TEKKEN8 Bryan Fury Move List
TEKKEN8 Bryan Fury Frame Data Ver.1.08.01
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Bryan Move List
TEKKEN8 Bryan Move List
Bryan Move List
Heat System
Explanation | Note |
---|---|
1. What can be done during Heat〔general〕 All moves will deal chip damage on block |
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2. What can be done during Heat〔general〕 A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕 |
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block |
3. What can be done during Heat〔general〕 Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕 |
During Heat RB 〔or 2+3〕 |
4. What can be done during Heat〔unique〕 Can use Snake Eyes moves |
During Snake Eyes ff1+2, 3+4,2, f2,1,2,3,2, uf2,2,2,2,2,3, etc. |
Heat Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
Partially uses remaining Heat time, gain Snake Eyes, 2+3,bb to cancel attack |
One Two Neck Breaker 1,2,4 |
H,H,H 5,8,24 |
Gain Snake Eyes on Heat activation |
Crash Impact db1+2 |
MH 8,16 |
Gain Snake Eyes on Heat activation |
Mach Breaker ff2 |
H 29(8) |
Gain Snake Eyes on Heat activation, chip damage on block |
Snake Fang During sidestep〔u,n or d,n〕2,1 |
M,H 15,20 |
Gain Snake Eyes on Heat activation |
Requiem During Slither Step〔qcf〕1+2 |
M 28(8) |
Gain Snake Eyes on Heat activation, chip damage on block |
Notorious Monster During Heat 2+3 |
MM〔TJ〕,Th 2414,17(7,6) |
Or during Heat, 2+3 during 1+3+4, Heat Smash, throw on hit |
Rage Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Total Vandalization During Rage df1+2 |
M〔PC〕,Th 55 |
Rage Art, erases opponent’s recoverable health on hit |
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Left Right Combo 1,2 |
H,H 5,8 |
|
One Two Body Blow 1,2,1 |
H,H,M 5,8,18 |
|
One Two Low Kick 1,2,3 |
H,H,L 5,8,15 |
|
One Two Neck Breaker 1,2,4 |
H,H,H 5,8,24 |
Gain Snake Eyes on Heat activation |
Lair’s Dance 1,4,2,1,2 |
H,H,H,H,H 5,14,18,16,22 |
1,4,2,f1 to cancel the third hit, 1,4,2,1,d〔or u〕to cancel and sidestep, 1,4,2,1,F to shift to Slither Step |
Whipping Fury 1,4,2,4 |
H,H,H,M〔TJ〕 5,14,18,21 |
1,4,2,f4 to cancel the third hit |
Cremation 1,4,2,1,4 |
H,H,H,H,M〔TJ〕 5,14,18,16,21 |
1,4,2,f1 to cancel the third hit, 1,4,2,1,d〔or u〕to cancel and sidestep, 1,4,2,1,F to shift to Slither Step |
Jab > Double Spin Kick 1,4,3 |
H,H,M 5,14,15 |
|
Running Blind 1,4,3,3 |
H,H,M,H 5,14,15,18 |
|
PK Combination 2,3 |
H,M 10,14 |
|
Mid Kick > Rush 3,2,1,2 |
M,M,M,M 14,11,10,14 |
|
Gatling Combination 3,2,1,4 |
M,M,M,L 14,11,10,12 |
|
Anaconda Bite 3,3,2 |
M,H,H 14,13,20 |
|
Anaconda Rage 3,3,4 |
M,H,M 14,13,25 |
|
Double Spin Tomahawk 4,3,4 |
H,M,M 15,12,16 |
Hold to power up and deal more chip damage on block |
Triple Spin Kick 4,3,f4 |
H,M,H 15,12,18 |
|
Snake Bite 1+2,1 |
M,H 15,15 |
1+2,1,B to shift to Sway |
Snake Pit 1+2,2 |
M,M 15,20 |
|
Middle Side Kick 3+4 |
M 20 |
f Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Right Left > Spin Kick > Snake Eyes f2,1,4, during hit 1+2 |
M,M,M,Sp 10,12,20 |
Gain Snake Eyes |
Knee Strike f3 |
M 18 |
|
Boa Crusher f4,1 |
M,M 10,10 |
|
Sidestep Elbow f1+2 |
H〔PC〕 22 |
Absorb an attack to power up and deal more chip damage on block |
df Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Vulcan Cannon DF1,1,1,1 |
M,M,M,M 8,2,2,2 |
2 can shift to Double Body Blow |
Double Body Blow df1,2 |
M,M 8,20 |
|
Blackout Combo df2,1 |
M,H 12,11 |
df2,1,B to shift to Sway |
Blackout Trap df2,3 |
M,M 12,20 |
|
Snake Edge df3 |
L〔TC〕 20 |
|
Wolf’s Tail df4 |
M 23 |
d Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Python Crush d2,3 |
M,M 17,21 |
|
Quick Low Screw Punch > Snake Eyes d3,2, during hit 1+2 |
L,H,Sp 10,22 |
Gain Snake Eyes |
Low Kick d4 |
L 13 |
|
Hammer Driver Hatchet d1+2,3 |
M〔TC〕M,L 10,15,20 |
d1+2,F to shift to Slither Step, d1+2,B to shift to Sway |
Snake Bomb d【1+2,2】 |
M 24(7) |
Chip damage on block |
Side Low Knuckle Whip d3+4,2 |
L,M 16,25 |
d3+4,2,DB to cancel |
db Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Stomach Blow db2 |
M 13 |
|
Sweeper Kick db3 |
L〔TC〕 11 |
|
Crash Impact db1+2 |
MH 8,16 |
Gain Snake Eyes on Heat activation |
b Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Chopping Elbow b1 |
M 21 |
|
Hands of Doom b2,1,2 |
H,H,H 18,16,22 |
b2,f1 to cancel the first hit, b2,1,d〔or u〕to cancel and sidestep, b2,1,F to shift to Slither Step |
Kickass Combo b2,1,4 |
H,H,M 18,17,21 |
b2,f1 to cancel the first hit, b2,1,d〔or u〕to cancel and sidestep, b2,1,F to shift to Slither Step |
Wolf Call b2,4 |
H,M〔TJ〕 18,21 |
b2,f4 to cancel the first hit. |
Front Kick > Rush b3,2,1,2 |
M,H,M,M 12,12,10,14 |
b3,F to shift to Slither Step |
Run for Cover b3,2,1,4 |
M,H,M,L 12,12,10,12 |
b3,F to shift to Slither Step |
Front Kick > Double Hammer b3,1+2 |
M,M 12,25 |
b3,F to shift to Slither Step |
Knee Break b4 |
M 18 |
|
Gravity Blow b1+4 |
M 21 |
|
Meteor Smash b1+4 hold |
UA-M 45 |
uf・u・ub Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Bloody War uf2,2,2,3 |
M,M,M,M 6,4,4,14 |
|
Rolling Driver uf3 |
M〔TJ〕 15 |
Or u3 |
Orbital Heel Kick uf4 |
M〔TJ〕 20 |
Or u4 |
Gatling Rush ub1+2,1,2,1,2,1,2,1,2,1,4 |
M*12 5,2*10,14(4) |
Chip damage on block |
Bullet Knee > Snake Eyes uf3+4 |
M〔TJ〕,Sp 22 |
Gain Snake Eyes on hit |
Delayed Rising Toe Kick uf,n,4 |
M〔TJ〕 20 |
~ff Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Mach Breaker ff2 |
H 29(8) |
Gain Snake Eyes on Heat activation, chip damage on block |
Slash Kick > Snake Eyes ff3, during hit 1+2 |
M,Sp 25(7) |
Gain Snake Eyes, chip damage on block, can hold |
Mach Kick ff4 |
H 32(9) |
Chip damage on block |
Jet Uppercut f,n,b2 |
H 20 |
|
Wedge Driver b,df4 |
L 25 |
b,df4,B to cancel |
Flying Knee Kick bb4 |
M〔TJ〕 24 |
|
Snake Slash fff3 |
M〔TJ〕 30(9) |
Chip damage on block |
While rising
Name/Command | Hit Range/Damage | Note |
---|---|---|
Left Upper While rising 1 |
M 20 |
|
Fisherman’s Slam While rising 2 |
M,Th 10,20 |
Throw on hit, while rising 2 on hit f2〔or b2〕)〔Perfect Input〕to power up |
High Knee Kick While rising 3 |
M 17 |
|
Double High Knee Kick While rising 3,4 |
M,M 17,21 |
|
Toe Smash While rising 4 |
M 16 |
While crouching
Name/Command | Hit Range/Damage | Note |
---|---|---|
Snake Rampage While crouching df2,1 |
M,H 12,25 |
|
Northern Cross While crouching df4 |
M〔TC〕 21 |
Sidestep
Name/Command | Hit Range/Damage | Note |
---|---|---|
Hellraiser During sidestep 1 |
H 23 |
|
Snake Fang During sidestep 2,1 |
M,H 15,20 |
Gain Snake Eyes on Heat activation |
Special Move
Name/Command | Hit Range/Damage | Note |
---|---|---|
Ki Charge 1+2+3+4 |
Sp – |
Cannot block when it is still in effect / Automatic counter hit |
Taunt 1+3+4 |
UA-M 0 |
Gain Snake Eyes |
Heat State
Snake Eyes
Name/Command | Hit Range/Damage | Note |
---|---|---|
Neo Soul Eraser During Snake Eyes 3+4,2 |
M,M 20,20(8) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Neo Soul Eraser Exceed During Snake Eyes 3+4,2 hold |
M,M 20,30(12) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block, has reversal break effect |
Neo Incinerator During Snake Eyes f2,1,2,3,2 |
M*5 10,12,5,7,14(1,2,8) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Neo Bloody War During Snake Eyes uf2,2,2,2,2,3 |
M*6 6,4,4,6,4,9(2,2,9) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Neo Mach Breaker During Snake Eyes ff1+2 |
H 36(14) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block, has reversal break effect |
Stance
Slither Step
Name/Command | Hit Range/Damage | Note |
---|---|---|
Slither Step qcf |
Sp〔TC〕 – |
d,DF to shift to crouching state |
Cross Bazooka qcf2,1 |
H,M 16,23 |
|
Cross Grenade qcf2,2 |
H,H 16,25 |
|
Cross Bullet > Snake Eyes qcf2,4 |
H,M〔TJ〕 16,22 |
Gain Snake Eyes on hit |
Snake Spin Mach Breaker qcf4,1,2 |
M,H,H 13,13,22 |
qcf4,1,d〔or u〕to cancel and shift to sidestep |
Snake Spin Kickass qcf4,1,4 |
M,H,M 13,13,21 |
qcf4,1,d〔or u〕to cancel and shift to sidestep |
Requiem qcf1+2 |
M 28(8) |
Gain Snake Eyes on Heat activation, chip damage on block |
Sway
Name/Command | Hit Range/Damage | Note |
---|---|---|
Sway qcb |
Sp – |
|
Cannonball Straight qcb1 |
H 22(6) |
Chip damage on block |
Smash and Mach Kick qcb2,4 |
M,H 16,25(7) |
Chip damage on block |
Hatchet Kick qcb3 |
L 23 |
|
Kickoff qcb4 |
M 23 |
Throws
Name/Command | Hit Range/Damage | Note |
---|---|---|
Gravity Brain Buster Approach opponent 1+3 |
Throw-H 35 |
Throw escape 1 or 2 |
Guillotine Approach opponent 2+4 |
Throw-H 35 |
Throw escape 1 or 2 |
Gravity Throw Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 1 |
Knee Blast Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 2 |
Neck Throw Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 60 |
Cannot throw escape |
Anaconda Assassin Approach opponent ff1+2 |
Throw-H 40 |
Throw escape 1+2 |
Chains of Misery While crouching db1+2 |
Throw-H 45 |
Throw escape 1+2 |
Parry Time with opponent punch b1+3〔or b2+4〕 |
Parry〔Punch-High&Mid〕 – |
When parrying an attack, 2 for follow-up attack |
Parry > Mach Breaker > Snake Eyes After successful parry 2 |
H,Sp 30(9) |
Gain Snake Eyes on hit, chip damage on block |
Immortal Payback During Snake Eyes time with opponent attack ff1+2 |
Sp〔PC,St.At-Reversal〕,H 20(8) |
Consumes Snake Eyes〔during Heat, partially uses remaining Heat time〕, chip damage on block |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
10 Hit combo
Name/Command | Note |
---|---|
10 Hit Combo b3,4,1,2,1,4,2,1,4,2 |
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