TEKKEN8 Asuka Kazama Move List
TEKKEN8 Asuka Kazama Move List Ver.1.08.01
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Asuka Kazama Move List〔moving image〕
TEKKEN8 Asuka Kazama
Asuka Kazama Move List
Heat System
Explanation | Note |
---|---|
1. What can be done during Heat 〔general〕 All moves will deal chip damage on block |
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2. What can be done during Heat 〔general〕 A Heat Dash can be used when a Heat Engager hits or is blocked 〔after activation, Heat will end〕 |
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block |
3. What can be done during Heat 〔general〕 Heat Smash, a move that causes critical damage, can be activated 〔after activation, Heat will end〕 |
During Heat RB 〔or 2+3〕 |
4. What can be done during Heat 〔unique〕 Can use Naniwa Gusto moves |
During Naniwa Gusto u1+2, ff1+2, fff1+2 |
Heat Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
Partially uses remaining Heat time, gain Naniwa Gusto, 2+3,bb to cancel attack |
Exorcisor f1+2 |
H〔PC〕 26 |
Absorb attacks to power up 〔with chip damage on block〕, gain Naniwa Gusto on Heat activation |
Heaven’s Hammer d2 |
M 18 |
Gain Naniwa Gusto on Heat activation |
Swallow Vortex db 1,2 |
M〔TC〕,H 13,20 |
Gain Naniwa Gusto on Heat activation |
Mist Palm Thrust During sidestep〔u,n or d,n〕2 |
M 21 |
Gain Naniwa Gusto on Heat activation |
Compulsory Reform Approach opponent f1+3,during hit 2 |
Throw-H,M 0,20(6) |
Or approach opponent f2+4 on hit 2, gain Naniwa Gusto on Heat activation |
Triple Ascension Kicks During Heat 2+3 |
M〔TJ〕,Th 50(3,5,9) |
Heat Smash, on hit shift to throw |
Rage Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Naniwa Peacemaker Knuckle During Rage df1+2 |
M〔PC〕,Th 55 |
Rage Art, erases opponent’s recoverable health on hit, can hold |
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Whiplash 1,1 |
H,M 5,15 |
Link to attack from f1 |
Jab Uppercut > Spinning Heel Drop 1,2,3 |
H,M,M 5,8,20(4) |
1,2,3,B to cancel, with chip damage on block, hold at last step to power up |
Jab Uppercut > Front Kick 1,2,4 |
H,M,M 5,8,18 |
|
Jab Low Kick 1,3 |
H,L 5,10 |
|
Basho Cutter 2,1,2 |
H,H,M 9,10,16 |
|
Basho Oroshi 2,1,d1+2 |
H,H,M 9,10,23 |
2,1,d1+2,B to cancel, 2,1,d1+2,D to directly shift to crouching state |
Mizu Basho 2,3 |
H,M〔TJ〕 9,16 |
|
Hyakujitsuko 3,1 |
M,M 17,17 |
|
Inner Strength 1+2 |
M 21 |
|
Ryuuntsui 3+4 |
MM〔TJ〕 10,21 |
3+4,D to directly shift to crouching state |
White Heron Dance 1+4,2,4 |
Sp-LH,H,M 5,8,10,26 |
|
White Heron Lower Dance 1+4,2,d4 |
Sp-LH,H,L〔TC〕 5,8,10,15 |
|
White Heron Spinning Heel Drop 1+4,3 |
Sp-LH,M 5,8,20(4) |
1+4,3,B to cancel, with chip damage on block, hold at last step to power up |
f Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Demon Slayer f2 |
M 20 |
f2,D to cancel and shift to crouching state |
Demon Slayer > Naniwa Gusto f2,during hit 1 |
M,Sp 20 |
Gain Naniwa Gusto |
Spinning Heel Drop f3 |
M 24(7) |
f3,B to cancel, chip damage on block |
Spinning Heel Drop f3 hold |
UA-M 28 |
f3 hold, then B to cancel |
Back Spin Kick f4 |
H 21 |
|
Exorcisor f1+2 |
H〔PC〕 26 |
Absorb attacks to power up 〔with chip damage on block〕, gain Naniwa Gusto on Heat activation |
Spinning Heel Chop > Naniwa Gusto f3+4 |
M 27(8) |
On hit gain Naniwa Gusto, chip damage on block |
Wheel Kick f2+3 |
H〔Parry-Punch-High&Mid〕 21 |
Punch parry effect |
df Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Falling Tower df1,2 |
M,H,Th 10,13,25 |
Throw when hit from the front on the ground |
Kyara Boku df1,4 |
M,M 10,22 |
|
Rising Palm df2 |
M 14 |
|
Kagamino df3 |
M 23 |
|
Sacred Blade df3+4 |
L〔TC〕 22 |
Or 3~4, to cancel and shift to crouching state |
d Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Heaven’s Hammer d2 |
M 18 |
Gain Naniwa Gusto on Heat activation |
Sashiro d1+2 |
L〔TC〕 20 |
Or while crouching 1+2 |
Double Lift Kicks d3+4 |
LH〔TJ〕 5,20 |
db Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Swallow Slice db 1 |
M〔TC〕 13 |
|
Swallow Vortex db 1,2 |
M〔TC〕,H 13,20 |
Gain Naniwa Gusto on Heat activation |
Swallow Torrent db 1,4 |
M〔TC〕,M 13,25 |
|
Funeral Palm db 2 |
M〔TC〕 22 |
|
Enchanted Circle db 3 |
L 17 |
|
Raging Storm db 1+2 |
MM〔Parry-Low〕 10,20 |
Has low parry effect |
b Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Violet b1 |
L〔TC〕 17 |
b1,D to cancel and shift to crouching state |
Sumiregari b1〔Counter Hit〕 |
L〔TC〕,Th 20,22 |
Throw when hit from the front |
Swallow Mallet Lunging Mist Thrust b2,1 |
M,M 12,14 |
Link to attack from f1 |
Swallow Mallet Leg Cutter b2,4 |
M,L〔TC〕 12,14 |
Link to attack from db4, b2,4,D to directly shift to crouching state |
Swallow Mallet Combo b2,1+2,4 |
M,H,M 12,7,20 |
b2,4,D to directly shift to crouching state |
Dragon Wheel Kick b3 |
M〔TJ〕 15 |
|
Dragon Wheel Kick Demon Slayer > Naniwa Gusto b3,2,during hit 1 |
M〔TJ〕,M,Sp 15,20 |
b3,2,D to cancel and shift to crouching state, gain Naniwa Gusto |
Dragon Wheel Leg Cutter b3,4 |
M〔TJ〕,L〔TC〕 15,14 |
Link to attack from db4, b3,4,D to directly shift to crouching state |
Tsuyababuki > Naniwa Gusto b4,2,3,during hit 1 |
M,M,M,Sp 17,12,21 |
Gain Naniwa Gusto |
Reverse Narcissus b1+4,3 |
HL,L 15,8,18 |
|
Narcissus b1+4,4 |
HL,M 15,8,23 |
|
Azalea b2+3 |
M〔Parry-Kick-High&Mid〕 23 |
Has kick parry effect |
uf・u・ub Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Rangetsu uf2 |
H,Th 20,25 |
Throw when hit from the front on the ground |
Iwato uf3 |
M〔TJ〕 17 |
Or ub3 or u3 |
Night Sky uf4 |
M〔TJ〕 25 |
Or ub4 or u4 |
Sumiyoshi Plunge u1+2 |
M〔TJ〕 20(6) |
Or ub1+2, chip damage on block, power up during Naniwa Gusto |
~ff Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Burning Lantern ff1 |
M 27(8) |
Chip damage on block |
Hiboko no Kagami ff2,1 |
M,H 16,21 |
|
Yata Kagami ff2,3 |
M,M 16,22 |
|
Higata no Kagami > Naniwa Gusto ff2,1+2 |
M,M,Sp 16,25 |
Gain Naniwa Gusto |
Matoi Hiragi ff3 |
M 23 |
|
Leaping Spin Kick ff4 |
H〔TJ〕 23 |
|
Tenjin Upward Strike ff1+2 |
M 20(4) |
Chip damage on block, power up during Naniwa |
Ame-no-Uzume fff3 |
M〔TJ〕 32(9) |
Or ub,b,3, chip damage on block |
Aizen Swing fff1+2 |
H 30(6) |
Chip damage on block, power up during Naniwa |
While rising
Name/Command | Hit Range/Damage | Note |
---|---|---|
Shikeitai While rising 1,4 |
M,H 12,20 |
|
Kohaku While rising 2,1+2 |
M,H(Th) 18,8 |
Shift to Destabilizer during front hit on ground |
Moon Scent While rising 3 |
M 20 |
|
Toe Smash While rising 4 |
M 15 |
|
Sudare Nagashi While rising 1+2 |
M 20 |
While rising 1+2,D, to cancel and shift to crouching state |
While crouching
Name/Command | Hit Range/Damage | Note |
---|---|---|
Grace While crouching df2 |
L〔TC〕 10 |
|
Minazuki While crouching df3 |
M 20 |
|
Twin Cloud Kicks While crouching 3+4,3 |
MM〔TJ〕,MM〔TJ〕 10,10,10,10 |
While crouching 3+4,3,D, to directly shift to crouching state |
Sidestep
Name/Command | Hit Range/Damage | Note |
---|---|---|
Mist Palm Thrust During sidestep 2 |
M 21 |
Gain Naniwa Gusto on Heat activation |
Camellia During sidestep 4 |
H 18 |
Special Move
Name/Command | Hit Range/Damage | Note |
---|---|---|
Ki Charge 1+2+3+4 |
Sp – |
Cannot block when it is still in effect / Automatic counter hit |
Naniwa Ultimate Tackle 1+2+3+4,1+2 |
Sp,Throw-M 0 |
Throw escape 1+2 |
Eternal Punishment During Naniwa Ultimate Tackle 2,1,2,1 |
Derived Throw 0,5,5,5,15 |
Cannot throw escape |
Heat State
Naniwa Gusto
Name/Command | Hit Range/Damage | Note |
---|---|---|
Sumiyoshi Festival Plunge During Naniwa Gusto u1+2 |
M〔TJ〕 24(9) |
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Tenjin Festival Upward Strike During Naniwa Gusto ff1+2 |
M 24(7) |
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Aizen Festival Swing During Naniwa Gusto fff1+2 |
H 36(10) |
Consumes Naniwa Gusto 〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Derived
Whiplash
Name/Command | Hit Range/Damage | Note |
---|---|---|
Whiplash > Toe Kick f1,3 |
M,M 17,17 |
|
Whiplash Sacred Blade f1,4 |
M,L〔TC〕 17,26 |
f1,4,Db to cancel and shift to crouching state |
Leg Cutter
Name/Command | Hit Range/Damage | Note |
---|---|---|
Leg Cutter db 4,4,4 |
L〔TC〕*3 14,15,16 |
db4,D, db4,4,D, db4,4,4,D to directly shift to crouching state |
Kariashi Shiranui During Leg Cutter 3 |
H 21 |
|
Kariashi Hakuro During Leg Cutter 1+4 |
Sp-LH 5,8 |
Link to attack from 1+4 |
Throws
Name/Command | Hit Range/Damage | Note |
---|---|---|
Aiki Nage Approach opponent 1+3 |
Throw-H 35 |
Throw escape 1 or 2 |
Katanuki Approach opponent 2+4 |
Throw-H 35 |
Throw escape 1 or 2 |
Cloud Taste Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 1 |
Wind Wheel Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 2 |
Twisted Limbs Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
Cannot throw escape |
Destabilizer Approach opponent f1+3〔or f2+4〕 |
Throw-H 0 |
Cannot throw escape |
Compulsory Reform During Destabilizer 2 |
Derived Throw,M 20(6) |
Gain Naniwa Gusto on Heat activation |
Inescapable Tirade During Destabilizer 4 |
Derived Throw,L 19 |
|
White Mountain Approach opponent df2+3 |
Throw-H 40 |
Throw escape 2 |
Cherry Blossom Approach opponent uf1+2 |
Throw-H 40 |
Throw escape 1+2 |
Falling Rain While crouching db 1+2 |
Throw-H 15,30 |
Throw escape 1+2 |
Attack Reversal Time with opponent attack b1+3〔or b2+4〕 |
At-Reversal〔High&Mid〕 25 |
Can hold |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
10 Hit combo
Name/Command | Note |
---|---|
10 Hit Combo 1 While rising 2,1,1,1,2,1,4,3,3+4 |
|
10 Hit Combo 2 While rising 2,1,1,1,2,1+4,1,3+4 |
|
10 Hit Combo 3 While rising 2,1,1,3 |
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