TEKKEN8 Leroy Smith Frame Data Ver.1.08.01
・TEKKEN8 TOP
Leroy Move List
TEKKEN8 Leroy Move List
Leroy Move List
Heat System
Explanation | Note |
---|---|
1. What can be done during Heat〔general〕 All moves will deal chip damage on block |
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2. What can be done during Heat〔general〕 A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕 |
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block |
3. What can be done during Heat〔general〕 Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕 |
During Heat RB〔or 2+3〕 |
4. What can be done during Heat〔unique〕 Increased chip damage on block for fast multi-hit attacks such as Chain Punch |
1,1,1+2, 1+2,1+2, f3,1+2, etc. |
5. What can be done during Heat〔unique〕 Partially restores remaining Heat time with a successful parry or attack reversal unique to Leroy |
db1+2, b2, ub2, etc. |
Heat Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Heat Burst When Heat activation available 2+3 |
M〔PC〕 12(3) |
Partially uses remaining Heat time, 2+3,bb to cancel attack |
Chain Punch: Stem 1+2,1+2,1 |
H*3,H*3,M 3*3,3*3,20 |
Power up during Heat〔partially uses remaining Heat time〕 |
Lao Weng Xuan Feng Jiao f4,4 |
M,H〔TJ〕 14,24 |
|
Chanhui Zhang d1+2 |
M 21 |
|
Tan Sau Shui Yue Tu db1+2 |
M〔Parry-High&Mid〕 25(7) |
Has parry effect〔partially restores remaining Heat time when successful during Heat〕, chip damage on block |
Chain Punch: Root During Hermit〔3+4,etc.〕1+2,1 |
MHHH,M 3*4,20 |
Power up during Heat〔partially uses remaining Heat time〕 |
Twin Dragon Thunderclap During Heat 2+3 |
M,Th 10,40(3,2*6,6) |
Also possible during Hermit or after Twin Dragon Gate is successful, Heat Smash, on hit shift to throw, on block shift to Hermit |
Rage Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Dark Dragon Commandment During Rage df1+2 |
M〔PC〕,Th 55 |
Rage Art, erases opponent’s recoverable health on hit |
Unique Moves
Normal Moves
Name/Command | Hit Range/Damage | Note |
---|---|---|
Chain Punch: Sheath 1,1,1+2,1 |
H,M,H*4,M 5,7,3*4,15 |
Power up during Heat〔partially uses remaining Heat time〕 |
Front Palm 1,2 |
H,H 5,9 |
|
Front Palm Pulsing Fist 1,2,1 |
H,H,H〔St.Parry-High&Mid〕 5,9,17 |
Has strong attack reversal effect at Third Step〔regain recoverable health and partially restore remaining Heat time〕, after attack reversal success 1 〔or 2〕to Chain Punch: Branch |
Front Palm Xuan Feng Jiao 1,2,3 |
H,H,H〔TJ〕 5,9,21 |
|
Front Palm Snap Kick 1,2,4 |
H,H,M,Sp 5,9,11 |
Shift to Hermit |
Needle Elbow 2,2 |
H,H 10,20(4) |
Chip damage on block |
Claws of Fury 2,1,2,1 |
H,M,H〔St.Parry-High&Mid〕,M 10,12,17,21 |
Has strong attack reversal effect at Third Step〔regain recoverable health and partially restore remaining Heat time〕, after attack reversal success 1 〔or 2〕to Chain Punch: Branch |
Hissing Snake 3,3 |
M,L 14,13 |
|
Falling Bamboo 4,4 |
H,M 15,13 |
|
Chain Punch: Stem 1+2,1+2,1 |
H*3,H*3,M 3*3,3*3,20 |
Power up during Heat〔partially uses remaining Heat time〕 |
Hermit 3+4 |
Sp〔St.At-Reversal-Low〕 – |
To Hermit, has strong low parry effect〔partially restores remaining Heat time when successful〕, during Hermit 3+4 to stand up |
f Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Lone Dragon Storm f2,3,4 |
H,M,M,Sp 15,15,20 |
Shift to Hermit |
Strike of the Five Precepts f3,1+2,4 |
M,H*3,M 14,5*3,20 |
Or while rising 3,1+2,4, power up during Heat〔partially uses remaining Heat time〕 |
Lao Weng Xuan Feng Jiao f4,4 |
M,H〔TJ〕 14,24 |
|
Dragon Elbow Crash f1+2 |
M〔PC〕 20 |
Absorb an attack to power up〔chip damage on block〕 |
df Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Chopping Snap Kick df1,4 |
M,M,Sp 10,16 |
Shift to Hermit |
Admonishment Whirl df1,1+2,2 |
M,H*3,M〔Parry-Punch-High&Mid〕 10,3*3,17 |
Fifth hit has a punch parry effect〔partially restores remaining Heat time when successful during Heat〕, power up during Heat〔partially uses remaining Heat time〕 |
Rising Dragons df2,1+2 |
M,HM 7,5,10 |
|
Poison Strike df3,1,1+2 |
M,H,M 14,12,25 |
|
Snap Kick Knee df4,3 |
M,M 14,14 |
df4 to shift to Hermit |
Jawbreaker Bow Kick df3+4 |
H〔TJ〕 23(9) |
Chip damage on block |
d Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Ru Huan Snap Kick d1,2,4 |
Sp-L〔TC〕,M,M,Sp 5,8,11 |
Shift to Hermit |
Falling Fist Sweep d2,4 |
L〔TC〕,L〔TC〕 11,11 |
|
Twin Snake Strike d3,2 |
L,H,Sp 10,10 |
Shift to Hermit |
Razor Kick d4,4 |
L,M,Sp 9,16 |
Shift to Hermit |
Chanhui Zhang d1+2 |
M 21 |
db Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Shadow Ram Punch db1,2 |
M,M 12,20 |
|
Shadow Raccoon Swing db1,3 |
M,H 12,17 |
|
Shadow Double Fist Punch db1,1+2 |
M,M 12,25 |
|
Amputation Kick db3 |
L〔TC〕,Sp 12 |
Shift to Hermit |
Fan Sweep db4 |
L〔TC〕 13 |
|
Tan Sau Shui Yue Tu db1+2 |
M〔Parry-High&Mid〕 25(7) |
Has parry effect〔partially restores remaining Heat time when successful during Heat〕, chip damage on block |
b Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Hermit’s Fist b1 |
H 17 |
|
Knee Snap b1〔Counter Hit〕 |
H 20,25 |
Throw when hit from the front on the ground |
Beheading Back Kick b3 |
H,Sp 27(8) |
Shift to Hermit, b3,3+4 to cancel into Hermit, chip damage on block |
Zhuan Shen Jiao b4 |
M 16 |
|
Outcast Arrow b1+2 |
M 17 |
|
Earth Sunder Chain b3+4 |
M,Th 21,25 |
Throw when hit from the front |
uf・u・ub Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Pulsing Fist uf1 |
H〔St.Parry-High&Mid〕 17 |
Has strong attack reversal effect〔regain recoverable health and partially restore remaining Heat time〕, after attack reversal success 1 〔or 2〕to Chain Punch: Branch |
Zhuan Shen Long Fang Quan uf2 |
M〔TJ〕 25(7) |
Or u2, chip damage on block |
Enter the Dragon ub2 |
M〔Parry-Punch-High&Mid〕 17 |
Has punch parry effect〔partially restores remaining Heat time when successful during Heat〕 |
Floating Kick uf3 |
M〔TJ〕 25 |
Or ub3 or u3 |
Floating Axe Drop uf4 |
M〔TJ〕 22 |
Or ub4 or u4 |
Biting Dragons uf3+4.1+2 |
M〔TJ〕*2,M 8,10,25 |
|
Delayed Rising Toe Kick uf,n,4 |
M〔TJ〕 20 |
~ff Command
Name/Command | Hit Range/Damage | Note |
---|---|---|
Cleansing Arrow ff2,2 |
M,M 8,13 |
|
Viper Bow Kick ff3 |
H〔TJ〕 23(6) |
Chip damage on block |
Sacrum Severance ff4,2 |
M,M 16,21 |
ff4 to shift to Hermit |
Chakra Elbow qcf2 |
H 20(4) |
Chip damage on block |
Piercing Charge qcf3+4,F |
St.At-Reversal〔High&Mid〕,UA-M 80 |
Has strong attack reversal effect〔regain recoverable health and partially restore remaining Heat time〕, after attack reversal success 1 〔or 2〕to Chain Punch: Branch |
Dragon’s Heel fff3 |
M〔TJ〕 30(9) |
Chip damage on block |
While rising
Name/Command | Hit Range/Damage | Note |
---|---|---|
Elbow Slash Snap Kick > Hermit While rising 1,4 |
M,M,Sp 14,16 |
Shift to Hermit |
Arrow Shower While rising 2 |
M,MM 8,3,10 |
|
Toe Smash While rising 4 |
M 16 |
While crouching
Name/Command | Hit Range/Damage | Note |
---|---|---|
Reverse Cross Kick While crouching df4,1 |
L〔TC〕,M 14,15 |
Sidestep
Name/Command | Hit Range/Damage | Note |
---|---|---|
Lone Dragon Slice During sidestep 4 |
L 17 |
|
Chain Punch: Seed During sidestep 1+2 |
H*3 3,3,20(1,1,6) |
Or during Nimble Shift 1+2, chip damage on block, power up during Heat〔partially uses remaining Heat time〕 |
Special Move
Name/Command | Hit Range/Damage | Note |
---|---|---|
Tremor Punch While opponent is down db2,1+2 |
L,L*3〔Attack-Down〕 4,3,3,7 |
Power up during Heat〔partially uses remaining Heat time〕 |
Go Sugar 1+4 |
L 16 |
Power up during Heat〔partially uses remaining Heat time〕 |
Master’s Lesson 〔only once per match〕f2+3 |
MMM 10,10,15(4,4,7) |
Chip damage on block |
Master’s Sermon 〔only once per match〕db2+3 |
LM 10,14(3,6) |
Chip damage on block |
Taunt 1+3+4 |
Sp〔St.Parry-High&Mid〕 – |
Has strong attack reversal effect〔regain recoverable health and partially restore remaining Heat time〕, after attack reversal success 1 〔or 2〕to Chain Punch: Branch |
Ki Charge 1+2+3+4 |
Sp – |
Cannot block when it is still in effect / Automatic counter hit Shift to Hermit |
Stance
Hermit
Name/Command | Hit Range/Damage | Note |
---|---|---|
Hermit 3+4, etc. |
Sp〔St.At-Reversal-Low〕 – |
To Hermit, has strong low parry effect〔partially restores remaining Heat time when successful〕, during Hermit 3+4 to stand up |
Tan Zhang During Hermit 1 |
M〔Parry-High&Mid〕 17 |
Has parry effect〔partially restores remaining Heat time when successful during Heat〕 |
Double Jawbreaker During Hermit 2,3 |
H,H〔TJ〕 14,23(9) |
Chip damage on block |
Stampeding Dragon During Hermit 3,4 |
L,M 8,16 |
|
Cautious Dragon During Hermit 4,1+2 |
M,MM 13,5,20 |
During Hermit 4 to shift to Hermit |
Chain Punch: Root During Hermit 1+2,1 |
MHHH,M 3*4,20 |
Power up during Heat〔partially uses remaining Heat time〕 |
Villain Slayer During Hermit f1 |
H 17 |
|
Duan Tou Xuan Feng Jiao During Hermit f4 |
M〔TJ〕 21(8) |
Chip damage on block |
Prayer Fist During Hermit b1 |
M 21(6) |
Chip damage on block |
Twin Dragon Acceptance During Hermit b3,1+2 |
L,M 12,18 |
|
Razor Sweep During Hermit b4 |
L〔TC〕 17 |
|
Nimble Shift During Hermit d〔or u〕 |
Sp – |
Throws
Name/Command | Hit Range/Damage | Note |
---|---|---|
Devastating Chain Punch Approach opponent 1+3 |
Throw-H 35 |
Throw escape 1 or 2 |
Corkscrew Strike Approach opponent 2+4 |
Throw-H 35 |
Throw escape 1 or 2 |
Devastating Chain Punch Approach opponent from left side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 1 |
Corkscrew Strike Approach opponent from right side 1+3〔or 2+4〕 |
Throw-H 40 |
Throw escape 2 |
Lone Dragon’s Rage Approach opponent from behind 1+3〔or 2+4〕 |
Throw-H 50 |
Cannot throw escape |
Lian Jin Xuan Feng Jiao Approach opponent uf1+2 |
Throw-H 40 |
Throw escape 1+2 |
Twin Dragon Gate Time with opponent attack b2 |
St.At-Reversal〔High&Mid〕 – |
Also possible during Hermit, when successful regain recoverable health and partially restore remaining Heat time, has strong attack reversal effect |
Chain Punch: Branch After Twin Dragon Gate succeeds 1〔or 2〕 |
MH*4 5*4,15 |
Power up during Heat〔partially uses remaining Heat time〕 |
Superior Twin Dragon Gate Time with opponent attack b2〔Perfect〕 |
St.At-Reversal〔High&Mid〕 – |
Also possible during Hermit, when successful regain recoverable health and partially restore remaining Heat time, has strong attack reversal effect |
Superior Chain Punch: Branch After Superior Twin Dragon Gate succeeds 1〔or 2〕 |
MH*5 5*5,20 |
Power up during Heat〔partially uses remaining Heat time〕 |
Low Parry Time with opponent low attack DF |
Parry〔Low〕 – |
10 Hit combo
Name/Command | Note |
---|---|
10 Hit Combo df3,1,4,1+2,2,1+2,1+2 |
Power up during Heat〔partially uses remaining Heat time〕 |
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