TEKKEN8 Heihachi Mishima Move List
TEKKEN8 Heihachi Mishima Frame Data Ver.1.08.01
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Heihachi Move List
TEKKEN8 Heihachi Move List
Heihachi Move List
Heat System
Explanation | Note |
---|---|
1. What can be done during Heat(general) All moves will deal chip damage on block |
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2. What can be done during Heat(general) A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕 |
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block |
3. What can be done during Heat(general) Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕 |
During Heat RB〔or 2+3〕 |
4. What can be done during Heat(unique] Allows the use of Electric Thunder God Fist and Electric Wind God Fist without Perfect Input |
f,n,d,df1, f,n,d,df2 |
5. What can be done during Heat(unique) Allows use of formidable lightning-infused techniques |
uf4 on hit or block 1, d3,2, etc. |
6. What can be done during Heat(unique) Gives Wind God’s Kamae attack reversal effect against high and mid attacks |
During Wind God’s Kamae, take high or mid attack from opponent |
Special actions related to Heat Able to enter powered up state: Mishima-Style Ultimate Technique: Warrior Instinct |
Only effective during round activated, increases amount of recoverable health regained, reduces amount opponent’s recoverable health left after being hit |
Heat Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔Pw〕 12(3) |
Gain 1 Ultimate Count, partially uses remaining Heat time, 2+3,bb to cancel attack |
Heaven’s Merciless Wrath b1+2 |
M〔Parry-High&Mid〕 20 |
Has parry effect, gain 1 Ultimate Count upon Heat activation |
Kidney Crush Combo uf2,1 |
M,M 16,20(6) |
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation |
Raoh Thrust ff1+2 |
M 22(4) |
Chip damage on block, gain 1 Ultimate Count upon Heat activation |
Iron Hand qcf2 |
M 30 |
Gain 1 Ultimate Count upon Heat activation |
Wind God Hasai Rengeki During Wind God’s Kamae 〔d1+2, etc.〕1,1 |
H,H 13,20 |
Gain 1 Ultimate Count upon Heat activation |
Thunderous Battering Ram During Heat db1+2 |
Sp-M〔Pw〕 25(11) |
Chip damage on block, has reversal break effect, partially uses remaining Heat time |
Rending Battering Ram During Heat d3,2 |
M,Sp-M 25,20(11,11) |
Or during Heat and Thunder God’s Kamae 3,2, chip damage on block, has reversal break effect, partially uses remaining Heat time |
Soaring Anvil Smasher During Heat uf4 on hit or block 1 |
MTJ,MTJ 17,30(5,9) |
Chip damage on block, partially uses remaining Heat time |
Shadow Step During Heat bb,n,3+4 |
Sp – |
Partially uses remaining Heat time |
Fire Starter During Heat and Wind God’s Kamae 1+3〔or 2+4〕 |
Throw-H,Sp 15 |
Cannot throw escape, shift to Thunder God’s Kamae〔partially uses remaining Heat time, does not shift with B〕 |
Charging Hard With Heat activated during Wind God’s Kamae, take high or mid attack from opponent |
At-Reversal〔Punch-High&Mid〕 (35) |
Regain health, partially uses remaining Heat time |
Enraged Tettsui Otoshi During Heat 2+3 |
M,Th 15,35(6,9) |
Heat Smash, shift to Thunder God’s Kamae on block 〔does not shift with B〕 |
Eight Thunder Kami Slayer During Heat 2+3,F |
M,Th 15,35(6,9) |
Heat Smash, shift to Thunder God’s Kamae on block 〔does not shift with B〕 |
Rage Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Mishima-Style Ultimate Technique: Tempest Demon God Fist During Rage df1+2 |
M〔Pw〕,Th 55 |
Rage Art, erases opponent’s recoverable health on hit |
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Flash Punch Combo 1,1,2 |
H,H,M 5,6,16 |
|
One Two Strike 1,2 |
H,H 5,8 |
|
Back Fist Combo 1,2,2 |
H,H,H 5,8,12 |
1,1,2,D to shift to Wind God’s Kamae |
Demon Executioner Volley 1,2,2~1,1+2 |
H,H,M 5,8,20,24 |
1,2,2~1,D〔or U〕to cancel and shift to sidestep |
Wailing Demon Otoko Geri 1,2,4 |
H,H,H 5,8,21 |
|
Demon Massacre 1,b2,1 |
H,M,M 5,17,20 |
1,b4,D to shift to Wind God’s Kamae |
Demon Basara 1,b2,2 |
H,M,M 5,17,17 |
1,b4,D to shift to Wind God’s Kamae |
Demon Lair 1,b2,4 |
H,M,MTJ 5,17,30(12) |
Chip damage on block, 1,b4,D to shift to Wind God’s Kamae |
Dogenkotsu 2,2 |
H,M 10,13 |
|
Byakko Gekishin 3,2 |
M,M 10,10 |
3,2,D to shift to Wind God’s Kamae |
Otoko Geri 4 |
H 21 |
|
Demon Scissors 4~3 |
MTJ 25 |
Or while rising 4~3 |
Demon Breath 1+2 |
M 25 |
f Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Tensu Gekishin f2,2 |
H,M 13,10 |
f2,2,D to shift to Wind God’s Kamae |
Demon Shout Volley f2~1,1+2 |
M,M 20,24 |
f2~1,D〔or U〕to cancel and shift to sidestep |
Lightning Crush f3 |
M 10 |
f3,D to shift to Wind God’s Kamae |
Right Splits Kick f4 |
M 20 |
f4,D to shift to Wind God’s Kamae |
Chrome Dome f1+2 |
H 15 |
|
Thunder God’s Kamae f3+4 |
Sp – |
Shift to Thunder God’s Kamae |
df Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Muso Palm Strike df1,1 |
M,H 10,8 |
|
Muso Tekken df1,2 |
M,M 10,20 |
|
True Muso Tekken df1,2 hold |
M,M 10,28(11) |
Chip damage on block, has reversal break effect |
Zenith Muso Tekken df1,2 hold〔Perfect Input〕 |
M,M 10,23(9) |
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect |
Reverse Muso Renken df2,1 |
M,M 8,20 |
|
Gokotai Rampage df3,1+2,qcf1 |
M,HMM,M 10,3,3,3,25 |
df3,1+2,qcf1 to power up |
Rapid Crush Combo df4,2 |
M,M 10,23 |
d Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Hammer Punch d1 |
M 12 |
d1,D to directly shift to crouching state |
Hammer Beating d1,2 |
M,M 12,14 |
d1,2,F to directly shift to crouching state |
Jichinsai d3 |
M 25(10) |
Chip damage on block |
Wind God’s Kamae d1+2 |
Sp – |
Shift to Wind God’s Kamae |
Lightning Hammer d1+4 |
UA-M 50 |
db Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Eishomon db2 |
LTC 25 |
|
Sacred Tree Fell db3 |
L 10 |
b Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Oni Yarai b1,4 |
M,M 12,24 |
|
Rashomon b2 |
M 20(6) |
Chip damage on block |
True Rashomon b2 hold |
M 30(12) |
Chip damage on block, has reversal break effect, b2 hold F to shift to Thunder God’s Kamae |
Zenith Rashomon b2 hold〔Perfect Input〕 |
M 23(11) |
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect |
Hooking Crescent Thrust b4,2 |
H,H 14,20 |
|
Hooking Crescent Kick b4,4 |
H,M 14,25 |
|
Indra’s Kick b4 |
M 27(8) |
Chip damage on block |
Heaven’s Merciless Wrath b1+2 |
M〔Parry-High&Mid〕 20 |
Has parry effect, gain 1 Ultimate Count upon Heat activation |
uf・u・ub Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Demon’s Wings uf1 |
M〔Pw〕 25 |
Or ub1 or u1, absorb an attack to power up and deal more chip damage on block |
Kidney Crush Combo uf2,1 |
M,M 16,20(6) |
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation |
Skull Rupture ub2 |
H〔Parry-Punch-High&Mid〕 25 |
Punch parry effect |
Hell Axle uf3 on hit or block 4 |
MTJ,MTJ 17,20(8) |
Or ub3,4 or u3,4, chip damage on block |
Wind Slicer uf4 |
MTJ 17 |
Or ub4 or u4 |
~ff Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Demon God Fist ff2 |
M 22 |
|
Left Splits Kick ff3 |
M 21 |
|
Raoh Thrust ff1+2 |
M 22(4) |
Chip damage on block, gain 1 Ultimate Count upon Heat activation |
Iron Hand qcf2 |
M 30 |
Gain 1 Ultimate Count upon Heat activation |
Leaping Side kick fff3 |
MTJ 28(11) |
Chip damage on block |
While rising
Name/Command | Hit Range/Damage | Note |
---|---|---|
Quick Iron Fist While rising 1 |
M 17 |
|
Dark Thrust While rising 2 |
MTC 20 |
|
Holy Demon Cross While rising 3,1+2 |
M,M 10,20 |
|
Tsunami Kick While rising 4,4 |
M,M 13,16 |
While rising 4,4,D to shift to Wind God’s Kamae |
While crouching
Name/Command | Hit Range/Damage | Note |
---|---|---|
Ascension Upper While crouching df2 |
M 17 |
|
Crouching Dragon Kick While crouching df4 |
LTC 20 |
Has clean hit effect |
Sidestep
Name/Command | Hit Range/Damage | Note |
---|---|---|
Nail Beating During sidestep 2 |
M 20 |
During sidestep 2,F to shift to Thunder God’s Kamae |
Special Move
Name/Command | Hit Range/Damage | Note |
---|---|---|
Geta Stomp While opponent is down d4 |
L〔Attack-Down〕 24 |
|
Ki Charge 1+2+3+4 |
Sp – |
Cannot block when it is still in effect / Automatic counter hit |
Stance
Wind God Step
Name/Command | Hit Range/Damage | Note |
---|---|---|
Wind God Step f,n,d,df |
Sp – |
Shift to Wind God Step, f,n,d,df,uf to shift to Special Move |
Thunder God Fist f,n,d,df1 |
M 30 |
Becomes Electric Thunder God Fist during Heat〔partially uses remaining Heat time〕 |
Electric Thunder God Fist f,n,d,df1〔df+1 press simultaneously〕 |
M 33(9) |
Or f,n,df1〔df+1 press simultaneously〕, chip damage on block |
Wind God Fist f,n,d,df2 |
H 20 |
Becomes Electric Wind God Fist during Heat〔partially uses remaining Heat time〕 |
Electric Wind God Fist f,n,d,df2〔df+2 press simultaneously〕 |
H 23(4) |
Or f,n,df2〔df+2 press simultaneously〕, chip damage on block |
Bone Splinter Kick f,n,d,df3 |
MTJ 30(12) |
Chip damage on block |
Earth Scraper Kick f,n,d,DF3 |
LTJ 24 |
|
Spinning Demon f,n,d,DF4,4,4 |
L,L,L 15,10,8 |
|
Spinning Demon Thunder God Fist During Spinning Demon 1 |
M 20 |
|
Spinning Demon Bell-Ringer During Spinning Demon 3 |
HTJ 25(10) |
Chip damage on block |
Spinning Demon Tsunami Kick During Spinning Demon n,4,4 |
M,M 10,20 |
During Spinning Demon n,4,4,D to shift to Wind God’s Kamae |
Thunder God’s Kamae
Name/Command | Hit Range/Damage | Note |
---|---|---|
Thunder God’s Kamae f3+4, etc. |
Sp – |
Shift to Thunder God’s Kamae |
Hidden Thunder God Fist During Thunder God’s Kamae 1 |
MTC 38 |
Has reversal break effect with Warrior Instinct |
Thunder Cutter During Thunder God’s Kamae 2 |
H 25(10) |
Chip damage on block |
Jichinsai During Thunder God’s Kamae 3 |
M 30(12) |
Chip damage on block |
Spinning Demon During Thunder God’s Kamae 4,DF4,4 |
L,L,L 15,10,5 |
|
Thunder Broken Toy During Thunder God’s Kamae 1+3〔or 2+4〕 |
Throw-H 30 |
Cannot throw escape |
Wind God’s Kamae
Name/Command | Hit Range/Damage | Note |
---|---|---|
Wind God’s Kamae d1+2, etc. |
Sp – |
Shift to Wind God’s Kamae |
Wind God Hasai Rengeki During Wind God’s Kamae〔d1+2, etc.〕1,1 |
H,H 13,20 |
Gain 1 Ultimate Count upon Heat activation |
Wind God Tettsui During Wind God’s Kamae 1,2 |
H,M 13,24 |
|
Hidden Wind God Fist During Wind God’s Kamae 2 |
MTC 20(6) |
Chip damage on block |
Wind God Hell Axle During Wind God’s Kamae uf3 on hit or block 4 |
MTJ,MTJ 17,14(8) |
Chip damage on block |
Wind God Geta Stomp During Wind God’s Kamae 4 |
L 20 |
|
Tengu’s Wings During Wind God’s Kamae 1+2 |
M〔Pw〕 25 |
Absorb an attack to power up and deal more chip damage on block |
Fire Starter During Wind God’s Kamae 1+3〔or 2+4〕 |
Throw-H 15 |
Cannot throw escape |
Fire Starter During Heat and Wind God’s Kamae 1+3〔or 2+4〕 |
Throw-H,Sp 15 |
Cannot throw escape, shift to Thunder God’s Kamae〔partially uses remaining Heat time, does not shift with B〕 |
Heat State
Mishima-Style Ultimate Technique: Warrior Instinct
Name/Command | Hit Range/Damage | Note |
---|---|---|
Mishima-Style Ultimate Technique: Warrior Instinct 〔only once per match〕During Technique count 3, 2+3 |
Sp-L (10) |
Activates Warrior Instinct, creates recoverable health, has reversal break effect, cannot K.0. |
Ultimate Flash Punch Combo During Warrior Instinct 1,1,2 |
H,H,M 5,6,20(6) |
Chip damage on block |
Ultimate Demon Basara During Warrior Instinct 1,b2,2 |
H,M,M 5,17,22(6) |
Chip damage on block, has reversal break effect |
Ultimate Demon Breath During Warrior Instinct 1+2 |
M 34(10) |
Chip damage on block |
Ultimate Muso Renken During Warrior Instinct df2,1 |
M,M 8,20(6) |
Chip damage on block |
Ultimate Demon God Fist During Warrior Instinct ff2 |
M 30(12) |
Chip damage on block |
Ultimate Splits Kick During Warrior Instinct ff3 |
M 25(7) |
Chip damage on block |
Ultimate Spinning Demon During Warrior Instinct f,n,d,DF4,4,4 |
L,L,L 17,10,5(5) |
Or with Warrior Instinct during Thunder God’s Kamae 4,df4,4, chip damage on block, can shift into moves from Spinning Demon |
Ultimate Hidden Thunder God Fist During Warrior Instinct and Wind God’s Kamae 1 |
MTC 42(12) |
Chip damage on block, has reversal break effect |
Ultimate Hidden Wind God Fist During Warrior Instinct and Thunder God’s Kamae 2 |
MTC 24(12) |
Chip damage on block, has reversal break effect |
Throws
Name/Command | Hit Range/Damage | Note |
---|---|---|
Neck Breaker Approach opponent 1+3 |
Throw-H 35 |
Throw escape 1 or 2 |
Jumping Powerbomb Approach opponent 2+4 |
Throw-H 35 |
Throw escape 1 or 2 |
Guillotine Chop Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 1 |
Freefall Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 46 |
Throw escape 2 |
Atomic Drop Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 60 |
Cannot throw escape |
Stonehead Approach opponent uf1+2 |
Throw-H 35(or 14) |
Throw escape 1+2 |
Headbutt Clash Approach opponent uf1+2〔Opponent character limited〕 |
Throw-H,UA 30 |
Throw escape 1+2, both players repeatedly press 1,2,3, or 4 to decide the winner |
Charging Hard With Heat activated during Wind God’s Kamae, take high or mid attack from opponent |
At-Reversal〔Punch-High&Mid〕 (35) |
Regain health, partially uses remaining Heat time |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
10 Hit combo
Name/Command | Note |
---|---|
10 Hit Combo ff,n,2,1,2,2,3,4,4,1,2,1 |
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