TEKKEN8 Yoshimitsu Main-Techniques
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Yoshimitsu Main-Techniques video
Yoshimitsu Main-Techniques
1.Heat activation / Heat Dash can be activated / Long reach
2.Heat activation / Heat Dash can be activated / Quick attack
3.Combo starter / Can move first on block
Explanation |
Note |
During Heat b+2,2,~f |
Increased chip damage on block as effect of Heat Dash
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4.Recommended combo
Explanation |
Note |
During Heat b+2,2,~f(HD)→d+2,2,2 T!→3,2,1+2 |
Combos that use Heat Dash
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5.Effective on opponents using Standing Block
Explanation |
Note |
During Heat 2+3,u~〔Block〕→during Manji Dragonfly 3+4 |
Heat Smash / Attack sequence using Manji Dragonfly
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6.Long reach / Heavy damage
Explanation |
Note |
During Heat ub+1+2 |
Effects during Heat 〔unique〕 / Recover health on hit
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7.Can approach from a distance / Effective on opponents using sidestep / Can move first on block
Explanation |
Note |
u1+2→during Manji Dragonfly while in Heat f+1+2 |
Effects during Heat 〔unique〕 / Recover health on hit
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8.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
Explanation |
Note |
uf+3 |
Jump Status
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9.Combo starter / unpunishable on block
10.Recommended combo
Explanation |
Note |
df+2→f+2,1 T!→d+2,2,2 |
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11.Effective on opponents using Standing Block
12.Effective on opponents using a high or mid attack
13.Effective on opponents using sidestep
Explanation |
Note |
uf+4 |
Jump Status
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14.Good for getting a counter hit on block
Explanation |
Note |
3,1〔Block〕→during Manji Dragonfly 2,4 |
Attack sequence using Manji Dragonfly
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15.Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
Explanation |
Note |
3,1〔Block〕→during Manji Dragonfly 4 |
Attack sequence using Manji Dragonfly
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16.Multi-hit sequence / Heat activation / Heat Dash can be activated
Explanation |
Note |
ff+3,1+2〔Hit〕→during Kincho f+2 |
Combo using Kincho
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17.Good for getting a counter hit on block
Explanation |
Note |
2,2〔Block〕→during Mutou no Kiwami 1+4 |
Attack sequence using Mutou no Kiwami
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18.Effective on opponents using Standing Block
Explanation |
Note |
During Mutou no Kiwami while crouching df+3 |
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19.Heat activation / Heat Dash can be activated / Long reach
Explanation |
Note |
During Mutou no Kiwami f+1+2 |
Recover health on hit
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