TEKKEN8 Jin Kazama Frame Data Ver.1.08.01
・TEKKEN8 TOP
Jin Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Left Jab 1 |
H 5 |
i10 | +1 | +8 | +8 | |
Left Right Combo 1,2 |
H,H 5,12 |
i10 | -3 | +6 | +6 | |
Left Right > Black Wing Rondo 1,2,1 |
H,H,M 5,12,20(6) |
i10 | -16 | LNC | LNC | TR |
Left Right > Axe Kick 1,2,3 |
H,H,M 5,12,20 |
i10 | ±0 | KND | KND | |
Left Right > Spinning Hook Kick 1,2,4 |
H,H,H 5,12,26 |
i10 | -4 | KND | KND | |
Left Jab > Left Low Kick 1,3 |
H,L 5,9 |
i10 | -12c | -1 | -1 | |
Left Jab > Double Low 1,3,4 |
H,L,L 5,9,17 |
i10 | -13c | +3 | KND | |
Right Jab 2 |
H 9 |
i10 | ±0 | +9 | +9 | |
Double Thrust 2,1 |
H,M 9,9 |
i10 | -3 | +6 | +6 | |
Double Thrust > Roundhouse 2,1,4 |
H,M,M 9,9,18 |
i10 | -9 | +4 | KND | |
Double Thrust > Low Trick Kick 2,14~4 |
H,M,L 9,9,20 |
i10 | -31c | KND | KND | |
Switchblade 2,4 |
H,H 9,20 |
i10 | -9 | +11g | +11g | |
Switchblade > Zanshin 2,4,F |
H,H,Sp〔TC〕 9,20 |
i10 | -6 | +14g | +14g | |
Kishin Rekko〔1〕 3 |
H 19 |
i14 | -7 | +4 | +4 | |
Kishin Rekko〔2〕 3,1 |
H,H 19,7 |
i14 | -1 | +7 | +7 | |
Kishin Rekko〔2〕 > Zanshin 3,1,F |
H,H,Sp〔TC〕 19,7 |
i14 | +4 | +12g | +12g | |
Kishin Rekko 3,1,4 |
H,H,L 19,7,18 |
i14 | -13c | +3 | LNC | |
High Right Roundhouse 4 |
H 15 |
i13 | -9 | +10g | +13c | HM |
Spinning Flare Kick 4~3 |
M〔TJ〕 27 |
i24 | -11 | KND | KND | |
Median Line Destruction〔HA〕 When Heat activation available 1+2 |
MMM 4,4,16 |
i13 | -14 | +17g | +17g | HA |
Median Line Destruction 1+2 |
MMM 4,4,16 |
i13 | -14 | KND | KND |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Left Sidekick f3 |
M 12 |
i14 | -16 | -5 | -5 | |
Tanden Nidan-uchi〔HA〕 When Heat activation available f3,1 |
M,M 12,17 |
i14 | -12 | +17g | +17g | HA |
Tanden Nidan-uchi f3,1 |
M,M 12,17 |
i14 | -12 | +4 | +4 | |
Left Sidekick > Stinger f3,3 |
M,H 12,14 |
i14 | -8 | +8 | +8 | |
Left Sidekick > Stinger > Zanshin f3,3,F |
M,H,SpCD 12,14 |
i14 | -7 | +9 | +9 | |
Left Sidekick > Stinger Sen f3,3,B |
M,H,Sp 12,14 |
i14 | -8 | +8 | +8 | |
Front Thrust Kick > Zanshin f4,F |
M,Sp〔TC〕 21 |
i16 | -1 | +11 | LNC | |
Double Chamber Punch f1+2 |
HH 14,24(7) |
i14 | -9 | KND | KND | |
Zenshin f3+4 |
Sp〔TC〕 – |
– | – | – |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Mid Left Punch df1 |
M 10 |
i13 | -3 | +4 | +6 | |
Mid Left Punch > High Roundhouse Kick df1,4 |
M,H 10,18 |
i13 | -9 | +10g | KND | |
Mid Left Punch > Mid Sidekick df14~4 |
M,M 10,24 |
i13 | -12 | KND | KND | |
Fiendish Rend df2 |
M 12(3) |
i16 | -9 | +6 | +6 | |
Fiendish Rend > Breaking Step df2,DF |
M,Sp 12(3) |
i16 | -2 | +13g | +13g | |
Left Roundhouse df3 |
M 16 |
i12 | -8 | +3 | +3 | |
Brazilian Kick df3~3 |
M 20 |
i23 | +6c | +13c | +13c | |
Brazilian Kick > Breaking Step df3~3,DF |
M,Sp 20 |
i23 | +2c | +9c | +9c | |
Right Spinning Axe Kick〔HA〕 When Heat activation available df4 |
M 22 |
i20 | ±0 | +17g | +17g | HA |
Right Spinning Axe Kick df4 |
M 22 |
i20 | ±0 | +8c | +8c |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Corpse Thrust > Black Wing Flash d1 |
M〔PC〕,Th 21,10 |
i21 | -13 | Th | Th | PC |
Corpse Thrust〔PU〕 > Black Wing Flash d1, During opponent absorb attack |
M〔PC〕,Th 21,10(8) |
i21 | -9 | Th | Th | PC |
Scourge d2 |
L〔TC〕 22 |
i22 | -14c | +4c | TR | |
Knee Popper d3 |
L 7 |
i15 | -14c | -3 | -2 | |
Kazama Style Three-Quarter Kick〔2〕 d3,4 |
L,H 7,10 |
i15 | -11 | -3 | -3 | |
Kazama Style Three-Quarter Kick d3,4,3 |
L,H,M 7,10,21 |
i15 | -12 | KND | KND | TR |
Knee Popper > Mid Sidekick d3,4~4 |
L,M 7,24 |
i15 | -12 | KND | KND | |
Right Sweep d4 |
L〔TC〕 11 |
i16 | -12c | -1 | -1 | |
Double Lift Kick d3+4 |
MM〔TJ〕 5,20 |
i15 | -19 | LNC | LNC |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab db1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Savage Sword〔1〕 db2 |
M 12 |
i16 | -10 | -4 | KND | |
Savage Sword〔2〕 db2,2 |
M,H 12,11 |
i16 | -12 | -7 | LNC | |
Savage Sword db2,2,3 |
M,H,M 12,11,21 |
i16 | -9 | KND | KND | |
Punch Cascade Kick db2,3 |
M,M 12,23 |
i16 | -8 | KND | KND | |
Left Spinning Back Kick db3 |
H〔TC〕 28 |
i20 | -10 | KND | KND | |
Right Low Roundhouse db4 |
L 18 |
i20 | -13c | +3 | +13g | |
Power Stance db1+2 |
M 0 |
i19 | -11 | +17cg | +17cg |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Shun Maten〔1〕 b1 |
H 11 |
i12 | -9 | +2 | +2 | |
Shun Maten b1,2 |
H,H 11,20 |
i12 | -10 | KND | KND | TR |
Shun Masatsu〔1〕 b2 |
M 12 |
i15 | -11 | ±0 | ±0 | |
Shun Masatsu b2,1 |
M,M 12,10 |
i15 | -9 | +2 | +2 | |
Left Knee b3 |
M 17 |
i16 | -6 | +5 | +5 | |
Left Knee > Zanshin b3,F |
M,Sp〔TC〕 17 |
i15 | -2 | +9 | +9 | |
Left Knee > Right Thrust b3,2 |
M,M 17,20 |
i15 | -9 | +9 (+21g) |
+9 (+21g) |
|
Spinning Sidekick b4 |
M 21 |
i17 | -7 | KND | KND | |
Suigetsu Strike b1+2 |
M〔Parry-Punch-High&Mid〕 20 |
i23 | -12 | +6 | +6 | |
Suigetsu Strike〔Parry Successful〕 Time with opponent punch b1+2 |
Parry〔Punch-High&Mid〕,M 20 |
i3 | – | KND | KND | |
Zanshin b3+4 |
Sp〔TC〕 – |
– | – | – |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jumping Knuckle uf1〔or u1 or ub1〕 |
M〔TJ〕 12 |
i18 | -12 | -1 | -1 | |
Evading Middle Strike uf2〔or u2〕 |
M 18 |
i15 | -7 | +6 | KND | |
Left Spinning Jump Kick uf3〔or u3 or ub3〕 |
M〔TJ〕 17 |
i22 | -9 | +6 | LNC | |
Front Jump Kick uf4〔or u4〕 |
M〔TJ〕 13 |
i15 | -13 | LNC | LNC | |
Front Jump Kick ub4 |
M〔TJ〕 15 |
i15 | -13 | KND | LNC | |
Konshin Seikenzuki ub1+2 |
UA-M 50 |
i75 | – | KND | KND | |
Konshin Seikenzuki > Cancel ub1+2,bb |
Sp – |
– | – | – | ||
Delayed Rising Toe Kick uf,n,4 |
M〔TJ〕 20 |
i23 | -13 | LNC | LNC |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Demon’s Paw〔HA〕 When Heat activation available ff2 |
M 22(6) |
i14 | -8 | +17g | +17g | HA |
Demon’s Paw ff2 |
M 22(6) |
i14 | -8 | KND | KND | |
Left Axe Kick ff3 |
M 20 |
i23 | -4 | LNC | LNC | |
Left Axe Kick > Left Jab ff3,1 |
M,H 20,5 |
i23 | +1 | +7 | +7 | |
Battery Sidekick ff4 |
M 28 |
i17 | -7 | KND | KND | |
Evil Intent〔1〕 bf2 |
M 15 |
i15 | -7 | +4 | +4 | |
Evil Intent〔2〕 bf2,1 |
M,H 15,14 |
i15 | -5 | +6 | +9 | |
Evil Intent bf2,1,2 |
M,H,M 15,14,20 |
i15 | -5 | KND | KND | |
Geyser bf2,1,df2 |
M,H,M 15,14,22 |
i15 | -14 | LNC | LNC | TR |
Keito bf2,3 |
M,M 15,17 |
i15 | -9 | +6 | LNC | |
Keito > Zanshin bf2,3,F |
M,M,Sp〔TC〕 15,17 |
i15 | +2 | +17g | LNC | |
Leaping Side kick fff3 |
M〔TJ〕 30(9) |
i22 | +6 | KND | KND |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Solar Plexus Strike While rising 1 |
M 7 |
i13 | -6 | +5 | +5 | |
Twin Lancer While rising 1,2 |
M,M 7,19 |
i13 | -8 | +3c | +3c | |
Twin Lancer > Zanshin While rising 1,2,F |
M,M,Sp〔TC〕 7,19 |
i13 | -9 | +2c | +2c | |
Kazama Style 6 Hit Combo Redux〔2〕 While rising 1,3 |
M,H 7,8 |
i13 | -6 | +4 | +4 | |
Kazama Style 6 Hit Combo Redux〔2〕 > Sen While rising 1,3,B |
M,H,Sp 7,8 |
i13 | -6 | +4 | +4 | |
Kazama Style 6 Hit Combo Redux〔3〕 While rising 1,3,2 |
M,H,M 7,8,4 |
i13 | -11 | -6 | -6 | |
Kazama Style 6 Hit Combo Redux〔4〕 While rising 1,3,2,1 |
M,H,M,M 7,8,4,3 |
i13 | -11 | +3 | +3 | |
Kazama Style 6 Hit Combo Redux〔5〕 While rising 1,3,2,1,4 |
M,H,M,M,L 7,8,4,3,5 |
i13 | -31c | +8c | +8c | |
Kazama Style 6 Hit Combo Redux While rising 1,3,2,1,4,2 |
M,H,M,M,L,M〔TJ〕 7,8,4,3,5,15(4) |
i13 | -16 | KND | KND | |
Solar Plexus Strike > Brazilian Kick While rising 1,3~3 |
H,M 7,20 |
i13 | +6c | +13c | +13c | |
Solar Plexus Strike > Brazilian Kick > Breaking Step While rising 1,3~3,DF |
H,M,Sp 7,20 |
i13 | +2c | +9c | +9c | |
Crouching Uppercut While rising 2 |
M 14 |
i14 | -12 | LNC | LNC | |
Bamboo Splitter While rising 3 |
M 20 |
i16 | -9 | +10g | KND | HM |
Double Cross Kicks〔1〕 While rising 4 |
M 13 |
i11 | -3 | +8 | +8 | |
Double Cross Kicks While rising 4,4 |
M,H 13,15 |
i11 | -7 | +4 | +4 |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching 1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab While crouching 2 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Left Spin Low Kick While crouching 3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Right Low Kick While crouching 4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Right Sweep (2) While crouching df4 |
L〔TC〕 20 |
i25 | -26c | KND | KND |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Black Out〔Opponent Down〕 While opponent is down d1+2 |
L〔Attack-Down〕 19 |
i19 | – | KND | KND | |
Black Out〔Opponent Standing〕 While opponent is down d1+2 |
L〔Attack-Down〕 24 |
i19 | -13c | +3 | +3 | |
State of Zanshin 1+3+4 |
Sp – |
– | – | – | ||
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Wall climbing reversal attack〔Kick〕 With your back against the wall bb,ub |
M〔TJ〕 21 |
i36 | ±0c | KND | KND |
Stance
Breaking Step
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Breaking Step f,n,d,df |
Sp – |
– | – | – | ||
Thrusting Uppercut f,n,d,df1 |
M 20 |
i16 | -13 | LNC | LNC | TR |
Electric Thrusting Uppercut〔HS〕 During Heat f,n,d,df1 |
M 22(8) |
i16 | -13 | LNC | LNC | TR |
Electric Thrusting Uppercut f,n,d,df1〔df+1 press simultaneously〕 |
M 22(4) |
i16 | -13 | LNC | LNC | TR |
Wind Hook Fist f,n,d,df2 |
H 20 |
i11 | -10 | TR | TR | |
Electric Wind Hook Fist〔HS〕 During Heat f,n,d,df2 |
H 25(9) |
i11 | +5 | TR | TR | |
Electric Wind Hook Fist f,n,d,df2〔df+2 press simultaneously〕 |
H 25(5) |
i11 | +5 | TR | TR | |
Bamboo Splitter f,n,d,df 3 |
M 20 |
i16 | -9 | +10g | KND | HM |
Depraved Savagery〔1〕 f,n,d,df 4 |
L 12 |
i20 | -31c | +8c | +8c | |
Depraved Savagery f,n,d,df 4,2 |
L,M〔TJ〕 12,19(8) |
i20 | -16 | KND | KND | |
Depraved Savagery〔Second Only〕 f,n,d,df 4,2 |
L,M〔TJ〕 12,28(8) |
i52 | -16 | KND | KND | |
Bash f,n,d,df,F |
Sp – |
– | – | – | ||
Special Jump f,n,d,df UF |
Sp〔TJ〕 – |
– | – | – | ||
Leaping Side kick f,n,d,df fuf3 |
M〔TJ〕 30(9) |
i22 | +6 | KND | KND |
Zanshin
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Zanshin b3+4 |
Sp〔TC〕 – |
– | – | – | ||
Zanshin f3+4 |
Sp〔TC〕 – |
– | – | – | ||
Dash During Zanshin F |
Sp – |
– | – | – | ||
Breaking Step During Zanshin DF |
Sp – |
– | – | – | ||
Left Drill Punch During Zanshin 1 |
M 14 |
i16 | -3 | +8 | +8 | |
Brimstone Bite During Zanshin 1,2 |
M,M 14,21(6) |
i16 | -14 | KND | KND | |
Brimstone Bite > Cancel Breaking Step During Zanshin 1,2,DF |
M,Sp 14 |
i16 | -22 | -11 | -11 | |
Kazama Style Leg Strike Flurry During Zanshin 1,3 |
M,H,Th 14,14,14 |
i16 | -9 | Th | Th | |
Fiendish Claw〔HA〕 When Heat activation available, During Zanshin 2 |
H〔PC〕 27(8) |
i21 | -5 | +17g | +17g | HA PC HM |
Fiendish Claw During Zanshin 2 |
H〔PC〕 27(8) |
i21 | -5 | KND | KND | PC HM |
Fiendish Claw〔PU〕〔HA〕 When Heat activation available, During Zanshin 2, During opponent absorb attack |
H〔PC〕 27(10) |
i21 | ±0 | +17g | +17g | HA PC HM |
Fiendish Claw〔PU〕 During Zanshin 2, During opponent absorb attack |
H〔PC〕 27(10) |
i21 | ±0 | KND | KND | PC HM |
Halberd Heel During Zanshin 3 |
M 20 |
i17 | -9 | +10g | KND | HM |
Corpse Crusher During Zanshin 4 |
M〔TJ〕 24(7) |
i27 | +2 | KND | KND | |
Low Chop > Karmic Epicenter During Zanshin 1+2 |
L〔TC〕,Th 10,20 |
i24 | -14c | +4 (+16g) |
+4 (+16g) |
|
Black Wing Bolt During Zanshin 3+4 |
H〔TJ〕 25(10) |
i21 | +9 (+15g) |
KND | KND | |
Black Wing Bolt > Breaking Step During Zanshin 3+4,DF |
H〔TJ〕,Sp 25(10) |
i21 | +8 (+15g) |
KND | KND | |
Black Wing Rondo During Zanshin u1 |
M〔TJ〕 20(6) |
i14 | -16 | LNC | LNC | TR |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Median Line Destruction〔HA〕 When Heat activation available 1+2 |
MMM 4,4,16 |
i13 | -14 | +17g | +17g | HA |
Median Line Destruction〔HS〕 During Heat 1+2 |
MMM 4,4,16(1,1,4) |
i13 | -14 | KND | KND | |
Median Line Destruction〔HD〕 During Heat 1+2,F |
MMM 4,4,16(1,1,14) |
i13 | +5 | KND | KND | HD |
Tanden Nidan-uchi〔HA〕 When Heat activation available f3,1 |
M,M 12,17 |
i14 | -12 | +17g | +17g | HA |
Tanden Nidan-uchi〔HS〕 During Heat f3,1 |
M,M 12,17(3,5) |
i14 | -12 | +4 | +4 | |
Tanden Nidan-uchi〔HD〕 During Heat f3,1,F |
M,M 12,17(3,15) |
i14 | +5 | LNC | LNC | HD |
Right Spinning Axe Kick〔HA〕 When Heat activation available df4 |
M 22 |
i20 | ±0 | +17g | +17g | HA |
Right Spinning Axe Kick〔HS〕 During Heat df4 |
M 22(6) |
i20 | ±0 | +8c | +8c | |
Right Spinning Axe Kick〔HD〕 During Heat df4,F |
M 22(16) |
i20 | +5 | LNC | LNC | HD |
Demon’s Paw〔HA〕 When Heat activation available ff2 |
M 22(6) |
i14 | -8 | +17g | +17g | HA |
Demon’s Paw〔HS〕 During Heat ff2 |
M 22(9) |
i14 | -8 | KND | KND | |
Demon’s Paw〔HD〕 During Heat ff2,F |
M 22(19) |
i14 | +5 | LNC | LNC | HD |
Fiendish Claw〔HA〕 When Heat activation available, During Zanshin 2 |
H〔PC〕 27(8) |
i21 | -5 | +17g | +17g | HA PC HM |
Fiendish Claw〔HS〕 During Heat and Zanshin 2 |
H〔PC〕 27(11) |
i21 | -5 | KND | KND | PC HM |
Fiendish Claw〔HD〕 During Heat and Zanshin 2,F |
H〔PC〕 27(21) |
i21 | +5 | KND | KND | HD PC HM |
Fiendish Claw〔PU〕〔HA〕 When Heat activation available, During Zanshin 2, During opponent absorb attack |
H〔PC〕 27(10) |
i21 | ±0 | +17g | +17g | HA PC HM |
Fiendish Claw〔PU〕〔HS〕 During Heat and Zanshin 2, During opponent absorb attack |
H〔PC〕 27(12) |
i21 | ±0 | KND | KND | PC HM |
Fiendish Claw〔PU〕〔HD〕 During Heat and Zanshin 2,F, During opponent absorb attack |
H〔PC〕 27(22) |
i21 | +5 | KND | KND | HD PC HM |
Awakened Power Stance During Heat db1+2 |
M,Sp 0(1) |
i19 | +4 | +23cg | +23cg | PC |
Awakened Thunder God Fist During Heat db1+2,1 |
M,M 0,25(1,10) |
i19 | -13 | TR | TR | PC TR |
Awakened Wind God Fist During Heat db1+2,2 |
M,Sp-M 0,23(1,9) |
i19 | +4 | LNC | LNC | PC |
Awakened Demon’s Hoof During Heat db1+2,3 |
M,M〔TJ〕 0,25(1,10) |
i19 | +2c | LNC | LNC | PC |
Awakened Demon’s Tail During Heat db1+2,df3 |
M,L〔TJ〕 0,24(1,10) |
i19 | -23c | KND | KND | PC |
Awakened Spinning Demon〔1〕 During Heat db1+2,4 |
M,L 0,10(1,4) |
i19 | -23c | KND | KND | PC |
Awakened Spinning Demon During Heat db1+2,4,4 |
M,L,M 0,10,19(1,4) |
i19 | -23c | KND | KND | PC |
Electric Thrusting Uppercut〔HS〕 During Heat f,n,d,df 1 |
M 22(8) |
i16 | -13 | LNC | LNC | TR |
Electric Wind Hook Fist〔HS〕 During Heat f,n,d,df 2 |
H 25(9) |
i11 | +5 | TR | TR | |
Hellfire Trespass Slayer During Heat 2+3 |
M,H,M,Th 57(4,3,4) |
i15 | +3 | Th | Th | |
Hellfire Darkside Slayer During Heat 2+3,4 |
M,H,M 15,12,21(4,3,6) |
i15 | +9 (+21g) |
KND | KND |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Polar Demon Gouge During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Double Face Kick Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Over the Shoulder Reverse Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Shoulder Flip Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 43 |
i12 | Throw escape 1 |
Over the Limit Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Pivoting Hip Throw Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
i12 | Cannot throw escape |
Shun Ren Dan Approach opponent df2+3〔or during Zanshin 2+3 or前心中に2+3〕 |
Throw-H 40 |
i12 | Throw escape 2 |
Tidal Wave Approach opponent uf1+2〔or f,n,d,df UF1+2〕 |
Throw-H 40 |
i12 | Throw escape 1+2 |
Complicated Wire Approach opponent qcb 1+3 |
Throw-H 40 |
i12 | Throw escape 1 |
Parry Time with opponent attack b1+3〔or b2+4〕 |
St-Parry〔High&Mid〕 – |
i3 | High&Middle strong parry effect, reception time [3F]-[9F] |
Suigetsu Strike〔Parry Successful〕 Time with opponent punch b1+2 |
Parry〔Punch-High&Mid〕,M 20 |
i3 | High&Middle punch parry effect, reception time [3F]-[10F], if the attack is successful, the enemy can be attacked again |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
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