TEKKEN8 Nina Williams Main-Techniques
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Nina Main-Techniques video
Nina Main-Techniques
1.Heat activation / Heat Dash can be activated / Quick attack
2.Heat activation / Heat Dash can be activated / Can approach from a distance / Effective on opponents using a low attack
Explanation |
Note |
f+4,2 |
Jump Status
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3.Heat activation / Heat Dash can be activated / Can approach from a distance / Few openings
4.Combo starter / Can move first on block
Explanation |
Note |
During Heat f+4,2,~f |
Increased chip damage on block as effect of Heat Dash
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5.Recommended combo
Explanation |
Note |
During Heat f+4,2~f(HD)→df+3,2,3 T!→f+1+2 |
Combos that use Heat Dash
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6.Good for getting a counter hit on block
Explanation |
Note |
During Heat 2+3,~f〔Block〕→during Ducking Step f+1 |
Heat Smash / Attack sequence using Ducking Step
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7.Heavy damage / Removes the opponent’s recoverable health
Explanation |
Note |
During Heat b+1+2 |
Effects during Heat 〔unique〕
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8.Quick attack / Heavy chip damage
Explanation |
Note |
1,2,1,1+2 |
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9.Effective on crouching opponents after blocking
10.Combo starter / Few openings
11.Recommended combo
Explanation |
Note |
df+2→b+1,4 T!→f+1+2 |
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12.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
Explanation |
Note |
uf+1 |
Jump Status
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13.Recommended combo
Explanation |
Note |
uf+1→while rising 1→db+4,3 T!→ff+1+2hold |
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14.Effective on opponents using Standing Block / Few openings / Can move first on hit
15.Effective on opponents using Standing Block / Removes the opponent’s recoverable health
Explanation |
Note |
Approach oppnent f+1+3〔Hit〕→during Crab Hold1 |
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16.Heat activation / Heat Dash can be activated / Effective on opponents using a high or mid attack
17.Effective on opponents using sidestep
18.Effective on opponents using a high attack after blocking / Heat activation / Heat Dash can be activated
Explanation |
Note |
df+1,2,~f〔Block〕→during Ducking Step n,1+2 |
Attack sequence using Ducking Step
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19.Effective on opponents using Standing Block / Removes the opponent’s recoverable health
Explanation |
Note |
df+1,2,~f〔Block〕→during Ducking Step f+2+4→during Back Hand Slap 1+2 |
Attack sequence using Ducking Step
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