2
Sp-L〔TC〕
8
i11 -4 +7 +7
Left Spin Low Kick
While crouching 3
L〔TC〕
10
i16 -17c -6 -6
Right Low Kick
While crouching 4
L〔TC〕
6
i12 -15c -4 -4

Sidestep

Name/Command Hit Range/Damage Start Blo NH CH Note
Devil Twister
During sidestep 2
M
25
i17 -22 LNC LNC
Hell’s Gate
During sidestep 2 during hit U
M,Th
25,24,20
i17 Th Th

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Twist Right Kick
Back facing opponent 4
H
18
i10 -8 +8 +8
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Hellfire Incinerator〔Opponent Down〕
While opponent is down d1+2
L〔Attack-Down〕
20
i26 KND KND
Hellfire Incinerator〔Opponent Standing〕
While opponent is down d1+2
L〔Attack-Down〕
25
i25 -14c KND KND
Yomigaeri > Fly
While down and facing up u3+4
Sp〔TJ〕
Ki Charge
1+2+3+4
Sp〔TJ〕
Wall climbing reversal attack〔Kick〕
With your back against the wall bb,ub
M〔TJ〕
21
i39 ±0c KND KND

Stance

Wind God Step

Name/Command Hit Range/Damage Start Blo NH CH Note
Wind God Step
f,n,d,df
Sp〔TC〕
Thunder God Fist
f,n,d,df1
M
30
i22 -16 KND KND
Heaven’s Door
f,n,d,df1 during hit UF
M,Th
30,10
i22 Th Th
Wind God Fist
f,n,d,df2
H
20
i11 -10 LNC LNC
Electric Wind God Fist
During Heat f,n,d,df2
H
23(8)
i11 +5 LNC LNC
Electric Wind God Fist
f,n,d,df2〔df+2 press simultaneously〕
H
23(4)
i11 +5 LNC LNC
Demon’s Hoof
f,n,d,df3
M〔TJ〕
25(7)
i26 -8c LNC LNC
Demon’s Tail
f,n,d,DF3
L〔TJ〕
24
i33 -23c KND KND
Spinning Demon Scythe〔1〕
f,n,d,df4
L
7
i16 -23c -5c -5c
Spinning Demon Scythe
f,n,d,df4,4
L,M
7,28
i16 -16 +4c KND
Spinning Demon Hellfire Beam
f,n,d,df4 during hit 1+2
L,Sp-M
7,14
i16 TR TR TR
Spiral of Madness
f,n,d,df1+2
M
25(7)
i26 -9 KND KND HM
Spiral of Madness > Annihilation Beam
During Heat f,n,d,df1+2,1+2
M,Sp-M
25.14(10,6)
i26 +2 KND KND HM
Special Jump
f,n,d,df,UF
Sp〔TJ〕
Leaping Side kick
f,n,d,df,UF3
M〔TJ〕
30(9)
i22 +6 KND KND

Fly

Name/Command Hit Range/Damage Start Blo NH CH Note
Fly
3+4, etc.
Sp〔TJ〕
Near Death
During Fly 1
H〔TJ〕
20
i18 -3 Scr Scr
Infernal Annihilation
During Fly 2
UA-H〔TJ〕,Th
20,20
i36 Th Th
Amara
During Fly 3
M〔TJ〕
30
i15 -15 KND KND
Devil Starstorm〔1〕
During Fly 4
M〔TJ〕
10
i20 -29 -20 -20
Devil Starstorm〔2〕
During Fly 4 during hit 2
M〔TJ〕,M〔TJ〕
10,14
i20 KND KND
Devil Starstorm
During Fly 4 during hit 2,1+2
M〔TJ〕,M〔TJ〕,UA-AHML〔TJ〕
10,14,7,8
i20 KND KND
Infernal Destruction
During Fly 1+2
UA-AHML〔TJ〕
30
i50 KND KND
Cross Infernal Destruction
During Fly f1+2
UA-AHML〔TJ〕
30
KND KND

Mourning Crow

Name/Command Hit Range/Damage Start Blo NH CH Note
Mourning Crow
f3, etc.
Sp〔TJ〕
Tiger Thrush
During Morning Crow 1
M〔TJ〕
20(6)
i22 +8 KND KND
Dark Arachnid Twister〔1〕
During Morning Crow 2
M〔TJ〕
12
i15 -13 -5 -5
Dark Arachnid Twister〔HA〕
When Heat activation available, during Morning Crow 2,2
M〔TJ〕,M
12,20
i15 -14c +17g +17g HA
HM
Dark Arachnid Twister
During Morning Crow 2,2
M〔TJ〕,M
12,20
i15 -14c KND KND
Venomous Torment
During Morning Crow 3
Sp-M〔TJ〕
26(7)
i23 -7 KND TR TR
Devil Starstorm〔1〕
During Morning Crow 4
M〔TJ〕
10
i20 -29 -20 -20
Devil Starstorm〔2〕
During Morning Crow 4 during hit 2
M〔TJ〕,M〔TJ〕
10,14
i20 KND KND
Devil Starstorm
During Morning Crow 4 during hit 2,1+2
M〔TJ〕,M〔TJ〕,UA-AHML〔TJ〕
10,14,7,8
i20 KND KND

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Rakshasa’s Fury〔HA〕
When Heat activation available b2,3
H,M〔TJ〕
11,23
i14 -14 +17g +17g HA
Rakshasa’s Fury〔HS〕
During Heat b2,3
H,M〔TJ〕
11,23(3,6)
i14 -14 KND KND
Rakshasa’s Fury〔HD〕
During Heat b2,3,F
H,M〔TJ〕
11,23(3,16)
i14 +5 Scr Scr HD
Wicked Jambu Spear〔HA〕
When Heat activation available b3
M〔TJ〕
24
i29 -18 +17g +17g HA
Wicked Jambu Spear〔HS〕
During Heat b3
M〔TJ〕
24(7)
i29 -18 KND KND
Wicked Jambu Spear〔HD〕
During Heat b3,F
M〔TJ〕
24(17)
i29 +5 KND KND HD
Wraith Kick〔HA〕
When Heat activation available uf4
M〔TJ〕
21
i18 -8 +17g +17g HA
Wraith Kick〔HS〕
During Heat uf4
M〔TJ〕
21(6)
i18 -8 +11 +11
Wraith Kick〔HD〕
During Heat uf4,F
M〔TJ〕
21(16)
i18 +5 Scr Scr HD
Demon’s Paw〔HA〕
When Heat activation available ff2
M
24(7)
i15 -8 +17g +17g HA
Demon’s Paw〔HS〕
During Heat ff2
M
24(10)
i15 -8 KND KND
Demon’s Paw〔HD〕
During Heat ff2,F
M
24(20)
i15 +5 LNC LNC HD
Dark Arachnid Twister〔HA〕
When Heat activation available, during Morning Crow 2,2
M〔TJ〕,M
12,20
i15 -14c +17g +17g HA
HM
Dark Arachnid Twister〔HS〕
During Heat and Morning Crow 2,2
M〔TJ〕,M
12,20(3,6)
i15 -14c KND KND
Dark Arachnid Twister〔HD〕
During Heat and Morning Crow 2,2,F
M〔TJ〕,M
12,20(3,16)
i15 +5 LNC LNC HD
Wheel of Pain > Annihilation Beam
During Heat 4~3,1+2〔or while rising 4~3,1+2〕
M〔TJ〕,Sp-M
21,10(6,4)
i16 +2 KND KND TR
Hisou > Annihilation Beam
During Heat uf3+4, on hit or block 1+2
MM〔TJ〕,Sp-M〔TJ〕,Th
8,20,20(2,6,6)
i16 -15 Th Th
Laser Crush > Annihilation Beam
During Heat bf2,1,4,1+2
M,M,M〔TJ〕,Sp-M
12,12,21,10(3,4,6,4)
i15 +2 KND KND TR
Spiral of Madness > Annihilation Beam
During Heat f,n,d,df 1+2,1+2
M,Sp-M
25.14(10,6)
i26 +2 KND KND HM
Electric Wind God Fist
During Heat f,n,d,df 2
H
23(8)
i11 +5 LNC LNC
Vindictive Helix > Morning Crow
During Heat 2+3
M〔TJ〕,Th
20,32(7,1)
i18 +11 Th Th
Vindictive Helix > Standing State
During Heat 2+3,B
M〔TJ〕,Th
20,32(7)
i18 +2 Th Th
Inner Purgatory
During Heat and Morning Crow 2+3
UA-H
39
i20 Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Devil Dimension: Tainted Chains
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Double High Sweep
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2
Judgment
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2
Shoulder Flip
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
43
i12 Throw escape 1
Over the Limit
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Pivoting Hip Throw
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
i12 Cannot throw escape
White Mountain
Approach opponent df2+3
Throw-H
40
i12 Throw escape 2, Floor Break
Stonehead
Approach opponent uf1+2〔or ff1+2〕
Throw-H
35(or 14)
i12 Throw escape 1+2, Floor Break
Complicated Wire
Approach opponent qcb1+3
Throw-H
40
i12 Throw escape 1
Obliteration
f,hcf1+2
Throw-H
45
i12 Throw escape 1+2
Imperial Wrath
Time with opponent attack b1+3〔or b2+4〕
Sp〔PC,At-Reversal-High&Mid〕,M
30(12)
i4 Power crush High&Middle Attack Reversal, Reception time[4F]-[14F], can be guarded against some opponent’s attacks, chip damage on block
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception time [1F]~[20F], when handling is successful to tornado starts

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