TEKKEN8 Steve Frame Data

Frame Data

TEKKEN8 Steve Fox Frame Data Ver.1.08.01
TEKKEN8 TOP


Steve Frame Data

HA=Heat Activation
HD=Heat Dash
PW=Powercrush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch


Unique Moves

Normal Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Jab
1
H
5
i10 +1 +8 +8
Jab > Body Blow
1,d1
H,M
5,15
i10 -6 ±0 +5
Jab > Body Blow > Flicker Stance
1,d1,B
H,M,Sp
5,15
i10 ±0 +6 +11
Double Jab
1,1
H,H
5,7
i10 -3 +3 +3
Double Jab > Ducking
1,1,f3〔or f4〕
H,H,Sp〔TC〕
5,7
i10 -2 +4 +4
Double Jab > Swaying
1,1,b3〔or b4〕
H,H,Sp〔TC〕
5,7
i10 -6 ±0 ±0
Double Jab > Ducking Left/Right
1,1,3〔or 4〕
H,H,Sp
5,7
i10 -6 ±0 ±0
Double Jab > Body Blow
1,1,d1
H,H,M
5,7,15
i10 -6 ±0 +5
Double Jab > Body Blow > Flicker Stance
1,1,d1,B
H,H,M,Sp
5,7,15
i10 ±0 +6 +11
Lightning Combo
1,1,2
H,H,H
5,7,15
i10 -7 +4 +4
Lightning Combo > Ducking
1,1,2,f,3〔or f4〕
H,H,H,Sp〔TC〕
5,7,15
i10 -3 +8 +8
Lightning Combo > Swaying
1,1,2,b3〔or b4〕
H,H,H,Sp〔TC〕
5,7,15
i10 -5 +6 +6
Lightning Combo > Ducking Left/Right
1,1,2,3〔or 4〕
H,H,H,Sp
5,7,15
i10 -5 +6 +6
Left Right
1,2
H,H
5,10
i10 -3 +8 +8
Left Right > Ducking
1,2,f3〔or f4〕
H,H,Sp〔TC〕
5,10
i10 -2 +9 +9
Left Right > Swaying
1,2,b3〔or b4〕
H,H,Sp〔TC〕
5,10
i10 -4 +7 +7
Left Right > Ducking Left/Right
1,2,3〔or 4〕
H,H,Sp
5,10
i10 -4 +7 +7
Left Right Left
1,2,1
H,H,H
5,10,15
i10 -3 +3 +3
Left Right Left > Peekaboo
1,2,1,F
H,H,H,Sp
5,10,15
i10 -2 +4 +4
Left Right Left > Flicker Stance
1,2,1,B
H,H,H,Sp
5,10,15
i10 -1 +5 +5
Left Right Left > Ducking
1,2,1,f3〔or f4〕
H,H,H,Sp〔TC〕
5,10,15
i10 -2 +4 +4
Left Right Left > Swaying
1,2,1,b3〔or b4〕
H,H,H,Sp〔TC〕
5,10,15
i10 -6 ±0 ±0
Left Right Left > Ducking Left/Right
1,2,1,3〔or 4〕
H,H,H,Sp
5,10,15
i10 -6 ±0 ±0
British Edge Combo
1,2,1,2
H,H,H,M
5,10,15,15
i10 -10 KND KND
British Edge Combo > Ducking
1,2,1,2,f3〔or f4〕
H,H,H,M,Sp〔TC〕
7,10,15,15
i10 -4 KND KND
British Edge Combo > Swaying
1,2,1,2,b3〔or b4〕
H,H,H,M,Sp〔TC〕
7,10,15,15
i10 -6 KND KND
British Edge Combo > Ducking Left/Right
1,2,1,2,3〔or 4〕
H,H,H,M,Sp
7,10,15,15
i10 -6 KND KND
British Edge Combo 2
1,2,1,d2
H,H,H,L〔TC〕
5,10,15,19
i10 -12c +1c KND
Right Straight
2
H
12
i12 -1 +5 +5
Straight Body
2,1
H,H
12,14
i12 -5 +6 +6
Straight Body > Peekaboo
2,1,F
H,H,Sp
12,14
i12 +2 +13g +13
Straight Body > Flicker Stance
2,1,B
H,H,Sp
12,14
i12 +3 +14g +14
Vanguard Rush
2,1,2
H,H,M
12,14,22
i12 -11 KND KND
Cromwell Combination
2,2
M,M
12,17
i12 -14 +6 +6 TR
Ducking Left
3
Sp
Ducking Right
4
Sp
Sonic Fang
1+2
MM
7,21
i14 -12 +17g +17g HA
Sonic Fang〔HA〕
When Heat activation available 1+2
MM
7,21
i14 -12 +17g +17g HA
Sonic Fang
1+2
MM
7,21
i14 -12 KND KND
Quick Spin
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Ducking Body Blow
f2
M
11
i21 -6 +5 +5
Ducking Body Blow > Left Hook
f2,1
M,H
11,12
i21 -5 -1 -1
Ducking Body Blow > Left Hook > Peekaboo
f2,1,F
M,H,Sp
11,12
i21 ±0 +4 +4
Ducking Body Blow > Left Hook > Flicker Stance
f2,1,B
M,H,Sp
11,12
i21 +1 +5 +5
Ducking Psyche-out Body
f2,1~2
M,M
11,20
i21 -10 KND KND
Conqueror Combination〔2〕 > Lion Heart
f2,2
M,M,Sp
11,15
i21 -6 +11g +11g
Conqueror Combination〔2〕 > Standing State
f2,2,B
M,M
11,15
i21 -10 +7 +7
Conqueror Combination
f2,2,1+2
M,M,MMM
11,15,5,8,20
i21 -12 +5c +5c
Ducking
f3〔or f4〕
Sp〔TC〕
Shotgun Combination〔1〕
f1+2
MH
10,12
i15 -14 -3 -3
Shotgun Combination
f1+2,2
MH,M
10,12,20
i15 -13 KND KND
Peekaboo
f3+4
Sp

df Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Left Uppercut
df1
M
12
i13 -2 +5 +5
Left Uppercut > Ducking
df1,f3〔or f4〕
M,Sp〔TC〕
12
i13 -5 +2 +2
Left Uppercut > Swaying
df1,b3〔or b4〕
M,Sp〔TC〕
12
i13 -7 ±0 ±0
Left Uppercut > Ducking Left/Right
df1,3〔or 4〕
M,Sp
12
i13 -7 ±0 ±0
Uppercut Cross Combo
df1,2
M,H
12,13
i13 -6 +3 +5
Uppercut Cross Combo > Cancel Ducking
df1,【2,f3】〔or【2,f4】〕
M,Sp〔TC〕
12
i13 -14 -7 -7
Uppercut Cross Combo > Cancel Swaying
df1,【2,b3】〔or【2,b4】〕
M,Sp〔TC〕
12
i13 -16 -9 -9
Uppercut Cross Combo> Cancel Ducking Left/Right
df1,2~3〔or 2~4〕
M,Sp
12
i13 -16 -9 -9
Uppercut Psyche-out Hook
df12~1
M,H
12,20
i13 -2 +2 LNC
Uppercut Psyche-out Hook > Flicker Stance
df12~1,B
M,H,Sp
12,20
i13 ±0 +4 LNC
Uppercut Psyche-out Body
df12~2
M,M
12,20
i13 -10 KND KND
Uppercut Psyche-out Left Right Combo
df1,【2,f1+2】
M,HH
12,8,12
i13 -3 ±0 +3
Uppercut Psyche-out Left Right Combo > Ducking
df1,【2,f1+2】,f3〔or f4〕
M,HH,Sp〔TC〕
12,8,12
i13 -2 +1 +4
Uppercut Psyche-out Left Right Combo > Swaying
df1,【2,f1+2】,b3〔or b4〕
M,HH,Sp〔TC〕
12,8,12
i13 -4 -1 +2
Uppercut Psyche-out Left Right Combo > Ducking Left/Right
df1,【2,f1+2】,3〔or 4〕
M,HH,Sp
12,8,12
i13 -4 -1 +2
Crescent Hook
df2
M
10
i16 -11 +6 +8c
Crescent Hook > Ducking
df2,f3〔or f4〕
M,Sp〔TC〕
10
i16 -2 +15g +17c
Crescent Hook > Swaying
df2,b3〔or b4〕
M,Sp〔TC〕
10
i16 -7 +10g +12c
Crescent Hook > Ducking Left/Right
df2,3〔or 4〕
M,Sp
10
i16 -7 +10g +12c

d Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Knee Blaster
d1
L〔TC〕
12
i16 -13c -2 -2
Wildman Combo〔1〕
d2
L〔TC〕
11
i17 -18c -5 -5
Wildman Combo〔2〕
d2,1
L〔TC〕,M
11,8
i17 -11 -5 ±0
Wildman Combo〔2〕 > Ducking
d2,1,f3〔or f4〕
L〔TC〕,M,Sp〔TC〕
11,8
i17 -4 +2 +7
Wildman Combo〔2〕 > Swaying
d2,1,b3〔or b4〕
L〔TC〕,M,Sp〔TC〕
11,8
i17 -6 ±0 +5
Wildman Combo〔2〕 > Ducking Left/Right
d2,1,3〔or 4〕
L〔TC〕,M,Sp
11,8
i17 -6 ±0 +5
Wildman Combo
d2,1,2
L〔TC〕,M,H
11,8,17
i17 -2 KND LNC
Low Jab
db1
Sp-L〔TC〕
5
i10 -5 +6 +6

db Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Knee Clipper
db2
L〔TC〕
21
i26 -12c +1c KND
Foot Stomp
db3
L
10
i16 -13c ±0 +1
Foot Stomp Right Hook > Lion Heart
db3,2
L,H,Sp
10,10
i16 -6 +8 +8
Foot Stomp Right Hook > Standing State
db3,2,B
L,H
10,10
i16 -10 +4 +4
Stun Gun
db1+2
M〔PC〕
21
i28 -13 +14 +14 PC
Stun Gun〔PU〕
db1+2, During opponent absorb attack
M〔PC〕
21(8)
i28 -9 +14 +14 PC

b Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Quick Hook
b1
H
10
i13 -14 +2 LNC
Quick Hook > Flicker Stance
b1,B
H,Sp
10
i13 -1 +10 LNC
Quick Draw > Lion Heart
b1,2
H,H,Sp
10,17
i13 +3 +8 +8 HM
Quick Draw > Standing State
b1,2,B
H,H
10,17
i13 -1 +4 +4 HM
Swindler
b1,2~1
H,M
10,17
i13 -8 +4 LNC
Frigate
b1,d2
H,L〔TC〕
10,10
i13 -11c ±0 ±0
Frigate > Peekaboo
b1,d2,F
H,L〔TC〕,Sp
10,10
i13 -9 +2 +2
Frigate Combo
b1,d2,1
H,L〔TC〕,M
10,10,20
i13 -9 KND KND TR
Body Bomb
b2
M
20
i17 -13 +14 +14
Swaying
b3〔or b4〕
Sp〔TC〕
Flicker Stance
b3+4
Sp

uf・u・ub Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Over the Top
uf1〔or u1 or ub1〕
M〔TJ〕
18
i19 -6 +5 +5
Burst Hammer
uf2〔or u2〕
M〔TJ〕
20
i22 -14 LNC LNC
Bounty Hunter > Lion Heart
ub2
H,Sp
17
i17 +3 +14 +14 HM
Bounty Hunter > Standing State
ub2,B
H
17
i17 +3 +14 +14 HM
Swindler
ub2~1
M
17
i30 -8 +4 LNC
Jump-in Foot Stomp
uf3〔or u3〕
L〔TJ〕
20
i36 -12c +9 +9
Jump-in Foot Stomp Right Hook > Lion Heart
uf3,2〔or u3,2〕
L〔TJ〕,H,Sp
20,10
i36 -6 +8 +8
Jump-in Foot Stomp Right Hook > Standing State
uf3,2,B〔or u3,2,B〕
L〔TJ〕,H
20,10
i36 -10 +4 +4
Outfox > Lion Heart
ub3
Sp
Jumping Duck Kick
uf4〔or u4 or ub4〕
M〔TJ〕
20
i23 -9 KND LNC
Hellfire
ub1+2
UA-M
70
i66 KND KND

~ff Command

Name/Command Hit Range/Damage Start Blo NH CH Note
Beat Down
ff2
M
24
i14 -13c KND KND
Rocket Launcher〔HA〕
When Heat activation available qcf1
M
21
i16 -10 +17g +17g HA
Rocket Launcher
qcf1
M
21
i16 -10 KND KND
Rocket Launcher > Flicker Stance
qcf1,B
M,Sp
21
i16 -3 KND KND
Low Cross Blaster
qcf2
L〔TC〕
18
i19 -18c +2c +2c
Low Cross Blaster > Peekaboo
qcf2,F
L〔TC〕,Sp
18
i19 -18c +2c +2c
Eraser〔HA〕
When Heat activation available fff2
M〔TJ〕
30(9)
i20 +6 +17g +17g HA
Eraser
fff2
M〔TJ〕
30(9)
i20 +6 KND KND
Sliding Low Punch
While running〔two steps or more〕F1
L〔TC〕
23
i16 -12c KND KND

While rising

Name/Command Hit Range/Damage Start Blo NH CH Note
Eagle Jab〔1〕
While rising 1
M
12
i11 -3 +3 +8
Eagle Jab
While rising 1,1
M,H
12,7
i11 -3 +3 +3
Eagle Jab > Ducking
While rising 1,1,f3〔or f4〕
M,H,Sp〔TC〕
12,7
i11 -2 +4 +4
Eagle Jab > Swaying
While rising 1,1,b3〔or b4〕
M,H,Sp〔TC〕
12,7
i11 -6 ±0 ±0
Eagle Jab > Ducking Left/Right
While rising 1,1,3〔or 4〕
M,H,Sp
12,7
i11 -6 ±0 ±0
Wildman
While rising 1,2
M,M
12,20
i11 -13 +3c KND
Right Uppercut
While rising 2
M
17
i13 -7 +4 +4
Right Uppercut > Ducking
While rising 2,f3〔or f4〕
M,Sp〔TC〕
17
i13 -5 +6 +6
Right Uppercut > Swaying
While rising 2,b3〔or b4〕
M,Sp〔TC〕
17
i13 -7 +4 +4
Right Uppercut > Ducking Left/Right
While rising 2,3〔or 4〕
M,Sp
17
i13 -7 +4 +4
Nighthawk Combination > Lion Heart
While rising 2,2
M,M,Sp
17,15
i13 -6 +11 +11
Nighthawk Combination > Standing State
While rising 2,2,B
M,M
17,15
i13 -10 +7 +7
Sonic Fang〔HA〕
When Heat activation available, While rising 1+2
MM
7,21
i14 -12 +17g +17g HA
Sonic Fang
While rising 1+2
MM
7,21
i14 -12 KND KND

While crouching

Name/Command Hit Range/Damage Start Blo NH CH Note
Low Jab
While crouching d1〔or db1〕
Sp-L〔TC〕
5
i10 -5 +6 +6
Patella Smash > Peekaboo
While crouching df1
L〔TC〕,Sp
11
i15 -12c +2 +2
Finishing Blow
While crouching df2
M
20
i16 -15 LNC LNC TR
Right Low Jab
While crouching d2
Sp-L〔TC〕
8
i11 -4 +7 +7
Knee Clipper
While crouching db2
L〔TC〕
21
i26 -12c +1c KND
Ducking
While crouching df3〔or df4〕
Sp〔TC〕
Ducking Left
While crouching d3
Sp
Ducking Right
While crouching d4
Sp
Swaying
While crouching db3〔or db4〕
Sp〔TC〕
Quick Spin
While crouching 3+4
Sp

Back Facing

Name/Command Hit Range/Damage Start Blo NH CH Note
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6

Special Move

Name/Command Hit Range/Damage Start Blo NH CH Note
Cheapshot〔Opponent Down〕
While opponent is down d1+2
L〔Attack-Down〕
12
i17 KND KND
Cheapshot〔Opponent Standing〕
While opponent is down d1+2
L〔Attack-Down〕
16
i17 -11c +2 +2
Taunt
1+2+4
Sp
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack〔Punch〕
With your back against the wall bb,ub
M〔TJ〕
21
i39 +4c LNC LNC

Stance

Ducking Left

Name/Command Hit Range/Damage Start Blo NH CH Note
Left Body
Ducking Left 1
M
14
i15 -10 +1 +1
Left Body > Flicker Stance
Ducking Left 1,B
M,Sp
14
i15 -3 +8 +8
Double Stinger
Ducking Left 1,1
M,M
14,22
i15 -13 KND KND
Bee Sting Combo > Lion Heart
Ducking Left 1,2
M,H,Sp
14,17
i15 +3 +8 +8 HM
Bee Sting Combo > Standing State
Ducking Left 1,2,B
M,H
14,17
i15 -1 +4 +4 HM
Swindler
Ducking Left 1,2~1
M,M
14,17
i15 -8 +4 LNC
Centurion Rush〔2〕
Ducking Left 1,f1
M,M
14,9
i15 -3 +3 +3
Centurion Rush
Ducking Left 1,f1,1
M,M,H
14,9,8
i15 +3 +7 LNC
Centurion Rush > Flicker Stance
Ducking Left 1,f1,1,B
M,M,H,Sp
14,9,8
i15 +4 +8 LNC
Right Shoulder Rush
Ducking Left 2
M
13
i14 -5 +4 +4
Right Shoulder Rush > Peekaboo
Ducking Left 2,F
M,Sp
13
i14 -1 +8 +8
Right Shoulder Rush > Billy Club
Ducking Left 2,1
M,M
13,21
i14 -8 +4c KND

Ducking Right

Name/Command Hit Range/Damage Start Blo NH CH Note
Left Shoulder Rush
Ducking Right 1
M
13
i14 -5 +4 +4
Left Shoulder Rush > Peekaboo
Ducking Right 1,f
M,Sp
13
i14 -1 +8 +8
Hawk Swoop Combo > Lion Heart
Ducking Right 1,2
M,M,Sp
13,17
i14 +3 +8 +8 HM
Hawk Swoop Combo > Standing State
Ducking Right 1,2,B
M,M
13,17
i14 -1 +4 +4 HM
Swindler
Ducking Right 1,2~1
M,M
13,17
i14 -8 +4 LNC
Gut Drill
Ducking Right 2
M
22
i15 -13 KND KND

Quick Spin

Name/Command Hit Range/Damage Start Blo NH CH Note
Quick Spin
3+4, etc.
Sp
Cyclone Punch
During Quick Spin 2
M
22
i23 -3 +17g +17g HA
Cyclone Punch〔HA〕
When Heat activation available, During Quick Spin 2
M
22
i23 -3 +17g +17g HA
Cyclone Punch
During Quick Spin 2
M
22
i23 -3 KND KND
Cyclone Knee Clip
During Quick Spin d2
L〔TC〕
17
i34 -12c +1c +1c
Spin > Peekaboo
During Quick Spin F
Sp
Cyclone Left〔Right〕
During Quick Spin U〔or D〕
Sp
Double Cyclone Punch
During Quick Spin U〔or D〕,1
M
34
i48 -3 KND KND
Double Cyclone Knee Punch
During Quick Spin U〔or D〕,d1
L〔TC〕
30
i59 -12c KND KND
Spin > Peekaboo
During Quick Spin U〔or D〕,F
Sp

Ducking

Name/Command Hit Range/Damage Start Blo NH CH Note
Ducking
f3〔or f4〕, etc.
Sp〔TC〕
Ducking > Cancel
During Ducking db
Sp〔TC〕
Fox Hunt
During Ducking 1
M
17
i19 -7 KND LNC
Skyscraper
During Ducking 2
M
15
i19 -14 LNC LNC
Gatling Gun〔1〕
During Ducking 1+2
MM
3*2
i16 -9 +2 +2
Gatling Gun〔2〕
During Ducking 1+2,1+2
MM*2
3*4
i16 -9 +2 +2
Gatling Gun〔3〕
During Ducking 1+2,1+2,1+2
MM*3
3*4,2*2
i16 -9 +2 +2
Gatling Gun
During Ducking 1+2,1+2,1+2,1+2
MM*4
3*4,2*3,12
i16 -12 KND KND
Punisher
During Ducking f2
H
21(6)
i15 -7 KND LNC
Punisher > Ducking
During Ducking f2,f3〔or f4〕
H,Sp〔TC〕
21(6)
i15 +3 KND LNC
Punisher > Swaying
During Ducking f2,b3〔or b4〕
H,Sp〔TC〕
21(6)
i15 +1 KND LNC
Punisher > Ducking Left/Right
During Ducking f2,3〔or 4〕
H,Sp
21(6)
i15 +1 KND LNC

Ducking In

Name/Command Hit Range/Damage Start Blo NH CH Note
Ducking In
f3 hold,F〔or f4 hold,F〕
Sp〔TC〕
Ducking In > Crouching
During Ducking In db
Sp〔TC〕
Power Fox Hunt
During Ducking In 1
M
21(8)
i19 -7 KND LNC
Power Skyscraper
During Ducking In 2
M
21(6)
i19 -14 LNC LNC
Power Punisher
During Ducking In f2
H
28(11)
i15 +2 LNC LNC
Power Punisher > Ducking
During Ducking In f2,f3〔or f4〕
H,Sp〔TC〕
28
i15 +12 LNC LNC
Power Punisher > Swaying
During Ducking In f2,b3〔or b4〕
H,Sp〔TC〕
28
i15 +10 LNC LNC
Power Punisher > Ducking Left/Right
During Ducking In f2,3〔or 4〕
H,Sp
28
i15 +10 LNC LNC
Gatling Gun
During Ducking In 1+2,1+2,1+2,1+2
MM*4
3*4,2*3,12
i16 -12 KND KND
Two-Faced
During Heat and Ducking In 1+3〔or 2+4〕
Throw-H
i31

Peekaboo

Name/Command Hit Range/Damage Start Blo NH CH Note
Peekaboo
f3+4, etc.
Sp
Move Forward
During Peekaboo F
Sp
Peekaboo > Cancel
During Peekaboo db
Sp
Albion Combination〔1〕 > Peekaboo
During Peekaboo 1
H,Sp
10
i12 -2 +9 +9
Albion Combination〔2〕 > Peekaboo
During Peekaboo 1,2
H,H,Sp
10,14
i12 ±0 +8 +8
Albion Combination > Peekaboo
During Peekaboo 1,2,1
H,H,M,Sp
10,14,21
i12 -13 +8c LNC
Spite Hook
During Peekaboo 2
H〔Parry-Punch-High&Mid〕,Sp
19
i14 -3 +2 LNC HM
Spite Hook〔Parry Successful〕
Time with opponent punch during Peekaboo 2
Parry〔Punch-High&Mid〕,Th
25
i7 Th Th HM
Ten Count
During Peekaboo 1+2
Throw-H
45
i11 投げ 投げ
Straight Punch Combination〔1〕 > Peekaboo
During Peekaboo f2
M,Sp
18
i18 -13 KND KND
Straight Punch Combination
During Peekaboo f2,1
M,M
18,17
i18 +1 KND KND
Nimrod Combination
During Peekaboo f1+2
HH
12,23
i12 -5 KND KND
Argos Rush〔1〕 > Peekaboo
During Peekaboo df1
M,Sp
12
i15 -9 +2 +2
Argos Rush〔2〕 > Peekaboo
During Peekaboo df1,1
M,M,Sp
12,14
i15 -10 +1 +1
Argos Rush〔3〕 > Peekaboo
During Peekaboo df1,1,2
M,M,M,Sp
12,14,12
i15 -11 -3 -3
Argos Rush
During Peekaboo df1,1,2,1
M,M,M,M
12,14,12,20
i15 -13 KND KND
Cross Cut
During Peekaboo df1,2
M,H
12,20(6)
i15 -6 +10
(+18g)
+10
(+18g)
Cutting Elbow > Peekaboo
During Peekaboo df2
M,Sp
16
i16 -10 LNC LNC
Patella Smash > Peekaboo
During Peekaboo d1
L〔TC〕,Sp
11
i15 -12c +2 +2
Knuckle Plow
During Peekaboo d2
L〔TC〕
25
i28 -12c +7 LNC
Lancaster Combination〔1〕
During Peekaboo b1
M
15
i17 -19 -6 -6
Lancaster Combination〔2〕
During Peekaboo b1,1
M,H
15,10
i17 -7 -1 -1
Lancaster Combination〔3〕
During Peekaboo b1,1,2
M,H,M
15,10,12
i17 -11 -5 -5
Lancaster Combination
During Peekaboo b1,1,2,1
M,H,M,M
15,10,12,21
i17 -10 KND KND
Lancaster Combination > Flicker Stance
During Peekaboo b1,1,2,1,B
M,H,M,M,Sp
15,10,12,21
i17 -3 KND KND
Swaying Hook
During Peekaboo b2
M
25
i28 -13 KND KND
Over the Top
During Peekaboo uf1〔or u1〕
M〔TJ〕
18
i19 -6 +5 +5
Dreadnought Uppercut
During Peekaboo uf2〔or u2〕
M〔TJ〕
23
i17 -15 LNC LNC TR

Swaying

Name/Command Hit Range/Damage Start Blo NH CH Note
Swaying
b3〔or b4〕, etc.
Sp〔TC〕
Billy Club
During Swaying 1
M
26(10)
i16 -1c +14c +14c
Snake Charmer
During Swaying 2
M〔TC〕
30
i17 -18 LNC LNC
Position Change
During Swaying 1+2
Throw-H
0 or 3
i10 +1 +1

Flicker Stance

Name/Command Hit Range/Damage Start Blo NH CH Note
Flicker Stance
b3+4, etc.
Sp
Flicker Stance > Cancel
During Flicker Stance db
Sp
Flicker Jab〔1〕
During Flicker Stance 1
H
14
i12 -4 +7 +7
Flicker Jab〔1〕 > Flicker Stance
During Flicker Stance 1,B
H,Sp
14
i12 -1 +10 +10
Flicker Jab〔1〕 > Quick Spin
During Flicker Stance 1,3+4
H,Sp
14
i12 +17g +28g +28
Flicker Jab〔2〕
During Flicker Stance 1,1
H,H
14,8
i12 -9 ±0 ±0
Flicker Jab〔2〕 > Flicker Stance
During Flicker Stance 1,1,B
H,H,Sp
14,8
i12 -4 +5 +5
Flicker Jab〔2〕 > Quick Spin
During Flicker Stance 1,1,3+4
H,H,Sp
14,8
i12 +14g +23g +23
Flicker Jab〔3〕
During Flicker Stance 1,1,1
H,H,H
14,8,8
i12 -9 ±0 ±0
Flicker Jab〔3〕 > Flicker Stance
During Flicker Stance 1,1,1,B
H,H,H,Sp
14,8,8
i12 -4 +5 +5
Flicker Jab〔3〕 > Quick Spin
During Flicker Stance 1,1,1,3+4
H,H,H,Sp
14,8,8
i12 +14g +23 +23
Tempest Combo
During Flicker Stance 1,f1
H,M
14,17
i12 -5 ±0c KND
Power Hook Combo
During Flicker Stance 1,d1〔or u1〕
H,H
14,23
i12 ±0 +18g KND
Tempest Combo
During Flicker Jab〔one-two〕f1
M
17
i12 -5 ±0c KND
Power Hook Combo
During Flicker Jab〔one-two〕d1〔or u1〕
H
23
i12 ±0 +18g KND
Spiteful Combination
During Flicker Jab〔one-three〕2
M
22
i12 -12 KND KND TR
Fly Swatter
During Flicker Stance 2
M
21(6)
i18 -5c KND LNC
Griffin Throw
During Flicker Stance 1+2
Throw-H
40
i12 投げ 投げ
British Lancer
During Flicker Stance b2
H〔PC〕
21
i14 -9 KND KND PC
TR
British Lancer〔PU〕
During Flicker Stance b2, During opponent absorb attack
H〔PC〕
21(8)
i14 ±0 KND KND PC
TR
Over the Top
During Flicker Stance uf1〔or u1〕
M〔TJ〕
18
i19 -6 +5 +5
Burst Hammer
During Flicker Stance uf2〔or u2〕
M〔TJ〕
20
i22 -14 LNC LNC

Lion Heart

Name/Command Hit Range/Damage Start Blo NH CH Note
Lion Heart
ub3, etc.
Sp
Vigilant Blow〔HA〕
When Heat activation available, During Lion Heart 1
M
21
i14 -4 +17g +17g HA
HM
Vigilant Blow
During Lion Heart 1
M
21
i14 -4 +9 +9 HM
Bloodhound
During Lion Heart 2
M
22
i16 -13 TR TR TR
Swingfire Advance
During Lion Heart 1+2
H
24(6)
i18 +12 Scr Scr
Two-Faced
With Heat activated during Lion Heart, take mid attack from opponent
Parry〔Mid〕,Throw-H
15
i25

Heat Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Sonic Fang〔HA〕
When Heat activation available 1+2〔or while rising 1+2〕
MM
7,21
i14 -12 +17g +17g HA
Sonic Fang〔HS〕
During Heat 1+2〔or while rising 1+2〕
MM
7,21(2,6)
i14 -12 KND KND
Sonic Fang〔HD〕
During Heat 1+2,F〔or while rising 1+2,F〕
MM
7,21(2,16)
i14 +5 KND KND HD
Rocket Launcher〔HA〕
When Heat activation available qcf1
M
21
i16 -10 +17g +17g HA
Rocket Launcher〔HS〕
During Heat qcf1
M
21(6)
i16 -10 KND KND
Rocket Launcher〔HS〕 > Flicker Stance
During Heat qcf1,B
M,Sp
21(6)
i16 -3 KND KND
Rocket Launcher〔HD〕
During Heat qcf1,F
M
21(16)
i16 +5 LNC LNC HD
Eraser〔HA〕
When Heat activation available fff2
M〔TJ〕
30(9)
i20 +6 +17g +17g HA
Eraser〔HS〕
During Heat fff2
M〔TJ〕
30(12)
i20 +6 KND KND
Eraser〔HD〕
During Heat fff2,F
M〔TJ〕
30(22)
i20 +5 LNC LNC HD
Cyclone Punch〔HA〕
When Heat activation available, During Quick Spin 2
M
22
i23 -3 +17g +17g HA
Cyclone Punch〔HS〕
During Heat and Quick Spin 2
M
22(6)
i23 -3 KND KND
Cyclone Punch〔HD〕
During Heat and Quick Spin 2,F
M
22(16)
i23 +5 LNC LNC HD
Vigilant Blow〔HA〕
When Heat activation available, During Lion Heart 1
M
21
i14 -4 +17g +17g HA
HM
Vigilant Blow〔HS〕
During Heat and Lion Heart 1
M
21(6)
i14 -4 +9 +9 HM
Vigilant Blow〔HD〕
During Heat and Lion Heart 1,F
M
21(16)
i14 +5 KND KND HD
HM
Two-Faced
With Heat activated during Lion Heart, take mid attack from opponent
Parry〔Mid〕,Throw-H
15
i25
Ducking In Direct
During Heat df3+4
Sp
Two-Faced
During Heat and Ducking In 1+3〔or 2+4〕
Throw-H
Dominion Rush
During Two-Faced 1
Th
15
+14 +14
Debutante Ball
During Two-Faced 2
Th
50
KND KND
Bretwalda
During Heat 2+3
M,Th
50(14)
i16 +8
(-9)
Th Th
Bretwalda〔Second〕
During Heat 2+3
M*6
3*5,20(1*5,6)
i35 +8
(-9)
Th Th
Bretwalda
During Heat and During Peekaboo 2+3〔or during Flicker Stance 2+3〕
M,Th
50(14)
i16 +8
(-9)
Th Th
Bretwalda〔Second〕
During Heat and During Peekaboo 2+3〔or during Flicker Stance 2+3〕
M,Th
3*5,20(1*5,6)
i35 +8
(-9)
Th Th

Rage Moves

Name/Command Hit Range/Damage Start Blo NH CH Note
Dear Land of Hope
During Rage df1+2
M〔PC〕,Th
55
i20 -15 Th Th PC

Throws

Name/Command Hit Range/Damage Start Note
Gut Wrencher
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2
Brain Pulverizer
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2
Choke Slam
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 1
Throw Down
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
i12 Throw escape 2
Schoolyard Bully
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
55 or 56
i12 Cannot throw escape
Armlock Throw
Approach opponent uf1+2
Throw-H
40
i12 Throw escape 1+2
Spinning Elbow Drop
Approach opponent qcb2+4
Throw-H
40
i12 Throw escape 2
Position Change
During Swaying 1+2
Throw-H
0 or 3
i10 The advantageous frame varies depending on the distance from the wall.
Ten Count
During Peekaboo 1+2
Throw-H
45
i11 Throw escape 1+2
Griffin Throw
During Flicker Stance 1+2
Throw-H
40
i12 Throw escape 1+2
Parry
Time with opponent punch b1+3〔or b2+4 or during Flicker Stance b1+3 or b2+4〕
Parry〔Punch-High&Mid〕
i2 High&middle parrying, accepts block [5F]-[12F], has [5F]-[12F] advantage if block is successful, and follows up with LP if block is successful
Revenge Blow
After successful parry 1
M
30
i14
Spite Hook〔Parry Successful〕
Time with opponent punch, During Peekaboo 2
Parry〔Punch-High&Mid〕,Th
25
i7 has High&middle punch parry effect, accepts block [7F]-[13F], If the move is successful, throw it
Two-Faced
With Heat activated during Lion Heart, take mid attack from opponent
Parry〔Mid〕,Throw-H
15
i25 has middle parry effect, accepts block [25F]-[95F], If the move is successful, Two-Faced it, *The frame is different from the derived technique
Two-Faced〔Derived〕
From derived techniques, With Heat activated during Lion Heart, take mid attack from opponent
Parry〔Mid〕,Throw-H
15
i1 has middle parry effect, accepts block [1F]-[71F], If the move is successful, Two-Faced it
Two-Faced
During Heat and Ducking In 1+3〔or 2+4〕
Throw-H
i31 Cannot throw escape
Dominion Rush
During Two-Faced 1
Derived Throw
15
Throw escape 1, partially uses remaining Heat time
Debutante Ball
During Two-Faced 2
Derived Throw
50
Throw escape 2, partially uses remaining Heat time
Low Parry
Time with opponent low attack DF
Parry〔Low〕
i1 Handling reception [1F]~[20F], When handling is successful to Tornado starts

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