TEKKEN8 Reina Frame Data

Frame Data

TEKKEN8 Reina Frame Data

TEKKEN8 Reina Frame Data

TEKKEN8 Reina Frame Data Ver.1.08.01
TEKKEN8 TOP


Reina Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Flash Punch Combo〔2〕
1,1
H,H
5,6
i10 -1 +6 +6
Flash Punch Combo > Sentai
1,1,2
H,H,M,Sp
5,6,12
i10 -17 +11
(+23g)
+11
(+23g)
Flash Punch Combo > Standing State
1,1,2,B
H,H,M
5,6,12
i10 -17 +2 +2
One Two Strike
1,2
H,H
5,8
i10 -3 +8 +8
Back Fist Combo
1,2,2
H,H,H
5,8,12
i10 -14 ±0 ±0
Sting the Works〔3〕
1,2,3
H,H,M
5,8,10
i10 -10 +1 +1
Sting the Works
1,2,3,4
H,H,M,H
5,8,10,21
i10 -4 KND KND
Ganzan Basara〔1〕
2
H
6
i12 -4 +7 +7
Ganzan Basara〔2〕
2,2
H,H
6,6
i12 -11 ±0 ±0
Ganzan Basara
2,2,1
H,H,M
6,6,20
i12 -14 KND KND
Bishamon Massacre〔3〕
2,2,2
H,H,M
6,6,21
i12 -4 +6 +6
Bishamon Massacre
2,2,2,1
H,H,M,M〔TJ〕
6,6,21,20
i12 -15 KND KND TR
Raging Bishamon
2,2,2,2
H,H,M,M
6,6,21,25
i12 -14 KND KND
Raging Bishamon〔BS〕
2,2,2,qcf 2
H,H,M,M
6,6,21,30
i12 -14 KND KND
Ondeko
2~1
MM
4,18
i11 -14 KND KND
Ondeko〔BS〕
2~1〔quick input〕
MM
6,20
i11 -14 KND KND
Senjo-zuki〔1〕
3
H〔TC〕
12
i18 -11 +5 +5a HM
Senjo-zuki
3,2
H〔TC〕,H
12,16
i18 -9 +8 +8 TR
HM
Senjo-manji
3,4
H〔TC〕,M
12,20
i18 -14 KND LNC HM
Nobility Hunter
4
H
20
i13 -8 +11 KND
Demon Breath
1+2
M
25
i12 -10 KND KND
Aerial Manji-geri〔1〕
3+4
MM〔TJ〕
5,10
i18 -8 +3c +3c
Aerial Manji-geri
3+4,4
MM〔TJ〕,M
5,10,20
i18 -14 KND LNC
Fukuteki
1+4
Sp〔TC〕
Fukuteki > Wind God Step
1+4,DF
Sp〔TC〕,Sp

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Sousoku Rengeki〔1〕
f2
H
8
i13 -9 -3 -3
Sousoku Rengeki
f2,3
H,M
8,16
i13 -9 +2 +2
Sousoku Rengeki > Sentai
f2,3,F
H,M,Sp
8,16
i13 -2 +9 +9
Sousoku Rengeki > Unsoku Kou
f2,u〔or d〕
H,M,Sp
8,16
i13 ±0 +6 +6
Sentai
f3
Sp
Kamadhatu Splits Kick
f4
M
20
i19 +2c +5c KND
Kamadhatu Splits Kick〔Opponent Crouching〕
f4
M
20
i19 +13c KND
Senshin-zuki
f1+2
M
22
i32 -11 +7
(+19g)
+7
(+19g)
Senshin Karami-ate
f1+2,3
L
26
i41 -26c -4c Th
Nen Ashigarami
f1+2,3〔Counter Hit〕
L,Th
31,20
i41 Th
Senshin Hiei
f1+2,UF
Sp〔TJ〕
Senshin Chuten-geri
f1+2,uf3
M〔TJ〕
22(6)
i49 +6 KND KND
Senshin Tobi Kaijo-geri
f1+2,uf4
H〔TJ〕
28(5)
i51 +4 KND KND HM
Senshin Tobi Kaijo-geri > Heaven’s Wrath
f1+2,uf4,D
H〔TJ〕,Sp
28(5)
i32 +8 KND KND HM
Ouhen Manji-geri
f3+4
M〔TC〕
25
i43 -14 KND LNC
Ouhen Manji-geri > crouching to cancel
f3+4,D

Ouhen Fubi Manji-geri
f3+4〔hold〕
M〔TC〕
30
i67 +10 LNC LNC
Ouhen Fubi Manji-geri > crouching to cancel
f3+4〔hold〕,D


df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Muso Tensho〔1〕
df1
M
8
i13 -3 +4 +4
Muso Tensho〔1〕 > Sentai
df1,F
M,Sp
8,10
i13 -3 +4 +4
Muso Tensho
df1,1
M,H
8,10
i13 -4 +7 +7
Muso Basara〔HA〕
When Heat activation available df1,2
M,M
8,20
i13 -14 +17g +17g HA
Muso Basara
df1,2
M,M
8,20
i13 -14 KND KND
Queen Bee Stinger
df2
M
13
i15 -12 LNC LNC
Queen Bee Stinger〔Opponent Crouching〕
df2
M
13
i15 +2a LNC
Wind God Step
df3
Sp
Gekirosatsu〔1〕
df4
M
14
i18 -4 +7 +7
Gekirosatsu〔2〕
df4,2
M,M
14,10
i18 -8 +6 +6
Gekirosatsu > Heaven’s Wrath
df4,2,D
M,M,Sp
14,10
i18 -6 +8 +8
Gekirosatsu
df4,2,3
M,M,H
14,10,20
i18 -8 KND TR TR
Kasho Maki-manji〔1〕
df3+4
MM〔TC〕
5,10
i16 -15 +2 Th
Kasho Maki-manji
df3+4,4
MM〔TC〕,M
5,10,20
i16 -14 KND LNC
Nen Dougarami
df3+4〔Counter Hit〕
M,Th
6,35
i16 Th Th

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
d1〔or db1〕
Sp-L〔TC〕
5
i10 -5 +6 +6
Tecchuu-ate
d2
M
17
i15 ±0c +3c KND
Unsoku Kou〔Left Side Step〕
d3〔or db3〕
Sp〔Parry-Punch-High&Mid〕
Fusatsujin
Time with opponent punch d3〔or db3〕
Parry〔Punch-High&Mid〕
i2 +10 +10
Right Low Kick
d4
L〔TC〕
6
i12 -15c -4 -4
Heaven’s Wrath
d1+2
Sp

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Eisaimon
db2
LL
10,12
i20 -16c -3 -3
Un Oshi-kuzushi〔1〕
db4
L
7
i16 -13c -2 +2
Un Oshi-kuzushi
db4,1+2
L,M
7,20
i16 -12 KND KND

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Hen-in 4 Hit Combo〔1〕
b1
H
14
i18 -4 +6 +6
Hen-in 4 Hit Combo〔2〕
b1,1
H,M
14,15
i18 -10 -4 -4
Hen-in 4 Hit Combo〔3〕
b1,1,3
H,M,M
14,15,13
i18 -10 +3 +3
Hen-in 4 Hit Combo〔3〕 > Sentai
b1,1,3,F
H,M,M,Sp
14,15,13
i18 ±0 +13 +13
Hen-in 4 Hit Combo
b1,1,3.3
H,M,M,M
14,15,13,20
i18 -16 KND LNC
Sin Smiter
b2
M
14
i16 -9 +3 +3 HM
Unsoku Gen
b3
Sp
Ebi-geri
b4
H
20
i18 -8 KND TR TR
Kugai Dachi
b1+2
M〔PC〕
20
i18 -13 +14cg +14cg PC
Kugai Dachi〔PU〕
b1+2, During opponent absorb attack
M〔PC〕
20(8)
i18 -8 +14cg +14cg PC
Clairvoyant Fatal Violet
b1+4
UA-M
50
i64 KND KND
Clairvoyant Fatal Violet > Cancel
b1+4,bb


uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Seigan Ugachi > Heaven’s Wrath
uf1〔or u1 or ub1〕
H,Sp
15
i13 -9 +8 +17
Hook
uf2〔or u2 or ub2〕
H
17
i15 -12 +9 +9
Tobisenzuki〔1〕
uf3
H〔TJ〕
10
i21 -10 +1 +1
Tobisenzuki
uf3,1
H〔TJ〕,M
10,15
i21 -5 +5 +5
Unsoku Kou〔Left Side Step〕
u3〔or ub3〕
Sp(HM段パンチ捌)
Fusatsujin
Time with opponent punch u3〔or ub3〕
Parry〔Punch-High&Mid〕
i2 +10 +10
Silver Gleam
uf4〔or u4〕
M〔TJ〕
15
i17 -13 TR TR TR
Silver Gleam
ub4
M〔TJ〕
13
i17 -13 KND TR TR
Fading Shadow
ub1+2
Sp〔TJ〕
Fading Shadow > Wind God Step
ub1+2,DF
Sp〔TJ〕,Sp
Swift Shadow
u1+2
Sp〔TJ〕
Swift Shadow > Wind God Step
u1+2,DF
Sp〔TJ〕,Sp
Un Hiensatsu〔1〕
uf3+4
MM〔TJ〕
10,10
i20 -10 -1 -1
Un Hiensatsu
uf3+4,1+2
MM〔TJ〕,M
10,10,20
i20 -14 -4 -4

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Raiden
ff2
M
14
i12 -9 +1 +1
Raiden > Sentai
ff2,F
M,Sp
14
i12 +2 +12 +12
Trailokya Splits Kick〔HA〕
When Heat activation available ff3
M
20
i20 -3c +17g +17g HA
Trailokya Splits Kick
ff3
M
20
i20 -3c KND KND
Un Hien-geri
ff3+4
H〔TJ〕
22
i16 -2 KND 後KND
Ten Chuten-geri
fff3
M〔TJ〕
22(6)
i24 +6 KND KND
Un Tobi Kaijo-geri
fff4
H〔TJ〕
28(5)
i26 +4 KND KND HM
Un Tobi Kaijo-geri > Heaven’s Wrath
fff4,D
H〔TJ〕,Sp
28(5)
i26 +8 KND KND HM

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Jewel Snatcher > Sentai
While rising 1
M,Sp
12
i13 -10 +13 +13
Benten Thrust
While rising 2
M
20
i18 -8 +9 +14c
Twin Stingers〔1〕
While rising 3
M
14
i15 -10 +1 +1
Twin Stingers
While rising 3,4
M,H
14,21
i15 -4 KND KND
Seven Seas Splits Kick〔1〕
While rising 4
M
10
i11 -6 +5 +5
Seven Seas Splits Kick
While rising 4,4
M,M
10,15
i11 -17 -1c -1c
Seven Seas Splits Kick > Heaven’s Wrath
While rising 4,4,D
M,M,Sp
10,15
i11 -10 +6c +6c
Fukuteki
While rising 1+4
Sp〔TC〕
Fukuteki > Wind God Step
While rising 1+4,DF
Sp〔TC〕,Sp
Hen Gyakujo-geri
While rising 3+4
M
14
i14 -8 +14 +14

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching 2
Sp-L〔TC〕
5
i11 -7 +7 +7
Left Spin Low Kick
While crouching d3〔or db3〕
L〔TC〕
6
i16 -17c -6 -6
Nen Hangetsu-ate
While crouching df3
M〔TC〕
25
i20 -17 Scr Scr
Right Low Kick
While crouching d4〔or db4〕
L〔TC〕
6
i12 -15c -4 -4
Manji-geri
While crouching df4
M
20
i15 -14 LNC LNC

Sidestep

Name/Command Hit Range/Damage Start Blo NH CH Note
Jirin Sweep
During sidestep 4
L
17
i18 -13c ±0 +13g

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Rear Manji-geri
Back facing opponent 4
M
20
i17 -14 LNC LNC
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
10
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
10
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Totetsu Jyurin〔Opponent Down〕〔1〕
While opponent is down d4
L〔Attack-Down〕
15
i19 KND KND
Totetsu Jyurin〔Opponent Down〕
While opponent is down d4,1
L,L〔Attack-Down〕
9,8
i19 KND KND
Totetsu Jyurin〔Opponent Down〕〔BS〕
While opponent is down d4,1〔Perfect Input〕
L,L〔Attack-Down〕
9,10
i19 KND KND
Totetsu Jyurin〔Opponent Standing〕〔1〕
While opponent is down d4
L〔Attack-Down〕
22
i19 -19c -8 -8
Totetsu Jyurin〔Opponent Standing〕
While opponent is down d4,1
L,L〔Attack-Down〕
14,17
i19 -26c -10 -10
Totetsu Jyurin〔Opponent Standing〕〔BS〕
While opponent is down d4,1〔Perfect Input〕
L,L〔Attack-Down〕
14,20
i19 -26c -10 -10
Taunt
2+3+4
Sp
Ki Charge
1+2+3+4
Sp
Fading Shadow
ub,b
Sp〔TJ〕
Fading Shadow > Wind God Step
ub,b,DF
Sp〔TJ〕,Sp
Wall climbing reversal attack〔Punch〕
With your back against the wall bb,ub
M〔TJ〕
21
i39 +4c LNC LNC

Stance

Wind God Step

Name/Command Hit Range/Damage Start Blo NH CH Note
Wind God Step
f,n,d,df or df3, etc.
Sp
Lightning Splits Kick〔df3〕〔1〕
df3,1
M〔TJ〕
24
i19 -22 KND KND
Lightning Splits Kick〔df3〕
df3,1,3
M〔TJ〕,M〔TJ〕
20,15(6)
i19 -11 KND KND
Lightning Splits Kick〔1〕
f,n,d,df1
M〔TJ〕
26
i19 -22 KND KND
Lightning Splits Kick
f,n,d,df1,3
M〔TJ〕,M〔TJ〕
22,15(6)
i19 -11 KND KND
Lightning Wheel〔df3〕
df3,1,4
M〔TJ〕,H〔TJ〕
20,18(10)
i19 -7
(±0)
KND KND
Lightning Wheel
f,n,d,df1,4
M〔TJ〕,H〔TJ〕
22,18(10)
i19 -7
(±0)
KND KND
Wind God Fist〔df3〕
df3,2
H
15
i11 -10 LNC LNC
Wind God Fist
f,n,d,df2
H
20
i11 -10 LNC LNC
Electric Wind God Fist
During Heat df3,2〔or f,n,d,df2〕
H
23(8)
i11 +5 LNC LNC
Electric Wind God Fist
f,n,d,df2〔df+2 press simultaneously〕
H
23(4)
i11 +5 LNC LNC
War God Kick〔df3〕
df3,DF3
M
17
i15 -13 KND LNC
War God Kick
f,n,d,df3
M
21
i15 -13 KND LNC
Electric War God Kick
During Heat df3,3〔or f,n,d,df3〕
M
26(9)
i15 -9 KND LNC
Electric War God Kick
f,n,d,df3〔df+3 press simultaneously〕
M
27(5)
i15 -9 KND LNC
Spinning Demon〔df3〕〔1〕
df3,DF4
L
6
i16 -23c +2c +2c
Spinning Demon〔1〕
f,n,d,df4
L
8
i16 -23c +2c +2c
Ruthless Demon〔df3〕
df3,DF4,2
L,H
6,20
i16 -22 -1 -1
Ruthless Demon〔df3〕 > Heaven’s Wrath
df3,DF4,2,D
L,H
6,20
i16 -15 +6 +6
Ruthless Demon
f,n,d,df 4,2
L,H
8,20
i16 -22 -1 -1
Ruthless Demon > Heaven’s Wrath
f,n,d,df 4,2,D
L,H
8,20
i16 -15 +6 +6
Spinning Demon〔df3〕
df3,DF4,4
L,L
6,16
i16 -23c +2c LNC
Spinning Demon
f,n,d,df 4,4
L,L
8,16
i16 -23c +2c LNC
Sentai
During Wind God Step f3
Sp

Sentai

Name/Command Hit Range/Damage Start Blo NH CH Note
Sentai
f3, etc.
Sp
Furin Kazan〔1〕
During Sentai 1
M〔PC〕
12
i16 -14 +1 +1 PC
Furin Kazan〔1〕〔PU〕
During Sentai 1, During opponent absorb attack
M〔PC〕
12(2)
i16 -9 +1 +1 PC
Furin Kazan
During Sentai 1,2
M〔PC〕,M
12,25
i16 -16 KND KND PC
Furin Kazan〔BS〕
During Sentai 1,qcf2
M〔PC〕,M
12,30
i16 -16 KND KND PC
Rashomon
During Sentai 2
M
20
i13 -4 +8 +8 TR
Sen Kaijo-geri〔HA〕
When Heat activation available During Sentai 3
H
22(6)
i12 +1 +17g +17g HA
HM
Sen Kaijo-geri
During Sentai 3
H
22(6)
i12 +1 +7 +7 HM
Kandachi-geri
During Sentai 4
M〔TJ〕
24(7)
i26 +4 KND KND
Inverse Deva Laser > Heaven’s Wrath
During Sentai 1+2
MM,Sp
13,17
i14 -6 KND KND TR
Yaksha Sweep
During Sentai 3+4
L〔TC〕H
10,12
i20 -29c +4 +4 HM
Haburi-kaze
During Sentai 1+3〔or 2+4〕
Throw-H
12
i16 投げ 投げ

Unsoku Kou

Name/Command Hit Range/Damage Start Blo NH CH Note
Unsoku Gen
b3
Sp
Unsoku Kou〔Right Side Step〕
d3〔or db3〕
Sp〔Parry-Punch-High&Mid〕
Unsoku Kou〔Left Side Step〕
u3〔or ub3〕
Sp〔Parry-Punch-High&Mid〕
Fusatsujin
Time with opponent punch d3〔or db3 or u3 or ub3〕
Parry〔Punch-High&Mid〕
i2 +10 +10
Unpu Tobi-manji〔HA〕
When Heat activation available, During Unsoku 4
M
30(12)
i18 -8 +17g +17g HA
Unpu Tobi-manji
During Unsoku 4
M
30(12)
i18 -8 KND KND
Unpu Tobi-manji > crouching to cancel
During Unsoku 4,D

Sentai
During Unsoku f3
Sp
Senshin-zuki
During Unsoku f1+2
M
22
i32 -11 +7 +7
Ouhen Manji-geri
During Unsoku f3+4
M〔TC〕
25
i43 -14 KND KND
Swift Shadow
During Unsoku u1+2
Sp〔TJ〕
Swift Shadow > Wind God Step
During Unsoku u1+2,DF
Sp〔TJ〕,Sp
Fading Shadow
During Unsoku ub1+2
Sp〔TJ〕
Fading Shadow > Wind God Step
During Unsoku ub1+2,DF
Sp〔TJ〕,Sp
Unsoku Gen
During Unsoku Kou b3
Sp
Unsoku Kou
During Unsoku Gen d3〔or db3 or u3 or ub3〕
Sp〔Parry-Punch-High&Mid〕
Wind God Step
During Unsoku DF
Sp

Heaven’s Wrath

Name/Command Hit Range/Damage Start Blo NH CH Note
Heaven’s Wrath
d1+2, etc.
Sp
Funkei Goma〔1〕
During Heaven’s Wrath 1
H
12
i12 -4 +8 +13 HM
Funkei Goma
During Heaven’s Wrath 1,4
H,M
12,22(6)
i12 -9 KND KND HM
Funkei Goma > Sentai
During Heaven’s Wrath 1,F
H,Sp
12
i12 ±0 +12 +17 HM
Iron Hand〔HA〕
When Heat activation available, During Heaven’s Wrath 2
M
30(9)
i15 -9 +17g +17g HA
Iron Hand
During Heaven’s Wrath 2
M
30(9)
i15 -9 KND KND
Hell Axle〔1〕
During Heaven’s Wrath 3,
M〔TJ〕
17(3)
i28 -6 KND KND
Hell Axle > Heaven’s Wrath
During Heaven’s Wrath 3, on hit or block 4,D
M〔TJ〕,M〔TJ〕,Sp
17,14(3,8)
i28 +8 KND KND
Kongo Gekimetsujin〔1〕
During Heaven’s Wrath 4
MM
6,8
i17 -10 +7c +7c
Kongo Gekimetsujin〔2〕
During Heaven’s Wrath 4,2
MM,M
6,8,4
i17 -18 -7 -7
Kongo Gekimetsujin〔3〕
During Heaven’s Wrath 4,2,2
MM,M,H
6,8,4,4
i17 -12 -1 -1
Kongo Gekimetsujin
During Heaven’s Wrath 4,2,2,1+2
MM,M,H,M
6,8,4,4,22
i17 -20 KND KND
Kongo Gekimetsujin〔BS〕
During Heaven’s Wrath 4,2,2,qcf1+2
MM,M,H,M
6,8,4,4,28
i17 -20 KND KND
Demon Bolt
During Heaven’s Wrath 1+2
M〔PC〕
30
i15 -13 +16cg +16cg PC
Demon Bolt〔PU〕
During Heaven’s Wrath 1+2, During opponent absorb attack
M〔PC〕
30(12)
i15 -1 +16cg +16cg PC
Goma-sai
During Heaven’s Wrath 3+4
M
26(7)
i18 -5c KND KND
Harai Kuzushi-manji
During Heaven’s Wrath d4
L〔TC〕
9
i16 -15c -4 +2c
Harai Kuzushi-manji
During Heaven’s Wrath d4,3
L〔TC〕,M
9,20
i16 -16 KND LNC
Heaven’s Roar
During Heaven’s Wrath 1+3〔or 2+4〕
Throw-H
20
i16 投げ 投げ
Sentai
During Heaven’s Wrath f3
Sp
Wind God Step
During Heaven’s Wrath DF
Sp

Wind Step

Name/Command Hit Range/Damage Start Blo NH CH Note
Wind Step
f,n
Sp〔Parry-Punch-High&Mid〕
Fusenkyaku
During Wind Step 3
M
17
i16 -6 +4 LNC
Wind God Step
During Wind Step DF
Sp

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Muso Basara〔HA〕
When Heat activation available df1,2
M,M
8,20
i13 -14 +17g +17g HA
Muso Basara〔HS〕
During Heat df1,2
M,M
8,20(2,6)
i13 -14 KND KND
Muso Basara〔HD〕
During Heat df1,2,F
M,M
8,20(2,16)
i13 +5 KND KND HD
Trailokya Splits Kick〔HA〕
When Heat activation available ff3
M
20
i20 -3c +17g +17g HA
Trailokya Splits Kick〔HS〕
During Heat ff3
M
20(6)
i20 -3c KND KND
Trailokya Splits Kick〔HD〕
During Heat ff3,F
M
20(16)
i20 +5 LNC LNC HD
Sen Kaijo-geri〔HA〕
When Heat activation available During Sentai 3
H
22(6)
i12 +1 +17g +17g HA
HM
Sen Kaijo-geri〔HS〕
During Heat and Sentai 3
H
22(9)
i12 +1 +7 +7 HM
Sen Kaijo-geri〔HD〕
During Heat and Sentai 3,F
H
22(19)
i12 +5 KND KND HM
HD
Unpu Tobi-manji〔HA〕
When Heat activation available, During Unsoku 4
M
30(12)
i18 -8 +17g +17g HA
Unpu Tobi-manji〔HS〕
During Heat and Unsoku 4
M
30(13)
i18 -8 KND KND
Unpu Tobi-manji〔HD〕
During Heat and Unsoku 4,F
M
30(23)
i18 +5 LNC LNC HD
Iron Hand〔HA〕
When Heat activation available, During Heaven’s Wrath 2
M
30(9)
i15 -9 +17g +17g HA
Iron Hand〔HS〕
During Heat and Heaven’s Wrath 2
M
30(12)
i15 -9 KND KND
Iron Hand〔HD〕
During Heat and Heaven’s Wrath 2,F
M
30(22)
i15 +5 LNC LNC HD
Senjomanji Lethal Fury
During Heat 3,4,4
H,M,M
12,20,28(3,6,12)
i18 -8 KND KND HM
Aerial Manji Lethal Fury
During Heat 3+4,4,4
MM〔TJ〕,M,M
5,10,20,28(1,3,6,12)
i18 -8 KND KND
Ouhen Manji Lethal Fury
During Heat f3+4,4
M〔TC〕,M
25,28(7,12)
i22 -8 KND KND
Ouhen Fubi Manji-geri
During Heat f3+4,4〔hold〕
M〔TC〕,M
30,28(9,12)
i67 -8 KND KND
Electric Wind God Fist
During Heat df3,2〔or f,n,d,df 2〕
H
23(8)
i11 +5 LNC LNC
Electric War God Kick
During Heat df3,3〔or f,n,d,df 3〕
M
26(9)
i15 -9 KND LNC
Charging Hard
With Heat activated during Heaven’s Wrath, take high or mid attack from opponent
St.At-Reversal〔High&Mid〕
40
i20 Th Th
Divine Dominance of Annihilation
During Heat 2+3
M,Th
20,30(6,7)
i21 +8 Th Th
Divine Dominance of Annihilation〔Second〕 > Heaven’s Wrath
During Heat 2+3
M
25(7)
i44 +8 KND KND
Divine Wrath of Annihilation
During Heat and Heaven’s Wrath 2+3
L,Th
12,28(3,1,1,6)
i18 -17 Th Th
Divine Wrath of Annihilation〔Second〕
During Heat and Heaven’s Wrath 2+3
MM〔TJ〕,M
6,6,20(1,1,6)
i49 -17 Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Sacred Dismantle Spark
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Gekka Hyojin
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2, Floor Break
Saijin Ikkoku
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2
Gekka Hyojin
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1 or 2, Floor Break
Saijin Ikkoku
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Trailokyavijaya
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
i12 Cannot throw escape
Stonehead
Approach opponent uf1+2〔or ff1+2〕
Throw-H
40(or 14)
i12 Throw escape 1+2, Wall Stan
Raidou Hitsumetsu
Approach opponent qcb f2
Throw-H
40
i12 Throw escape 2, Wall Stan
Haburi-kaze
During Sentai 1+3〔or 2+4〕
Throw-H
12
i16 Cannot throw escape
Heaven’s Roar
During Heaven’s Wrath 1+3〔or 2+4〕
Throw-H
20
i16 Cannot throw escape
Tatenashi
Time with opponent attack b1+3〔or b2+4〕
St.At-Reversal〔High&Mid〕
i3 High&Middle strong parry effect, reception time [3F]-[9F],after the counter attack is successful, you can recover damage, partially restore remaining Heat time, shift to Heaven’s Wrath, the recovery time varies depending on the opponent’s technique, I can only endure once, consecutive attacks are not possible, There is no counter effect to a follow-up move using the Heaven’s Wrath
Charging Hard
During Heat, Time with opponent low attack d1+2
St.At-Reversal〔High&Mid〕
40
i20 High&Middle strong parry effect, reception time [20F]-[60F], during Heat, partially uses remaining Heat time, after the counter attack is successful, you can recover 40 damage
Charging Hard〔Derived〕
With Heat activated during Heaven’s Wrath, take high or mid attack from opponent
At-Reversal〔High&Mid〕
40
i0 High&Middle strong parry effect, reception time [0F]-[25F], during Heat, partially uses remaining Heat time, after the counter attack is successful, you can recover 40 damage
Fusatsujin
Time with opponent punch f,n
Parry〔Punch-High&Mid〕
i5 High&Middle punch parry effect, reception time [5F]-[12F], if successful [+10F] advantage, shift to During Wind God Step
Fusatsujin
Time with opponent punch d3〔or db3 or u3 or ub3〕
Parry〔Punch-High&Mid〕
i2 High&Middle punch parry effect, reception time [5F]-[12F], if successful [+10F] advantage, shift to During Wind God Step
Fusatsujin > Cancel Wind God Step
After Fusatsujin succeeds u,n cancel During Wind God Step
Parry〔Punch-High&Mid〕
After parry succeeds u,n cancel During Wind God Step, [+12F] advantage
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Reception time [1F]-[20F], when handling is successful to tornado starts

TEKKEN8 TOP

コメント

タイトルとURLをコピーしました