TEKKEN8 Raven Frame Data

Frame Data

TEKKEN8 Raven Frame Data Ver.1.08.01
TEKKEN8 TOP


Raven Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Left Right Combo
1,2
H,H
5,12
i10 -3 +7 +7
Left Right Combo > Black Hole > BT
1,2,4
H,H,M〔TJ〕,Sp
5,12,20
i10 -14 KND KND TR
Left Right Combo > Soulzone
1,2,3+4〔or 1,2,D〕
H,H,Sp
5,12
i10 -4 +6 +6
Right Jab
2
H
9
i10 -1 +8 +8
PDK Combo
2,3
H,L〔TC〕
9,10
i10 -13c -2 -2
PK Combo > Shadow Sprint
2,4
H,H,Sp
9,16
i10 -8 +8
(+16g)
+8
(+16g)
PK Combo
2,4,B
H,H
9,16
i10 -8 +8
(+16g)
+8
(+16g)
Side Kick
3
M
10
i14 -8 +3 +3
Valkyrie Lance Combo〔2〕
3,3
M,H
10,16
i14 -8 +5 +5
Valkyrie Lance Combo
3,3,4
M,H,H
10,16,20
i14 -9 KND TR
Valkyrie Lance Combo > Cancel BT
3,3,4,B
M,H,Sp
10,16
i14 -16 -3 -3
High Kick
4
H
16
i12 -7 +3 +3
Brocken Connect > BT
4,1
H,H,Sp
16,13
i12 -3 +7 +7
Chariot > BT
3~4
MM〔TJ〕,Sp
10,16
i25 -9 LNC LNC
Chariot > Phantom Warp
3~4,F
MM〔TJ〕,Sp
10,16
i25 -36 KND KND
Hydra Bite
4~3
MM〔TJ〕
8,10
i16 -16 LNC LNC
Hydra Bite Low
4~3,1
MM〔TJ〕,L〔TC〕
8,10,15
i16 -13 +4 +4
Hydra Bite High
4~3,3
MM〔TJ〕,H
8,10,12
i16 -3 KND KND
Hydra Bite High〔Third Only〕
4~3,3
MM〔TJ〕,H
8,10,18
i16 -3 KND KND
Hydra Bite Mid
4~3,4
MM〔TJ〕,M
8,10,14
i16 -14 KND KND
Hydra Bite Mid〔Third Only〕
4~3,4
MM〔TJ〕,M
8,10,20
i16 -14 KND KND
Crusader〔HA〕
When Heat activation available 1+2
M
20
i14 -9 +17g +17g HA
Crusader
1+2
M
20
i14 -9 KND KND
Soulzone
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Tartaros〔1〕
f2
M
10
i15 -12 -1 -1
Tartaros
f2,3
M,M
10,13
i15 -9 +6c +6c
Tartaros > Soulzone
f2,3,3+4〔or f2,3,D〕
M,M,Sp
10,13
i15 -9 +6c +6c
バッドブラスト〔1〕
f3
M
18
i17 -9 +3 +3 HM
バッドブラスト〔1〕 > BT
f3,B
M,Sp
18
i17 -6 +6 +6 HM
Circling Winds
f3,2
M,M
18,21
i17 -14 KND KND HM
Lance Kick
f4
H
17
i15 -12 TR TR TR
Minos Typhoon〔HA〕
When Heat activation available f1+2
HM〔PC〕
10,20
i18 -14 +17g +17g HA
PC
Minos Typhoon
f1+2
HM〔PC〕
10,20
i18 -14 KND KND PC
Minos Typhoon〔PU〕〔HA〕
When Heat activation available f1+2, During opponent absorb attack
HM〔PC〕
10,20(4,8)
i18 -9 +17g +17g HA
PC
Minos Typhoon〔PU〕
f1+2, During opponent absorb attack
HM〔PC〕
10,20(4,8)
i18 -9 KND KND PC

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Body Blow
df1
M
13
i14 -2 +8 +8
Body Blow > Phantom Mace
df1, on hit or block 4
M,Sp-M
13,25
i14 -14 KND KND
Body Blow > Phantom Mace〔PU〕
During Heat df1, on hit or block 4
M,Sp-M
13,25(3,7,9)
i14 -3 KND KND
Short Uppercut > BT
df2
M,Sp
15
i16 -13 LNC LNC
Meat Hook
df2,3
M,H
15,11
i16 -8 LNC LNC
Meat Hook〔Second Only〕
df2,3
M,H
15,17
i30 -8 KND KND
Bolt Stunner
df2,4
M,M
15,24
i16 -15 KND KND
Shadow Snap Kick
df3
H〔TC〕
17
i16 -9 KND LNC
Pendulum Kick〔1〕
df4
M
15
i15 -9 +2 +2
Pendulum Kick
df4,4
M,M
15,16
i15 -14 KND KND
Pendulum Shadow
df4,4,3
M,M,M〔TJ〕
15,16,17
i15 -6 KND KND
Pendulum Shadow〔Third Only〕
df4,4,3
M,M,M〔TJ〕
15,16,22
i15 -6 LNC LNC

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
d1〔or db1〕
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
d2
Sp-L〔TC〕
8
i11 -4 +7 +7
Stinging Low
d3
L
10
i15 -11c ±0 ±0
Basilisk Fang
d4
L〔TC〕
18
i21 -13c -2 +13g
Soulzone
d3+4
Sp

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Assassin’s Sting〔1〕 > BT
db2
M,Sp
13
i13 -4 +5 +5
Assassin’s Sting
db2,1
M,H
13,15
i13 -1 +8 +8
Assassin’s Sting > Soulzone
db2,1,3+4〔or db2,1,D〕
M,H,Sp
13,15
i13 -4 +5 +5
Assassin’s Sting > Phantom Javelin
db2,1, on hit or block 1
M,H,Sp-M
13,15,21
i13 -14 KND KND
Assassin’s Sting > Phantom Javelin〔PU〕
During Heat db2,1, on hit or block 1
M,H,Sp-M
13,15,21(3,4,6,9)
i13 -3 KND KND
Killer Bee
db3
L〔TJ〕〔TC〕
19
i28 -12c +5 KND
Shinobi Cyclone
db4
L〔TC〕
21
i24 -14c +4c KND

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Elbow Strike > Soulzone
b1
H,Sp
21(6)
i16 +7c +10c +10c
Unicorn’s Tail〔1〕
b2
H
12
i15 -14 -3 -3
Unicorn’s Tail〔2〕 > BT
b2,2
H,M
12,17
i15 -3 +6 +8
Unicorn’s Tail
b2,2,3
H,M,M
12,17,20
i15 -19 KND LNC
Deadly Talon
b2,2,1+2
H,M,L〔TC〕
12,17,20
i15 -30 KND KND
Missing Worm
b2,4
H,H
12,17
i15 -7 +4 +4
Missing Worm > Phantom Halberd
b2,4, on hit or block 2
H,H,Sp-M
12,17,21
i15 -14 TR TR TR
Missing Worm > Phantom Halberd〔PU〕
During Heat b2,4, on hit or block 2
H,H,Sp-M
12,17,21(3,5,6,9)
i15 -3 TR TR TR
Hades Heel
b3
M
23(4)
i27 +4 KND KND
Skull Smasher〔1〕
b4
M
13
i14 -9 -1 -1
Skull Smasher > BT
b4,4
M,M,Sp
13,20
i14 -8 +6c +6c
Skull Smasher Feint > BT
b4,B4
M,M,Sp
13,24
i14 +1c +2c KND
Skull Smasher Feint Low
b4,B4,3
M,L〔TC〕
13,11
i14 -11c ±0 ±0
Skull Spin
b4,B4,3,3+4
M,L〔TC〕,M
13,11,15
i14 -25 KND KND
Alternating Smash
b1+2
M
25
i28 -15 KND KND
Labyrinth
b3+4
Sp

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Gate Keeper〔1〕
ub1〔or u1 or uf1〕
M
11
i16 -6 +5 +5
Gate Keeper
ub1,2〔or u1,2 or uf1,2〕
M,M
11,13
i16 -13 -2c -2c
Hook
uf2〔or u2 or ub2〕
H
17
i15 -12 +9 +9
Shadow Scythe
uf3
M〔TJ〕
20
i29 -9 LNC LNC
Deathbringer > BT
u3〔or ub3〕
H〔TJ〕,Sp
23(9)
i27 +2 +6 +6
Deathbringer Low > Ki Charge
u3,3〔or ub3,3〕
H〔TJ〕,L〔TC〕,Sp
23,18(9)
i27 -16c KND KND
Deathbringer Low > Shadow
u3,3,3
H〔TJ〕,L〔TC〕,M〔TJ〕
23,18,15(9)
i27 -6 KND KND
Deathbringer Low > Shadow〔Third Only〕
u3,3,3〔or ub3,3,3〕
H〔TJ〕,L〔TC〕,M〔TJ〕
23,18,22(9)
i87 -6 LNC LNC
Stormbringer〔1〕
uf4
M〔TJ〕
14
i20 -9 KND KND
Stormbringer
uf4,4
M〔TJ〕,M
14,14
i20 -15 KND KND
Stormbringer〔Second Only〕
uf4,4
M〔TJ〕,M
14,20
i37 -15 +9 KND
Stormbringer > Cancel BT
uf4,4,B
M〔TJ〕,Sp
14
i20 -16 KND KND
Stormbringer〔1〕
u4〔or ub4〕
M〔TJ〕
11
i20 -9 KND KND
Stormbringer
u4,4〔or ub4,4〕
M〔TJ〕,M
11,14
i20 -15 KND KND
Stormbringer〔Second Only〕
u4,4〔or ub4,4〕
M〔TJ〕,M
11,20
i37 -15 +9 KND
Stormbringer > Cancel BT
u4,4,B〔or ub4,4,B〕
M〔TJ〕,Sp
11
i20 -16 KND KND
Chakram〔1〕
uf3+4
M〔TJ〕
17
i23 -16 KND KND
Chakram〔2〕
uf3+4,4
M〔TJ〕,L〔TC〕
17,6
i23 -11c LNC LNC
Chakram〔Second Only〕
uf3+4,4
M〔TJ〕,L〔TC〕
17,9
i23 -11c ±0 ±0
Chakram
uf3+4,4,2
M〔TJ〕,L〔TC〕,M
17,9,21
i23 -13 KND KND
Spinning Chakram
uf3+4,3+4
M〔TJ〕,M
17,15
i23 -25 KND KND
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20
i23 -13 LNC LNC

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Shadow Spear
ff2
M
26
i16 -12 KND KND
Sudden Strike
ff3
M〔TJ〕
20
i15 -14 LNC LNC
Iron Maul
ff4
M
21
i15 -10 KND KND
Typhon Fang > BT
fff3
M〔TJ〕,Sp
20(6)
i26 +4 KND KND
Typhon Fang Phantom > BT
During Heat fff3, on hit or block 4
M〔TJ〕,Sp-M,Sp
20,14(8,8)
i26 +7 TR TR TR
War Hound
bb2
MH〔At-Reversal-High&Mid〕
15,21
i17 -10 +5 +5
War Hound〔At-Reversal Successful〕
Time with opponent attack bb2
At-Reversal〔High&Mid〕
25
i1 Th Th

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Rising Uppercut
While rising 1
M
14
i14 -14 LNC LNC
Jackknife Elbow
While rising 2
M
17
i13 -8 +8 LNC
Trident Kick
While rising 3
M
18
i16 -8 ±0a ±0a
Trident Kick > Phantom Halberd
While rising 3, on hit or block 2
M,Sp-M
18,14
i16 -14 TR TR TR
Trident Kick > Phantom Halberd〔PU〕
During Heat, While rising 3, on hit or block 2
M,Sp-M
18,14(5,6,9)
i16 -3 TR TR TR
Shadow Snap Kick
While rising 4
M
18
i11 -7 +7 +7
Spinning Middle Kick〔HA〕
When Heat activation available, While rising 3+4
M
20
i16 -12 +17g +17g HA
HM
Spinning Middle Kick
While rising 3+4
M
20
i16 -12 +7g +7g HM
Spinning Middle Kick > Cancel BT
While rising 3+4,B
Sp

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching 2
Sp-L〔TC〕
8
i11 -4 +7 +7
Left Spin Low Kick
While crouching d3〔or db3〕
L〔TC〕
10
i16 -17c -6 -6
Aqua Spider > BT
While crouching df3
L〔TC〕,Sp
17
i20 -9c +2 KND
Right Low Kick
While crouching 4
L〔TC〕
6
i12 -15c -4 -4
Soulzone
While crouching d3+4〔or db3+4〕
Sp
Tornado Destruction > Soulzone
While crouching df3+4
L〔TC〕,Sp-M,Sp
17,17
i18 -23c KND KND
Tornado Destruction〔PU〕 > Soulzone
During Heat, While crouching df3+4
L〔TC〕,Sp-M,Sp
17,17(5)
i18 -23c KND KND
Crouch Step
While crouching df,d,DF
Sp〔TC〕
Crouch Step > Shadow Sprint
While crouching df,d,df,f
Sp〔TC〕

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Ki Charge
1+2+3+4
Sp
Dead End
1+2+3+4,bf1+2
Sp,UA-M
60
i104 KND
Back Handspring > Soulzone
ub,b
Sp〔TJ〕,Sp
Pandora Spin
ub,b,3+4
Sp〔TJ〕,UA-M〔TJ〕*3
20,14,10
i81 KND KND
Wall climbing reversal attack〔Kick〕 > BT
With your back against the wall bb,ub
M〔TJ〕,Sp
21
i40 +6 LNC LNC

Stance

Labyrinth〔Back Turn〕

Name/Command Hit Range/Damage Start Blo NH CH Note
Labyrinth〔Back Turn〕
b3+4
Sp
Labyrinth
Back facing opponent b3+4
Sp
Blind Whip
Back facing opponent 1
H
7
i8 -1 +5 +5
Blind Lance
Back facing opponent 1,4
H,H
7,23
i8 -8 KND TR
Backfist > BT
Back facing opponent 2
H,Sp
9
i10 ±0 +7 +7
Backfist > Straight
Back facing opponent 2,1
H,H
9,10
i10 -3 +3 +3
Backfist > Straight > Shadow Sprint
Back facing opponent 2,1,F
H,H,Sp
9,10
i10 +1 +7 +7
Backfist > Straight > BT
Back facing opponent 2,1,B
H,H,Sp
9,10
i10 -3 +3 +3
Blinding Knife
Back facing opponent 2,2
H,M
9,12
i10 -9 +6 +6
Blinding Knife > Soulzone
Back facing opponent 2,2,3+4〔or 2,2,D〕
H,M,Sp
9,12
i10 -7 +8 +8
Blinding Knife > Phantom Javelin
Back facing opponent 2,2, on hit or block 1
H,M,Sp-M
9,12,21
i10 -14 KND KND
Blinding Knife > Phantom Javelin〔PU〕
During Heat, Back facing opponent 2,2, on hit or block 1
H,M,Sp-M
9,12,21(2,3,6,9)
i10 -3 KND KND
Crescent Mirage〔1〕
Back facing opponent 3
H
10
i10 -11 ±0 ±0
Crescent Mirage〔2〕
Back facing opponent 3,4
H,M
10,17
i10 ±0 +1 +11c
Crescent Mirage
Back facing opponent 3,4,3
H,M,M〔TJ〕
10,17,22
i10 -6 KND KND
Fafnir
Back facing opponent 3,4,4
H,M,M〔TJ〕
10,17,21
i10 -9 KND KND
Fafnir > Phantom Warp
Back facing opponent 3,4,4,F
H,M,M〔TJ〕,Sp
10,17,21
i10 -36 KND KND
Chronos Lathe〔HA〕
When Heat activation available, Back facing opponent 4
M〔TJ〕
21
i19 -5 +17g +17g HA
Chronos Lathe
Back facing opponent 4
M〔TJ〕,Sp
21
i19 -5 KND KND
Crusader
Back facing opponent 1+2
M〔PC〕
23
i15 -13 KND KND PC
Crusader〔PU〕
Back facing opponent 1+2, During opponent absorb attack
M〔PC〕
23(9)
i15 -7 KND KND PC
Spiral Cannon
Back facing opponent 3+4
MM〔TJ〕
5,11
i15 -20 LNC LNC
Soul Steal
Back facing opponent f1
M,Th
18
i16 -8 +6b +6b
Soul Steal[off-axis hit]
Back facing opponent f1
M
18
i16 +3 +3
Cold Massacre〔1〕
Back facing opponent f2
M
13
i17 -5 +6 +6
Cold Massacre
Back facing opponent f2,3
M,M
13,15
i17 -7 +14c +14c
Cold Worm
Back facing opponent f2,4
M,H
13,17
i17 -7 +4 +4
Cold Worm > Phantom Halberd
Back facing opponent f2,4, on hit or block 2
M,H,Sp-M
13,17,21
i17 -14 KND KND TR
Cold Worm > Phantom Halberd〔PU〕
During Heat〔back facing opponent〕f2,4, on hit or block 2
M,H,Sp-M
13,17,21(3,5,6,9)
i17 -3 KND KND TR
Demon Knee
Back facing opponent f3
M
17
i13 -5 +6 +14
Demon Knee > BT
Back facing opponent f3,B
M,Sp
17
i13 -8 +3 +11
Trick Bang〔1〕 > BT
Back facing opponent f4
L
13
i16 -9c +4 +4
Trick Bang
Back facing opponent f4,1
L,H
13,15
i16 -9 +5 +5 TR
Trick Bang > Soulzone
Back facing opponent f4,1,3+4〔or f4,1,D〕
L,H,Sp
13,15
i16 -6 +8 +8 TR
Reverse Chakram
Back facing opponent f3+4
M〔TJ〕〔TC〕
24
i25 -9 KND KND
Reverse Chakram > Phantom Warp
Back facing opponent f3+4,F
M〔TJ〕,Sp〔TJ〕
24
i25 -36 KND KND
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Shinobi Cyclone〔Clean Hit〕
Back facing opponent d3
L〔TC〕
20
i25 -26c TR TR
Shinobi Cyclone〔Tip〕
Back facing opponent d3
L〔TC〕
16
i25 -26c ±0 ±0
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4
Abyss Cannon〔1〕 > BT
Back facing opponent b2
M,Sp
14
i16 -2 +6 +6
Abyss Cannon
Back facing opponent b2,3
M,MM〔TJ〕
14,5,11
i16 -20 LNC LNC
Abyss Spear
Back facing opponent b2,4
M,H
14,17
i16 -9 +2 +2
Cannon Tail > BT
Back facing opponent b3
H,Sp
22(6)
i18 +4 KND KND HM
Gremlin Smasher
Back facing opponent ff3
M〔TC〕
25
i21 -9 KND KND
Vermillion
Back facing opponent ff3+4
L〔TC〕
17
i23 -18c LNC LNC
Blind Roll
Back facing opponent fff
Sp〔TJ〕

Shadow Sprint

Name/Command Hit Range/Damage Start Blo NH CH Note
Shadow Sprint
qcf
Sp
Shadow Sprint > crouching to cancel
d,DF
Sp
Fatal Elbow
qcf1
M
15
i16 -9 +4 KND
Fatal Elbow > Soulzone
qcf1,3+4〔or qcf 1,D〕
M,Sp
15
i16 ±0 +13 LNC
Fatal Elbow > Phantom Halberd
qcf1, on hit or block 2
M,Sp-M
15,21
i16 -14 KND TR TR
Fatal Elbow > Phantom Halberd〔PU〕
During Heat qcf1, on hit or block 2
M,Sp-M
15,21(4,6,9)
i16 -3 KND TR TR
Buzzsaw
qcf2
L〔TC〕
18
i25 -12c +5 +14c
Buzzsaw > Cancel BT
qcf2,B
Sp
Laevateinn
qcf2~1
M
25(7)
i40 -9 KND KND
Aqua Spider > BT
d,DF3
L〔TC〕,Sp
17
i20 -9c +2 KND
Poison Needle > Nightmare
qcf3
H,Th
16,14
i16 -7 Th Th
Poison Needle > Nightmare〔PU〕
During Heat qcf3
H,Th
16,14(4)
i16 -7 Th Th
Black Hole > BT
qcf4
M,Sp
15
i18 -14 LNC LNC TR
Hellhound
qcf1+2
MM〔TC〕〔At-Reversal-High&Mid〕
12,21
i24 -9 KND KND
Hellhound〔At-Reversal Successful〕
Time with opponent attack qcf1+2
At-Reversal〔High&Mid〕
25
i2 Th Th
Spinning Middle Kick〔HA〕
When Heat activation available qcf3+4
M
20
i16 -12 +17g +17g HA
HM
Spinning Middle Kick
qcf3+4
M
20
i16 -12 +7g +7g HM
Spinning Middle Kick > Cancel BT
qcf3+4,B
Sp

Soulzone

Name/Command Hit Range/Damage Start Blo NH CH Note
Soulzone
3+4, etc.
Sp
Swift Blade
During Soulzone 1
H
12
i14 -3 +8 +8
Swift Blade > Shadow Sprint
During Soulzone 1,F
H,Sp
12
i14 +1 +12 +12
Swift Blade > Phantom Mace
During Soulzone 1, on hit or block 4
H,Sp-M
12,25
i14 -14 KND KND
Swift Blade > Phantom Mace〔PU〕
During Heat and Soulzone 1, on hit or block 4
H,Sp-M
12,25(3,7,9)
i14 -14 KND KND
Dual Thanatos〔HA〕
When Heat activation available, During Soulzone 2
M,Sp-M
20,10
i18 -9 +17g +17g HA
Dual Thanatos
During Soulzone 2
M,Sp-M
20,10
i18 -9 KND KND
Radius Flail
During Soulzone 3
M〔TJ〕
16
i16 -4 +5 +5
Radius Flail > Phantom Halberd
During Soulzone 3, on hit or block 2
M〔TJ〕,Sp-M
16,21
i16 -14 KND KND TR
Radius Flail > Phantom Halberd〔PU〕
During Heat and Soulzone 3, on hit or block 2
M〔TJ〕,Sp-M
16,21(4,6,9)
i16 -3 KND KND TR
Cocytus Glide
During Soulzone 4
L〔TC〕
21
i17 -16c +2c LNC
Oceanus Fissure
During Soulzone 1+2
H
25(7)
i15 ±0 KND KND HM
Blind Fall > Crouching
During Soulzone D
Sp〔TJ〕,Sp
Blind Fall > Standing State
During Soulzone U
Sp〔TJ〕
Blind Labyrinth > BT
During Soulzone B
Sp〔TJ〕

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Crusader〔HA〕
When Heat activation available 1+2
M
20
i14 -9 +17g +17g HA
Crusader〔HS〕
During Heat 1+2
M
20(6)
i14 -9 KND KND
Crusader〔HD〕
During Heat 1+2,F
M
20(16)
i14 +5 LNC LNC HD
Minos Typhoon〔HA〕
When Heat activation available f1+2
HM〔PC〕
10,20
i18 -14 +17g +17g HA
PC
Minos Typhoon〔HS〕
During Heat f1+2
HM〔PC〕
10,20(3,6)
i18 -14 KND KND PC
Minos Typhoon〔HD〕
During Heat f1+2,F
HM〔PC〕
10,20(3,16)
i18 +5 LNC LNC HD
PC
Minos Typhoon〔PU〕〔HA〕
When Heat activation available f1+2, during opponent absorb attack
HM〔PC〕
10,20(4,8)
i18 -9 +17g +17g HA
PC
Minos Typhoon〔PU〕〔HS〕
During Heat f1+2, during opponent absorb attack
HM〔PC〕
10,20(4,9)
i18 -9 KND KND PC
Minos Typhoon〔PU〕〔HD〕
During Heat f1+2,F, during opponent absorb attack
HM〔PC〕
10,20(4,19)
i18 +5 LNC LNC HD
PC
Spinning Middle Kick〔HA〕
When Heat activation available, While rising 3+4
M
20
i16 -12 +17g +17g HA
HM
Spinning Middle Kick〔HS〕
During Heat, While rising 3+4
M
20(6)
i16 -12 +7g +7g HM
Spinning Middle Kick〔HD〕
During Heat, While rising 3+4,F
M
20(16)
i16 +5 Scr Scr HD
HM
Chronos Lathe〔HA〕
When Heat activation available, back facing opponent 4
M〔TJ〕
21
i19 -5 +17g +17g HA
Chronos Lathe〔HS〕 > BT
During Heat〔back facing opponent〕4
M〔TJ〕,Sp
21(6)
i19 -5 KND KND
Chronos Lathe〔HD〕
During Heat〔back facing opponent〕4,F
M〔TJ〕
21(16)
i19 +5 LNC LNC HD
Dual Thanatos〔HA〕
When Heat activation available, During Soulzone 2
M,Sp-M
20,10
i18 -9 +17g +17g HA
Dual Thanatos〔HS〕
During Heat and Soulzone 2
M,Sp-M
20,10(6)
i18 -9 KND KND
Dual Thanatos〔HD〕
During Heat and Soulzone 2,F
M,Sp-M
20,10(16)
i18 +5 LNC LNC HD
Body Blow > Phantom Mace〔PU〕
During Heat df1, on hit or block 4
M,Sp-M
13,25(3,7,9)
i14 -3 KND KND
Assassin’s Sting > Phantom Javelin〔PU〕
During Heat db2,1, on hit or block 1
M,H,Sp-M
13,15,21(3,4,6,9)
i13 -3 KND KND
Missing Worm > Phantom Halberd〔PU〕
During Heat b2,4, on hit or block 2
H,H,Sp-M
12,17,21(3,5,6,9)
i15 -3 TR TR TR
Typhon Fang Phantom > BT
During Heat fff3, on hit or block 4
M〔TJ〕,Sp-M,Sp
20,14(8,8)
i26 +7 TR TR TR
Trident Kick > Phantom Halberd〔PU〕
During Heat, While rising 3, on hit or block 2
M,Sp-M
18,14(5,6,9)
i16 -3 TR TR TR
Tornado Destruction〔PU〕 > Soulzone
During Heat, While crouching df3+4
L〔TC〕,Sp-M,Sp
17,17(5)
i18 -23c KND KND
Blinding Knife > Phantom Javelin〔PU〕
During Heat, Back facing opponent 2,2, on hit or block 1
H,M,Sp-M
9,12,21(2,3,6,9)
i10 -3 KND KND
Cold Worm > Phantom Halberd〔PU〕
During Heat, Back facing opponent f2,4, on hit or block 2
M,H,Sp-M
13,17,21(3,5,6,9)
i17 -3 KND KND TR
Fatal Elbow > Phantom Halberd〔PU〕
During Heat qcf 1, on hit or block 2
M,Sp-M
15,21(4,6,9)
i16 -3 KND TR TR
Poison Needle > Nightmare〔PU〕
During Heat qcf 3
H,Th
16,14(4)
i16 -7 Th Th
Swift Blade > Phantom Mace〔PU〕
During Heat and Soulzone 1, on hit or block 4
H,Sp-M
12,25(3,7,9)
i14 -14 KND KND
Radius Flail > Phantom Halberd〔PU〕
During Heat and Soulzone 3, on hit or block 2
M〔TJ〕,Sp-M
16,21(4,6,9)
i16 -3 KND KND TR
Pandemonium > Soulzone
During Heat 2+3
M,Th
55(18)
i18 +14g Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Wild Hunt X-ecutor
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Grave Digger
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2
Salamander
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2
Neck Ringer
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1
Swift Assassin
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Dark Matter
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
i12 Cannot throw escape
Orbiting Moon
Approach opponent df1+4〔or qcf df1+4〕
Throw-H
35
i11 Throw escape 1
Undertaker
Approach opponent uf1+2
Throw-H
40
i12 Throw escape 1+2
War Hound〔At-Reversal Successful〕
Time with opponent attack bb2
At-Reversal〔High&Mid〕
25
i1 High&Middle attack reversal effect, reception time [1F]-[8F], If the counter attack is successful 25 damage
Hellhound〔At-Reversal Successful〕
Time with opponent attack qcf 1+2
At-Reversal〔High&Mid〕
25
i2 High&Middle attack reversal effect, reception time [1F]-[7F], If the counter attack is successful 25 damage
Utsusemi Escape
Time with opponent attack b1+3〔or b2+4〕
Pe-evade〔High&Mid〕
0
i1 completely evade attacks, reception time [1F]-[10F], on success deals self-damage〔recoverable〕
Utsusemi Escape
Back facing opponent and time with opponent attack b1+3〔or b2+4〕
Pe-evade〔High&Mid〕
0
i1 completely evade attacks, reception time [1F]-[10F], on success deals self-damage〔recoverable〕
Sixth Sense
Back facing opponent and time with opponent attack f1+2
At-Reversal〔High&Mid〕
25
i1 High&Middle attack reversal effect, reception time [1F]-[8F], If the counter attack is successful 25 damage
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception time [1F]-[20F], when handling is successful to tornado starts

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