TEKKEN8 Eddy Move List

Eddy

TEKKEN8 Eddy Gordo Move List Ver.1.08.01
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Eddy Move List


TEKKEN8 Eddy Move List

Eddy Move List

Heat System

Explanation Note
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked (after activation, Heat will end)
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated (after activation, Heat will end)
During Heat RB 〔or 2+3〕
4. What can be done during Heat〔unique〕
Can use Guerreiro Explosivo
3+4
5. What can be done during Heat〔unique〕
Can use Rabo de Arraia Liberado
qcf4

Heat Moves

Name/Command Hit Range/Damage Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
Lufada
4,4
M,M〔TJ〕
10,20
Xangô Xangô
f3+4
M〔TJ〕
25(5)
Chip damage on block
Lunging Brush FireLunging Brush Fire
b3+4
H〔PC〕
25
Absorb an attack to power up and deal more chip damage on block
Chibata ArdenteChibata Ardente
During Negativa〔d3+4,etc.〕4,3
M,M〔TJ〕
14,25
Vingativa ZangaVingativa Zanga
Approach crouching opponent d1+3
Throw-M
30
Or during Negativa 1+3, cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
Guerreiro Explosivo
During Heat 3+4
M〔TJ〕,Sp
20(6)
Shift to Bananeira, partially uses remaining Heat time
Rabo de Arraia Liberado
During Heat qcf 4
H〔TJ〕,Sp〔TC〕
45(13)
Shift to Negativa, partially uses remaining Heat time
Caveirinha Zangada
During Heat 2+3
M,Th,Sp〔TC〕
20,35(6,10)
Also possible during Bananeira and Negativa, Heat Smash, throw on hit, on block shift to Negativa

Rage Moves

Name/Command Hit Range/Damage Note
Enchente de Axé
During Rage df1+2
M〔PC〕,Th
55
Also possible during Negativa, Rage Art, erases opponent’s recoverable health on hit

Unique Moves

Normal Moves

Name/Command Hit Range/Damage Note
One Two Galopantes
1,2
H,H
5,12
1,2,F to shift to Bananeira
One Two Galopantes > Chute Baixo
1,2,4~3
H,H,Sp〔TJ〕,L〔TC〕,Sp
5,12,20
Shift to Negativa 1,2,4 to shift to crouching state
One Two Galopantes > Chute Alto
1,2,4~4
H,H,H〔TJ〕,Sp
5,12,27
Side ukemi can be used, 1,2,4 to shift to crouching state
Céu Gafanhoto
1,3
H,M,Sp〔TC〕
5,16
Shift to Negativa
Combo Furacão
2,1,4
H,H,M
10,13,21
Batida de Compasso
2,3
H,M,Sp
10,20
Shift to Bananeira
Sincelo
3,3
M,M,Sp
12,22
Shift to Bananeira
Lufada
4,4
M,M〔TJ〕
10,20
Faisão
1+2
M
17

f Command

Name/Command Hit Range/Damage Note
Ventania
f2,4
M,L
15,17
Combo do Funâmbulo
f3,4
H,M〔TJ〕
16,25
f3,4,F to can cancel third hit and shift to Bananeira
Aú do Sol
f4,3,3+4
M〔TJ〕,M〔TJ〕,MM〔TJ〕
13,8,7,20
f4 to shift to Bananeira
Aú da Lua
f4,3+4
M〔TJ〕,LL〔TC〕,Sp〔TC〕
13,7,7
Shift to Negativa f4 to shift to Bananeira
Bananeira
f1+2
Sp
Or while rising 1+2, shift to Bananeira
Xangô
f3+4
M〔TJ〕
25(5)
Chip damage on block

df Command

Name/Command Hit Range/Damage Note
Gêiser
df1,3
M,H〔TJ〕
10,21
Elbow Uppercut
df2
M
19
Mirage
df3
M
17
Kneecap Crusher
df4
L
14
Aú Reversão
df3+4
MM〔TJ〕
10,11

d Command

Name/Command Hit Range/Damage Note
Palmares Giro
d2,3
M,M〔TJ〕,Sp〔TC〕
10,20
Shift to Negativa
Sismo
d3
L〔TC〕
17
Aú de Bico
d4,3
L〔TC〕,M〔TJ〕
10,20
d4 to shift to crouching state
Negativa
d3+4
Sp〔TC〕
Or while crouching 3+4, shift to Negativa

db Command

Name/Command Hit Range/Damage Note
Twister Mirage
db2,3
L〔TC〕,M〔TJ〕
10,23
Rasteira Forte
db3
L
21
Rabo de Arraia
db4,4
M,H〔TJ〕,Sp
14,27(8)
Chip damage on block, Mandinga level increases by 1 on hit
Double Arm Stinger
db1+2
M
20
Meia-Lua de Compasso
db3+4,4,3
MM〔TJ〕,M,M
12,12,10,26
df3+4 to shift to crouching state,

b Command

Name/Command Hit Range/Damage Note
Gato > Aú do Sol
b1,4,3,3+4
M,M〔TJ〕,M〔TJ〕,MM〔TJ〕
15,10,8,7,20
b1 to shift to crouching state, b1,4 to shift to Bananeira
Gato > Aú da Lua
b1,4,3+4
M,M〔TJ〕,LL〔TC〕,Sp〔TC〕
15,10,7,7
Shift to Negativa b1 to shift to crouching state, b1,4 to shift to Bananeira
Godeme > Combo Martelo
b2,3,4
M,M,M
12,13,25
Godeme > Calcanheira
b2,4
M,H〔TJ〕
12,23
Knee Thruster > Relâmpago
b3,3
M,M〔TJ〕,Sp〔TC〕
10,21
Shift to Negativa
Leg Whip Mars Attack Flip
b4,4,3
H,MM〔TJ〕,M〔TJ〕
14,6,6,10(3)
b4,4 to can cancel second hit and shift to Bananeira, chip damage on block
Back Bananeira
b1+2
Sp
Shift to Bananeira
Lunging Brush Fire
b3+4
H〔PC〕
25
Absorb an attack to power up and deal more chip damage on block

uf・u・ub Command

Name/Command Hit Range/Damage Note
Asfixiante
uf2
M
21
Or ub2 or u2
Jumping Jacks Mirage
uf3,3
M〔TJ〕,M
15,20
uf3,F to shift to Bananeira
Armada Pulada > Baixo
uf3,4
M〔TJ〕,L〔TC〕
15,10
uf3,F to shift to Bananeira
Acrobacia
u3
M〔TJ〕
30(9)
Chip damage on block
Perna da Lua
ub3
M
25(7)
Chip damage on block
Chapa Giratória
uf4
M〔TJ〕,Sp〔TC〕
20
Shift to Negativa on hit
Back Summy > Chute Baixo
u4~3
Sp〔TJ〕,L〔TJ〕,Sp〔TC〕
20
Shift to Negativa u4 to shift to crouching state
Back Summy > Chute Alto
u4~4
Sp〔TJ〕,H〔TJ〕,Sp
27
Side ukemi can be used, u4 to shift to crouching state
Satellite Moon
ub4
M
12
Vassoura
u1+2
H〔TJ〕
20
Or ub1+2
Meia-Lua Pulando
uf3+4
MM〔TJ〕
10,20
Or ub3+4 or u3+4
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20

~ff Command

Name/Command Hit Range/Damage Note
Terremoto
ff3
L〔TC〕,Sp〔TC〕
20
Shift to Negativa on hit
Folha Ataque
ff4
M〔TJ〕,Sp
25
Shift to Bananeira
Roda Gigante
ff3+4
MM〔TJ〕
10,20(6)
ff3+4,n,f to cancel and shift to Bananeira, chip damage on block
Fruit Picker
bb2+3
HUA-H〔TJ〕
25,30
bb2+3,bb to cancel
Trovão
fff3
M〔TJ〕
30(9)
Or ub,b3, shift to Bananeira on block, chip damage on block

While rising

Name/Command Hit Range/Damage Note
Fuzilação
While rising 1,3
H,M〔TC〕,Sp〔TC〕
6,14
Shift to Negativa
Chapeu de Couro
While rising 1,4
H,H
6,23
Machado
While rising 2
M
20
Martelo
While rising 3
M
20
Or qcf3
Tempestade
While rising 4,4,4,3
M,H,MM〔TJ〕,M〔TJ〕
13,10,6,6,10(3)
While rising 4,4,4,F to can cancel third hit and shift to Bananeira, chip damage on block
Front Stinger
While rising 3+4
M〔TJ〕,Sp〔TC〕
20
Shift to Negativa

While crouching

Name/Command Hit Range/Damage Note
Gafanhoto
While crouching df3
M,Sp〔TC〕
20(6)
Chip damage on block, shift to Negativa
Tornada
While crouching df4
L〔TC〕,Sp
25
Shift to Bananeira

Sidestep

Name/Command Hit Range/Damage Note
Hot Plate Special
During sidestep 3
M〔TC〕,Sp〔TC〕
17
Shift to Negativa, during sidestep 3,D to cancel and shift to Negativa
Troca Baixa
During sidestep 4
LL〔TC〕
7,10
Faísca
During sidestep 3+4
HH〔TJ〕
6,10

Special Move

Name/Command Hit Range/Damage Note
Whirling Spring Kick
〔By opponent’s feet〕 while down and facing up b3+4
M〔TJ〕
25
Ki Charge
1+2+3+4
Sp〔TJ〕
Cannot block when it is still in effect / Automatic counter hit
Flic Flac
ub,b
Sp
Shift to Negativa

Stance

Bananeira〔Handstand〕

Name/Command Hit Range/Damage Note
Bananeira
f1+2 etc.
Sp
Bananeira > Move Forward
During Bananeira n,f
Sp
Shift to Bananeira
Bananeira > Negativa
During Bananeira n,d(or n,u)
Sp
Shift to Negativa
Godeme Trovoada
During Bananeira 1
M,Sp
21(6)
Chip damage on block, shift to Negativa
Combo Escorão
During Bananeira 2,3
M,M
15,23
Mandinga level increases by 1 on hit, during Bananeira 2,3,F to cancel second hit and shift to Bananeira
Enxurrada
During Bananeira 3,3,3
M〔TC〕,H,H,Sp〔TC〕
10,10,23
Shift to Negativa
Lança de Braço
During Bananeira 4,2
M〔TJ〕,M
10,21
During Bananeira 4 to shift to Bananeira
Salto Yotori
During Bananeira 4,2~3
M〔TJ〕,M〔TJ〕
10,20(6)
During Bananeira 4 to shift to Bananeira, chip damage on block
Cabeçada Direta
During Bananeira 1+2
M〔PC〕
23
Absorb an attack to power up and deal more chip damage on block
Chapa Esquivando
During Bananeira b3
M〔TJ〕
20

Negativa

Name/Command Hit Range/Damage Note
Negativa
d3+4 etc.
Sp〔TC〕
During Negativa DB or B to block
Negativa > Move Forward
During Negativa n,f
Sp〔TC〕
Shift to Negativa
Negativa > Bananeira
During Negativa n,d(or n,u)
Sp
Shift to Bananeira
Terra Gafanhoto
During Negativa 1,3
L〔TC〕,M,Sp〔TC〕
7,17
During Negativa 1,D to shift to crouching state
Maré Cheia
During Negativa 2,4,4
M,H〔TJ〕,M〔TJ〕
16,17,25
During Negativa 2,4,D to shift to crouching state
Iemanjá
During Negativa 3,3
L〔TC〕,H〔TJ〕
14,18
Has clean hit effect, Mandinga level increases by 1 on hit, during Negativa 3 to shift to Negativa
Chibata Ardente
During Negativa 4,3
M,M〔TJ〕
14,25
Cabeçada Fixa
During Negativa 1+2
M
25(7)
Chip damage on block
Troca e Ataque
During Negativa 3+4
M〔TJ〕
24

Mandinga

Name/Command Hit Range/Damage Note
Yansan Mandinga
While at Mandinga Level 1, during Bananeira 3+4
LMM〔TJ〕
6,6,16
Yansan Mandinga
While at Mandinga Level 2, during Bananeira 3+4
LMM〔TJ〕
16,4,15
Ogum Mandinga
While at Mandinga Level 1, during Bananeira b4
M〔TJ〕
25(7)
Chip damage on block, during Bananeira b4,D to shift to Negativa
Ogum Mandinga
While at Mandinga Level 2, during Bananeira b4
M〔TJ〕
25(7)
Chip damage on block, during Bananeira b4,D to shift to Negativa

Throws

Name/Command Hit Range/Damage Note
Rio Deal
Approach opponent 1+3
Throw-H
35
Throw escape 1 or 2
Rio Special
Approach opponent 2+4
Throw-H
35
Throw escape 1 or 2
Missile Launcher
Approach opponent from left side 1+3(or 2+4)
Throw-H
40
Throw escape 1
Shadow Dancer
Approach opponent from right side 1+3(or 2+4)
Throw-H
40
Throw escape 2
Back Rodeo Spin
Approach opponent from behind 1+3(or 2+4)
Throw-H
50
Cannot throw escape
Cabra Macaco Throw
Approach opponent uf1+2
Throw-H
40
Throw escape 1+2
Batucada
During Bananeira approach opponent 1+3(or 2+4)
Throw-H,Sp〔TC〕
26
Cannot throw escape, throw when hit from the front in close range, shift to Negativa on hit
Rodeo Spin
During Negativa approach opponent uf1+2
Throw-H
40 or 45
Throw escape 1+2
Vingativa Zanga
Approach crouching opponent d1+3
Throw-M
30
Or during Negativa 1+3, cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
Vingativa Funeral
Approach crouching opponent d2+4
Throw-M
35
Or during Negativa 2+4, cannot throw escape
Low Parry
Time with opponent low attack DF
Parry〔Low〕

10 Hit combo

Name/Command Note
10 Hit Combo
ub4,4,2,4,4,3+4,3+4,3+4,3+4,3+4

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