TEKKEN8 Nina Williams Frame Data Ver.1.08.01
・TEKKEN8 TOP
Nina Williams Frame Data
HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Jab 1 |
H 5 |
i10 | +1 | +8 | +8 | |
Left Right Combo 1,2 |
H,H 5,10 |
i10 | -3 | +8 | +8 | |
Left Right Combo > Sidestep 1,2,D〔or U〕 |
H,H,Sp 5,10 |
i10 | ±0 | +11 | +11 | |
Biting Kiss Shot〔3〕 1,2,1 |
H,H,H 5,10,17 |
i10 | -3 | +2 | +2 | |
Biting Kiss Shot 1,2,1,1+2 |
H,H,H,H*3 5,10,17,6*3(4*3) |
i10 | -9 | KND | KND | |
Biting Kiss Shot〔HS〕 During Heat 1,2,1,1+2 |
H,H,H,H*5 5,10,17,6*3,10*2(1,3,5,3*3,5*2) |
i10 | -2 | KND | KND | |
Bermuda Triangle 1,2,4 |
H,H,H 5,10,22 |
i10 | -6 | KND | LNC | |
Double Explosion 1,2,1+2 |
H,H,M 5,10,22 |
i10 | -14 | KND | LNC | |
PK Combo 1,4 |
H,H 5,17 |
i10 | -4 | +1 | LNC | |
PK Combo > Assassin’s Blade 1,4,1 |
H,H,M 5,17,21 |
i10 | -11 | +15g | KND | |
Right Jab 2 |
H 10 |
i10 | +1 | +7 | +7 | |
Right Jab > Spider Knee > Stomach Lock 2,3 |
H,M,Th 10,15,10 |
i10 | -13 | Th | Th | |
Left High Kick 3 |
H 14 |
i14 | -16 | -5 | -5 | |
Left High Kick > Spiral Explosion 3,2 |
H,Sp,M 14,22(6) |
i14 | -9 | KND | KND | |
Left High Kick > Spiral Explosion > Crouching Cancel 3,2,D |
H,Sp 14 |
i14 | -23 | -12 | -12 | |
Flash Kicks〔2〕 3,3 |
H,H 14,4 |
i14 | -14 | -3 | -3 | |
Flash Kicks〔3〕 3,3,3 |
H,H,H 14,4,6 |
i14 | -14 | -3 | -3 | |
Flash Kicks 3,3,3,4 |
H,H,H,H 14,4,6,20 |
i14 | -6 | KND | KND | |
Head Ringer 3,4 |
H,H 14,20 |
i14 | -6 | KND | KND | |
Right High Kick 4 |
H 15 |
i11 | -9 | +7 | +7a | |
Right High Kick > Spiral Explosion 4,2 |
H,Sp,M 15,22(6) |
i11 | -9 | KND | KND | |
Right High Kick > Spiral Explosion > crouching to cancel 4,2,D |
H,Sp 15 |
i11 | -24 | -13 | -13 | |
Easy Prey Kick Combo 4,3 |
H,M 15,20 |
i11 | -2c | +5c | LNC | |
High Kick > Deadly 4,4 |
H,H〔TJ〕 15,21 |
i11 | -8 | +3 | +3 | |
High Kick > Deadly Hunter 4,4,4 |
H,H〔TJ〕,L 15,21,20 |
i11 | -12c | +4c | LNC | |
High Kick > Deadly Assault 4,4,3+4 |
H,H〔TJ〕,MM〔TJ〕 15,21,8,21 |
i11 | -6 | KND | KND | |
Ray Hands 1+2 |
MM 5,14 |
i16 | -3 | +8 | +8 | HM |
Fatal Blow 3+4 |
M 20 |
i18 | -10 | +11g | +11g | HM |
Fatal Blow > Ducking Step 3+4,F |
M,Sp〔TC〕 20 |
i18 | -6 | +15g | +15g | HM |
Ivory Cutter 1+4 |
MM 4,20 |
i15 | -5 | +4c | +6c |
f Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Swallowtail〔1〕 f2 |
H 12 |
i13 | -3 | +8 | +8 | |
Swallowtail〔2〕 f2,1 |
H,M 12,12 |
i13 | -13 | -6a | -6a | |
Swallowtail f2,1,3 |
H,M,M 12,12,20 |
i13 | -15 | KND | KND | TR |
Mimosa Combo f2,1,4 |
H,M,H 12,12,22 |
i13 | -3 | KND | KND | |
Siren’s Kiss f3 |
HH 10,20 |
i14 | +3 | KND | LNC | |
Aconite〔1〕 f4 |
M〔TJ〕 15 |
i21 | -5 | +5 | +5 | |
Aconite〔1〕 > Sidestep f4,D〔or U〕 |
M〔TJ〕,Sp 15 |
i21 | +2 | +12 | +12 | |
Aconite〔HA〕 When Heat activation available f4,2 |
M〔TJ〕,H 15,22(6) |
i21 | -9 | +17g | +17g | HA |
Aconite f4,2 |
M〔TJ〕,H 15,22(6) |
i21 | -9 | KND | KND | |
Blonde Bomb〔HA〕 When Heat activation available f1+2 |
M〔PC〕 24 |
i17 | -14 | +17g | +17g | HA PC |
Blonde Bomb f1+2 |
M〔PC〕 24 |
i17 | -14 | KND | KND | PC |
Blonde Bomb〔PU〕〔HA〕 When Heat activation available f1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | +17g | +17g | HA PC |
Blonde Bomb〔PU〕 f1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | KND | KND | PC |
df Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Uppercut df1 |
M 13 |
i13 | -1 | +5 | +5 | |
Uppercut > Jab df1,2 |
M,H 13,10 |
i13 | -3 | +2 | +9 | |
Uppercut > Jab > Sidestep df1,2,D〔or U〕 |
M,H,Sp 13,10 |
i13 | -1 | +4 | +11 | |
Uppercut > Jab > Ducking Step df1,2,F |
M,H,Sp〔TC〕 13,10 |
i13 | ±0 | +5 | +12 | |
Uppercut > Jab > Blonde Bomb df1,2,1+2 |
M,H,M 13,10,22 |
i13 | -14 | KND | LNC | |
Silent Uppercut df2 |
M 12 |
i15 | -7 | LNC | LNC | |
Silent Uppercut〔Opponent Crouching〕 df2 |
M 12 |
i15 | – | +4a | LNC | |
Left Middle Kick df3 |
M 13 |
i14 | -11 | ±0 | +1 | |
Dead Drop Combo〔2〕 df3,1 |
M,H 13,10 |
i14 | -8 | +3 | +3 | |
Dead Drop Combo〔2〕 > Cancel Side Step df3,1,D〔or U〕 |
M,Sp 13 |
i14 | -19 | -8 | -7 | |
Dead Drop Combo df3,1,2 |
M,H,M 13,10,20 |
i14 | -12c | KND | LNC | |
Creeping Snake df3,2 |
M,H 13,9 |
i14 | +1 | +5 | +12 | |
Creeping Snake > Sidestep df3,2,D〔or U〕 |
M,H,Sp 13,9 |
i14 | ±0 | +4 | +11 | |
Creeping Snake > Ducking Step df3,2,F |
M,H,Sp〔TC〕 13,9 |
i14 | -1 | +3 | +10 | |
Creeping Snake > Sway df3,2,B |
M,H,Sp 13,9 |
i14 | +8 | +12 | +19 | |
Creeping Snake〔3〕 df3,2,1 |
M,H,H 13,9,6 |
i14 | -3 | +4 | +4 | |
Creeping Snake df3,2,1,4 |
M,H,H,L〔TC〕 13,9,6,12 |
i14 | -13c | -2 | -2 | |
Creeping Snake > Geyser Cannon df3,2,3 |
M,H,M 13,9,21 |
i14 | -17 | LNC | LNC | TR |
Creeping Snake > Right High Kick df3,2,4 |
M,H,H 13,9,22 |
i14 | -6 | KND | LNC | |
Bisection Combo df3,3 |
M,M 13,14 |
i14 | -10 | +2c | +2c | |
Front Kick df4 |
M 15 |
i12 | -4 | +7 | +7 | |
Wipe the Floor df3+4 |
L〔TC〕 20 |
i31 | -37 | KND | LNC |
d Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab d1〔or db1〕 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Low Jab > Mid Kick d1,4〔or db1,4〕 |
Sp-L〔TC〕,M 5,10 |
i10 | -11 | ±0 | ±0 | |
Vertical Slitter〔1〕 d2 |
L〔TC〕 13 |
i20 | -12c | ±0 | +5 | |
Vertical Slitter d2,2 |
L〔TC〕,M 13,20 |
i20 | -12 | KND | TR | TR |
Left Spin Low Kick d3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Left Spin Low Kick > Right Upper d3,2 |
L〔TC〕,M 10,18 |
i16 | -11 | +12 | +12 | |
Left Spin Low Kick > Right High Kick d3,4 |
L〔TC〕,H 10,14 |
i16 | -8 | +1 | +1 | |
Easy Prey d3,4,3 |
L〔TC〕,H,M 10,14,20 |
i16 | -7 | KND | KND | |
Right Low Kick d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Right Low Kick > Back Spin Chop d4,1 |
L〔TC〕,H 6,10 |
i12 | ±0 | +6 | +11 | |
Right Low Kick > Back Spin Chop > Cancel Side Step d4,1,D〔or U〕 |
L〔TC〕,Sp 6 |
i12 | -13 | -2 | -2 |
db Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Right Backhand Body Blow db2 |
M〔TC〕 17 |
i24 | -5 | +8 (+20g) |
LNC | HM |
Stiletto Heel db3 |
L 17 |
i20 | -13c | +4c | KND | |
Slicer db4 |
L〔TC〕〔TJ〕 5 |
i16 | -9c | +2 | +2 | |
Geyser Cannon Combo db4,3 |
L〔TC〕〔TJ〕,M 5,21 |
i16 | -13 | TR | TR | TR |
Reverberation Palm Bomb〔HA〕 When Heat activation available db1+2 |
HM 5,22 |
i11 | -14 | +17g | +17g | HA |
Reverberation Palm Bomb db1+2 |
H,M 5,22 |
i11 | -14 | KND | KND | |
Geyser Cannon db3+4 |
M 21 |
i18 | -17 | LNC | LNC | TR |
b Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Throat Slasher b1 |
H 10 |
i12 | -7 | +4 | +4 | |
Throat Slasher > Glass Jaw b1,4 |
H,M 10,22 |
i12 | -12 | +7 | TR | TR |
Backhand b2 |
H 12 |
i12 | -14 | -3 | -3 | |
DoubleBackhand b2,2 |
H,H 12,16 |
i12 | -6 | +5 | +5 | |
Backhand Combo b2,2,2 |
H,H,H 12,16,20 |
i12 | -9 | +9 | LNC | HM |
Backhand Combo > Cancel Side Step b2,2,2,D〔orU〕 |
H,H,Sp 12,16 |
i12 | -10 | +1 | +1 | |
Stinger Heel Kick Combo〔1〕 b3 |
M 10 |
i18 | -6 | +6c | +6c | |
Stinger Heel Kick Combo b3,4 |
M,H 10,17 |
i18 | -8 | KND | LNC | |
Spear Kick b4 |
H 15 |
i14 | -9 | +9n | +15 | |
Shockwave Palm b1+2 |
MM 5,25 |
i16 | -7 | KND | KND | |
Kiss Shot Penetrator During Heat b1+2 |
MMH*4 45(17) |
i16 | +2 | KND | KND | |
Out of Sight b3+4 |
H 16 |
i14 | -9 | +6 | +6 | |
Out of Sight > Assassin Somersault Kick b3+4,3 |
H,M 16,20 |
i14 | -15 | KND | KND | TR |
Out of Sight > Kiss Shot b3+4,1+2 |
H,H*3 16,6*3(4*3) |
i14 | -9 | KND | KND | |
Out of Sight > Kiss Shot〔HS〕 During Heat b3+4,1+2 |
H,H*5 16,6*3,10*2(4,3*3,5*2) |
i14 | -9 | KND | KND | |
Reverse Ivory Cutter b1+4 |
MM 4,14 |
i15 | -15 | LNC | LNC | TR |
Power Charge b2+3 |
UA-M 50 |
i65 | – | LNC | LNC | |
Power Charge > Cancel b2+3,bb |
Sp – |
– | – | – |
uf・u・ub Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Skull Splitter uf1〔or u1〕 |
M〔TJ〕 20 |
i26 | -5 | LNC | LNC | |
Left Backhand Body Blow ub1 |
M 15 |
i20 | -16 | LNC | LNC | |
Binding Whip〔1〕 uf2〔or u2 or ub2〕 |
M 10 |
i18 | -10 | +1 | +1 | |
Binding Whip uf2.1〔or u2,1 or ub2,1〕 |
M,M 10,10 |
i18 | -13 | LNC | LNC | |
Catapult Kick uf3 |
M〔TJ〕 18 |
i14 | -10 | KND | KND | |
Catapult Kick u3 |
M〔TJ〕 18 |
i14 | -15 | KND | KND | |
Catapult Kick ub3 |
M〔TJ〕 15 |
i14 | -15 | -4 | -4 | |
Jump High Kick uf4 |
H〔TJ〕 22 |
i18 | -9 | -1 | -1 | |
Can Opener〔2〕 uf4,3 |
H〔TJ〕,L〔TC〕 22,10 |
i18 | -19c | -8 | -8 | |
Can Opener uf4,3,4 |
H〔TJ〕,L〔TC〕,H 22,10,14 |
i18 | -6 | +5 | +5 | |
Can Opener > Cancel Sidestep uf4,3,4,d〔or u〕 |
H〔TJ〕,L〔TC〕,Sp 22,10 |
i18 | -5 | +6 | +6 | |
Leaping Axe Kick u4〔or ub4〕 |
M〔TJ〕 21 |
i23 | ±0c | +5c | LNC | |
Running Jump Kick > Heel Hold uf3+4 |
M〔TJ〕,Th 20,13 |
i23 | -23 | Th | Th | |
Running Jump Kick(Distant or Opponent Crouching) uf3+4 |
M〔TJ〕 20 |
i24 | -23 | KND | KND | |
Left Spin Low Kick uf,n,D3 |
L〔TC〕 15 |
i43 | -17c | -6 | -6 | |
Left Spin Low Kick > Right Upper uf,n,D3,2 |
L〔TC〕,M 15,18 |
i43 | -13 | +12 | +12 | |
Left Spin Low Kick > Right High Kick uf,n,D3,4 |
L〔TC〕,H 15,14 |
i43 | -8 | +1 | +1 | |
Easy Prey uf,n,D3,4,3 |
L〔TC〕,H,M 15,14,20 |
i43 | -7 | KND | KND |
~ff Command
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sunset Strike ff2 |
H 20 |
i14 | -4 | KND | KND | |
Bad Habit ff3 |
M 24 |
i15 | -14 | +8 | LNC | |
Kneel Kick〔Clean Hit〕 ff4 |
M〔TJ〕 30 |
i28 | +16g | +9c | KND | |
Kneel Kick〔Clean Hit〕 > Side ukemi ff4,ukemi button |
M〔TJ〕,Sp 30 |
i28 | +9 | +2c | LNC | |
Kneel Kick〔Tip〕 ff4 |
M〔TJ〕 20 |
i28 | -10 | +9c | KND | |
Kneel Kick〔Tip〕 > Side ukemi ff4,ukemi button |
M〔TJ〕,Sp 20 |
i28 | -17 | +2c | LNC | |
Bombshell Blast ff1+2 |
M 26(5) |
i22 | -5 | KND | KND | |
Bombshell Blast〔St〕 ff1+2 hold |
M 32(9) |
i33 | +8 | KND | KND | |
Wipe the Floor d,DF4 |
L〔TC〕 20 |
i22 | -37c | KND | LNC | |
Electric Ray〔1〕 fff3 |
M〔TJ〕 10 |
i20 | -8 | +1 | +1 | |
Electric Ray fff3,3 |
M〔TJ〕,M〔TJ〕 10,20 |
i20 | -4 | KND | KND | |
Stingray fff3,4 |
M〔TJ〕,M 10,21 |
i20 | -13 | KND | KND | TR |
Spiral Bombshell Blast〔HA〕 When Heat activation available fff1+2 |
M〔TJ〕 30(9) |
i20 | +4 | +17g | +17g | HA |
Spiral Bombshell Blast fff1+2 |
M〔TJ〕 30(9) |
i20 | +4 | KND | KND |
While rising
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Fluttering While rising 1 |
M 17 |
i13 | -6 | +5 | +5 | |
Diving Hornet While rising 1,4 |
M,M 17,20 |
i13 | -3c | KND | KND | |
Fluttering Kiss Shot While rising 1,1+2 |
M,H*3 17,6*3(4*3) |
i13 | -9 | KND | KND | |
Fluttering Kiss Shot〔HS〕 During Heat, While rising 1,1+2 |
M,H*5 17,6*3,10*2(5,3*3,5*2) |
i13 | -7 | KND | KND | |
Palm Uppercut While rising 2 |
M 15 |
i15 | -13 | LNC | LNC | |
Spider Knee > Stomach Lock While rising 3 |
M,Th 15,10 |
i13 | -13 | Th | Th | |
Toe Smash While rising 4 |
M 15 |
i11 | -4 | +7 | +7 | |
Toe Smash > Spiral Explosion While rising 4,2 |
M,Sp,M 15,22(6) |
i11 | -9 | KND | KND | |
Toe Smash > Cancel Spiral Explosion Crouching While rising 4,2,D |
M,Sp 15 |
i11 | -24 | -13 | -13 | |
Haematopus Kiss Shot〔2〕 While rising 4,3 |
M,H 15,23 |
i11 | -10 | KND | KND | |
Haematopus Kiss Shot While rising 4,3,1+2 |
M,H,H*3 15,23,6*3(4*3) |
i11 | -9 | KND | KND | |
Haematopus Kiss Shot〔HS〕 During Heat, while rising 4,3,1+2 |
M,H,H*5 15,23,6*3,10,*2(4,6,4*3,5*2) |
i11 | -2 | KND | KND | |
Blonde Bomb〔HA〕 When Heat activation available, while rising f1+2 |
M〔PC〕 24 |
i17 | -14 | +17g | +17g | HA PC |
Blonde Bomb While rising f1+2 |
M〔PC〕 24 |
i17 | -14 | KND | KND | PC |
Blonde Bomb〔PU〕〔HA〕 When Heat activation available, While rising f1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | +17g | +17g | HA PC |
Blonde Bomb〔PU〕 While rising f1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | KND | KND | PC |
Geyser Cannon While rising 3+4 |
M 21 |
i18 | -17 | LNC | LNC | TR |
While crouching
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Low Jab While crouching 1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Low Jab > Mid Kick While crouching 1,4 |
Sp-L〔TC〕,M 5,10 |
i10 | -11 | ±0 | ±0 | |
Right Low Jab While crouching 2 |
Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Left Spin Low Kick While crouching 3 |
L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Left Spin Low Kick > Right Upper While crouching 3,2 |
L〔TC〕,M 10,18 |
i16 | -11 | +12 | +12 | |
Left Spin Low Kick > Right High Kick While crouching 3,4 |
L〔TC〕,H 10,14 |
i16 | -8 | +1 | +1 | |
Easy Prey While crouching 3,4,3 |
L〔TC〕,H,M 10,14,20 |
i16 | -7 | KND | KND | |
Right Low Kick While crouching d4〔or db4〕 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Right Low Kick > Back Spin Chop While crouching d4,1〔or db4,1〕 |
L〔TC〕,H 6,10 |
i12 | ±0 | +6 | +11 | |
Right Low Kick > Back Spin Chop > Cancel Side Step While crouching d4,1,D〔or U〕 |
L〔TC〕,Sp 6 |
i12 | -13 | -2 | -2 | |
Wipe the Floor While crouching df4 |
L〔TC〕 20 |
i20 | -37c | KND | LNC |
Sidestep
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Snakeshot During sidestep 1 |
M 15 |
i14 | -10 | +3 | +3 | |
Snakeshot > Ducking Step During sidestep 1,F |
M,Sp〔TC〕 15 |
i14 | +10g | +23g | +23g | |
Snakeshot > Sway During sidestep 1,B |
M,Sp〔TC〕 15 |
i14 | +10g | +23g | +23g | |
Double Shot During sidestep 1,2 |
M,M 15,15 |
i14 | -3 | +3 | +3 | |
Lift Shot During sidestep 2 |
M 15 |
i13 | -14 | LNC | LNC | |
Heel Slicer During sidestep 4 |
L〔TC〕 14 |
i20 | -14c | +6c | +6c | |
Tranquilizer During sidestep 4,2 |
L〔TC〕,H 14,22(7) |
i20 | -7 | KND | KND | TR |
Spiral Explosion During sidestep 1+2 |
M 22(6) |
i19 | -9 | KND | KND |
Back Facing
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twist Jab Back facing opponent 1 |
H 15 |
i8 | -8 | +3 | +3 | |
Biting Kiss Shot Back facing opponent 1,2,1,1+2 |
H,H,H,H*3 15,10,17,6*3(4*3) |
i8 | -9 | KND | KND | |
Bermuda Triangle Back facing opponent 1,2,4 |
H,H,H 15,10,22 |
i8 | -6 | KND | LNC | |
Double Explosion Back facing opponent 1,2,1+2 |
H,H,M 15,10,22 |
i8 | -14 | KND | LNC | |
Twist Right Jab Back facing opponent 2 |
H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 |
H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 |
Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 |
L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Special Move
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Twisted Mind〔Opponent Down〕 While opponent is down d3+4 |
L〔Attack-Down〕 16 |
i17 | – | KND | KND | |
Twisted Mind〔Opponent Standing〕 While opponent is down d3+4 |
L〔Attack-Down〕 20 |
i17 | -17c | -8c | -8c | |
Ki Charge 1+2+3+4 |
Sp – |
– | – | – | ||
Back Handspring ub,b |
Sp〔TJ〕 – |
– | – | – | ||
Wall climbing reversal attack〔Kick〕 > BT With your back against the wall bb,ub |
M〔TJ〕,Sp 21 |
i35 | +1 | KND | KND |
Stance
Ducking Step
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Ducking Step qcf |
Sp〔TC〕 – |
– | – | – | ||
Ducking Step > crouching to cancel d,DF |
Sp〔TC〕 – |
– | – | – | ||
Hellbringer qcf1 |
H 19(3) |
i14 | +1 | +3 | LNC | |
Shut Up〔HA〕 When Heat activation available qcf2 |
M 25 |
i17 | -8 | +17g | +17g | HA |
Shut Up qcf2 |
M 25 |
i17 | -8 | KND | KND | |
Sideslip qcf3 |
L〔TC〕 17 |
i19 | -20c | ±0c | LNC | |
Lapwing Kiss Shot〔1〕 qcf4 |
M 15 |
i14 | -8 | +6a | +6a | |
Lapwing Kiss Shot〔2〕 qcf4,3 |
M,H 15,23 |
i14 | -10 | KND | KND | |
Lapwing Kiss Shot qcf4,3,1+2 |
M,H,H*3 15,23,6*3 |
i14 | -9 | KND | KND | |
Lapwing Kiss Shot〔HS〕 During Heat qcf4,3,1+2 |
M,H,H*5 15,23,6*3,10*2 |
i14 | -2 | KND | KND | |
Blonde Bomb〔HA〕 When Heat activation available, While rising qcf1+2 |
M〔PC〕 24 |
i17 | -14 | +17g | +17g | HA PC |
Blonde Bomb qcf1+2 |
M〔PC〕 24 |
i17 | -14 | KND | KND | PC |
Blonde Bomb〔PU〕〔HA〕 When Heat activation available qcf1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | +17g | +17g | HA PC |
Blonde Bomb〔PU〕 qcf1+2, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | KND | KND | PC |
Evil Mist qcf2+3 |
UA-H〔TC〕 10 |
i24 | – | +36g | +36g | 8 ヒット後ガードできるようになった |
Sway
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Sway qcb |
Sp〔TC〕 – |
– | – | – | ||
Ice Pick qcb4 |
M 20 |
i19 | -12 | TR | TR | TR |
Heat Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
i16 | +1 | +2c | +2c | HA PC |
Aconite〔HA〕 When Heat activation available f4,2 |
M〔TJ〕,H 15,22(6) |
i21 | -9 | +17g | +17g | HA |
Aconite〔HS〕 During Heat f4,2 |
M〔TJ〕,H 15,22(4,9) |
i21 | -9 | KND | KND | |
Aconite〔HD〕 During Heat f4,2,F |
M〔TJ〕,H 15,22(4,19) |
i21 | +5 | LNC | LNC | HD |
Blonde Bomb〔HA〕 When Heat activation available f1+2〔or while rising f1+2〕 |
M〔PC〕 24 |
i17 | -14 | +17g | +17g | HA PC |
Blonde Bomb〔HS〕 During Heat f1+2〔or while rising f1+2〕 |
M〔PC〕 24(7) |
i17 | -14 | KND | KND | PC |
Blonde Bomb〔HD〕 During Heat f1+2,F〔or while rising f1+2,F〕 |
M〔PC〕 24(17) |
i17 | +5 | KND | KND | HD PC |
Blonde Bomb〔PU〕〔HA〕 When Heat activation available f1+2〔or while rising f1+2〕, during opponent absorb attack |
M〔PC〕 24(9) |
i17 | -8 | +17g | +17g | HA PC |
Blonde Bomb〔PU〕〔HS〕 During Heat f1+2〔or while rising f1+2〕, During opponent absorb attack |
M〔PC〕 24(11) |
i17 | -8 | KND | KND | PC |
Blonde Bomb〔PU〕〔HD〕 During Heat f1+2,F〔or while rising f1+2,F〕, During opponent absorb attack |
M〔PC〕 24(21) |
i17 | +5 | KND | KND | HD PC |
Reverberation Palm Bomb〔HA〕 When Heat activation available db1+2 |
HM 5,22 |
i11 | -14 | +17g | +17g | HA |
Reverberation Palm Bomb〔HS〕 During Heat db1+2 |
H,M 5,22(1,6) |
i11 | -14 | KND | KND | |
Reverberation Palm Bomb〔HD〕 During Heat db1+2,F |
H,M 5,22(1,16) |
i11 | +5 | KND | KND | HD |
Spiral Bombshell Blast〔HA〕 When Heat activation available fff1+2 |
M〔TJ〕 30(9) |
i20 | +4 | +17g | +17g | HA |
Spiral Bombshell Blast〔HS〕 During Heat fff1+2 |
M〔TJ〕 30(12) |
i20 | +4 | KND | KND | |
Spiral Bombshell Blast〔HD〕 During Heat fff1+2,F |
M〔TJ〕 30(22) |
i20 | +5 | LNC | LNC | HD |
Shut Up〔HA〕 When Heat activation available qcf 2 |
M 25 |
i17 | -8 | +17g | +17g | HA |
Shut Up〔HS〕 During Heat qcf2 |
M 25(7) |
i17 | -8 | KND | KND | |
Shut Up〔HD〕 During Heat qcf2,F |
M 25(17) |
i17 | +5 | LNC | LNC | HD |
Biting Kiss Shot〔HS〕 During Heat 1,2,1,1+2 |
H,H,H,H*5 5,10,17,6*3,10*2(1,3,5,3*3,5*2) |
i10 | -2 | KND | KND | |
Kiss Shot Penetrator During Heat b1+2 |
MMH*4 45(17) |
i16 | +2 | KND | KND | |
Out of Sight > Kiss Shot〔HS〕 During Heat b3+4,1+2 |
H,H*5 16,6*3,10*2(4,3*3,5*2) |
i14 | -9 | KND | KND | |
Fluttering Kiss Shot〔HS〕 During Heat, While rising 1,1+2 |
M,H*5 17,6*3,10*2(5,3*3,5*2) |
i13 | -7 | KND | KND | |
Haematopus Kiss Shot〔HS〕 During Heat, While rising 4,3,1+2 |
M,H,H*5 15,23,6*3,10,*2(4,6,4*3,5*2) |
i11 | -2 | KND | KND | |
Lapwing Kiss Shot〔HS〕 During Heat qcf4,3,1+2 |
M,H,H*5 15,23,6*3,10*2 |
i14 | -2 | KND | KND | |
Bullet Assassination During Heat 2+3 |
M,Th 52(21) |
i16 | +5 | Th | Th | |
Bullet Assassination > Ducking Step During Heat 2+3,F |
M,Sp 52(21) |
i16 | +7 | Th | Th | |
Bullet Assassination〔Second〕 During Heat 2+3 |
H*4 9,8,7,5(2*4) |
i44 | +11 | KND | KND |
Rage Moves
Name/Command | Hit Range/Damage | Start | Blo | NH | CH | Note |
---|---|---|---|---|---|---|
Death by Degrees During Rage df1+2 |
M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC |
Throws
Normal Throws
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Arm Grab Flip Approach opponent 1+3 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Over the Back Toss Approach opponent 2+4 |
Throw-H 35 |
i12 | Throw escape 1 or 2 |
Shoulder Through Buster During Over the Back Toss 2 |
Throw-H 25 |
i12 | Cannot throw escape |
Shoulder Through Buster〔BS〕 During Over the Back Toss 1,2,1 |
Throw-H 30 |
i12 | Cannot throw escape |
Shoulder Through Arm Breaker During Shoulder Through Buster 2 |
Derived Throw 5 |
i12 | Cannot throw escape, erases opponent’s recoverable health |
Shoulder Through Arm Breaker〔BS〕 During Shoulder Through Buster 2,1,3 |
Derived Throw 7 |
i12 | Cannot throw escape, erases opponent’s recoverable health |
Kneebar Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
i12 | Cannot throw escape, erases opponent’s recoverable health |
Hammer Throw Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 38 |
i12 | Throw escape 2 |
Leaping Triangle Hold Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
i12 | Cannot throw escape, erases opponent’s recoverable health |
Elbow > Arm Grab Flip Approach opponent df1+3 |
Throw-H 37 |
i11 | Throw escape 1 |
Reverse Neck Breaker Approach opponent df2+4 |
Throw-H 37 |
i11 | Throw escape 2, erases opponent’s recoverable health |
Jumping Flip Approach opponent uf1+2 |
Throw-H 30,10 or 45 |
i12 | Throw escape 1+2, opponent can reduce damage with side ukemi |
Elbow Smash Approach opponent dfdf1 |
Throw-H 43 |
i12 | Throw escape 1+2 |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 |
At-Reversal〔High&Mid〕 25 |
i5 | High&Middle counter technique, counter technique reception [5F]-[12F] |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
Backhand Slap Combo
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Backhand Slap Approach opponent f2+4〔or qcf 2+4〕 |
Throw-H 15 |
i13 | Throw escape 2 |
Arm Break During Backhand Slap 1 |
Derived Throw 8 |
Throw escape 1 | |
Arm Break〔BS〕 During Backhand Slap 1,3,1 |
Derived Throw 13 |
Throw escape 1 | |
Double Arm Break During Arm Break 1 |
Derived Throw 15 |
Throw escape 1, erases opponent’s recoverable health | |
Double Arm Break〔BS〕 During Arm Break 3,1,1+2 |
Derived Throw 20 |
Throw escape 1, erases opponent’s recoverable health | |
Falling Arm Break During Arm Break 2 |
Derived Throw 15 |
Throw escape 2, erases opponent’s recoverable health | |
Falling Arm Break〔BS〕 During Arm Break 2,1,3,4,1+2 |
Derived Throw 20 |
Throw escape 2, erases opponent’s recoverable health | |
Stomach Lock During Backhand Slap 2 |
Derived Throw 15 |
Throw escape 2 | |
Stomach Lock〔BS〕 During Backhand Slap 2,3,4,2 |
Derived Throw 20 |
Throw escape 2 | |
Neck Crusher During Stomach Lock 1 |
Derived Throw 15 |
Throw escape 1, erases opponent’s recoverable health | |
Neck Crusher〔BS〕 During Stomach Lock 1,1,2,1+2 |
Derived Throw 20 |
Throw escape 1, erases opponent’s recoverable health | |
Leg Stretch Arm Lock During Stomach Lock 2 |
Derived Throw 20 |
Throw escape 2, erases opponent’s recoverable health | |
Leg Stretch Arm Lock〔BS〕 During Stomach Lock 1,2,4,3,1+3 |
Derived Throw 25 |
Throw escape 2, erases opponent’s recoverable health | |
Seoi Gyaku Juji-gatame During Backhand Slap 1+2 |
Derived Throw 20 |
Throw escape 1+2, erases opponent’s recoverable health | |
Seoi Gyaku Juji-gatame〔BS〕 During Backhand Slap 3,4,3,1+2 |
Derived Throw 25 |
Throw escape 1+2, erases opponent’s recoverable health |
Crab Hold Combo
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Crab Hold Approach opponent f1+3〔or qcf 1+3〕 |
Throw-H 15 |
i13 | Throw escape 1 |
Commando Arm Lock During Crab Hold 1 |
Derived Throw 25 |
Throw escape 1, erases opponent’s recoverable health | |
Commando Arm Lock〔BS〕 During Crab Hold 3,4,1+2 |
Derived Throw 30 |
Throw escape 1, erases opponent’s recoverable health | |
Heel Hold During Crab Hold 2 |
Derived Throw 8 |
Throw escape 2 | |
Heel Hold〔BS〕 During Crab Hold 4,2,1+2 |
Derived Throw 13 |
Throw escape 2 | |
Kneebar During Heel Hold 1 |
Derived Throw 20 |
Throw escape 1, erases opponent’s recoverable health | |
Kneebar〔BS〕 During Heel Hold 3,4,2+4 |
Derived Throw 25 |
Throw escape 1, erases opponent’s recoverable health | |
Double Heel Hold During Heel Hold 2 |
Derived Throw 25 |
Throw escape 2, erases opponent’s recoverable health | |
Double Heel Hold〔BS〕 During Heel Hold 1,3,2+4,1+2 |
Derived Throw 30 |
Throw escape 2, erases opponent’s recoverable health |
Betrayer Combo
Name/Command | Hit Range/Damage | Start | Note |
---|---|---|---|
Betrayer Approach opponent qcb 1+3〔or qcb 2+4〕 |
Throw-H 15 |
i12 | Cannot throw escape |
Arm Break During Betrayer 1 |
Derived Throw 13 |
Throw escape 1 | |
Arm Break〔BS〕 During Betrayer 1,3,1 |
Derived Throw 18 |
Throw escape 1 | |
Double Arm Break During Arm Break 1 |
Derived Throw 15 |
Throw escape 1, erases opponent’s recoverable health | |
Double Arm Break〔BS〕 During Arm Break 3,1,1+2 |
Derived Throw 20 |
Throw escape 1, erases opponent’s recoverable health | |
Falling Arm Break During Arm Break 2 |
Derived Throw 15 |
Throw escape 2, erases opponent’s recoverable health | |
Falling Arm Break〔BS〕 During Arm Break 2,1,3,4,1+2 |
Derived Throw 20 |
Throw escape 2, erases opponent’s recoverable health | |
Twisted Nightmare During Betrayer 2 |
Derived Throw 10 |
Throw escape 2 | |
Twisted Nightmare〔BS〕 During Betrayer 2,1,1+2 |
Derived Throw 15 |
Throw escape 2 | |
Neck Crusher During Twisted Nightmare 1 |
Derived Throw 15 |
Throw escape 1, erases opponent’s recoverable health | |
Neck Crusher〔BS〕 During Twisted Nightmare 1,1,2,1+2 |
Derived Throw 20 |
Throw escape 1, erases opponent’s recoverable health | |
Leg Stretch Arm Lock During Twisted Nightmare 2 |
Derived Throw 20 |
Throw escape 2, erases opponent’s recoverable health | |
Leg Stretch Arm Lock〔BS〕 During Twisted Nightmare 1,2,4,3,1+3 |
Derived Throw 25 |
Throw escape 2, erases opponent’s recoverable health |
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