TEKKEN8 Jack-8 Frame Data Ver.1.08.01
・TEKKEN8 TOP
Jack-8 Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jab 1 |
H 10 |
i12 | -2 | +6 | +9 | |
Jab > Jackhammer 1,1 |
H,M 10,22 |
i12 | -14c | +4c | KND | |
Jab > Jackhammer > Gamma Howl 1,1,D |
H,M,Sp 10,22 |
i12 | +4 | +8c | KND | |
Jab > Stunning Hook 1,2 |
H,H 10,24 |
i12 | -2 | KND | KND | |
Right Jab 2 |
H 10 |
i11 | +1 | +9 | +9 | |
Jab Elbow 2,1 |
H,M 10,12 |
i11 | -3 | +3 | +2 | |
Jab Elbow Smash 2,1,2 |
H,M,M 10,12,20 |
i11 | -12 | LNC | LNC | |
Piston Gun Fusillade 2,1,1+2 |
H,M,H*5 10,12,10,6,6,6,20 |
i11 | -4 | KND | KND | |
Mimesis Savage Knee 2,3 |
H,M 10,18 |
i11 | -13 | +5 | KND | |
Giant Front Kick 3 |
H 30 |
i18 | -13 | KND | KND | |
High Kick 4 |
H 18 |
i16 | -4 | +7 | LNC | |
Tornado Punch 1+2 |
MM 8,14 |
i15 | -13 | TR | TR | TR HM |
Tornado Punch〔Second Only〕 1+2 |
M 24 |
i42 | -13 | +13cg | +13cg | TR HM |
Gamma Howl 3+4 |
Sp〔PC〕 – |
i7 | – | – | – | PC |
Gigaton Punch〔Warm-Up Moves〕 1+4〔or hcf〕 |
Sp – |
– | – | – | ||
Gigaton Punch〔One Rotation〕 1+4,1 |
M 25(7) |
i41 | +21g | KND | KND | |
Gigaton Punch〔Two Rotations〕 1+4 hold, then 1 |
UA-M 35 |
i69 | – | KND | KND | |
Gigaton Punch〔Three Rotations〕 1+4 hold, then 1 |
UA-M 45 |
i94 | – | KND | KND | |
Gigaton Punch〔Four Rotations〕 1+4 hold, then 1 |
UA-M 55 |
i117 | – | KND | KND | |
Gigaton Punch〔Five Rotations〕 1+4 hold, then 1 |
UA-M 199 |
i141 | – | KND | KND | |
Gigaton Punch〔Eight Rotations〕 1+4 hold, then 1 |
UA-M 199 |
i214 | – | KND | KND | |
Gigaton Punch〔Warm-Up Moves〕〔Six-Eight Rotations〕 1+4 hold |
UA-M 1 |
i126 | – | KND | KND | |
Windup Uppercut 1+4,df1 |
M 21 |
i38 | -17 | LNC | LNC | TR |
Prime Windup Uppercut 1+4,df1〔quick input〕 |
M 30 |
i27 | -17 | TR | TR | TR |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Impact Driver〔1〕 f1 |
M 13 |
i14 | -6 | +5 | +5 | |
Impact Driver f1,1 |
M,H 13,25 |
i14 | -7 | KND | KND | |
Drilling Engine〔2〕 f1,2 |
M,H 13,12 |
i14 | -6 | +5 | +5 | |
Drilling Engine f1,2,1 |
M,H,M 13,12,20 |
i14 | -12 | TR | TR | |
Piston Gun Blaster f1,2,2 |
M,H,M 13,12,22 |
i14 | +6 | KND | KND | |
Piston Gun Blaster〔St〕 f1,2,2 hold |
M,H,M 13,12,40(16) |
i14 | ±0 | KND | KND | |
Pinpoint Assault f2 |
H 22 |
i10 | -12 | +5 | KND | |
Two-Step Die〔1〕 f3 |
M 18 |
i15 | -9 | +5 | +5 | |
Two-Step Die〔1〕 > Gamma Howl f3,D |
M,Sp 18 |
i15 | +2 | +16g | +16g | |
Two-Step Die f3,2 |
M,H 18,20 |
i15 | -9 | KND | KND | |
Machine Press f3,1+2 |
M,M 18,22 |
i15 | -11c | KND | LNC | |
High Kick〔St〕 f4 |
H 23 |
i17 | -4 | +7 | LNC | |
Dark Greeting f4~1 |
UA-H 80 |
i65 | – | LNC | LNC | |
Sudden Elbow f4~1,2 |
M 30 |
i65 | +8 | KND | KND | |
Rolling Death Crusher f1+2 |
MM〔PC〕 12,20 |
i27 | -12 | KND | KND | PC |
Rolling Death Crusher〔PU〕 f1+2, during opponent absorb attack |
MM〔PC〕 12,20(4,8) |
i27 | -6 | KND | KND | PC |
Merkabah Headbutt f3+4 |
M 24 |
i22 | -11 | +9c | +9c | |
Merkabah Headbutt > Gamma Howl f3+4,D |
M,Sp 24 |
i22 | -3 | +15c | +15c |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Step In Upper df1 |
M 12 |
i14 | -4 | +3 | +5 | |
Overheat df1,1 |
M,M 12,20 |
i14 | -11 | +21cg | TR | TR |
Overdrive〔2〕 df1,2 |
M,H 12,10 |
i14 | -12 | -1a | -1a | |
Overdrive〔3〕 df1,2,1 |
M,H,H 12,10,3 |
i14 | -10 | -2 | -2 | |
Overdrive df1,2,1,2 |
M,H,H,HH 12,10,3,3,20 |
i14 | -18 | KND | KND | |
Programmed Uppercut df2 |
M 13 |
i15 | -14 | LNC | LNC | |
Cosmic Sweeper df2,1 |
M,Air 13,16 |
i15 | -37 | LNC | LNC | |
Cosmic Sweeper > Gamma Howl df2,1,D |
M,Air,Sp 13,16 |
i15 | -32 | LNC | LNC | |
Cosmic Sweeper〔St〕 df2,1 hold |
M,Air 13,35 |
i15 | TR | TR | TR | |
Cosmic Sweeper〔St〕 > Gamma Howl df2,1 hold,D |
M,Air,Sp 13,35 |
i15 | TR | TR | TR | |
Combine Harvester〔1〕 df3 |
M 16 |
i16 | -9 | +2 | +2 | |
Combine Harvester df3,2 |
M,H 16,20 |
i16 | -7 | KND | KND | |
Mimesis Wrench Kick df4 |
M 17 |
i15 | -9 | +5 | +14c | |
Dump Truck df3+4 |
M 28 |
i13 | -23 | KND | KND | |
Body Press df1+3 |
SpThrow-H〔TJ〕 25 |
i23 | – | 投げ | 投げ | |
Body Press〔Throw〕 Approach opponent df1+3 |
SpThrow-H〔TJ〕 25 |
i23 | – | 投げ | 投げ | |
Body Press〔Blow〕 df1+3 |
Sp-M〔TJ〕 20 |
i30 | -18c | KND | KND | |
Hell Driller df1+3,during hit 1+2 |
Derived Throw 25,10 |
– | 投げ | 投げ | ||
Debugger df1+4 |
L〔TC〕 23 |
i34 | -37c | KND | KND | MH |
Megaton Blast df2+3 |
M 26 |
i22 | -9 | KND | KND |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab d2 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Sit Side Kick d3 |
L〔TC〕 12 |
i20 | -17c | -6 | -6 | |
Right Low Kick d4 |
L〔TC〕 6 |
i16 | -15c | -4 | -4 | |
Double Axe d1+2 |
M〔TC〕 28 |
i27 | -18 | LNC | LNC | |
Sit Down d3+4 |
Sp〔TJ〕 – |
– | – | – |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Machinegun Blast〔1〕 db1 |
L 13 |
i12 | -12c | +1 | +2 | |
Machinegun Blast〔2〕 db1,1 |
L,L 13,5 |
i12 | -12c | -1 | -1 | |
Machinegun Blast〔3〕 db1,1,1 |
L,L,L 13,5,5 |
i12 | -12c | -1 | -1 | |
Machinegun Blast db1,1,1,2 |
L,L,L,M 13,5,5,21 |
i12 | -11 | KND | KND | |
Power Shovel db2 |
L〔TC〕 24 |
i22 | -18c | +3c | KND | |
Power Shovel〔St〕 db2 hold |
L〔TC〕 30 |
i36 | -33c | KND | KND | |
Cossack Kicks〔1〕 db3 |
L 15 |
i21 | -20c | -9 | -9 | |
Cossack Kicks〔2〕 db3,4 |
L*2 15,12 |
i21 | -16c | -5 | -5 | |
Cossack Kicks〔3〕 db3,4,3 |
L*3 15,12*2 |
i21 | -19c | -8 | -8 | |
Cossack Kicks〔4〕 db3,4,3,4 |
L*4 15,12*3 |
i21 | -16c | -5 | -5 | |
Cossack Kicks〔5〕 db3,4,3,4,3 |
L*5 15,12*4 |
i21 | -19c | -8 | -8 | |
Cossack Kicks db3,4,3,4,3,4 |
L*6 15,12*5 |
i21 | -16c | -5 | -5 | |
Cossack Smash During Cossack Kicks1+2 |
H 21 |
i34 | +14g | KND | KND | |
Cossack Compactor During Cossack Kicks approach〔crouching opponent〕d1+2 |
Throw-M 45 |
i38 | – | 投げ | 投げ | |
Big Boot db4 |
L〔TC〕 14 |
i16 | -13c | -2 | -2 | |
Megaton Earthquake db1+2 |
LL 8,21 |
i18 | -70c | KND | KND |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Excavator b1 |
M 17 |
i20 | -11 | +8 | +8 | |
Double Biceps b1,2 |
M,M 17,17 |
i20 | -14c | KND | LNC | |
Piston Gun Assault〔HA〕 When Heat activation available b2 |
M 27 |
i19 | +5 | +17g | +17g | HA |
Piston Gun Assault b2 |
M 27 |
i19 | +5 | KND | KND | |
Piston Gun Assault〔St〕〔HA〕 When Heat activation available b2 hold |
M 40(16) |
i35 | -2 (+5) |
+17g | +17g | HA |
Piston Gun Assault〔St〕 b2 hold |
M 40(16) |
i35 | -2 (+5) |
KND | KND | |
Mad Dozer〔1〕 b3 |
M 14 |
i16 | -9 | +2 | +2 | |
Mad Dozer〔2〕 b3,2 |
M,H 14,13 |
i16 | -4 | +1 | +1 | |
Mad Dozer〔2〕 > Gamma Howl b3,2,D |
M,H,Sp 14,13 |
i16 | ±0 | +5 | +5 | |
Mad Dozer b3,2,2 |
M,H,H 14,13,20 |
i16 | -9 | KND | KND | |
Mad Dozer〔St〕 b3,2,2 hold |
M,H,M 14,13,30(16) |
i16 | -9 (+3) |
KND | KND | |
Sherman Stomp〔1〕 b4 |
M 16 |
i13 | -13 | -2 | -2a | |
Sherman Stomp b4,4 |
M,M 16,21 |
i13 | -4c | KND | KND | |
Tyulpan Blast〔HA〕 When Heat activation available b1+2 |
M 28 |
i14 | -19 | +17g | +17g | HA |
Tyulpan Blast b1+2 |
M 28 |
i14 | -19 | KND | KND |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sky Sweeper uf1〔or u1 or ub1〕 |
Air 14 |
i17 | – | TR | TR | TR |
Sky Sweeper > Gamma Howl uf1,D〔or u1,D or ub1,D〕 |
Air,Sp 14 |
i17 | – | TR | TR | TR |
Sky Sweeper〔St〕 uf1 hold〔or u1 hold or ub1 hold〕 |
Air 35 |
i31 | – | TR | TR | TR |
Sky Sweeper〔St〕 > Gamma Howl uf1 hold,D〔or u1 hold,D or ub1 hold,D〕 |
Air,Sp 35 |
i31 | – | TR | TR | TR |
Reactor Elbow uf2〔or u2〕 |
M〔TJ〕 25 |
i24 | +4c | +7c | KND | |
Reactor Elbow ub2 |
M〔TJ〕 25 |
i24 | +4c | +7c | +7c | |
Down Hammer uf,n,2 |
M 28 |
i32 | -1c | +10c | +10c | |
Terrapulser〔Close〕 > Gamma Howl uf3 |
L,Sp (8) |
i23 | -12c | +8c | +8c | |
Terrapulser〔Distant〕 > Gamma Howl uf3 |
L,Sp (8) |
i24 | -12c | +8c | +8c | |
Patriot Fist u1+2 |
H 23 |
i19 | -13 | LNC | LNC | |
Barrel Jacket Hammer ub1+2 |
H〔PC〕 30 |
i20 | -9 | KND | KND | PC HM |
Barrel Jacket Hammer〔PU〕 ub1+2, during opponent absorb attack |
H〔PC〕 30(12) |
i20 | -2 | KND | KND | PC HM |
Pancake Press > Sit Down uf3+4 |
M〔TJ〕,Sp 23 |
i34 | +13c | KND | KND | |
Double Pancake Press uf3+4,3+4 |
M〔TJ〕 35 |
i34 | +13cg | KND | KND | |
Pancake Press > Sit Down > Forward Roll uf3+4,f |
M〔TJ〕,Sp 23 |
i34 | -23c | KND | KND | |
Pancake Press > Sit Down > California Roll uf3+4,b |
M〔TJ〕,Sp 23 |
i34 | -23c | KND | KND | |
Giant Foot Stomp〔First〕 u3+4〔or ub3+4〕 |
UA-M 40 |
i94 | – | KND | KND | |
Giant Foot Stomp〔Second〕 u3+4,3+4〔or ub3+4,3+4〕 |
UA-M 40 |
i124 | – | LNC | LNC | |
Giant Foot Stomp〔Third〕 u3+4,3+4*2〔or ub3+4,3+4*2〕 |
UA-M 60 |
i154 | – | LNC | LNC | |
Giant Foot Stomp〔Fourth〕 u3+4,3+4*3〔or ub3+4,3+4*3〕 |
UA-M 80 |
i184 | – | LNC | LNC | |
Giant Foot Stomp〔Fifth〕 u3+4,3+4*4〔or ub3+4,3+4*4〕 |
UA-M 100 |
i214 | – | LNC | LNC |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jackhammer ff1 |
M 22 |
i15 | -6 | +8c | KND | |
Jackhammer > Gamma Howl ff1,D |
M,Sp 22 |
i15 | +4 | +8c | KND | |
Rocket Uppercut ff2 |
M 23 |
i18 | -16 | LNC | LNC | |
Rocket Uppercut〔St〕 ff2 hold |
M 35,5(14) |
i34 | -15 | LNC | LNC | TR |
Granite Stomping ff3 |
M 22 |
i26 | +4 | +9c | LNC | |
Granite Stomping > Crouching ff3,D |
M,Sp 22 |
i26 | +4 | +9c | LNC | |
Rocket Kick ff4 |
M 32(12) |
i16 | -10 | KND | KND | TR |
Cross Cut ff1+2 |
M 20 |
i15 | -15 | LNC | LNC | HM |
Cross Cut Blast ff1+2,2 |
M,M 20,24 |
i15 | -11 | KND | KND | HM |
High and Low Cross Cut ff1+2,1+2 |
M,L〔TC〕 20,21 |
i15 | -19c | KND | KND | HM |
Sliding Attack〔First Half〕 ff3+4 |
M〔TJ〕 25 |
i21 | -82 | KND | KND | |
Sliding Attack〔Second Half〕 ff3+4 |
L〔TJ〕 25 |
i31 | -110c | KND | KND | |
Cemaho Chop fff2 |
M 25(7) |
i22 | +6 | +10 | +10 | |
Mimesis Charging Tackle fff1+2 |
M 34(10) |
i20 | +4 | KND | KND | |
Debugger〔PU〕 b,db,d,df1 |
L〔TC〕 28 |
i29 | -37c | KND | KND | MH |
Megaton Blast〔PU〕 b,db,d,df2 |
M 31 |
i22 | -9 | KND | KND | |
Gigaton Punch〔One Rotation〕〔PU〕 hcf 1 |
M 30(9) |
i41 | +21g | KND | KND | |
Gigaton Punch〔Two Rotations〕 hcF*2,1 |
UA-M 35 |
i69 | – | KND | KND | |
Gigaton Punch〔Three Rotations〕 hcF*3,1 |
UA-M 45 |
i94 | – | KND | KND | |
Gigaton Punch〔Four Rotations〕 hcF*4,1 |
UA-M 55 |
i117 | – | KND | KND | |
Gigaton Punch〔Five Rotations〕 hcF*5,1 |
UA-M 199 |
i141 | – | KND | KND | |
Gigaton Punch〔Eight Rotations〕 hcF*6,1 |
UA-M 199 |
i214 | – | KND | KND | |
Gigaton Punch〔Warm-Up Moves〕〔Six-Eight Rotations〕 hcF*6 |
UA-M 1 |
i126 | – | KND | KND | |
Windup Uppercut〔PU〕 hcf,df1 |
M 25 |
i38 | -17 | LNC | LNC | TR |
Prime Windup Uppercut〔PU〕 hcf,df1〔quick input〕 |
M 36 |
i27 | -17 | TR | TR | TR |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Killing Uppercut While rising 1 |
M 14 |
i15 | -13 | LNC | LNC | |
V-Twin〔1〕 While rising 2 |
M 10 |
i14 | -7 | +4 | +4 | |
V-Twin While rising 2,1 |
M,M 10,17 |
i14 | -14c | KND | LNC | |
V-Deathblow While rising 2,4 |
M,H 10,26(7) |
i14 | +4 | KND | KND | |
Two-Step Die〔1〕 While rising 3 |
M 18 |
i15 | -9 | +5 | +5 | |
Two-Step Die〔1〕 > Gamma Howl While rising 3,D |
M,Sp 18 |
i15 | +2 | +16g | +16g | |
Two-Step Die While rising 3,2 |
M,H 18,20 |
i15 | -9 | KND | KND | |
Machine Press While rising 3,1+2 |
M,M 18,22 |
i15 | -11c | KND | LNC | |
Toe Smash While rising 4 |
M 20 |
i11 | -6 | +5 | +5 | |
Double Hammer Alternate〔1〕 While rising 1+2 |
M 14 |
i20 | -15 | LNC | LNC | |
Double Hammer Alternate While rising 1+2,1+2 |
M,M 14,12 |
i20 | -16 | KND | KND | |
Double Hammer Thrash While rising 1+2,1+2,1+2 |
M,M,L 14,12,14 |
i20 | -23c | KND | KND | |
Gamma Howl While rising 3+4 |
Sp〔PC〕 – |
i7 | – | – | – | PC |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Windmill Punches〔1〕 While crouching df1 |
M 5 |
i23 | -21 | -11c | -11c | |
Windmill Punches〔2〕 While crouching df1,2 |
M,M 5,8 |
i23 | -21 | -11c | -11c | |
Windmill Punches〔3〕 While crouching df1,2,1 |
M,M,M 5,8,11 |
i23 | -11 | LNC | LNC | |
Windmill Punches While crouching df1,2,1,1 |
M,M,M,H 5,8,11,30 |
i23 | +15 | +13b | +13b | |
Double Low Hammer〔1〕 While crouching d1 |
L〔TC〕 10 |
i19 | -8c | +3 | +3 | |
Double Low Hammer While crouching d1,1 |
L〔TC〕,L〔TC〕 10,14 |
i19 | -12c | +4 | +4 | |
Megaton Strike While crouching d1,2 |
L〔TC〕,M 10,24 |
i19 | -11 | KND | KND | |
Pulverizer〔1〕 While crouching db1 |
L〔TC〕 14 |
i14 | -11c | +3 | +3 | |
Pulverizer〔2〕 While crouching db1,1 |
L,M 14,10 |
i14 | -6 | +5 | +5 | |
Pulverizer While crouching db1,1,1 |
L,M,M 14,10,20 |
i14 | -14 | KND | KND | |
Pulverizer〔St〕 While crouching db1,1,1 hold |
L,M,M 14,10,30(12) |
i14 | -6 | KND | KND | |
Right Low Jab While crouching d2〔or db2〕 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Swing R Knuckle〔1〕 While crouching df2 |
M 12 |
i17 | -13 | -2 | -2 | |
Swing R Knuckle〔2〕 While crouching df2,1 |
M,M 12,10 |
i17 | -4 | +7 | +7 | |
Swing R Knuckle While crouching df2,1,2 |
M,M,M 12,10,10 |
i17 | -12 | LNC | LNC | |
Swing R Knuckle High While crouching df2,f1 |
M,H 12,23 |
i17 | -4 | KND | KND | |
Swing R Knuckle Low While crouching df2,d1 |
M,L〔TC〕 12,8 |
i17 | -11c | ±0 | ±0 | |
Sit Side Kick While crouching 3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Right Low Kick While crouching d4〔or db4〕 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Mimesis Spike Press〔1〕 While crouching df4 |
M 10 |
i12 | -12 | +4 | +4 | |
Mimesis Spike Press While crouching df4,2 |
M,M 10,17 |
i12 | -14 | +4c | KND | |
Low Cross Combo〔1〕 While crouching d1+2〔or db1+2〕 |
L〔TC〕 21 |
i24 | -18c | KND | KND | |
Low Cross Combo While crouching d1+2,1+2〔or db1+2,1+2〕 |
L〔TC〕,M 21,23 |
i24 | -18 | LNC | LNC | |
Sit Down While crouching d3+4〔or db3+4〕 |
Sp〔TJ〕 – |
– | – | – | ||
Atomic Shoulder Tackle While crouching df3+4 |
M 28 |
i21 | -9 | KND | KND |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Discharger During sidestep 1 |
M 23 |
i32 | +6c | LNC | LNC | |
Piston Gun Snipe During sidestep 2 |
H 20(6) |
i17 | +9 | KND | KND | |
Piston Gun Snipe > Gamma Howl During sidestep 2,D |
H,Sp 20(6) |
i17 | +9 | KND | KND |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Left Kick Back facing opponent b3+4〔or f3+4〕 |
H 18 |
i10 | -8 | KND | KND | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Get Up Punch > Sit Down While down and facing up d1+2 |
M,Sp 18 |
i31 | +15 | KND | KND | |
Taunt 1+2+4 |
Sp – |
– | – | – | ||
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Wall climbing reversal attack〔Punch〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i39 | +4c | LNC | LNC |
Stance
Sit Down
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sit Down d3+4, etc. |
Sp – |
– | – | – | ||
Pancake Press > Sit Down uf3+4 |
M〔TJ〕,Sp 23 |
i34 | +13c | KND | KND | |
Get Up Punch > Sit Down While down and facing up d1+2 |
M,Sp 18 |
i31 | +15 | KND | KND | |
Forward Roll During Sit Down f |
Sp – |
– | – | – | ||
Backward Roll During Sit Down b |
Sp – |
– | – | – | ||
Sit Punches〔Left〕〔1〕 During Sit Down 1 |
L 10 |
i19 | -48c | -37 | -37 | |
Sit Punches〔Left〕〔2〕 During Sit Down 1,2 |
L*2 10,10 |
i19 | -47c | -36 | -36 | |
Sit Punches〔Left〕〔3〕 During Sit Down 1,2,1 |
L*3 10,10,10 |
i19 | -43c | -32 | -32 | |
Sit Punches〔Left〕 During Sit Down 1,2,1,2 |
L*4 10,10,10,10 |
i19 | -47c | -36 | -36 | |
Sit Punches〔Right〕〔1〕 During Sit Down 2 |
L 10 |
i19 | -45c | -34 | -34 | |
Sit Punches〔Right〕〔2〕 During Sit Down 2,1 |
L*2 10,10 |
i19 | -43c | -32 | -32 | |
Sit Punches〔Right〕〔3〕 During Sit Down 2,1,2 |
L*3 10,10,10 |
i19 | -47c | -36 | -36 | |
Sit Punches〔Right〕 During Sit Down 2,1,2,1 |
L*4 10,10,10,10 |
i19 | -43c | -32 | -32 | |
Ground Assault During Sit Down 1+2 |
M 21 |
i24 | -44 | KND | KND | |
Extra Pancake Press > Sit Down During Sit Down 3+4 |
M〔TJ〕,Sp 35 |
i54 | +13cg | KND | KND | |
Extra Pancake Press > Sit Down > Forward Roll During Sit Down 3+4,f |
M〔TJ〕,Sp 35 |
i54 | -23c | KND | KND | |
Extra Pancake Press > Sit Down > California Roll During Sit Down 3+4,b |
M〔TJ〕,Sp 35 |
i54 | -23c | KND | KND |
Gamma Howl
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Gamma Howl 3+4, etc. |
Sp〔PC〕 – |
– | – | – | PC | |
Juggernaut Hook During Gamma Howl 1 |
M 20 |
i22 | -9 | KND | KND | HM |
Exaton Blast During Gamma Howl 2 |
H 40(4) |
i20 | +11g | KND | KND | TR |
Granite Stomping During Gamma Howl 3 |
M 28 |
i24 | +4 | +9c | LNC | |
Granite Stomping > Crouching During Gamma Howl 3,D |
M,Sp 28 |
i24 | +2 | +7c | LNC | |
Full Metal Deathblow〔HA〕 When Heat activation available, During Gamma Howl 4 |
H 30(9) |
i14 | +4 | +17g | +17g | HA |
Full Metal Deathblow During Gamma Howl 4 |
H 30(9) |
i14 | +4 | KND | KND | |
Particle Barrier〔HA〕 When Heat activation available, During Gamma Howl 3+4 |
Sp-M〔PC〕 20 |
i20 | -13 | +17g | +17g | HA PC |
Particle Barrier During Gamma Howl 3+4 |
Sp-M〔PC〕 20 |
i20 | -13 | KND | KND | PC |
Particle Barrier〔PU〕〔HA〕 When Heat activation available, During Gamma Howl 3+4, and opponent absorb attack |
Sp-M〔PC〕 20(6) |
i20 | -9 | +17g | +17g | HA PC |
Particle Barrier〔PU〕 During Gamma Howl 3+4, and opponent absorb attack |
Sp-M〔PC〕 20(6) |
i20 | -9 | KND | KND | PC |
Prime Windup Uppercut During Gamma Howl f1 |
M 26 |
i20 | -17 | TR | TR | TR |
Megalodriller During Gamma Howl f2 |
M*4 34 |
i17 | -13 | KND | KND | |
Breakout Fortress During Gamma Howl ub |
Sp〔TJ〕 – |
– | – | – | ||
Flying Fortress During Gamma Howl uf |
Sp〔TJ〕 – |
– | – | – |
Gamma Charge
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Gamma Charge Time with opponent attack 3+4 |
Sp〔PC〕 – |
i7 | – | – | – | |
Jaguar Hook – Gamma During Gamma Charge and Gamma Howl 1 |
M 22(4) |
i22 | -6 | Scr | Scr | HM |
Exaton Blast – Gamma During Gamma Charge and Gamma Howl 2 |
H 42(4) |
i20 | +11 | KND | KND | PC TR |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Piston Gun Assault〔HA〕 When Heat activation available b2 |
M 27 |
i19 | +5 | +17g | +17g | HA |
Piston Gun Assault〔HS〕 During Heat b2 |
M 27(8) |
i19 | +5 | KND | KND | |
Piston Gun Assault〔HD〕 During Heat b2,F |
M 27(18) |
i19 | +5 | LNC | LNC | HD |
Piston Gun Assault〔St〕〔HA〕 When Heat activation available b2 hold |
M 40(16) |
i35 | -2 (+5) |
+17g | +17g | HA |
Piston Gun Assault〔St〕〔HS〕 During Heat b2 hold |
M 40(18) |
i35 | -2 (+5) |
KND | KND | |
Piston Gun Assault〔St〕〔HD〕 During Heat b2 hold,F |
M 40(28) |
i35 | +5 | LNC | LNC | HD |
Tyulpan Blast〔HA〕 When Heat activation available b1+2 |
M 28 |
i14 | -19 | +17g | +17g | HA |
Tyulpan Blast〔HS〕 During Heat b1+2 |
M 28(8) |
i14 | -19 | KND | KND | |
Tyulpan Blast〔HD〕 During Heat b1+2,F |
M 28(18) |
i14 | +5 | KND | KND | HD |
Full Metal Deathblow〔HA〕 When Heat activation available, During Gamma Howl 4 |
H 30(9) |
i14 | +4 | +17g | +17g | HA |
Full Metal Deathblow〔HS〕 During Heat and Gamma Howl 4 |
H 30(12) |
i14 | +4 | KND | KND | |
Full Metal Deathblow〔HD〕 During Heat and Gamma Howl 4,F |
H 30(22) |
i14 | +5 | LNC | LNC | HD |
Particle Barrier〔HA〕 When Heat activation available, During Gamma Howl 3+4 |
Sp-M〔PC〕 20 |
i20 | -13 | +17g | +17g | HA PC |
Particle Barrier〔HS〕 During Heat and Gamma Howl 3+4 |
Sp-M〔PC〕 20(6) |
i20 | -13 | KND | KND | PC |
Particle Barrier〔HD〕 During Heat and Gamma Howl 3+4,F |
Sp-M〔PC〕 20(16) |
i20 | +5 | LNC | LNC | HD PC |
Particle Barrier〔PU〕〔HA〕 When Heat activation available, During Gamma Howl 3+4, and opponent absorb attack |
Sp-M〔PC〕 20(6) |
i20 | -9 | +17g | +17g | HA PC |
Particle Barrier〔PU〕〔HS〕 During Heat and Gamma Howl 3+4, During opponent absorb attack |
Sp-M〔PC〕 20(8) |
i20 | -9 | KND | KND | PC |
Particle Barrier〔PU〕〔HD〕 During Heat and Gamma Howl 3+4,F, During opponent absorb attack |
Sp-M〔PC〕 20(18) |
i20 | +5 | LNC | LNC | HD PC |
Iron Gunman〔HA〕 When Heat activation available approach〔crouching opponent〕 d2+4 |
Throw-M 25 |
i12 | – | 投げ | 投げ | HA |
Iron Gunman〔HA〕 When Heat activation available approach〔crouching opponent〕 during Gamma Howl 2+4 |
Throw-M 25 |
i15 | – | 投げ | 投げ | HA |
Meteor Raid During Heat 2+3 |
H,Th 52(19) |
i10 | -9 | Th | Th | |
Meteor Raid〔Second〕 During Heat 2+3 |
M*3 43(5,4,7) |
i37 | -9 | Th | Th |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Terraforming Cannon During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Rotary Catapult Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or2 |
Piston Gun Back Breaker Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or2 |
Side Left Bomb Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 1 |
Father’s Love Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Spinal Crush Approach opponent from behind 1+3 |
Throw-H 70 |
i12 | Cannot throw escape |
Throw Away Approach opponent from behind 2+4 |
Throw-H 70 |
i12 | Cannot throw escape |
Volcano Approach opponent df2+4 |
Throw-H 10,5 |
i11 | Throw escape 2 |
Volcano Blaster Approach opponent dfdf2+4 |
Throw-H 15,5 |
i11 | Throw escape 2 |
Body Press〔Throw〕 Approach opponent df1+3 |
SpThrow-H〔TJ〕 25 |
i23 | Throw when hit from the front in close range, cannot throw escape |
Hell Driller Approach opponent df1+3,during hit 1+2 |
Derived Throw 10 |
– | Cannot throw escape |
Body Smash Approach opponent db2+3 |
Throw-H 25 |
i11 | Throw escape 2 |
Ground Zero Approach opponent uf1+2 |
Throw-H 35 |
i11 | Throw escape 1+2 |
Lift Up Megaton Hit Approach opponent uf1+2,d,df2 |
Derived Throw 40 or 32 |
i11 | Cannot throw escape |
Pile Driver Approach opponent db,n,f1+2 |
Throw-H 50 |
i11 | Throw escape 1+2 |
Pyramid Driver Approach opponent qcf 1 |
Throw-H 40 |
i11 | Throw escape 1 |
Back Breaker Approach opponent qcb 2 |
Throw-H 45 |
i11 | Throw escape 2 |
Mimesis Overkill During Gamma Howl 1+2 |
Throw-H 45 or 36,15 or 36,21 |
i16 | Throw escape 1+2 |
Gun Bomb Approach crouching opponent d1+3 |
Throw-M 30 |
i12 | Cannot throw escape |
Gun Bomb Approach crouching opponent During Gamma Howl 1+3 |
Throw-M 30 |
i15 | Cannot throw escape |
Iron Gunman〔HA〕 When Heat activation available approach〔crouching opponent〕d2+4 |
Throw-M 25 |
i12 | Cannot throw escape, Heat activation, unable to Heat Dash |
Iron Gunman Approach crouching opponent d2+4 |
Throw-M 25 |
i12 | Cannot throw escape, unable to Heat Dash, During Heat partially restore remaining Heat time |
Iron Gunman〔HA〕 When Heat activation available approach〔crouching opponent〕during Gamma Howl 2+4 |
Throw-M 25 |
i15 | Cannot throw escape, Heat activation, unable to Heat Dash |
Iron Gunman Approach crouching opponent during Gamma Howl 2+4 |
Throw-M 25 |
i15 | Cannot throw escape, unable to Heat Dash, During Heat partially restore remaining Heat time |
Twin Drivers During opponent wall stun 1+3〔or 2+4 or uf1+2〕 |
Throw-H 33 |
i12 | Cannot throw escape |
Cossack Compactor During Cossack Kicks approach〔crouching opponent〕 d1+2 |
Throw-M 45 |
i38 | Cannot throw escape |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception [1F]-[20F], Tornado starts when successful |
Gamma Charge Time with opponent attack 3+4 |
Sp〔PC〕 – |
i7 | Power Crash, Gamma Charge reception [7F]-[23F], always active during Heat, absorb attack to regain recoverable health and partially restore remaining Heat time |
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