TEKKEN8 Jack-8 Frame Data

Frame Data

TEKKEN8 Jack-8 Frame Data Ver.1.08.01
TEKKEN8 TOP


Jack-8 Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
10
i12 -2 +6 +9
Jab > Jackhammer
1,1
H,M
10,22
i12 -14c +4c KND
Jab > Jackhammer > Gamma Howl
1,1,D
H,M,Sp
10,22
i12 +4 +8c KND
Jab > Stunning Hook
1,2
H,H
10,24
i12 -2 KND KND
Right Jab
2
H
10
i11 +1 +9 +9
Jab Elbow
2,1
H,M
10,12
i11 -3 +3 +2
Jab Elbow Smash
2,1,2
H,M,M
10,12,20
i11 -12 LNC LNC
Piston Gun Fusillade
2,1,1+2
H,M,H*5
10,12,10,6,6,6,20
i11 -4 KND KND
Mimesis Savage Knee
2,3
H,M
10,18
i11 -13 +5 KND
Giant Front Kick
3
H
30
i18 -13 KND KND
High Kick
4
H
18
i16 -4 +7 LNC
Tornado Punch
1+2
MM
8,14
i15 -13 TR TR TR
HM
Tornado Punch〔Second Only〕
1+2
M
24
i42 -13 +13cg +13cg TR
HM
Gamma Howl
3+4
Sp〔PC〕
i7 PC
Gigaton Punch〔Warm-Up Moves〕
1+4〔or hcf〕
Sp
Gigaton Punch〔One Rotation〕
1+4,1
M
25(7)
i41 +21g KND KND
Gigaton Punch〔Two Rotations〕
1+4 hold, then 1
UA-M
35
i69 KND KND
Gigaton Punch〔Three Rotations〕
1+4 hold, then 1
UA-M
45
i94 KND KND
Gigaton Punch〔Four Rotations〕
1+4 hold, then 1
UA-M
55
i117 KND KND
Gigaton Punch〔Five Rotations〕
1+4 hold, then 1
UA-M
199
i141 KND KND
Gigaton Punch〔Eight Rotations〕
1+4 hold, then 1
UA-M
199
i214 KND KND
Gigaton Punch〔Warm-Up Moves〕〔Six-Eight Rotations〕
1+4 hold
UA-M
1
i126 KND KND
Windup Uppercut
1+4,df1
M
21
i38 -17 LNC LNC TR
Prime Windup Uppercut
1+4,df1〔quick input〕
M
30
i27 -17 TR TR TR

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Impact Driver〔1〕
f1
M
13
i14 -6 +5 +5
Impact Driver
f1,1
M,H
13,25
i14 -7 KND KND
Drilling Engine〔2〕
f1,2
M,H
13,12
i14 -6 +5 +5
Drilling Engine
f1,2,1
M,H,M
13,12,20
i14 -12 TR TR
Piston Gun Blaster
f1,2,2
M,H,M
13,12,22
i14 +6 KND KND
Piston Gun Blaster〔St〕
f1,2,2 hold
M,H,M
13,12,40(16)
i14 ±0 KND KND
Pinpoint Assault
f2
H
22
i10 -12 +5 KND
Two-Step Die〔1〕
f3
M
18
i15 -9 +5 +5
Two-Step Die〔1〕 > Gamma Howl
f3,D
M,Sp
18
i15 +2 +16g +16g
Two-Step Die
f3,2
M,H
18,20
i15 -9 KND KND
Machine Press
f3,1+2
M,M
18,22
i15 -11c KND LNC
High Kick〔St〕
f4
H
23
i17 -4 +7 LNC
Dark Greeting
f4~1
UA-H
80
i65 LNC LNC
Sudden Elbow
f4~1,2
M
30
i65 +8 KND KND
Rolling Death Crusher
f1+2
MM〔PC〕
12,20
i27 -12 KND KND PC
Rolling Death Crusher〔PU〕
f1+2, during opponent absorb attack
MM〔PC〕
12,20(4,8)
i27 -6 KND KND PC
Merkabah Headbutt
f3+4
M
24
i22 -11 +9c +9c
Merkabah Headbutt > Gamma Howl
f3+4,D
M,Sp
24
i22 -3 +15c +15c

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Step In Upper
df1
M
12
i14 -4 +3 +5
Overheat
df1,1
M,M
12,20
i14 -11 +21cg TR TR
Overdrive〔2〕
df1,2
M,H
12,10
i14 -12 -1a -1a
Overdrive〔3〕
df1,2,1
M,H,H
12,10,3
i14 -10 -2 -2
Overdrive
df1,2,1,2
M,H,H,HH
12,10,3,3,20
i14 -18 KND KND
Programmed Uppercut
df2
M
13
i15 -14 LNC LNC
Cosmic Sweeper
df2,1
M,Air
13,16
i15 -37 LNC LNC
Cosmic Sweeper > Gamma Howl
df2,1,D
M,Air,Sp
13,16
i15 -32 LNC LNC
Cosmic Sweeper〔St〕
df2,1 hold
M,Air
13,35
i15 TR TR TR
Cosmic Sweeper〔St〕 > Gamma Howl
df2,1 hold,D
M,Air,Sp
13,35
i15 TR TR TR
Combine Harvester〔1〕
df3
M
16
i16 -9 +2 +2
Combine Harvester
df3,2
M,H
16,20
i16 -7 KND KND
Mimesis Wrench Kick
df4
M
17
i15 -9 +5 +14c
Dump Truck
df3+4
M
28
i13 -23 KND KND
Body Press
df1+3
SpThrow-H〔TJ〕
25
i23 投げ 投げ
Body Press〔Throw〕
Approach opponent df1+3
SpThrow-H〔TJ〕
25
i23 投げ 投げ
Body Press〔Blow〕
df1+3
Sp-M〔TJ〕
20
i30 -18c KND KND
Hell Driller
df1+3,during hit 1+2
Derived Throw
25,10
投げ 投げ
Debugger
df1+4
L〔TC〕
23
i34 -37c KND KND MH
Megaton Blast
df2+3
M
26
i22 -9 KND KND

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
d2
Sp-L〔TC〕
8
i11 -4 +7 +7
Sit Side Kick
d3
L〔TC〕
12
i20 -17c -6 -6
Right Low Kick
d4
L〔TC〕
6
i16 -15c -4 -4
Double Axe
d1+2
M〔TC〕
28
i27 -18 LNC LNC
Sit Down
d3+4
Sp〔TJ〕

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Machinegun Blast〔1〕
db1
L
13
i12 -12c +1 +2
Machinegun Blast〔2〕
db1,1
L,L
13,5
i12 -12c -1 -1
Machinegun Blast〔3〕
db1,1,1
L,L,L
13,5,5
i12 -12c -1 -1
Machinegun Blast
db1,1,1,2
L,L,L,M
13,5,5,21
i12 -11 KND KND
Power Shovel
db2
L〔TC〕
24
i22 -18c +3c KND
Power Shovel〔St〕
db2 hold
L〔TC〕
30
i36 -33c KND KND
Cossack Kicks〔1〕
db3
L
15
i21 -20c -9 -9
Cossack Kicks〔2〕
db3,4
L*2
15,12
i21 -16c -5 -5
Cossack Kicks〔3〕
db3,4,3
L*3
15,12*2
i21 -19c -8 -8
Cossack Kicks〔4〕
db3,4,3,4
L*4
15,12*3
i21 -16c -5 -5
Cossack Kicks〔5〕
db3,4,3,4,3
L*5
15,12*4
i21 -19c -8 -8
Cossack Kicks
db3,4,3,4,3,4
L*6
15,12*5
i21 -16c -5 -5
Cossack Smash
During Cossack Kicks1+2
H
21
i34 +14g KND KND
Cossack Compactor
During Cossack Kicks approach〔crouching opponent〕d1+2
Throw-M
45
i38 投げ 投げ
Big Boot
db4
L〔TC〕
14
i16 -13c -2 -2
Megaton Earthquake
db1+2
LL
8,21
i18 -70c KND KND

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Excavator
b1
M
17
i20 -11 +8 +8
Double Biceps
b1,2
M,M
17,17
i20 -14c KND LNC
Piston Gun Assault〔HA〕
When Heat activation available b2
M
27
i19 +5 +17g +17g HA
Piston Gun Assault
b2
M
27
i19 +5 KND KND
Piston Gun Assault〔St〕〔HA〕
When Heat activation available b2 hold
M
40(16)
i35 -2
(+5)
+17g +17g HA
Piston Gun Assault〔St〕
b2 hold
M
40(16)
i35 -2
(+5)
KND KND
Mad Dozer〔1〕
b3
M
14
i16 -9 +2 +2
Mad Dozer〔2〕
b3,2
M,H
14,13
i16 -4 +1 +1
Mad Dozer〔2〕 > Gamma Howl
b3,2,D
M,H,Sp
14,13
i16 ±0 +5 +5
Mad Dozer
b3,2,2
M,H,H
14,13,20
i16 -9 KND KND
Mad Dozer〔St〕
b3,2,2 hold
M,H,M
14,13,30(16)
i16 -9
(+3)
KND KND
Sherman Stomp〔1〕
b4
M
16
i13 -13 -2 -2a
Sherman Stomp
b4,4
M,M
16,21
i13 -4c KND KND
Tyulpan Blast〔HA〕
When Heat activation available b1+2
M
28
i14 -19 +17g +17g HA
Tyulpan Blast
b1+2
M
28
i14 -19 KND KND

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Sky Sweeper
uf1〔or u1 or ub1〕
Air
14
i17 TR TR TR
Sky Sweeper > Gamma Howl
uf1,D〔or u1,D or ub1,D〕
Air,Sp
14
i17 TR TR TR
Sky Sweeper〔St〕
uf1 hold〔or u1 hold or ub1 hold〕
Air
35
i31 TR TR TR
Sky Sweeper〔St〕 > Gamma Howl
uf1 hold,D〔or u1 hold,D or ub1 hold,D〕
Air,Sp
35
i31 TR TR TR
Reactor Elbow
uf2〔or u2〕
M〔TJ〕
25
i24 +4c +7c KND
Reactor Elbow
ub2
M〔TJ〕
25
i24 +4c +7c +7c
Down Hammer
uf,n,2
M
28
i32 -1c +10c +10c
Terrapulser〔Close〕 > Gamma Howl
uf3
L,Sp
(8)
i23 -12c +8c +8c
Terrapulser〔Distant〕 > Gamma Howl
uf3
L,Sp
(8)
i24 -12c +8c +8c
Patriot Fist
u1+2
H
23
i19 -13 LNC LNC
Barrel Jacket Hammer
ub1+2
H〔PC〕
30
i20 -9 KND KND PC
HM
Barrel Jacket Hammer〔PU〕
ub1+2, during opponent absorb attack
H〔PC〕
30(12)
i20 -2 KND KND PC
HM
Pancake Press > Sit Down
uf3+4
M〔TJ〕,Sp
23
i34 +13c KND KND
Double Pancake Press
uf3+4,3+4
M〔TJ〕
35
i34 +13cg KND KND
Pancake Press > Sit Down > Forward Roll
uf3+4,f
M〔TJ〕,Sp
23
i34 -23c KND KND
Pancake Press > Sit Down > California Roll
uf3+4,b
M〔TJ〕,Sp
23
i34 -23c KND KND
Giant Foot Stomp〔First〕
u3+4〔or ub3+4〕
UA-M
40
i94 KND KND
Giant Foot Stomp〔Second〕
u3+4,3+4〔or ub3+4,3+4〕
UA-M
40
i124 LNC LNC
Giant Foot Stomp〔Third〕
u3+4,3+4*2〔or ub3+4,3+4*2〕
UA-M
60
i154 LNC LNC
Giant Foot Stomp〔Fourth〕
u3+4,3+4*3〔or ub3+4,3+4*3〕
UA-M
80
i184 LNC LNC
Giant Foot Stomp〔Fifth〕
u3+4,3+4*4〔or ub3+4,3+4*4〕
UA-M
100
i214 LNC LNC

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Jackhammer
ff1
M
22
i15 -6 +8c KND
Jackhammer > Gamma Howl
ff1,D
M,Sp
22
i15 +4 +8c KND
Rocket Uppercut
ff2
M
23
i18 -16 LNC LNC
Rocket Uppercut〔St〕
ff2 hold
M
35,5(14)
i34 -15 LNC LNC TR
Granite Stomping
ff3
M
22
i26 +4 +9c LNC
Granite Stomping > Crouching
ff3,D
M,Sp
22
i26 +4 +9c LNC
Rocket Kick
ff4
M
32(12)
i16 -10 KND KND TR
Cross Cut
ff1+2
M
20
i15 -15 LNC LNC HM
Cross Cut Blast
ff1+2,2
M,M
20,24
i15 -11 KND KND HM
High and Low Cross Cut
ff1+2,1+2
M,L〔TC〕
20,21
i15 -19c KND KND HM
Sliding Attack〔First Half〕
ff3+4
M〔TJ〕
25
i21 -82 KND KND
Sliding Attack〔Second Half〕
ff3+4
L〔TJ〕
25
i31 -110c KND KND
Cemaho Chop
fff2
M
25(7)
i22 +6 +10 +10
Mimesis Charging Tackle
fff1+2
M
34(10)
i20 +4 KND KND
Debugger〔PU〕
b,db,d,df1
L〔TC〕
28
i29 -37c KND KND MH
Megaton Blast〔PU〕
b,db,d,df2
M
31
i22 -9 KND KND
Gigaton Punch〔One Rotation〕〔PU〕
hcf 1
M
30(9)
i41 +21g KND KND
Gigaton Punch〔Two Rotations〕
hcF*2,1
UA-M
35
i69 KND KND
Gigaton Punch〔Three Rotations〕
hcF*3,1
UA-M
45
i94 KND KND
Gigaton Punch〔Four Rotations〕
hcF*4,1
UA-M
55
i117 KND KND
Gigaton Punch〔Five Rotations〕
hcF*5,1
UA-M
199
i141 KND KND
Gigaton Punch〔Eight Rotations〕
hcF*6,1
UA-M
199
i214 KND KND
Gigaton Punch〔Warm-Up Moves〕〔Six-Eight Rotations〕
hcF*6
UA-M
1
i126 KND KND
Windup Uppercut〔PU〕
hcf,df1
M
25
i38 -17 LNC LNC TR
Prime Windup Uppercut〔PU〕
hcf,df1〔quick input〕
M
36
i27 -17 TR TR TR

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Killing Uppercut
While rising 1
M
14
i15 -13 LNC LNC
V-Twin〔1〕
While rising 2
M
10
i14 -7 +4 +4
V-Twin
While rising 2,1
M,M
10,17
i14 -14c KND LNC
V-Deathblow
While rising 2,4
M,H
10,26(7)
i14 +4 KND KND
Two-Step Die〔1〕
While rising 3
M
18
i15 -9 +5 +5
Two-Step Die〔1〕 > Gamma Howl
While rising 3,D
M,Sp
18
i15 +2 +16g +16g
Two-Step Die
While rising 3,2
M,H
18,20
i15 -9 KND KND
Machine Press
While rising 3,1+2
M,M
18,22
i15 -11c KND LNC
Toe Smash
While rising 4
M
20
i11 -6 +5 +5
Double Hammer Alternate〔1〕
While rising 1+2
M
14
i20 -15 LNC LNC
Double Hammer Alternate
While rising 1+2,1+2
M,M
14,12
i20 -16 KND KND
Double Hammer Thrash
While rising 1+2,1+2,1+2
M,M,L
14,12,14
i20 -23c KND KND
Gamma Howl
While rising 3+4
Sp〔PC〕
i7 PC

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Windmill Punches〔1〕
While crouching df1
M
5
i23 -21 -11c -11c
Windmill Punches〔2〕
While crouching df1,2
M,M
5,8
i23 -21 -11c -11c
Windmill Punches〔3〕
While crouching df1,2,1
M,M,M
5,8,11
i23 -11 LNC LNC
Windmill Punches
While crouching df1,2,1,1
M,M,M,H
5,8,11,30
i23 +15 +13b +13b
Double Low Hammer〔1〕
While crouching d1
L〔TC〕
10
i19 -8c +3 +3
Double Low Hammer
While crouching d1,1
L〔TC〕,L〔TC〕
10,14
i19 -12c +4 +4
Megaton Strike
While crouching d1,2
L〔TC〕,M
10,24
i19 -11 KND KND
Pulverizer〔1〕
While crouching db1
L〔TC〕
14
i14 -11c +3 +3
Pulverizer〔2〕
While crouching db1,1
L,M
14,10
i14 -6 +5 +5
Pulverizer
While crouching db1,1,1
L,M,M
14,10,20
i14 -14 KND KND
Pulverizer〔St〕
While crouching db1,1,1 hold
L,M,M
14,10,30(12)
i14 -6 KND KND
Right Low Jab
While crouching d2〔or db2〕
Sp-L〔TC〕
8
i11 -4 +7 +7
Swing R Knuckle〔1〕
While crouching df2
M
12
i17 -13 -2 -2
Swing R Knuckle〔2〕
While crouching df2,1
M,M
12,10
i17 -4 +7 +7
Swing R Knuckle
While crouching df2,1,2
M,M,M
12,10,10
i17 -12 LNC LNC
Swing R Knuckle High
While crouching df2,f1
M,H
12,23
i17 -4 KND KND
Swing R Knuckle Low
While crouching df2,d1
M,L〔TC〕
12,8
i17 -11c ±0 ±0
Sit Side Kick
While crouching 3
L〔TC〕
10
i16 -17c -6 -6
Right Low Kick
While crouching d4〔or db4〕
L〔TC〕
6
i12 -15c -4 -4
Mimesis Spike Press〔1〕
While crouching df4
M
10
i12 -12 +4 +4
Mimesis Spike Press
While crouching df4,2
M,M
10,17
i12 -14 +4c KND
Low Cross Combo〔1〕
While crouching d1+2〔or db1+2〕
L〔TC〕
21
i24 -18c KND KND
Low Cross Combo
While crouching d1+2,1+2〔or db1+2,1+2〕
L〔TC〕,M
21,23
i24 -18 LNC LNC
Sit Down
While crouching d3+4〔or db3+4〕
Sp〔TJ〕
Atomic Shoulder Tackle
While crouching df3+4
M
28
i21 -9 KND KND

Sidestep

Name/Command Hit Range/Damage Start Blo NH CH Note
Discharger
During sidestep 1
M
23
i32 +6c LNC LNC
Piston Gun Snipe
During sidestep 2
H
20(6)
i17 +9 KND KND
Piston Gun Snipe > Gamma Howl
During sidestep 2,D
H,Sp
20(6)
i17 +9 KND KND

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Twist Right Kick
Back facing opponent 4
H
18
i10 -8 +8 +8
Twist Left Kick
Back facing opponent b3+4〔or f3+4〕
H
18
i10 -8 KND KND
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Get Up Punch > Sit Down
While down and facing up d1+2
M,Sp
18
i31 +15 KND KND
Taunt
1+2+4
Sp
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack〔Punch〕
With your back against the wall bb,ub
M〔TJ〕
21
i39 +4c LNC LNC

Stance

Sit Down

Name/Command Hit Range/Damage Start Blo NH CH Note
Sit Down
d3+4, etc.
Sp
Pancake Press > Sit Down
uf3+4
M〔TJ〕,Sp
23
i34 +13c KND KND
Get Up Punch > Sit Down
While down and facing up d1+2
M,Sp
18
i31 +15 KND KND
Forward Roll
During Sit Down f
Sp
Backward Roll
During Sit Down b
Sp
Sit Punches〔Left〕〔1〕
During Sit Down 1
L
10
i19 -48c -37 -37
Sit Punches〔Left〕〔2〕
During Sit Down 1,2
L*2
10,10
i19 -47c -36 -36
Sit Punches〔Left〕〔3〕
During Sit Down 1,2,1
L*3
10,10,10
i19 -43c -32 -32
Sit Punches〔Left〕
During Sit Down 1,2,1,2
L*4
10,10,10,10
i19 -47c -36 -36
Sit Punches〔Right〕〔1〕
During Sit Down 2
L
10
i19 -45c -34 -34
Sit Punches〔Right〕〔2〕
During Sit Down 2,1
L*2
10,10
i19 -43c -32 -32
Sit Punches〔Right〕〔3〕
During Sit Down 2,1,2
L*3
10,10,10
i19 -47c -36 -36
Sit Punches〔Right〕
During Sit Down 2,1,2,1
L*4
10,10,10,10
i19 -43c -32 -32
Ground Assault
During Sit Down 1+2
M
21
i24 -44 KND KND
Extra Pancake Press > Sit Down
During Sit Down 3+4
M〔TJ〕,Sp
35
i54 +13cg KND KND
Extra Pancake Press > Sit Down > Forward Roll
During Sit Down 3+4,f
M〔TJ〕,Sp
35
i54 -23c KND KND
Extra Pancake Press > Sit Down > California Roll
During Sit Down 3+4,b
M〔TJ〕,Sp
35
i54 -23c KND KND

Gamma Howl

Name/Command Hit Range/Damage Start Blo NH CH Note
Gamma Howl
3+4, etc.
Sp〔PC〕
PC
Juggernaut Hook
During Gamma Howl 1
M
20
i22 -9 KND KND HM
Exaton Blast
During Gamma Howl 2
H
40(4)
i20 +11g KND KND TR
Granite Stomping
During Gamma Howl 3
M
28
i24 +4 +9c LNC
Granite Stomping > Crouching
During Gamma Howl 3,D
M,Sp
28
i24 +2 +7c LNC
Full Metal Deathblow〔HA〕
When Heat activation available, During Gamma Howl 4
H
30(9)
i14 +4 +17g +17g HA
Full Metal Deathblow
During Gamma Howl 4
H
30(9)
i14 +4 KND KND
Particle Barrier〔HA〕
When Heat activation available, During Gamma Howl 3+4
Sp-M〔PC〕
20
i20 -13 +17g +17g HA
PC
Particle Barrier
During Gamma Howl 3+4
Sp-M〔PC〕
20
i20 -13 KND KND PC
Particle Barrier〔PU〕〔HA〕
When Heat activation available, During Gamma Howl 3+4, and opponent absorb attack
Sp-M〔PC〕
20(6)
i20 -9 +17g +17g HA
PC
Particle Barrier〔PU〕
During Gamma Howl 3+4, and opponent absorb attack
Sp-M〔PC〕
20(6)
i20 -9 KND KND PC
Prime Windup Uppercut
During Gamma Howl f1
M
26
i20 -17 TR TR TR
Megalodriller
During Gamma Howl f2
M*4
34
i17 -13 KND KND
Breakout Fortress
During Gamma Howl ub
Sp〔TJ〕
Flying Fortress
During Gamma Howl uf
Sp〔TJ〕

Gamma Charge

Name/Command Hit Range/Damage Start Blo NH CH Note
Gamma Charge
Time with opponent attack 3+4
Sp〔PC〕
i7
Jaguar Hook – Gamma
During Gamma Charge and Gamma Howl 1
M
22(4)
i22 -6 Scr Scr HM
Exaton Blast – Gamma
During Gamma Charge and Gamma Howl 2
H
42(4)
i20 +11 KND KND PC
TR

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Piston Gun Assault〔HA〕
When Heat activation available b2
M
27
i19 +5 +17g +17g HA
Piston Gun Assault〔HS〕
During Heat b2
M
27(8)
i19 +5 KND KND
Piston Gun Assault〔HD〕
During Heat b2,F
M
27(18)
i19 +5 LNC LNC HD
Piston Gun Assault〔St〕〔HA〕
When Heat activation available b2 hold
M
40(16)
i35 -2
(+5)
+17g +17g HA
Piston Gun Assault〔St〕〔HS〕
During Heat b2 hold
M
40(18)
i35 -2
(+5)
KND KND
Piston Gun Assault〔St〕〔HD〕
During Heat b2 hold,F
M
40(28)
i35 +5 LNC LNC HD
Tyulpan Blast〔HA〕
When Heat activation available b1+2
M
28
i14 -19 +17g +17g HA
Tyulpan Blast〔HS〕
During Heat b1+2
M
28(8)
i14 -19 KND KND
Tyulpan Blast〔HD〕
During Heat b1+2,F
M
28(18)
i14 +5 KND KND HD
Full Metal Deathblow〔HA〕
When Heat activation available, During Gamma Howl 4
H
30(9)
i14 +4 +17g +17g HA
Full Metal Deathblow〔HS〕
During Heat and Gamma Howl 4
H
30(12)
i14 +4 KND KND
Full Metal Deathblow〔HD〕
During Heat and Gamma Howl 4,F
H
30(22)
i14 +5 LNC LNC HD
Particle Barrier〔HA〕
When Heat activation available, During Gamma Howl 3+4
Sp-M〔PC〕
20
i20 -13 +17g +17g HA
PC
Particle Barrier〔HS〕
During Heat and Gamma Howl 3+4
Sp-M〔PC〕
20(6)
i20 -13 KND KND PC
Particle Barrier〔HD〕
During Heat and Gamma Howl 3+4,F
Sp-M〔PC〕
20(16)
i20 +5 LNC LNC HD
PC
Particle Barrier〔PU〕〔HA〕
When Heat activation available, During Gamma Howl 3+4, and opponent absorb attack
Sp-M〔PC〕
20(6)
i20 -9 +17g +17g HA
PC
Particle Barrier〔PU〕〔HS〕
During Heat and Gamma Howl 3+4, During opponent absorb attack
Sp-M〔PC〕
20(8)
i20 -9 KND KND PC
Particle Barrier〔PU〕〔HD〕
During Heat and Gamma Howl 3+4,F, During opponent absorb attack
Sp-M〔PC〕
20(18)
i20 +5 LNC LNC HD
PC
Iron Gunman〔HA〕
When Heat activation available approach〔crouching opponent〕 d2+4
Throw-M
25
i12 投げ 投げ HA
Iron Gunman〔HA〕
When Heat activation available approach〔crouching opponent〕 during Gamma Howl 2+4
Throw-M
25
i15 投げ 投げ HA
Meteor Raid
During Heat 2+3
H,Th
52(19)
i10 -9 Th Th
Meteor Raid〔Second〕
During Heat 2+3
M*3
43(5,4,7)
i37 -9 Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Terraforming Cannon
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Rotary Catapult
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or2
Piston Gun Back Breaker
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or2
Side Left Bomb
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1
Father’s Love
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Spinal Crush
Approach opponent from behind 1+3
Throw-H
70
i12 Cannot throw escape
Throw Away
Approach opponent from behind 2+4
Throw-H
70
i12 Cannot throw escape
Volcano
Approach opponent df2+4
Throw-H
10,5
i11 Throw escape 2
Volcano Blaster
Approach opponent dfdf2+4
Throw-H
15,5
i11 Throw escape 2
Body Press〔Throw〕
Approach opponent df1+3
SpThrow-H〔TJ〕
25
i23 Throw when hit from the front in close range, cannot throw escape
Hell Driller
Approach opponent df1+3,during hit 1+2
Derived Throw
10
Cannot throw escape
Body Smash
Approach opponent db2+3
Throw-H
25
i11 Throw escape 2
Ground Zero
Approach opponent uf1+2
Throw-H
35
i11 Throw escape 1+2
Lift Up Megaton Hit
Approach opponent uf1+2,d,df2
Derived Throw
40 or 32
i11 Cannot throw escape
Pile Driver
Approach opponent db,n,f1+2
Throw-H
50
i11 Throw escape 1+2
Pyramid Driver
Approach opponent qcf 1
Throw-H
40
i11 Throw escape 1
Back Breaker
Approach opponent qcb 2
Throw-H
45
i11 Throw escape 2
Mimesis Overkill
During Gamma Howl 1+2
Throw-H
45 or 36,15 or 36,21
i16 Throw escape 1+2
Gun Bomb
Approach crouching opponent d1+3
Throw-M
30
i12 Cannot throw escape
Gun Bomb
Approach crouching opponent During Gamma Howl 1+3
Throw-M
30
i15 Cannot throw escape
Iron Gunman〔HA〕
When Heat activation available approach〔crouching opponent〕d2+4
Throw-M
25
i12 Cannot throw escape, Heat activation, unable to Heat Dash
Iron Gunman
Approach crouching opponent d2+4
Throw-M
25
i12 Cannot throw escape, unable to Heat Dash, During Heat partially restore remaining Heat time
Iron Gunman〔HA〕
When Heat activation available approach〔crouching opponent〕during Gamma Howl 2+4
Throw-M
25
i15 Cannot throw escape, Heat activation, unable to Heat Dash
Iron Gunman
Approach crouching opponent during Gamma Howl 2+4
Throw-M
25
i15 Cannot throw escape, unable to Heat Dash, During Heat partially restore remaining Heat time
Twin Drivers
During opponent wall stun 1+3〔or 2+4 or uf1+2〕
Throw-H
33
i12 Cannot throw escape
Cossack Compactor
During Cossack Kicks approach〔crouching opponent〕 d1+2
Throw-M
45
i38 Cannot throw escape
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception [1F]-[20F], Tornado starts when successful
Gamma Charge
Time with opponent attack 3+4
Sp〔PC〕
i7 Power Crash, Gamma Charge reception [7F]-[23F], always active during Heat, absorb attack to regain recoverable health and partially restore remaining Heat time

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