TEKKEN8 Lee Move List

Lee

TEKKEN8 Lee Chaolan Frame Data Ver.1.08.01
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Lee Move List


TEKKEN8 Lee Move List

Lee Move List

Heat System

Explanation Note
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB〔or 2+3〕
4. What can be done during Heat〔unique〕
Perfect Input moves can be used without Perfect Input
f4,1, ff2, etc.
5. What can be done during Heat〔unique〕
Restores remaining Heat upon Perfect Input
f4,1, ff2, etc.

Heat Moves

Name/Command Hit Range/Damage Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
Machinegun Kicks Cardinal
4,4,4〔Perfect Input〕
H,H,H
14,5,12(4)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Fabulous Whip
df4,4
M,H
13,20
df4,3 to shift to Hitman
Silver Revolution
b3+4
H〔PC〕
23
Pulse Blast
ff3
M
26
Silver Slash
During Hitman〔3+4,etc.〕u3
M〔TJ〕
24(7)
Chip damage on block, during Hitman u3,D to directly shift to crouching state
Paradigm Breaker
During Heat 2+3
L,Th
15,22(4,2,6)
Or during Heat and Hitman 2+3, Heat Smash, on hit shift to throw

Rage Moves

Name/Command Hit Range/Damage Note
The Marvelous Rose
During Rage df1+2
M〔PC〕,Th
55
Or during Rage and Hitman df1+2, Rage Art, erases opponent’s recoverable health on hit

Unique Moves

Normal Moves

Name/Command Hit Range/Damage Note
Left Right Combo
1,2
H,H
5,9
1,2,F to shift to Mist Step
Left Right Combo > Revolution Zwei
1,2,2,3
H,H,M,H
5,9,14,23
1,2,2,3,4 to shift to Hitman
Left Right Mid Kick
1,2,4
H,H,M
5,9,10
1,2,4,3 to shift to Hitman
Left Right Mid Kick Cardinal
1,2,4〔Perfect Input〕
H,H,M
5,9,12(4)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage, 1,2,4,3 to shift to Hitman
Acid Rain Kick Combination
1,3,3,3〔Perfect: third and fourth hit〕
H,H,M,H〔TJ〕
5,5,4,14(5)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Combination Drei
2,1,1
H,H,M
10,8,18
2,1,3+4 to shift to Hitman
Combination Fünf
2,1,3
H,H,H
10,8,20
2,1,3+4 to shift to Hitman
Combination Vier
2,1,4
H,H,L〔TC〕
10,8,18
2,1,3+4 to shift to Hitman
Right Cross > Revolution Zwei
2,2,3
H,M,H
10,14,23
2,2,3,4 to shift to Hitman
Mist Wolf Combination
3,3
M,H
16,18
3,4 to shift to Hitman
Mist Trap Throw
3~3 when hit from front or on block 4〔Perfect Input〕
H,Th
18,15,5
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕
Spinning Hammer Kick
4,3,3
H,H,M
14,14,20
Spin Kick Somersault Combo
4,3,4
H,H,M〔TJ〕
14,14,25
Lee Somersault
4,u3
H,M〔TJ〕
14,23
4,u3,F to shift to Mist Step
Machinegun Kicks
4,4,4
H,H,H
14,5,5
Machinegun Kicks Cardinal
4,4,4〔Perfect Input〕
H,H,H
14,5,12(4)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Pirouette Punch
1+2
M
20
1+2,3+4 to shift to Hitman
Hitman
3+4
Sp
Shift to Hitman

f Command

Name/Command Hit Range/Damage Note
Double Signal
f2,1
M,H
12,22
Acid Storm
f3,3,3,3,3,4
M,M,H,H,H,H〔TJ〕
6,3,3,3,3,17
From second to fourth 4 hit to shift into move
Acid Storm Cardinal
f3,3,3,3,3,4〔Perfect Input〕
M,M,H,H,H,H〔TJ〕
6,3,3,3,3,18(10)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Deadly Revolution
f4,1
H,H
13,20
Deadly Revolution Cardinal
f4,1〔Perfect Input〕
H,H
13,25(10)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Deadly Arc
f4,3
H,M
13,18
f4,3,4 to shift to Hitman
Aggressive One-Two
f1+2
HH
12,20
Feather Landing
f3+4
MM〔TJ〕
10,20(3,6)
Chip damage on block

df Command

Name/Command Hit Range/Damage Note
Silver Uppercut
df2
M
12
Mercury Drive
df3,2,3
M,H,M
13,13,20
Fabulous Whip
df4,4
M,H
13,20
df4,3 to shift to Hitman

d Command

Name/Command Hit Range/Damage Note
Gut Polisher
d2
M
17
Silver Low
d3
L〔TC〕
17
d3,4 to shift to Hitman
Shin > Head Kick
d4,n,4
L,H
7,16
Link to attack from 4
Laser Edge Kick Combo
D4,4,4,4
L,L,L,M
7,8,5,21
D4,4,4,4,3 to cancel and shift to Hitman
Silver Cyclone
d3+4
UA-H〔TC〕〔TJ〕
60
d3+4,3+4 to cancel and shift to Hitman

db Command

Name/Command Hit Range/Damage Note
Bump Kick
db3
L
12
Grass Snake
db3+4
L
19

b Command

Name/Command Hit Range/Damage Note
Triple Fang
b1,1,2
H,M,H
9,6,18
b1,1,3+4 to shift to Hitman, b1,1,F to cancel and shift to Mist Step
Triple Fang Cardinal
b1,1,2〔Perfect: second hit〕
H,M,H
12,6,23(9)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage, b1,1,3+4 to shift to Hitman, b1,1,F to cancel into Mist Step
Double Fang Cardinal
b1,1+2〔Perfect Input〕
H,H
12,25(10)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage
Rear Cross Punch
b2
H
9
b2,F to shift to Mist Step
Super High Combination
b2,4,3
H,H,H〔TJ〕
9,16,21
b2,4 to shift to Hitman
Stinging Rush
b3,3
L,H
9,12
b3,3,F to shift to Mist Step
Silver Heel
b4
M
20
b4,3 to shift to Hitman
Silver Revolution
b3+4
H〔PC〕
23
Absorb an attack to power up and deal more chip damage on block

uf・u・ub Command

Name/Command Hit Range/Damage Note
Brilliant Rosé
uf3,1
M〔TJ〕,M
12,18
Double Mazurek
uf3,4
M〔TJ〕,H
12,23
Fake
u3
Sp〔TJ〕
u3,D to directly shift to crouching state, u3,3+4 to shift to Hitman
Wheel of Fate
ub3
M
20
Silver Arrow
uf4
M〔TJ〕
14
Or ub4 or u4
Silver Bullet
uf3+4
H〔TJ〕
30(9)
Chip damage on block, uf3+4,3+4 to shift to Hitman
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20

~ff Command

Name/Command Hit Range/Damage Note
Jostle Wolf
ff2
H
23(6)
Chip damage on block, ff2,F to shift to Mist Step
Jostle Wolf Cardinal
ff2〔quick input〕
H
26(10)
Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕, chip damage, ff2,F to shift to Mist Step
Pulse Blast
ff3
M
26
Deadly Edge
ff4
H〔TC〕
22
Blazing Kick
d,DF4
M
24
Lee Cutter
bb4
H
23(6)
Chip damage on block, bb4,3 to shift to Hitman
Waxing Crescent
fff3,4
M〔TJ〕,M〔TJ〕
14,18(7)
Chip damage on block, fff3,4,3 to shift to Hitman

While rising

Name/Command Hit Range/Damage Note
Wonderful Spin Blow
While rising 1,2
M,H
12,17
While rising 1 to shift to Hitman, while rising 1,2,F to shift to Mist Step
Wonderful Combo
While rising 1,4
M,H
12,20
While rising 1 to shift to Hitman, while rising 1,4,3 to shift to Hitman
Rocket Heel
While rising 2,3
M,M
12,24
Twister Heel
While rising 2,4
M,H
12,23
Infinite Kick Chain: Low
While rising 3,3,D3,3,D3,3・・・
M,M,L,M,H
16,11,8,10,10
While rising 3,3,4 to shift to Hitman, can shift to mid attacks〔n,3〕on the fourth, sixth, and eighth high attacks
Infinite Kick Chain: Middle
While rising 3,3,DF3,3,n,3,3,n,3,3・・・
M,M,M,H,M
16,11,10,10,10
While rising 3,3,4 to shift to Hitman, can shift to low attacks〔D3〕on the fourth, sixth, and eighth high attacks
Toe Smash
While rising 4
M
16
While rising 4,3 to shift to Hitman

While crouching

Name/Command Hit Range/Damage Note
Silver Tail
While crouching df4
L〔TC〕
17
While crouching df4,3 to shift to Hitman
Catapult Kick
While crouching UF4
M〔TJ〕
25
Or while crouching UB〔or U〕4, while crouching UF4,3 to shift to Hitman
Catapult Drop
While crouching UF3+4
MM〔TJ〕
30,20
Or while crouching UB〔or U〕3+4
Slide Step
While crouching df,d,DF
Sp〔TC〕
Friction Spear
While crouching df,d,DF3
L〔TC〕
20
Friction Spear Cardinal
While crouching df,d,df3〔df+3 press simultaneously〕
L〔TC〕
23
Or while crouching df,d,df3〔quick input〕, Perfect Input not required during Heat〔partially uses remaining Heat time, Perfect Input restores Heat〕

Special Move

Name/Command Hit Range/Damage Note
Taunt
2+3+4
Sp
Ki Charge
1+2+3+4
Sp
Cannot block when it is still in effect / Automatic counter hit
Back Handspring > Hitman
ub,b
Sp〔TJ〕,Sp
Shift to Hitman

Stance

Mist Step

Name/Command Hit Range/Damage Note
Mist Step
f,n
Sp
Or during Hitman f,n
Inverted Axle
During Mist Step 3,4
M〔TJ〕,M〔TJ〕
10,10
Friction Spear
During Mist Step 3+4
L〔TC〕
17
Sway
During Mist Step b,n
Sp
Axe Sweep
During Mist Step b,n,4
L〔TC〕
18

Hitman

Name/Command Hit Range/Damage Note
Hitman
3+4, etc.
Sp
Shift to Hitman
Freaker Jab
During Hitman 1
H,Sp
7
During Hitman 1,F to cancel and shift to Mist Step, 1,3 to cancel and shift to Scatter Kick
Amazing Swipe
During Hitman 1,1,1
H,H,H
7,7,20
From first to second hit to Hitman, during Hitman 1,1,F to cancel into Mist Step
Excellent Combo
During Hitman 1,4
H,M
7,17
During Hitman 1,4,3 to shift to Hitman
Scatter Blow
During Hitman 2
M
23
Scatter Kick
During Hitman 3
H〔PC〕,Th
21,20(6)
Chip damage, throw on close range front hit, absorb an attack to power up and deal more chip damage on block
Shin Slicer
During Hitman 4
L〔TC〕
20
Poison Touch
During Hitman 1+2
MM
10,15
Shift to Hitman
Silver Slash
During Hitman u3
M〔TJ〕
24(7)
Chip damage on block, during Hitman u,3,D to directly shift to crouching state
Silver Circle
During Hitman u4
M〔TJ〕
20

Throws

Name/Command Hit Range/Damage Note
Forearm Drop
Approach opponent 1+3
Throw-H
35
Throw escape 1〔or 2〕
Axle Throw
Approach opponent 2+4
Throw-H
35
Throw escape 1〔or 2〕
Lee Harassment
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
Throw escape 1
Lee Stunner
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
Throw escape 2
Face Crusher
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
Cannot throw escape
Knee Drive
Approach opponent uf1+2
Throw-H
17,3
Or during Hitman uf1+2, throw escape 1+2
Mist Illusion
Time with opponent punch b1+3〔or b2+4〕
Parry〔Punch-High&Mid〕
Or during Hitman b1+3〔or b2+4〕, when parrying an attack, 4 for follow-up attack
Illusion Edge
After Mist Illusion succeeds 4
M
35
Low Parry
Time with opponent low attack DF
Parry〔Low〕

10 Hit combo

Name/Command Note
10 Hit Combo
df1,2,2,1,3,3,3,4,3,4

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