TEKKEN8 Lidia Move List

Lidia

TEKKEN8 Lidia Sobieska Frame Data Ver.1.08.01
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Lidia Move List


TEKKEN8 Lidia Move List

Lidia Move List

Heat System

Explanation Note
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB〔or 2+3〕
4. What can be done during Heat〔unique〕
Can use Heaven and Earth
Entering stance increases Heaven and Earth level〔carries over into next round〕, Heat consumption is reduced the higher the level
5. What can be done during Heat〔unique〕
Allows the use of the powered up version of Seikenzuki
1+2, ff2, fff1

Heat Moves

Name/Command Hit Range/Damage Note
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
Political Storm
f1+2,3,1+2
HM,M,MM
5,4,5,4,20
1+2,3,qcf1+2 to power up
Stalwart Governance
b1
M
24(4)
Chip damage on block
Flash Elbow
While crouching df2
M
22
Unanimous Consent
During Horse Stance〔f3+4, etc.〕2
M,Th,Sp〔St-Parry〕
18,2,8
Throw when hit from the front on the ground〔does not shift when using Heat Dash〕, Heat engaged when the throw is completed, shift to Heaven and Earth〔does not shift with 2,B〕
High Left Reverse Hook Kick
During Cat Stance〔b3+4, etc.〕3
H
20
Horse Stance > Heaven and Earth
During Heat and Horse Stance〔f3+4,etc.〕U
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Cat Stance > Heaven and Earth
During Heat and During Cat Stance〔b3+4,etc.〕U
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Stalking Wolf Stance > Heaven and Earth
During Heat and Stalking Wolf Stance〔f3+4,F,etc.〕U
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Efflorescent Blizzard
During Heat 2+3
M,Th,Sp〔St-Parry〕
55(14)
Heat Smash, to throw on hit, shift to Heaven and Earth on block〔does not shift with B〕

Rage Moves

Name/Command Hit Range/Damage Note
Scarlet Valor: Martial Devotion
During Rage df1+2
M〔PC〕,Th
55
Rage Art, erases opponent’s recoverable health on hit

Unique Moves

Normal Moves

Name/Command Hit Range/Damage Note
Flurry
1,2
H,H
5,8
Flurry > Mid Chaser
1,2,2
H,H,M,Sp
5,8,10
Shift to Cat Stance on hit or block
Flurry > Gale Kick
1,2,3
H,H,H〔TJ〕
5,8,27
Flurry Low Right Kick
1,2,4
H,H,L
5,8,15
High Jab > High Right Kick
1,4
H,H
5.17
Double Twisting Chop
2,2
H,H,Sp
8,20
Shift to Cat Stance on hit or block
High Right Reverse Jab > Mid Right Front Kick
2,4
H,M
8,13
Gankaku
3,2
H,H
9,10
Just Input to power up
High Right Roundhouse Kick > Jumping Back Spin Kick
4,3
H,M〔TJ〕
14,20
Heian Shodan Seikenzuki
1+2
M
20
bb〔or ff〕to cancel
Heian Shodan Seikenzuki
1+2 hold
M
25(5)
Chip damage on block, bb〔or ff〕to cancel
Heian Shodan Seikenzuki: Digress
1+2 hold〔max〕
M
30(9)
Chip damage on block
Heian Shodan Seikenzuki > Heaven and Earth
During Heat 1+2
M,Sp〔St-Parry〕
25(7)
Partially uses remaining heat time, has reversal break effect, bb〔or ff〕to cancel, shift to Heaven and Earth on hit or block〔does not shift with 1+2,B〕
Floret Maelstrom
3+4
MM〔TJ〕,Sp
6,20
Shift to Cat Stance on hit or block

f Command

Name/Command Hit Range/Damage Note
Horned Lark
f2,4
H,H
10,23
Jumping Mid Front Kick > Helm Splitter
f3,4
M,H〔TJ〕
12,21(6)
Chip damage on block, f3,qcf4 to power up
Kusanku Double Kick > Uraken-uchi
f4,3,1
M,M〔TJ〕,M
8,10,24
Kusanku Triple Kick
f4,3,4
M,M〔TJ〕,M
8,10,23
Political Storm
f1+2,3,1+2
HM,M,MM
5,4,5,4,20
1+2,3,qcf1+2 to power up
Horse Stance
f3+4
Sp
Shift to Horse Stance

df Command

Name/Command Hit Range/Damage Note
Mid Left Hook Thrust > Reverse Chop
df1,2
M,H
13,10
Mid Left Hook Thrust > Mid Left Sidekick
df1,3
M,M
13,17
Coiled Elbow Slam
df2
M,Sp
17
Shift to Cat Stance on hit or block
Mid Left Knee > Mid Right Sidekick
df3,4
M,M
15,20
Crescent Kick > High Elbow Strike
df4,2
M,H
12,20
Rapture
df4~3
H
24(7)
Chip damage on block
Triangle Kick
df4~4
H
27
Tourbillion
df3+4
M
25

d Command

Name/Command Hit Range/Damage Note
Chop
d1
M
20
Lame Duck
d2
L〔TC〕
12
Kansetsu-geri > Majority Rules
d3,1,2
L,H,H
9,8,20

db Command

Name/Command Hit Range/Damage Note
Valley Breeze
db2
M
14
Adjourning Sweep
db3
L,Sp
20
Has clean hit effect, shift to Horse Stance on hit or block
Red Tape
db3〔Counter Hit〕
L,Th
24,17
Cannot throw escape, power up based on Heaven and Earth level, regain recoverable health
Shin Splinter
db4
L
15
For the People
db3+4
M〔Parry-Low〕
21
Has low parry effect
For the Nation
Time with opponent low attack db3+4
Parry〔Low〕,M,H
21,21
1 at the right time to power up

b Command

Name/Command Hit Range/Damage Note
Stalwart Governance
b1
M
24(4)
Chip damage on block
Ruling Party > Crushing Left Knee
b2,3
H,M
14,14
Just Input to power up
Birds of Prey
b3,1
M,M
16,10
Birds and Beasts
b3,4,1+2
M,H,M
16,16,13
b3,4,qcf1+2 to power up
Back Spin Kick
b4
H
21
Iron Lady
b1+2
M〔PC〕
25
Absorb an attack to power up and deal more chip damage on block
Cat Stance
b3+4
Sp
Shift to Cat Stance
Gekisai Ura-uchi
b1+4
UA-M
35

uf・u・ub Command

Name/Command Hit Range/Damage Note
Gyre
uf1
M〔Parry-High〕
18
Or ub1 or u1, has high parry effect
Vortex
Time with opponent high attack uf1
Parry〔High〕,MH,Sp
18,20
Shift to Cat Stance, 2 at the right time to power up
Willow Branch
uf3
M〔TJ〕
28
Or ub3 or u3
Cleaving Spirit
uf4
MH〔TJ〕,Sp
10,16
Or u4, shift to Cat Stance on hit or block
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕
20

~ff Command

Name/Command Hit Range/Damage Note
Lightning Seikenzuki
ff2
M,Sp
20
fff2 to power up, shift to Horse Stance on hit or block
Lightning Seikenzuki
During Heat ff2
M,Sp
22(6)
Partially uses remaining heat time, has reversal break effect, fff2 to power up, shift to Horse Stance on hit or block
Flying Forward Kick
ff3
M〔TJ〕
21
Hazy Moon Double Kick
ff4,3
M,M
12,16
Celestial Comet Punch
Approach airborne opponent ff4,3
M,M,Th
8,8,8
Power up based on Heaven and Earth level, regain recoverable health
White Whale
ff1+2
M
33
Has clean hit effect
Swift High Seikenzuki
fff1
H
24(7)
Chip damage on block
Swift High Seikenzuki > Heaven and Earth
During Heat fff1
H,Sp〔St-Parry〕
27(11)
Partially uses remaining heat time, has reversal break effect, shift to Heaven and earth on hit or block〔does not shift with fff1,B〕
Flying Blade
fff3
M〔TJ〕
30(9)
Chip damage on block
Blossom Fury
qcf2,1,1+2
M,M,M
14,17,25
qcf,qcf2,2,b,f,f1+2 to power up
Helm Splitter
qcf4
H〔TJ〕
27(8)
Chip damage on block
Red Poppy
qcf1+2,2
M,MSp
18,22
Shift to Stalking Wolf Stance on hit or block

While rising

Name/Command Hit Range/Damage Note
White-tailed Eagle
While rising 1,2
M,H,Sp
12,18
Shift to Cat Stance on hit or block
Wild Eagle
While rising 1,4
M,M
12,20
Upward Thrust
While rising 2
M
15
Bridging the Gap
While rising 3
M
20
Caustic Retort
While rising 4,2
M,H,Sp
13,12
Shift to Cat Stance on hit or block

While crouching

Name/Command Hit Range/Damage Note
Flash Elbow
While crouching df2
M
22
Odd-tooth Snake
While crouching df3
L〔TC〕
20
Has clean hit effect

Sidestep

Name/Command Hit Range/Damage Note
Elbow Slam
During sidestep 2
M
18
Evasive High Right Back Kick
During sidestep 4
H
21

Special Move

Name/Command Hit Range/Damage Note
Veto
While opponent is down d2
L〔Attack-Down〕
19
Power up based on Heaven and Earth level, regain recoverable health
Bow
1+3+4
Sp
Ki Charge
1+2+3+4
Sp
Cannot block when it is still in effect / Automatic counter hit

Stance

Horse Stance

Name/Command Hit Range/Damage Note
Horse Stance
f3+4, etc.
Sp
Shift to Horse Stance
Hachi-wari
During Horse Stance 1
H〔PC〕,Sp
22
Absorb an attack to power up and deal more chip damage on block, shift to Stalking Wolf Stance on hit or block
Unanimous Consent
During Horse Stance 2
M,Th,Sp〔St-Parry〕
18,2,8
Throw when hit from the front on the ground〔does not shift when using Heat Dash〕, Heat engaged when the throw is completed, shift to Heaven and earth〔does not shift with 2,B〕
Kumo-geri
During Horse Stance 3
M〔TJ〕
21
Muramasa
During Horse Stance 4
M,Sp
20(6)
Chip damage on block, shift to Stalking Wolf Stance on hit or block
Low Chop
During Horse Stance 1+2
L〔TC〕
17
Horse Stance > Stalking Wolf Stance
During Horse Stance F
Sp
Shift to Stalking Wolf Stance
Horse Stance> Heaven and Earth
During Heat and Horse Stance U
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Horse Stance> Vacuity
During Horse Stance bb
Sp〔TJ〕

Cat Stance

Name/Command Hit Range/Damage Note
Cat Stance
b3+4, etc.
Sp
Shift to Cat Stance
Mid Left Thrust
During Cat Stance 1
M
26
Rising Carp
During Cat Stance 2,2
H,M
12,18
Just Input to power up
Enlightenment
During Cat Stance 2,3,1
H,M,M
12,13,22
High Left Reverse Hook Kick
During Cat Stance 3
H
20
Crouching Tiger, Rising Dragon
During Cat Stance 4,3+4
L〔TC〕,M〔TJ〕
10,25
During Cat Stance 4 on hit or block to shift to Stalking Wolf Stance
Gojushiho
During Cat Stance 1+2
M,Sp
25
Shift to Stalking Wolf Stance on hit or block
Cat Stance > Stalking Wolf Stance
During Cat Stance F
Sp
Shift to Stalking Wolf Stance
Cat Stance Heaven and Earth
During Heat and During Cat Stance U
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Cat Stance > Vacuity
During Cat Stance bb
Sp〔TJ〕

Stalking Wolf Stance

Name/Command Hit Range/Damage Note
Stalking Wolf Stance
During Cat Stance F, etc.
Sp
Shift to Stalking Wolf Stance
Bassai-zuki
During Stalking Wolf Stance 1
M
24(4)
Chip damage on block, can hold, bb〔or ff〕to cancel
Bassai-zuki > Heaven and Earth
During Heat and Stalking Wolf Stance 1
M,Sp〔St-Parry〕
24(9)
Can hold, bb〔or ff〕to cancel, shift to Heaven and Earth on hit or block〔does not shift with 1,B〕
Jion Upward Thrust
During Stalking Wolf Stance 2
M
21
Mid Left Kick > Nimble Thrust
During Stalking Wolf Stance 3,1
M,M
10,21
Serpent Incision
During Stalking Wolf Stance 4
L,M
10,20
Stalking Wolf Stance> Heaven and Earth
During Heat and Stalking Wolf Stance U
Sp
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Stalking Wolf Stance > Vacuity
During Stalking Wolf Stance bb
Sp〔TJ〕

Heaven and Earth〔Heat Only〕

Name/Command Hit Range/Damage Note
Heaven and Earth
During Heat and Horse Stance U etc.
Sp〔St-Parry〕
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
Heaven’s Gavel: Injustice Banish
During Heaven and Earth 1
M
21(7)
Power up based on Heaven and Earth level, chip damage on block
Heaven’s Sword: Wreath Puncture
During Heaven and Earth 2
MM
10,26(3,9)
Power up based on Heaven and Earth level, chip damage on block
Heaven’s Cannon: Crushing Defamation
During Heaven and Earth 1+2
UA-H
35
Power up based on Heaven and Earth level
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
Sp〔St-Parry〕
Shift to Heaven and Earth, partially restore remaining Heat Time, has strong parry effect

Throws

Name/Command Hit Range/Damage Note
Moonlit Frost
Approach opponent 1+3
Throw-H
35
Throw escape 1 or 2
Parched Valley
Approach opponent 2+4
Throw-H
35
Throw escape 1 or 2
Moonlit Frost
Approach opponent from left side 1+3〔or 2+4〕
Throw-H
40
Throw escape 1
Parched Valley
Approach opponent from right side 1+3〔or 2+4〕
Throw-H
40
Throw escape 2
Smear Campaign
Approach opponent from behind 1+3〔or 2+4〕
Throw-H
50
Cannot throw escape
Trifecta
Approach opponent uf1+2
Throw-H
40
Throw escape 1+2, power up based on Heaven and Earth level, regain recoverable health
For the Nation
Time with opponent low attack db3+4
Parry〔Low〕,M,H
21,21
1 at the right time to power up
Law of the Land
Time with opponent punch b1+3〔or b2+4〕
Parry〔Punch-High&Mid〕,H,H,H
5,5,20
2 at the right time to power up
Vortex
Time with opponent high attack uf1
Parry〔High〕,MH,Sp
18,20
Shift to Cat Stance, 2 at the right time to power up
Low Parry
Time with opponent low attack DF
Parry〔Low〕

10 Hit combo

Name/Command Note
10 Hit Combo
2,1,4,4,1,2,1,3,2,1

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